|
Alchor's Tomb
 ( 4)
Artifact
, : Target permanent you control becomes the color of your choice. <I>(This effect lasts indefinitely.)</I>
|
|
|
Atog
  ( 2)
Creature — Atog
(1/2)
Sacrifice an artifact: This creature gets +2/+2 until end of turn.
|
|
|
Bad Moon
  ( 2)
Enchantment
Black creatures get +1/+1.
|
|
|
Bayou
( 0)
Land — Swamp Forest
|
|
|
Bottle of Suleiman
 ( 4)
Artifact
, Sacrifice this artifact: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, this artifact deals 5 damage to you.
|
|
|
Camouflage
 ( 1)
Instant
Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
|
|
|
Circle of Protection: Black
  ( 2)
Enchantment
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
|
|
|
Clay Statue
 ( 4)
Artifact Creature — Golem
(3/1)
: Regenerate this creature.
|
|
|
Colossus of Sardia
 ( 9)
Artifact Creature — Golem
(9/9)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) This creature doesn't untap during your untap step. : Untap this creature. Activate only during your upkeep.
|
|
|
Conversion
   ( 4)
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay  . All Mountains are Plains.
|
|
|
Crumble
 ( 1)
Instant
Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its mana value.
|
|
|
Cursed Land
   ( 4)
Enchantment — Aura
Enchant land At the beginning of the upkeep of enchanted land's controller, this Aura deals 1 damage to that player.
|
|
|
Desert
( 0)
Land — Desert
: Add .
: This land deals 1 damage to target attacking creature. Activate only during the end of combat step.
|
|
|
Eater of the Dead
  ( 5)
Creature — Horror
(3/4)
: If this creature is tapped, exile target creature card from a graveyard and untap this creature.
|
|
|
Elder Spawn
    ( 7)
Creature — Spawn
(6/6)
At the beginning of your upkeep, unless you sacrifice an Island, sacrifice this creature and it deals 6 damage to you. This creature can't be blocked by red creatures.
|
|
|
Evil Eye of Orms-by-Gore
  ( 5)
Creature — Eye
(3/6)
Non-Eye creatures you control can't attack. This creature can't be blocked except by Walls.
|
|
|
Fog
 ( 1)
Instant
Prevent all combat damage that would be dealt this turn.
|
|
|
Ghazbán Ogre
 ( 1)
Creature — Ogre
(2/2)
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.
|
|
|
Goblin King
   ( 3)
Creature — Goblin
(2/2)
Other Goblins get +1/+1 and have mountainwalk.
|
|
|
Ifh-Bíff Efreet
   ( 4)
Creature — Efreet
(3/3)
Flying : This creature deals 1 damage to each creature with flying and each player. Any player may activate this ability.
|
|
|
Island Fish Jasconius
    ( 7)
Creature — Fish
(6/8)
This creature doesn't untap during your untap step. At the beginning of your upkeep, you may pay   . If you do, untap this creature. This creature can't attack unless defending player controls an Island. When you control no Islands, sacrifice this creature.
|
|
|
Land Equilibrium
   ( 4)
Enchantment
If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land of their choice.
|
|
|
Living Lands
  ( 4)
Enchantment
All Forests are 1/1 creatures that are still lands.
|
|
|
Mold Demon
   ( 7)
Creature — Fungus Demon
(6/6)
When this creature enters, sacrifice it unless you sacrifice two Swamps.
|
|
|
Orc General
  ( 3)
Creature — Orc Warrior
(2/2)
, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.
|
|
|
Pestilence
   ( 4)
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. : This enchantment deals 1 damage to each creature and each player.
|
|
|
Plains
( 0)
Basic Land — Plains
|
|
|
Season of the Witch
   ( 3)
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay 2 life. At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.
|
|
|
Serendib Efreet
  ( 3)
Creature — Efreet
(3/4)
Flying At the beginning of your upkeep, this creature deals 1 damage to you.
|
|
|
Smoke
  ( 2)
Enchantment
Players can't untap more than one creature during their untap steps.
|
|
|
Spore Cloud
   ( 3)
Instant
Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.
|
|
|
Sunken City
  ( 2)
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay  . Blue creatures get +1/+1.
|
|
|
Thallid
 ( 1)
Creature — Fungus
(1/1)
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
|
|
|
The Fallen
    ( 4)
Creature — Zombie
(2/3)
At the beginning of your upkeep, this creature deals 1 damage to each opponent and planeswalker it has dealt damage to this game.
|
|
|
Thorn Thallid
   ( 3)
Creature — Fungus
(2/2)
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: It deals 1 damage to any target.
|
|
|
Tundra
( 0)
Land — Plains Island
|
|
|
Will-O'-The-Wisp (Will-o'-the-Wisp)
 ( 1)
Creature — Spirit
(0/1)
Flying (This creature can't be blocked except by creatures with flying or reach.) : Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
|
|
|
Word of Command
  ( 2)
Instant
Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
|
|
|