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Giant Fan
 ( 4)
Artifact
, : Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.
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Giant Fire Beetles
  ( 3)
Creature — — Insect
(2/2)
Menace, double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)
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Giant Growth
 ( 1)
Instant
Target creature gets +3/+3 until end of turn.
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Giant Harbinger
  ( 5)
Creature — Giant Shaman
(3/4)
When this creature enters, you may search your library for a Giant card, reveal it, then shuffle and put that card on top.
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Giant Inheritance
  ( 5)
Enchantment — Aura
Enchant creature Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.) When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
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Giant Ladybug
  ( 3)
Creature — Insect
(4/1)
Reach When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
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Giant Mana Cake
( 0)
Stickers
2 — When this permanent leaves the battlefield, create two Food tokens. (They're artifacts with " , : You gain 3 life.") 4 — When this permanent leaves the battlefield, you may destroy target permanent. 2 — 3/3 3 — 6/2
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Giant Mantis
  ( 4)
Creature — Insect
(2/4)
Reach (This creature can block creatures with flying.)
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Giant Opportunity
  ( 3)
Sorcery
You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with " , , Sacrifice this token: You gain 3 life.")
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Giant Ox
  ( 2)
Creature — Ox
(0/6)
This creature crews Vehicles using its toughness rather than its power.
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Giant Oyster
   ( 4)
Creature — Oyster
(0/3)
You may choose not to untap this creature during your untap step. : For as long as this creature remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When this creature leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.
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Giant Regrowth
   ( 3)
Instant
Return target card from your graveyard to your hand. If it's a creature card, it perpetually gets +3/+3.
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Giant Scorpion
  ( 3)
Creature — Scorpion
(1/3)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Giant Shark
  ( 6)
Creature — Shark
(4/4)
This creature can't attack unless defending player controls an Island. Whenever this creature blocks or becomes blocked by a creature that has been dealt damage this turn, This creature gets +2/+0 and gains trample until end of turn. When you control no Islands, sacrifice this creature.
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Giant Slug
  ( 2)
Creature — Slug
(1/1)
: At the beginning of your next upkeep, choose a basic land type. This creature gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.)
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Giant Solifuge
   ( 4)
Creature — Insect
(4/1)
( can be paid with either or .) Trample; haste; shroud (This creature can't be the target of spells or abilities.)
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Giant Spectacle
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+1 and has menace.
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Giant Spider
  ( 4)
Creature — Spider
(2/4)
Reach (This creature can block creatures with flying.)
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Giant Strength
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2.
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Giant Tortoise
  ( 2)
Creature — Turtle
(1/1)
This creature gets +0/+3 as long as it's untapped.
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Giant Turtle
   ( 3)
Creature — Turtle
(2/4)
This creature can't attack if it attacked during your last turn.
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Giantbaiting
  ( 3)
Sorcery
Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
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Giant's Amulet
 ( 1)
Artifact — Equipment
When this Equipment enters, you may pay  . If you do, create a 4/4 blue Giant Wizard creature token, then attach this Equipment to it. Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped."(It can't be the target of spells or abilities your opponents control.) Equip 
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Giant's Grasp
   ( 4)
Enchantment — Aura
Enchant Giant you control When this Aura enters, gain control of target nonland permanent for as long as this Aura remains on the battlefield.
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Giant's Ire
  ( 4)
Kindred Sorcery — Giant
Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.
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Giant's Skewer
  ( 2)
Artifact — Equipment
Equipped creature gets +2/+1. Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with " , , Sacrifice this token: You gain 3 life.") Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Gibbering Barricade
  ( 3)
Creature — Nightmare Wall
(2/4)
Defender  , Sacrifice a creature: You gain 1 life and draw a card.
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Gibbering Descent
   ( 6)
Enchantment
At the beginning of each player's upkeep, that player loses 1 life and discards a card. Hellbent — Skip your upkeep step if you have no cards in hand. Madness   (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Gibbering Fiend
  ( 2)
Creature — Devil
(2/1)
When this creature enters, it deals 1 damage to each opponent. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, this creature deals 1 damage to that player.
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Gibbering Hyenas
  ( 3)
Creature — Hyena
(3/2)
This creature can't block black creatures.
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Gibbering Kami
  ( 4)
Creature — Spirit
(2/2)
Flying Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
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Gideon Blackblade
   ( 3)
Legendary Planeswalker — Gideon
(4)
During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn. +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. −6: Exile target nonland permanent.
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Gideon Jura
   ( 5)
Legendary Planeswalker — Gideon
(6)
+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. −2: Destroy target tapped creature. 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
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Gideon of the Trials
   ( 3)
Legendary Planeswalker — Gideon
(3)
+1: Until your next turn, prevent all damage target permanent would deal. 0: Until end of turn, Gideon becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
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Gideon, Ally of Zendikar
   ( 4)
Legendary Planeswalker — Gideon
(4)
+1: Until end of turn, Gideon becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: Create a 2/2 white Knight Ally creature token. −4: You get an emblem with "Creatures you control get +1/+1."
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Gideon, Battle-Forged
( 0)
Legendary Planeswalker — Gideon
(3)
+2: Up to one target creature an opponent controls attacks Gideon during its controller's next turn if able. +1: Until your next turn, target creature gains indestructible. Untap that creature. 0: Until end of turn, Gideon becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
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Gideon, Champion of Justice
   ( 4)
Legendary Planeswalker — Gideon
(4)
+1: Put a loyalty counter on Gideon for each creature target opponent controls. 0: Until end of turn, Gideon becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. −15: Exile all other permanents.
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Gideon, Martial Paragon
  ( 5)
Legendary Planeswalker — Gideon
(5)
+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn. 0: Until end of turn, Gideon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. −10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.
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Gideon, the Oathsworn
   ( 6)
Legendary Planeswalker — Gideon
(4)
Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. +2: Until end of turn, Gideon becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.) −9: Exile Gideon and each creature your opponents control.
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Gideon's Avenger
   ( 3)
Creature — Human Soldier
(2/2)
Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on this creature.
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Gideon's Battle Cry
   ( 4)
Sorcery
Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Gideon's Company
  ( 4)
Creature — Human Soldier
(3/3)
Whenever you gain life, put two +1/+1 counters on this creature.  : Put a loyalty counter on target Gideon planeswalker.
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Gideon's Defeat
 ( 1)
Instant
Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.
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Gideon's Intervention
   ( 4)
Enchantment
As this enchantment enters, choose a card name. Your opponents can't cast spells with the chosen name. Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.
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Gideon's Phalanx
   ( 7)
Instant
Create four 2/2 white Knight creature tokens with vigilance. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
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Gideon's Reproach
  ( 2)
Instant
Gideon's Reproach deals 4 damage to target attacking or blocking creature.
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Gideon's Resolve
  ( 5)
Enchantment
When this enchantment enters, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle. Creatures you control get +1/+1.
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Gideon's Sacrifice
 ( 1)
Instant
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).
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Gideon's Triumph
  ( 2)
Instant
Target opponent sacrifices a creature of their choice that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures of their choice instead.
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Gift Horse
( 0)
Artifact — Contraption
Whenever you crank this Contraption, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
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Gift of Compleation
  ( 2)
Enchantment
When this enchantment enters, incubate 3. (Create an Incubator token with three +1/+1 counters on it and " : Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a Phyrexian you control dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
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Gift of Doom
  ( 5)
Enchantment — Aura
Enchant creature Enchanted creature has deathtouch and indestructible. Morph—Sacrifice another creature. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) As this Aura is turned face up, you may attach it to a creature.
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Gift of Estates
  ( 2)
Sorcery
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
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Gift of Fangs
 ( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
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Gift of Granite
 ( 1)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +0/+2.
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Gift of Growth
  ( 2)
Instant
Kicker (You may pay an additional as you cast this spell.) Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead.
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Gift of Immortality
  ( 3)
Enchantment — Aura
Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.
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Gift of Orzhova
   ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has flying and lifelink.
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Gift of Paradise
  ( 3)
Enchantment — Aura
Enchant land When this Aura enters, you gain 3 life. Enchanted land has " : Add two mana of any one color."
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Gift of Strands
  ( 4)
Enchantment — Aura
Flash Enchant creature When this Aura enters, scry 2. Enchanted creature gets +3/+3.
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Gift of Strength
  ( 2)
Instant
Target creature gets +3/+3 and gains reach until end of turn.
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Gift of the Deity
  ( 5)
Enchantment — Aura
Enchant creature As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.
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Faerie Guidemother (Gift of the Fae)
  ( 2)
Sorcery — Adventure
Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Gift of the Gargantuan
  ( 3)
Sorcery
Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
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Gift of the Viper
 ( 1)
Instant
Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.
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Gift of the Woods
 ( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.
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Gift of Tusks
 ( 1)
Instant
Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.
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Gift of Wrath
  ( 4)
Enchantment — Aura
Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) When this Aura leaves the battlefield, create a 2/2 red Spirit creature token with menace.
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Gift Shop (Gift Shop (a))
( 0)
Artifact — Attraction
Visit — Choose one that hasn't been chosen. • Create a 1/1 red Balloon creature token with flying. • Create a 2/2 pink Teddy Bear creature token. • Create two Food tokens. • You get   . • You may put a sticker on a nonland permanent you own. Lights — 2, 3, 6
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Gift Shop (Gift Shop (b))
( 0)
Artifact — Attraction
Visit — Choose one that hasn't been chosen. • Create a 1/1 red Balloon creature token with flying. • Create a 2/2 pink Teddy Bear creature token. • Create two Food tokens. • You get   . • You may put a sticker on a nonland permanent you own. Lights — 4, 5, 6
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Gifts Ungiven
  ( 4)
Instant
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
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Gigadrowse
 ( 1)
Instant
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Tap target permanent.
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Gigantiform
   ( 5)
Enchantment — Aura
Kicker  Enchant creature Enchanted creature has base power and toughness 8/8 and has trample. When this Aura enters, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle.
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Gigantomancer
  ( 8)
Creature — Human Shaman
(1/1)
: Target creature you control has base power and toughness 7/7 until end of turn.
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Gigantoplasm
  ( 4)
Creature — Shapeshifter
(0/0)
You may have this creature enter as a copy of any creature on the battlefield, except it has " : This creature has base power and toughness X/X."
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Gigapede
   ( 5)
Creature — Insect
(6/1)
Shroud (This creature can't be the target of spells or abilities.) At the beginning of your upkeep, if this card is in your graveyard, you may discard a card. If you do, return this card to your hand.
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Giggling Skitterspike
 ( 4)
Artifact Creature — Toy
(1/1)
Indestructible Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent. : Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
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Gila Courser
  ( 3)
Creature — Lizard Mount
(4/2)
Whenever this creature attacks while saddled, exile the top card of your library. Until the end of your next turn, you may play that card. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
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Gilanra, Caller of Wirewood
  ( 3)
Legendary Creature — Elf Druid
(1/2)
: Add . When you spend this mana to cast a spell with mana value 6 or greater, draw a card.
Partner (You can have two commanders if both have partner.)
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Gild
  ( 4)
Sorcery
Exile target creature. Create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")
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Gilded Assault Cart
   ( 3)
Artifact — Vehicle
(5/1)
Trample Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Sacrifice two Treasures: Return this card from your graveyard to your hand.
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Gilded Cerodon
  ( 5)
Creature — Beast
(4/4)
Whenever this creature attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
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Gilded Drake
  ( 2)
Creature — Drake
(3/3)
Flying When this creature enters, exchange control of this creature and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice this creature. This ability still resolves if its target becomes illegal.
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Gilded Ghoda
  ( 2)
Creature — Horse Mount
(2/2)
Whenever this creature attacks while saddled, create a Treasure token. (It's an artifact with " , Sacrifice this token: Add one mana of any color.") Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
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Gilded Goose
 ( 1)
Creature — Bird
(0/2)
Flying When this creature enters, create a Food token. (It's an artifact with " , , Sacrifice this token: You gain 3 life.")  , : Create a Food token.
, Sacrifice a Food: Add one mana of any color.
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Gilded Light
  ( 2)
Instant
You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling ( , Discard this card: Draw a card.)
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Gilded Lotus
 ( 5)
Artifact
: Add three mana of any one color.
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Gilded Pinions
 ( 2)
Artifact — Equipment
When this Equipment enters, create a Treasure token. (It's an artifact with " , Sacrifice this token: Add one mana of any color.") Equipped creature has flying. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Gilded Scuttler
  ( 3)
Artifact Creature — Crab
(1/3)
This creature can't be blocked. When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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Gilraen, Dúnedain Protector
  ( 3)
Legendary Creature — Human Noble
(2/3)
, : Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.
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Gilt-Blade Prowler
  ( 3)
Creature — Human Rogue
(2/3)
, , Pay 1 life: Draw a card. Activate only if you've discarded a card this turn.
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