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Cosmic Rebirth
   ( 3)
Instant
Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. You gain 3 life.
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Feral Deathgorger (Dusk Sight)
  ( 2)
Sorcery — Omen
Put a +1/+1 counter on up to one target creature. Draw a card. (Then shuffle this card into its owner's library.)
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Feral Deathgorger
  ( 6)
Creature — Dragon
(3/5)
Flying, deathtouch When this creature enters, exile up to two target cards from a single graveyard.
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Florian, Voldaren Scion
   ( 3)
Legendary Creature — Vampire Noble
(3/3)
First strike At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
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Grim Tutor
   ( 3)
Sorcery
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
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Grolnok, the Omnivore
   ( 4)
Legendary Creature — Frog
(3/3)
Whenever a Frog you control attacks, mill three cards. Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it. You may play lands and cast spells from among cards you own in exile with croak counters on them.
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Jadar, Ghoulcaller of Nephalia
  ( 2)
Legendary Creature — Human Wizard
(1/1)
At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
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Kroxa, Titan of Death's Hunger
  ( 2)
Legendary Creature — Elder Giant
(6/6)
When Kroxa enters, sacrifice it unless it escaped. Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape—   , Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Magda, Brazen Outlaw
  ( 2)
Legendary Creature — Dwarf Berserker
(2/1)
Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.
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Mox Jasper
 ( 0)
Legendary Artifact
: Add one mana of any color. Activate only if you control a Dragon.
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Old Stickfingers
   ( 2)
Legendary Creature — Horror
(*/*)
When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order. Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.
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Orvar, the All-Form
  ( 4)
Legendary Creature — Shapeshifter
(3/3)
Changeling Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents. When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
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Sarkhan, Dragon Ascendant
  ( 2)
Legendary Creature — Human Druid
(2/2)
When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to its other types and gains flying.
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Toxrill, the Corrosive
   ( 7)
Legendary Creature — Slug Horror
(7/7)
At the beginning of each end step, put a slime counter on each creature you don't control. Creatures you don't control get -1/-1 for each slime counter on them. Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.  , Sacrifice a Slug: Draw a card.
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Vega, the Watcher
   ( 3)
Legendary Creature — Bird Spirit
(2/2)
Flying Whenever you cast a spell from anywhere other than your hand, draw a card.
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