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Krosan Avenger
  ( 3)
Creature — Human Druid
(3/1)
Trample Threshold —  : Regenerate this creature. Activate only if seven or more cards are in your graveyard.
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Krosan Beast
  ( 4)
Creature — Squirrel Beast
(1/1)
Threshold — This creature gets +7/+7 as long as seven or more cards are in your graveyard.
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Krosan Constrictor
  ( 4)
Creature — Snake
(2/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) : Target black creature gets -2/-0 until end of turn.
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Krosan Drover
  ( 4)
Creature — Elf
(2/2)
Creature spells you cast with mana value 6 or greater cost less to cast.
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Krosan Grip
  ( 3)
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
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Krosan Reclamation
  ( 2)
Instant
Target player shuffles up to two target cards from their graveyard into their library. Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Krosan Restorer
  ( 3)
Creature — Human Druid
(1/2)
: Untap target land.
Threshold — : Untap up to three target lands. Activate only if seven or more cards are in your graveyard.
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Krosan Verge
( 0)
Land
This land enters tapped. : Add .
, , Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
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Krosan Vorine
  ( 4)
Creature — Cat Beast
(3/2)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) This creature can't be blocked by more than one creature.
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Krosan Warchief
  ( 3)
Creature — Beast
(2/2)
Beast spells you cast cost less to cast.  : Regenerate target Beast.
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Krosan Wayfarer
 ( 1)
Creature — Human Druid
(1/1)
Sacrifice this creature: You may put a land card from your hand onto the battlefield.
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Krothuss, Lord of the Deep
( 0)
Legendary Creature — Kraken Horror
(3/5)
Flying Whenever Krothuss attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.
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Krotiq Nestguard
  ( 3)
Creature — Insect
(4/4)
Defender  : This creature can attack this turn as though it didn't have defender.
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Krovikan Fetish
  ( 3)
Enchantment — Aura
Enchant creature When this Aura enters, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1.
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Krovikan Horror
  ( 4)
Creature — Horror Spirit
(2/2)
At the beginning of the end step, if this card is in your graveyard with a creature card directly above it, you may return this card to your hand. , Sacrifice a creature: This creature deals 1 damage to any target.
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Krovikan Mist
  ( 2)
Creature — Illusion
(*/*)
Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.
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Krovikan Plague
  ( 3)
Enchantment — Aura
Enchant non-Wall creature you control When this Aura enters, draw a card at the beginning of the next turn's upkeep. Tap enchanted creature: This Aura deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped.
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Krovikan Sorcerer
  ( 3)
Creature — Human Wizard
(1/1)
, Discard a nonblack card: Draw a card.
, Discard a black card: Draw two cards, then discard one of them.
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Krovikan Vampire
   ( 5)
Creature — Vampire
(3/3)
At the beginning of each end step, if a creature dealt damage by this creature this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of this creature.
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Krovikan Whispers
  ( 4)
Enchantment — Aura
Enchant creature Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) You control enchanted creature. When this Aura is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.
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Krovod Haunch
 ( 1)
Artifact — Food Equipment
Equipped creature gets +2/+0. , , Sacrifice this Equipment: You gain 3 life.
When this Equipment is put into a graveyard from the battlefield, you may pay  . If you do, create two 1/1 white Dog creature tokens. Equip 
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Kroxa and Kunoros
    ( 6)
Legendary Creature — Elder Giant Dog
(6/6)
Vigilance, menace, lifelink Whenever Kroxa and Kunoros enters or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
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Kroxa, Titan of Death's Hunger
  ( 2)
Legendary Creature — Elder Giant
(6/6)
When Kroxa enters, sacrifice it unless it escaped. Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape—   , Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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K'rrik, Son of Yawgmoth
    ( 7)
Legendary Creature — Phyrexian Horror Minion
(2/2)
( can be paid with either or 2 life.) Lifelink For each in a cost, you may pay 2 life rather than pay that mana. Whenever you cast a black spell, put a +1/+1 counter on K'rrik.
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Kruin Outlaw
   ( 3)
Creature — Human Rogue Werewolf
(2/2)
First strike At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
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Kruin Striker
  ( 2)
Creature — Human Warrior
(2/1)
Whenever another creature you control enters, this creature gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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Kruphix, God of Horizons
   ( 5)
Legendary Enchantment Creature — God
(4/7)
Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead.
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Kruphix's Insight
  ( 3)
Sorcery
Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.
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Kry Shield
 ( 2)
Artifact
, : Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its mana value.
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Krydle of Baldur's Gate
  ( 2)
Legendary Creature — Human Elf Rogue
(1/3)
Whenever Krydle deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. Whenever you attack, you may pay . If you do, target creature can't be blocked this turn.
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Kudo, King Among Bears
  ( 2)
Legendary Creature — Bear
(2/2)
Other creatures have base power and toughness 2/2 and are Bears in addition to their other types.
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Kudzu
   ( 3)
Enchantment — Aura
Enchant land When enchanted land becomes tapped, destroy it. That land's controller may attach this Aura to a land of their choice.
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Kujar Seedsculptor
  ( 2)
Creature — Elf Druid
(1/2)
When this creature enters, put a +1/+1 counter on target creature you control.
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Kukemssa Pirates
  ( 4)
Creature — Human Pirate
(2/2)
Whenever this creature attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, this creature assigns no combat damage this turn.
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Kukemssa Serpent
  ( 4)
Creature — Serpent
(4/3)
This creature can't attack unless defending player controls an Island. , Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice this creature.
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Kuldotha Cackler
  ( 3)
Creature — Phyrexian Hyena
(2/3)
Trample Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of permanents you control with oil counters on them.
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Kuldotha Flamefiend
   ( 6)
Creature — Elemental
(4/4)
When this creature enters, you may sacrifice an artifact. If you do, this creature deals 4 damage divided as you choose among any number of targets.
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Kuldotha Forgemaster
 ( 5)
Artifact Creature — Construct
(3/5)
, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle.
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Kuldotha Phoenix
    ( 5)
Creature — Phoenix
(4/4)
Flying, haste Metalcraft — : Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts.
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Kuldotha Rebirth
 ( 1)
Sorcery
As an additional cost to cast this spell, sacrifice an artifact. Create three 1/1 red Goblin creature tokens.
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Kuldotha Ringleader
  ( 5)
Creature — Giant Berserker
(4/4)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) This creature attacks each combat if able.
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Kulrath Knight
   ( 5)
Creature — Elemental Knight
(3/3)
Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can't attack or block.
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Kumano Faces Kakkazan
 ( 1)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I — This Saga deals 1 damage to each opponent and each planeswalker they control. II — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it. III — Exile this Saga, then return it to the battlefield transformed under your control.
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Kumano, Master Yamabushi
   ( 5)
Legendary Creature — Human Shaman
(4/4)
 : Kumano deals 1 damage to any target.
If a creature dealt damage by Kumano this turn would die, exile it instead.
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Kumano's Blessing
  ( 3)
Enchantment — Aura
Flash Enchant creature If a creature dealt damage by enchanted creature this turn would die, exile it instead.
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Kumano's Pupils
  ( 5)
Creature — Human Shaman
(3/3)
If a creature dealt damage by this creature this turn would die, exile it instead.
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Kumena, Tyrant of Orazca
   ( 3)
Legendary Creature — Merfolk Shaman
(2/4)
Tap another untapped Merfolk you control: Kumena can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.
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Kumena's Awakening
   ( 4)
Enchantment
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.
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Kumena's Speaker
 ( 1)
Creature — Merfolk Shaman
(1/1)
This creature gets +1/+1 as long as you control another Merfolk or an Island.
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Kunoros, Hound of Athreos
   ( 3)
Legendary Creature — Dog
(3/3)
Vigilance, menace, lifelink Creature cards in graveyards can't enter the battlefield. Players can't cast spells from graveyards.
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Kuon, Ogre Ascendant
   ( 3)
Legendary Creature — Ogre Monk
(2/4)
At the beginning of the end step, if three or more creatures died this turn, flip Kuon.
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Kura, the Boundless Sky
   ( 5)
Legendary Creature — Dragon Spirit
(4/4)
Flying, deathtouch When Kura dies, choose one — • Search your library for up to three land cards, reveal them, put them into your hand, then shuffle. • Create an X/X green Spirit creature token, where X is the number of lands you control.
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Kurbis, Harvest Celebrant
   ( 2)
Legendary Creature — Treefolk
(0/0)
Kurbis enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it.
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Kurgadon
  ( 5)
Creature — Beast
(3/3)
Whenever you cast a creature spell with mana value 6 or greater, put three +1/+1 counters on this creature.
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Kurkesh, Onakke Ancient
   ( 4)
Legendary Creature — Ogre Spirit
(4/3)
Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy.
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Kuro's Taken
  ( 2)
Creature — Rat Samurai
(1/1)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)  : Regenerate this creature.
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Kusari-Gama
 ( 3)
Artifact — Equipment
Equipped creature has " : This creature gets +1/+0 until end of turn." Whenever equipped creature deals damage to a blocking creature, this Equipment deals that much damage to each other creature defending player controls. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Kutzil, Malamet Exemplar
   ( 3)
Legendary Creature — Cat Warrior
(3/3)
Your opponents can't cast spells during your turn. Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
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Kutzil's Flanker
  ( 3)
Creature — Cat Warrior
(3/1)
Flash When this creature enters, choose one — • Put a +1/+1 counter on this creature for each creature that left the battlefield under your control this turn. • You gain 2 life and scry 2. • Exile target player's graveyard.
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Kwain, Itinerant Meddler
  ( 2)
Legendary Creature — Rabbit Wizard
(1/3)
: Each player may draw a card, then each player who drew a card this way gains 1 life.
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Kwende, Pride of Femeref
  ( 4)
Legendary Creature — Human Knight
(2/2)
Double strike Creatures you control with first strike have double strike.
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Kydele, Chosen of Kruphix
   ( 4)
Legendary Creature — Human Wizard
(2/3)
: Add for each card you've drawn this turn.
Partner (You can have two commanders if both have partner.)
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Kykar, Wind's Fury
    ( 4)
Legendary Creature — Bird Wizard
(3/3)
Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add .
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Kykar, Zephyr Awakener
   ( 4)
Legendary Creature — Bird Wizard
(3/4)
Flying Whenever you cast a noncreature spell, choose one — • Exile another target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. • Create a 1/1 white Spirit creature token with flying.
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Kyler, Sigardian Emissary
   ( 5)
Legendary Creature — Human Cleric
(2/2)
Whenever another Human you control enters, put a +1/+1 counter on Kyler. Other Humans you control get +1/+1 for each counter on Kyler.
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Kylox, Visionary Inventor
   ( 7)
Legendary Creature — Lizard Artificer
(4/4)
Menace, ward , haste Whenever Kylox attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs.
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Kylox's Voltstrider
   ( 3)
Artifact — Vehicle
(4/4)
Collect evidence 6: This Vehicle becomes an artifact creature until end of turn. Whenever this Vehicle attacks, you may cast an instant or sorcery spell from among cards exiled with it. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. Crew 2
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Kynaios and Tiro of Meletis
    ( 4)
Legendary Creature — Human Soldier
(2/8)
At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
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Kyodai, Soul of Kamigawa
  ( 4)
Legendary Creature — Dragon Spirit
(3/3)
Flash Flying When Kyodai enters, another target permanent gains indestructible for as long as you control Kyodai.     : Kyodai gets +5/+5 until end of turn.
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Kyoki, Sanity's Eclipse
   ( 6)
Legendary Creature — Demon Spirit
(6/4)
Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand.
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Kyren Archive
 ( 3)
Artifact
At the beginning of your upkeep, you may exile the top card of your library face down. , Discard your hand, Sacrifice this artifact: Put all cards exiled with this artifact into their owner's hand.
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Kyren Glider
  ( 2)
Creature — Goblin
(1/1)
Flying This creature can't block.
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Kyren Legate
  ( 2)
Creature — Goblin
(1/1)
If an opponent controls a Plains and you control a Mountain, you may cast this spell without paying its mana cost. Haste
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Kyren Negotiations
   ( 4)
Enchantment
Tap an untapped creature you control: This enchantment deals 1 damage to target player or planeswalker.
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Kyren Sniper
  ( 3)
Creature — Goblin
(1/1)
At the beginning of your upkeep, you may have this creature deal 1 damage to target player or planeswalker.
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Kyscu Drake
  ( 4)
Creature — Drake
(2/2)
Flying : This creature gets +0/+1 until end of turn. Activate only once each turn.
Sacrifice this creature and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle.
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Kytheon, Hero of Akros
 ( 1)
Legendary Creature — Human Soldier
(2/1)
At end of combat, if Kytheon and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.  : Kytheon gains indestructible until end of turn.
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Kytheon's Irregulars
   ( 4)
Creature — Human Soldier
(4/3)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)  : Tap target creature.
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Kytheon's Tactics
   ( 3)
Sorcery
Creatures you control get +2/+1 until end of turn. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)
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Lab Rats
 ( 1)
Sorcery
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 black Rat creature token.
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Laboratory Brute
  ( 4)
Creature — Zombie Horror
(3/3)
When this creature enters, mill four cards.
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Laboratory Drudge
  ( 4)
Creature — Zombie Horror
(3/4)
At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.
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Laboratory Maniac
  ( 3)
Creature — Human Wizard
(2/2)
If you would draw a card while your library has no cards in it, you win the game instead.
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Labro Bot
 ( 5)
Host Artifact Creature — Dog
(3/3)
When this creature enters, return target host card or card with augment from your graveyard to your hand.
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Labyrinth Adversary
  ( 4)
Creature — Minotaur
(4/3)
Trample (This creature can deal excess combat damage to the player it's attacking.) Whenever you attack, you may pay  . When you do, target creature can't block this turn.
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Labyrinth Champion
  ( 4)
Creature — Human Warrior
(2/2)
Heroic — Whenever you cast a spell that targets this creature, this creature deals 2 damage to any target.
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