@TheWrathofShane: Instead they printed Double Negative.
Posted By:
j_mindfingerpainter
(2/9/2013 1:36:45 PM)
Its actually a pretty useful card. Discard can easily throw off your opponents game tempo and hinder their strategies.
Posted By:
SavageBrain89
(5/25/2009 10:24:10 PM)
more like the smell of smoldering planeswalker, amirite
Posted By:
metalevolence
(1/9/2011 12:33:37 AM)
I'd be happy if it cost another 1 colorless for what it does.
Posted By:
Johnald
(1/16/2010 10:25:07 AM)
The damage this card does to the opponent and its a common? Makes no sense..BLIGHTNING FTW!
Posted By:
MagicFellow
(4/22/2010 2:43:32 PM)
This is a very good card, but it's not at all broken. It's essentially Mind Rot, but in exchange for making it a little more colour intensive by adding red to the cost, they've given it a lava spike attached to it. Everyone waxing lyrical about this card goes on about what an amazing thing it is to make someone discard 2 cards for 3 mana is forgetting about a very old, very common card.
The 3 damage is a little unbalanced, I would have kept it at 2, or even 1, but because it's straight to the player, it doesn't really gain you board advantage early on, it just puts you a bit ahead in the life race. That's nice, maybe too nice, but not broken. If it targeted creatures, it would be ridiculously broken, because you'd be getting 3-for-1 card advantage for 3 mana, which is insane. As is it's just about as good as a Magic card should be.
Posted By:
Wulfsten
(6/7/2011 3:55:43 PM)
Friends stopped playing against my Jund deck after I put in a playset of my favorite sorcery...
Posted By:
Zaskist
(9/12/2012 11:14:07 PM)
The artwork on this card alone is worth a 5.
I'd totally get this tattooed if it included the rest of the skull and whatnot.
Posted By:
kor6sic6
(11/18/2012 7:03:56 AM)
Guilder_Bairn, you misread Bituminous blast. It can only deal damage to creatures.
Posted By:
Mnemonic_Jabberssac
(10/5/2010 11:58:25 AM)
The power of Jund:
Bituminous blast into bloodbraid elf into blightning, swing with bloodbraid elf.
10 damage and discard two cards, good sir.
and on turn 5, that usually wins.
That's why they call a double cascade "living the dream." :)
Posted By:
Gilder_Bairn
(5/25/2010 4:11:43 PM)