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These cost twenty dollars since because hexmage :(

And of course this will be in FTV: Realms. Did you see the preview art? It was cold looking glaciers next to a giant black chasm. If that's not Dark Depths than I don't know what it would be.
Posted By: pedrodyl (2/29/2012 4:59:06 PM)
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Are you ***ing ***ing me??!
Posted By: Mike-C (5/28/2012 4:16:47 AM)
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Populate as much as you can. Especially with this.
Posted By: azure_drake222222 (2/3/2013 9:07:38 AM)
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As long as you put out a Doubling Season after you play this card, you can still get double the Avatars without having to pay double the mana to remove double the counters first.
Posted By: Callahan09 (5/23/2013 9:44:59 AM)
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Just go with Vampire Hexmage. If you're going against a white deck, I assure you you must get rid of all their O-rings and paths (if they have any) and also Journey to Nowhere. I give this card a 4.5/5.
Posted By: Jokergius (10/13/2009 10:40:09 AM)
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From what I can tell from the art, Marit Lage is part fish, part octopus or squid, and all eldrich horror.
And WotC should print a Marit Lage creature token. Unless Marit's appearance is so horific it would destroy the sanity of all who gazed apon it, in which case, just a general 'Avatar' token with no stated P/T.
Posted By: A3Kitsune (1/27/2010 5:38:17 PM)
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This is why will-o-the-wisp was invented, to keep ridiculously big things without trample something to hate
Posted By: deep-fried.vengance (3/19/2010 12:15:53 AM)
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Many peeps seem to be forgetting the most important component of getting this into play---disruption. I learned, that after getting this Pathed so many times, that it NEEDS to be played in in Black or blue (w/ Hexmage/Fate Transfer). Do not cheat this out before you have the means to protect it or you will be out one land and one creature.


@Stu15

if it's turned into a basic land type by any given ability then it automatically taps to produce the given mana color. For instance, Murmuring Bosk taps to add green because it is a forest, otherwise it would just be a worse Caves of Koilos.
Posted By: spectermonger (4/7/2010 8:55:19 PM)
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@ Uthyr
Aether snap would work because the sacrifice/token part of the effect is a state based effect, so it doesn't trigger untill after the stack has cleared. You would play aether snap, it would resolve, the counters would be removed, the stack would clear, state-based effects would be checked, and then, and only then, would Marit Lage happen. Also, Stifle would counter the ability, but as soon as stifle leaves the stack, state-based effects would be checked again, and marit lage would come into play. :)
Posted By: Gilder_Bairn (5/7/2010 7:39:25 PM)
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I'd suggest using this in combination with both vampire hexmage, as well as whispersilk cloak. That way you have a shrouded, unblockable, indestructible, 20/20 flyer. Yikes! I wouldn't want to face something like that. If somebody got something like that out on me, I would probably just shrug and say, 'good game.' Maybe you could wrath of god, or damnation it away, but that's about all you could do I think.
Posted By: Comradebananahead (5/18/2010 3:08:31 AM)
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0.51.01.52.02.53.03.54.04.55.0

 




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