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Draco
 ( 16)
Artifact Creature — Dragon
(9/9)
Domain — This spell costs less to cast for each basic land type among lands you control. Flying Domain — At the beginning of your upkeep, sacrifice this creature unless you pay . This cost is reduced by for each basic land type among lands you control.
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Dracogenesis
   ( 8)
Enchantment
You may cast Dragon spells without paying their mana costs.
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Draconautics Engineer
  ( 2)
Creature — Goblin Artificer
(2/2)
Exhaust — : Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) Exhaust —  : Create a 4/4 red Dinosaur Dragon creature token with flying.
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Draconian Cylix
 ( 3)
Artifact
, , Discard a card at random: Regenerate target creature.
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Draconian Gate-Bot
 ( 5)
Artifact Creature — Robot
(4/2)
When this creature enters, choose one — • Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) • Destroy target Attraction. (It's put into its owner's junkyard.)
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Draconic Destiny
   ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has flying, haste, and " : This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types. When enchanted creature dies, return this card to its owner's hand.
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Draconic Disciple
   ( 3)
Creature — Human Shaman
(2/2)
: Add one mana of any color.
, , Sacrifice this creature: Create a 5/5 red Dragon creature token with flying.
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Draconic Intervention
   ( 4)
Sorcery
As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. Exile Draconic Intervention.
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Draconic Lore
  ( 6)
Instant
This spell costs less to cast if you control a Dragon. Draw three cards.
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Draconic Muralists
  ( 4)
Creature — Dragon Bard
(4/3)
When this creature dies, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
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Draconic Roar
  ( 2)
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.
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Dracoplasm
  ( 2)
Creature — Shapeshifter
(0/0)
Flying As this creature enters, sacrifice any number of creatures. This creature's power becomes the total power of those creatures and its toughness becomes their total toughness. : This creature gets +1/+0 until end of turn.
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Dracosaur Auxiliary
   ( 6)
Creature — Dinosaur Dragon Mount
(4/4)
Flying, haste Whenever this creature attacks while saddled, it deals 2 damage to any target. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
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Drafna's Restoration
 ( 1)
Sorcery
Put any number of target artifact cards from target player's graveyard on top of their library in any order.
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Drag Down
  ( 3)
Instant
Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.
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Drag the Canal
  ( 2)
Instant
Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. (Create a Clue token. It's an artifact with " , Sacrifice this token: Draw a card.")
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Drag to the Bottom
   ( 4)
Sorcery
Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.
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Drag to the Roots
   ( 4)
Instant
Delirium — This spell costs less to cast as long as there are four or more card types among cards in your graveyard. Destroy target nonland permanent.
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Drag to the Underworld
   ( 4)
Instant
This spell costs less to cast, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.) Destroy target creature.
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Drag Under
  ( 3)
Sorcery
Return target creature to its owner's hand. Draw a card.
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Dragon Appeasement
    ( 6)
Enchantment
Skip your draw step. Whenever you sacrifice a creature, you may draw a card.
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Dragon Arch
 ( 5)
Artifact
, : You may put a multicolored creature card from your hand onto the battlefield.
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Dragon Bell Monk
  ( 3)
Creature — Human Monk
(2/2)
Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Dragon Blood
 ( 3)
Artifact
, : Put a +1/+1 counter on target creature.
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Dragon Breath
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has haste. : Enchanted creature gets +1/+0 until end of turn.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
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Dragon Broodmother
     ( 6)
Creature — Dragon
(4/4)
Flying At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2. (As the token enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.)
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Dragon Cultist
  ( 5)
Legendary Enchantment — Background
Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."
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Dragon Egg
  ( 3)
Creature — Dragon Egg
(0/2)
Defender When this creature dies, create a 2/2 red Dragon creature token with flying and " : This token gets +1/+0 until end of turn."
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Dragon Egg (Dragon Egg Token)
( 0)
Token Creature — — Dragon Egg
(0/2)
Defender When this token dies, create a 2/2 red Dragon creature token with flying and " : This token gets +1/+0 until end of turn."
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Dragon Engine
 ( 3)
Artifact Creature — Construct
(1/3)
: This creature gets +1/+0 until end of turn.
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Dragon Fangs
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
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Dragon Fodder
  ( 2)
Sorcery
Create two 1/1 red Goblin creature tokens.
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Dragon Grip
  ( 3)
Enchantment — Aura
Ferocious — If you control a creature with power 4 or greater, you may cast this spell as though it had flash. (You may cast it any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+0 and has first strike.
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Dragon Hatchling
  ( 2)
Creature — Dragon
(0/1)
Flying : This creature gets +1/+0 until end of turn.
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Dragon Hunter
 ( 1)
Creature — Human Warrior
(2/1)
Protection from Dragons This creature can block Dragons as though it had reach.
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Dragon Mage
   ( 7)
Creature — Dragon Wizard
(5/5)
Flying Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
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Dragon Mantle
 ( 1)
Enchantment — Aura
Enchant creature When this Aura enters, draw a card. Enchanted creature has " : This creature gets +1/+0 until end of turn."
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Dragon Mask
 ( 3)
Artifact
, : Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)
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Dragon Scales
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+2 and has vigilance. When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
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Dragon Shadow
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
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Dragon Sniper
 ( 1)
Creature — Human Archer
(1/1)
Vigilance, reach, deathtouch
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Dragon Tempest
  ( 2)
Enchantment
Whenever a creature you control with flying enters, it gains haste until end of turn. Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
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Dragon Throne of Tarkir
 ( 4)
Legendary Artifact — Equipment
Equipped creature has defender and " , : Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." Equip 
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Dragon Trainer
   ( 5)
Creature — Human
(1/1)
When this creature enters, create a 4/4 red Dragon creature token with flying.
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Dragon Turtle
   ( 3)
Creature — Dragon Turtle
(3/5)
Flash Drag Below — When this creature enters, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
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Dragon Tyrant
   ( 10)
Creature — Dragon
(6/6)
Flying, trample Double strike (This creature deals both first-strike and regular combat damage.) At the beginning of your upkeep, sacrifice this creature unless you pay    . : This creature gets +1/+0 until end of turn.
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Dragon Whelp
   ( 4)
Creature — Dragon
(2/3)
Flying : This creature gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
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Dragon Wings
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has flying. Cycling  ( , Discard this card: Draw a card.) When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
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Dragonback Assault
    ( 6)
Enchantment
When this enchantment enters, it deals 3 damage to each creature and each planeswalker. Landfall — Whenever a land you control enters, create a 4/4 red Dragon creature token with flying.
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Dragonback Lancer
  ( 4)
Creature — Human Soldier
(3/3)
Flying Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
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Dragonborn Champion
   ( 4)
Creature — Dragon Warrior
(5/3)
Trample Whenever a source you control deals 5 or more damage to a player, draw a card.
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Dragonborn Immolator
  ( 4)
Creature — — Dragon Shaman
(2/4)
 : Dragonborn Immolator gets +1/+0 until end of turn.
Gift of Tiamat — When Dragonborn Immolator dies, note its power. You get a boon with "When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number."
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Dragonborn Looter
  ( 2)
Creature — Dragon Rogue
(1/2)
, : Draw a card, then discard a card.
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Dragonclaw Strike
   ( 6)
Sorcery
Double the power and toughness of target creature you control until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
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Dragonfire Blade
 ( 1)
Artifact — Equipment
Equipped creature gets +2/+2 and has hexproof from monocolored. Equip . This ability costs less to activate for each color of the creature it targets.
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Dragonfly Pilot
 ( 1)
Creature — — Fox Pilot
(1/1)
Whenever Dragonfly Pilot enters the battlefield, conjure a card named Dragonfly Suit into your hand. Dragonfly Pilot crews Vehicles as though its power were 2 greater.
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Dragonfly Suit
  ( 3)
Artifact — Vehicle
(3/2)
Flying Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Dragonhawk, Fate's Tempest
   ( 5)
Legendary Creature — Bird Dragon
(5/5)
Flying Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step, Dragonhawk deals 2 damage to each opponent for each of those cards that are still exiled.
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Dragon-Kami's Egg
( 0)
Enchantment Creature — Egg
(0/1)
Whenever this creature or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost.
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Dragonkin Berserker
  ( 2)
Creature — Human Berserker
(2/2)
First strike Boast abilities you activate cost less to activate for each Dragon you control. Boast —  : Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)
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Dragonlair Spider
     ( 6)
Creature — Spider
(5/6)
Reach Whenever an opponent casts a spell, create a 1/1 green Insect creature token.
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Dragonloft Idol
 ( 4)
Artifact Creature — Gargoyle
(3/3)
As long as you control a Dragon, this creature gets +1/+1 and has flying and trample.
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Dragonlord Atarka
   ( 7)
Legendary Creature — Elder Dragon
(8/8)
Flying, trample When Dragonlord Atarka enters, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.
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Dragonlord Dromoka
   ( 6)
Legendary Creature — Elder Dragon
(5/7)
This spell can't be countered. Flying, lifelink Your opponents can't cast spells during your turn.
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Dragonlord Kolaghan
   ( 6)
Legendary Creature — Elder Dragon
(6/5)
Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.
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Dragonlord Ojutai
   ( 5)
Legendary Creature — Elder Dragon
(5/4)
Flying Dragonlord Ojutai has hexproof as long as it's untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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Dragonlord Silumgar
   ( 6)
Legendary Creature — Elder Dragon
(3/5)
Flying, deathtouch When Dragonlord Silumgar enters, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.
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Dragonlord's Prerogative
   ( 6)
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand. If you revealed a Dragon card or controlled a Dragon as you cast this spell, this spell can't be countered. Draw four cards.
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Dragonmaster Outcast
 ( 1)
Creature — Human Shaman
(1/1)
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
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Dragonologist
  ( 3)
Creature — Human Wizard
(1/3)
When this creature enters, look at the top six cards of your library. You may reveal an instant, sorcery, or Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Untapped Dragons you control have hexproof.
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Dragonrage
  ( 3)
Instant
Add for each attacking creature you control. Until end of turn, attacking creatures you control gain " : This creature gets +1/+0 until end of turn."
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Dragon's Approach
  ( 3)
Sorcery
Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle. A deck can have any number of cards named Dragon's Approach.
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Dragon's Claw
 ( 2)
Artifact
Whenever a player casts a red spell, you may gain 1 life.
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Dragon's Disciple
  ( 2)
Creature — Human Monk
(1/3)
As this creature enters, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, this creature enters with a +1/+1 counter on it. Dragons you control have ward . (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
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Dragon's Eye Savants
  ( 2)
Creature — Human Wizard
(0/6)
Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When this creature is turned face up, look at target opponent's hand.
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Dragon's Fire
  ( 2)
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control. Dragon's Fire deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or chose a Dragon as you cast this spell, Dragon's Fire deals damage equal to the power of that card or creature instead.
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Dragon's Hoard
 ( 3)
Artifact
Whenever a Dragon you control enters, put a gold counter on this artifact. , Remove a gold counter from this artifact: Draw a card.
: Add one mana of any color.
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Dragon's Presence
  ( 3)
Instant
Dragon's Presence deals 5 damage to target attacking or blocking creature.
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Dragon's Prey
  ( 3)
Instant
This spell costs more to cast if it targets a Dragon. Destroy target creature.
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Dragon's Rage Channeler
 ( 1)
Creature — Human Shaman
(1/1)
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able.
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Dragonscale Boon
  ( 4)
Instant
Put two +1/+1 counters on target creature and untap it.
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Dragonscale General
  ( 4)
Creature — Human Warrior
(2/3)
At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
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Dragon-Scarred Bear
  ( 3)
Creature — Bear
(3/2)
Formidable —  : Regenerate this creature. Activate only if creatures you control have total power 8 or greater.
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Dragonsguard Elite
  ( 2)
Creature — Human Druid
(2/2)
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on this creature.   : Double the number of +1/+1 counters on this creature.
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Dragonskull Summit
( 0)
Land
This land enters tapped unless you control a Swamp or a Mountain. : Add or .
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Dragonspark Reactor
  ( 2)
Artifact
Whenever this artifact or another artifact you control enters, put a charge counter on this artifact. , Sacrifice this artifact: It deals damage equal to the number of charge counters on it to target player and that much damage to up to one target creature.
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Dragonspeaker Shaman
   ( 3)
Creature — Human Barbarian Shaman
(2/2)
Dragon spells you cast cost less to cast.
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