"Martin de Diego Sádaba" (25)
Start your engines (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
, : Draw a card.
Max speed — Whenever you draw a card, each opponent mills two cards. (Each opponent puts the top two cards of their library into their graveyard.)
This creature gets +3/+0 as long as it has three or more oil counters on it.
: Add one mana of any color.
Whenever this creature becomes tapped, exile target card from a graveyard and put an oil counter on this creature.
Deathtouch
Whenever this creature enters or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
When you unlock this door, return target creature card from your graveyard to your hand.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever one or more cards leave your graveyard, create a 2/2 black Horror enchantment creature token. This ability triggers only once each turn.
( can be paid with either or 2 life.)
Target creature gets -5/-5 until end of turn.
: Add .
, : Put two +1/+1 counters on target non-Human creature that entered this turn.
Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)
Sacrifice two Eldrazi: Return this card from your graveyard to your hand.
Cycling (, Discard this card: Draw a card.)
Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield.
When this creature enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Other creatures you control get -1/-1.
, : Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery.
Locus of Enlightenment has each activated ability of the exiled cards used to craft it. You may activate each of those abilities only once each turn.
Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy.
You may have this artifact enter as a copy of any creature on the battlefield, except it's an artifact and it has ": Add ." (It's not a creature.)
This land enters tapped unless a player has 13 or less life.
: Add or .
, Sacrifice a creature: Add .
This land enters tapped.
When this land enters, exile up to three target cards from graveyards.
: Add one mana of any of the exiled cards' colors.
Vigilance, menace
When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn.
: Put an oil counter on this artifact.
: Add . Activate only if this artifact has two or more oil counters on it.
, : Draw a card. Activate only if this artifact has five or more oil counters on it.
When this enchantment enters, you gain 5 life and incubate 5. (Create an Incubator token with five +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Phyrexians you control have reach.
Flying
If you would proliferate, proliferate twice instead.
, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal. ( can be paid with either or 2 life.)
, , Sacrifice this land: Draw a card.
The Enigma Jewel enters tapped.
: Add . Spend this mana only to activate abilities.
Craft with four or more nonlands with activated abilities (, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Hexproof
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
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