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Spirit Weaver
  ( 2)
Creature — Human Wizard
(2/1)
: Target green or blue creature gets +0/+1 until end of turn.
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Spirited Companion
  ( 2)
Enchantment Creature — Dog
(1/1)
When this creature enters, draw a card.
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Spiritmonger
   ( 5)
Creature — Beast
(6/6)
Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature. : Regenerate this creature.
: This creature becomes the color of your choice until end of turn.
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Spirit-Sister's Call
   ( 5)
Enchantment
At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
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Spiritual Asylum
   ( 4)
Enchantment
Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice this enchantment.
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Spiritual Focus
  ( 2)
Enchantment
Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.
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Spiritual Guardian
   ( 5)
Creature — Spirit
(3/4)
When this creature enters, you gain 4 life.
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Spiritual Sanctuary
   ( 4)
Enchantment
At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
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Spiritual Visit
 ( 1)
Instant — Arcane
Create a 1/1 colorless Spirit creature token. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Spiritualize
  ( 3)
Instant
Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.
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Spit Flame
  ( 3)
Instant
Spit Flame deals 4 damage to target creature. Whenever a Dragon you control enters, you may pay . If you do, return this card from your graveyard to your hand.
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Spite of Mogis
 ( 1)
Sorcery
Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Spitebellows
  ( 6)
Creature — Elemental
(6/1)
When this creature leaves the battlefield, it deals 6 damage to target creature. Evoke   (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
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Spiteflame Witch
  ( 2)
Creature — Elemental Shaman
(2/1)
 : Each player loses 1 life.
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Spiteful Banditry
   ( 2)
Enchantment
When this enchantment enters, it deals X damage to each creature. Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
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Spiteful Blow
   ( 6)
Sorcery
Destroy target creature and target land.
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Spiteful Bully
  ( 2)
Creature — Phyrexian Zombie Mercenary
(3/3)
At the beginning of your upkeep, this creature deals 3 damage to target creature you control.
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Spiteful Hexmage
 ( 1)
Creature — Human Warlock
(3/2)
When this creature enters, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
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Spiteful Motives
  ( 4)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+0 and has first strike.
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Spiteful Prankster
  ( 3)
Creature — Devil
(3/2)
During your turn, this creature has first strike. Whenever another creature dies, this creature deals 1 damage to target player or planeswalker.
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Spiteful Repossession
  ( 5)
Sorcery
Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way.
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Spiteful Returned
  ( 2)
Enchantment Creature — Zombie
(1/1)
Bestow  (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever this creature or enchanted creature attacks, defending player loses 2 life. Enchanted creature gets +1/+1.
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Spiteful Shadows
  ( 2)
Enchantment — Aura
Enchant creature Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
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Spiteful Sliver
  ( 3)
Creature — Sliver
(2/2)
Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
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Spiteful Squad
   ( 4)
Creature — Human Warlock
(0/0)
Deathtouch This creature enters with two +1/+1 counters on it. When this creature dies, put its counters on target creature you control.
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Spiteful Visions
   ( 4)
Enchantment
At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, this enchantment deals 1 damage to that player.
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Spitemare
   ( 4)
Creature — Elemental
(3/3)
Whenever this creature is dealt damage, it deals that much damage to any target.
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Spitfire Handler
  ( 2)
Creature — Goblin
(1/1)
This creature can't block creatures with power greater than this creature's power. : This creature gets +1/+0 until end of turn.
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Spitfire Lagac
  ( 4)
Creature — Lizard
(3/4)
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
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Spitting Dilophosaurus
  ( 3)
Creature — Dinosaur
(3/2)
Whenever this creature enters or attacks, put a -1/-1 counter on up to one target creature. Creatures your opponents control with -1/-1 counters on them can't block.
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Spitting Drake
  ( 4)
Creature — Drake
(2/2)
Flying : This creature gets +1/+0 until end of turn. Activate only once each turn.
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Spitting Earth
  ( 2)
Sorcery
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
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Spitting Gourna
   ( 5)
Creature — Beast
(3/4)
Reach (This creature can block creatures with flying.) Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Spitting Hydra
   ( 5)
Creature — Hydra
(0/0)
This creature enters with four +1/+1 counters on it.  , Remove a +1/+1 counter from this creature: It deals 1 damage to target creature.
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Spitting Image
   ( 6)
Sorcery
Create a token that's a copy of target creature. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Spitting Sliver
  ( 5)
Creature — Sliver
(3/3)
All Sliver creatures have first strike.
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Spitting Spider
   ( 5)
Creature — Spider
(3/5)
Reach (This creature can block creatures with flying.) Sacrifice a land: This creature deals 1 damage to each creature with flying.
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Splash Portal
 ( 1)
Sorcery
Exile target creature you control, then return it to the battlefield under its owner's control. If that creature is a Bird, Frog, Otter, or Rat, draw a card.
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Splashy Spellcaster
  ( 4)
Creature — Elemental Wizard
(2/4)
Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
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Splatter Goblin
  ( 2)
Creature — Phyrexian Goblin
(2/1)
When this creature dies, target creature an opponent controls gets -1/-1 until end of turn.
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Splatter Thug
  ( 3)
Creature — Human Warrior
(2/2)
First strike Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
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Splendid Agony
  ( 3)
Instant
Distribute two -1/-1 counters among one or two target creatures.
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Splendid Reclamation
  ( 4)
Sorcery
Return all land cards from your graveyard to the battlefield tapped.
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Splendor Mare
  ( 3)
Creature — Elk Unicorn
(3/3)
Lifelink Cycling  ( , Discard this card: Draw a card.) When you cycle this card, put a lifelink counter on target creature you control.
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Splicer's Skill
  ( 3)
Sorcery
Create a 3/3 colorless Phyrexian Golem artifact creature token. Splice onto instant or sorcery  (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Splinter
   ( 4)
Sorcery
Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles.
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Splinter Twin
   ( 4)
Enchantment — Aura
Enchant creature Enchanted creature has " : Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."
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Splinterfright
  ( 3)
Creature — Elemental
(*/*)
Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.)
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Split Decision
  ( 2)
Instant
Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.
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Split Screen
 ( 4)
Artifact
When this artifact enters, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it. Play with your libraries' top cards revealed. When this artifact leaves the battlefield, shuffle your libraries together.
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Split the Party
   ( 5)
Sorcery
Choose target player. Return half the creatures they control to their owner's hand, rounded up.
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Split the Spoils
  ( 3)
Sorcery
Exile up to five target permanent cards from your graveyard and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. (Piles can be empty.)
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Split Up
   ( 3)
Sorcery
Choose one — • Destroy all tapped creatures. • Destroy all untapped creatures.
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Splitskin Doll
  ( 2)
Artifact Creature — Toy
(2/1)
When this creature enters, draw a card. Then discard a card unless you control another creature with power 2 or less.
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Split-Tail Miko
  ( 2)
Creature — Fox Cleric
(1/1)
, : Prevent the next 2 damage that would be dealt to any target this turn.
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Splitting Headache
  ( 4)
Sorcery
Choose one — • Target player discards two cards. • Target player reveals their hand. You choose a card from it. That player discards that card.
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Splitting Slime
   ( 5)
Creature — Ooze
(3/3)
  : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When this creature becomes monstrous, create a token that's a copy of this creature. (The token has no counters and isn't monstrous.)
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Splitting the Powerstone
  ( 3)
Sorcery
As an additional cost to cast this spell, sacrifice an artifact. Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card. (The tokens are artifacts with " : Add . This mana can't be spent to cast a nonartifact spell.")
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Spoils of Adventure
   ( 6)
Instant
This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) You gain 3 life and draw three cards.
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Spoils of Blood
 ( 1)
Instant
Create an X/X black Horror creature token, where X is the number of creatures that died this turn.
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Spoils of Evil
  ( 3)
Instant
For each artifact or creature card in target opponent's graveyard, add and you gain 1 life.
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Spoils of the Hunt
  ( 3)
Instant
Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.
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Spoils of the Vault
 ( 1)
Instant
Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.
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Spoils of Victory
  ( 3)
Sorcery
Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.
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Spoils of War
  ( 1)
Sorcery
X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell. Distribute X +1/+1 counters among any number of target creatures.
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Spontaneous Artist
  ( 4)
Creature — Human Rogue
(3/3)
When this creature enters, you get (an energy counter). Pay : Target creature gains haste until end of turn.
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Spontaneous Combustion
   ( 3)
Instant
As an additional cost to cast this spell, sacrifice a creature. Spontaneous Combustion deals 3 damage to each creature.
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Spontaneous Flight
  ( 3)
Instant
Target creature gets +2/+2 until end of turn. Put a flying counter on it.
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Spontaneous Mutation
 ( 1)
Enchantment — Aura
Flash Enchant creature Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
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Spooky Clown Mox
( 0)
Stickers
2 — Vigilance 4 — , : Tap target creature. 2 — 1/5 3 — 5/4
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Spore Burst
  ( 4)
Sorcery
Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.
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Spore Cloud
   ( 3)
Instant
Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.
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Spore Crawler
  ( 3)
Creature — Fungus
(3/2)
When this creature dies, draw a card.
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Spore Flower
  ( 2)
Creature — Fungus
(0/1)
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Prevent all combat damage that would be dealt this turn.
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Spore Frog
 ( 1)
Creature — Frog
(1/1)
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
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Spore Swarm
  ( 4)
Instant
Create three 1/1 green Saproling creature tokens.
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Sporeback Troll
  ( 4)
Creature — Troll Mutant
(0/0)
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)  : Regenerate target creature with a +1/+1 counter on it.
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Sporeback Wolf
  ( 2)
Creature — Wolf
(2/2)
During your turn, this creature gets +0/+2.
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Sporecrown Thallid
  ( 2)
Creature — Fungus
(2/2)
Each other creature you control that's a Fungus or Saproling gets +1/+1.
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Sporemound
   ( 5)
Creature — Fungus
(3/3)
Landfall — Whenever a land you control enters, create a 1/1 green Saproling creature token.
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Sporesower Thallid
   ( 4)
Creature — Fungus
(4/4)
At the beginning of your upkeep, put a spore counter on each Fungus you control. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
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Sporeweb Weaver
  ( 3)
Creature — Spider
(1/4)
Reach, hexproof from blue Whenever this creature is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.
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Sporocyst
   ( 1)
Creature — Tyranid
(0/0)
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Defender Spore Chimney — When this creature enters, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.
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Sporogenesis
  ( 4)
Enchantment
At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. Whenever a creature with a fungus counter on it dies, create a 1/1 green Saproling creature token for each fungus counter on that creature. When this enchantment leaves the battlefield, remove all fungus counters from all creatures.
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Sporogenic Infection
  ( 2)
Enchantment — Aura
Enchant creature When this Aura enters, target player sacrifices a creature of their choice other than enchanted creature. When enchanted creature is dealt damage, destroy it.
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Sporoloth Ancient
   ( 5)
Creature — Fungus
(4/4)
At the beginning of your upkeep, put a spore counter on this creature. Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token."
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Spotcycle Scouter
  ( 2)
Artifact — Vehicle
(3/2)
When this Vehicle enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Spotter Thopter
 ( 8)
Artifact Creature — Thopter
(4/5)
Flying When this creature enters, scry X, where X is its power. //PRT-Prototype_Mech//  
Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 2/3
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Spread the Sickness
  ( 5)
Sorcery
Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Spreading Algae
 ( 1)
Enchantment — Aura
Enchant Swamp When enchanted land becomes tapped, destroy it. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
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