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Shah of Naar Isle
  ( 4)
Creature — Efreet
(6/6)
Trample Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature's echo cost is paid, each opponent may draw up to three cards.
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Shaile, Dean of Radiance
  ( 2)
Legendary Creature — Bird Cleric
(1/1)
Flying, vigilance : Put a +1/+1 counter on each creature that entered the battlefield under your control this turn.
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Shalai, Voice of Plenty
  ( 4)
Legendary Creature — Angel
(3/4)
Flying You, planeswalkers you control, and other creatures you control have hexproof.   : Put a +1/+1 counter on each creature you control.
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Shaman of Spring
  ( 4)
Creature — Elf Shaman
(2/2)
When this creature enters, draw a card.
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Shaman of the Great Hunt
  ( 4)
Creature — Orc Shaman
(4/2)
Haste Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it. Ferocious —   : Draw a card for each creature you control with power 4 or greater.
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Shaman of the Pack
   ( 3)
Creature — Elf Shaman
(3/2)
When this creature enters, target opponent loses life equal to the number of Elves you control.
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Shape of the Wiitigo
    ( 6)
Enchantment — Aura
Enchant creature When this Aura enters, put six +1/+1 counters on enchanted creature. At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
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Sharae of Numbing Depths
   ( 4)
Legendary Creature — Merfolk Wizard
(2/3)
When Sharae enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn.
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Shard of Broken Glass
 ( 1)
Artifact — Equipment
Equipped creature gets +1/+0. Whenever equipped creature attacks, you may mill two cards. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Shard of the Nightbringer
    ( 8)
Creature — C’tan
(8/8)
Flying Drain Life — When this creature enters, if you cast it, target opponent loses half their life, rounded up. You gain life equal to the life lost this way.
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Shard of the Void Dragon
    ( 7)
Creature — C’tan
(7/7)
Flying Spear of the Void Dragon — Whenever this creature attacks, each opponent sacrifices a nonland permanent of their choice. Matter Absorption — Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on this creature.
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Sharkey, Tyrant of the Shire
   ( 4)
Legendary Creature — Avatar Rogue
(2/4)
Activated abilities of lands your opponents control can't be activated unless they're mana abilities. Sharkey has all activated abilities of lands your opponents control except mana abilities. Mana of any type can be spent to activate Sharkey's abilities.
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Shaun, Father of Synths
   ( 5)
Legendary Creature — Human Scientist
(3/4)
Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types. When Shaun leaves the battlefield, exile all Synth tokens you control.
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Shelob, Child of Ungoliant
   ( 6)
Legendary Creature — Spider Demon
(8/8)
Deathtouch, ward  Other Spiders you control have deathtouch and ward . Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with " , , Sacrifice this token: You gain 3 life," and it loses all other card types.
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Shepherd of Heroes
  ( 5)
Creature — Angel Cleric
(3/4)
Flying When this creature enters, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Shepherd of Rot
  ( 2)
Creature — Zombie Cleric
(1/1)
: Each player loses 1 life for each Zombie on the battlefield.
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Shepherd of the Clouds
  ( 5)
Creature — Pegasus
(4/3)
Flying, vigilance When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.
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Shepherd of the Cosmos
   ( 6)
Creature — Angel Warrior
(3/3)
Flying When this creature enters, return target permanent card with mana value 2 or less from your graveyard to the battlefield. Foretell  (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Shield of Kaldra
 ( 4)
Legendary Artifact — Equipment
Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible. Equipped creature has indestructible. (Damage and effects that say "destroy" don't destroy it.) Equip 
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Shield of the Ages
 ( 2)
Artifact
: Prevent the next 1 damage that would be dealt to you this turn.
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Shield of the Avatar
 ( 1)
Artifact — Equipment
If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Shield of the Oversoul
  ( 3)
Enchantment — Aura
Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying.
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Shield of the Realm
 ( 2)
Artifact — Equipment
If a source would deal damage to equipped creature, prevent 2 of that damage. Equip 
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Shield of the Righteous
  ( 2)
Artifact — Equipment
Equipped creature gets +0/+2 and has vigilance. Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step. Equip 
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Shields of Velis Vel
 ( 1)
Kindred Instant — Shapeshifter
Changeling (This card is every creature type.) Creatures target player controls get +0/+1 and gain all creature types until end of turn.
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Shiko, Paragon of the Way
    ( 5)
Legendary Creature — Spirit Dragon
(4/5)
Flying, vigilance When Shiko enters, exile target nonland card with mana value 3 or less from your graveyard. Copy it, then you may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)
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Shilgengar, Sire of Famine
   ( 5)
Legendary Creature — Elder Demon
(6/6)
Flying Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead.   , Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
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Shimmer of Possibility
  ( 2)
Sorcery
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
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Shinen of Fear's Chill
  ( 5)
Creature — Spirit
(3/2)
This creature can't block. Channel —  , Discard this card: Target creature can't block this turn.
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Shinen of Flight's Wings
  ( 5)
Creature — Spirit
(3/3)
Flying Channel — , Discard this card: Target creature gains flying until end of turn.
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Shinen of Fury's Fire
  ( 3)
Creature — Spirit
(2/1)
Haste Channel — , Discard this card: Target creature gains haste until end of turn.
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Shinen of Life's Roar
  ( 2)
Creature — Spirit
(1/2)
All creatures able to block this creature do so. Channel —   , Discard this card: All creatures able to block target creature this turn do so.
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Shinen of Stars' Light
  ( 3)
Creature — Spirit
(2/1)
First strike Channel —  , Discard this card: Target creature gains first strike until end of turn.
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Show of Confidence
  ( 2)
Instant
When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies. Put a +1/+1 counter on target creature. It gains vigilance until end of turn.
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Show of Valor
  ( 2)
Instant
Target creature gets +2/+4 until end of turn.
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Showdown of the Skalds
   ( 4)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.
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Shower of Arrows
  ( 3)
Instant
Destroy target artifact, enchantment, or creature with flying. Scry 1.
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Shower of Coals
   ( 5)
Sorcery
Shower of Coals deals 2 damage to each of up to three targets. Threshold — Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard.
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Shower of Sparks
 ( 1)
Instant
Shower of Sparks deals 1 damage to target creature and 1 damage to target player or planeswalker.
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Shreds of Sanity
  ( 3)
Sorcery
Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.
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Shriek of Dread
  ( 2)
Instant
Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
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Shrine of Boundless Growth
 ( 3)
Artifact
At the beginning of your upkeep and whenever you cast a green spell, put a charge counter on this artifact. , Sacrifice this artifact: Add for each charge counter on this artifact.
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Shrine of Burning Rage
 ( 2)
Artifact
At the beginning of your upkeep and whenever you cast a red spell, put a charge counter on this artifact. , , Sacrifice this artifact: It deals damage equal to the number of charge counters on it to any target.
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Shrine of Limitless Power
 ( 3)
Artifact
At the beginning of your upkeep and whenever you cast a black spell, put a charge counter on this artifact. , , Sacrifice this artifact: Target player discards a card for each charge counter on this artifact.
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Shrine of Loyal Legions
 ( 2)
Artifact
At the beginning of your upkeep and whenever you cast a white spell, put a charge counter on this artifact. , , Sacrifice this artifact: Create a 1/1 colorless Phyrexian Myr artifact creature token for each charge counter on this artifact.
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Shrine of Piercing Vision
 ( 2)
Artifact
At the beginning of your upkeep and whenever you cast a blue spell, put a charge counter on this artifact. , Sacrifice this artifact: Look at the top X cards of your library, where X is the number of charge counters on this artifact. Put one of those cards into your hand and the rest on the bottom of your library in any order.
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Shroofus Sproutsire
  ( 3)
Legendary Creature — Saproling
(1/1)
Trample Whenever a Saproling you control deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
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Siani, Eye of the Storm
  ( 4)
Legendary Creature — Djinn Monk
(3/2)
Flying Whenever Siani attacks, scry X, where X is the number of attacking creatures with flying. Partner (You can have two commanders if both have partner.)
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Sidar Jabari of Zhalfir
    ( 4)
Legendary Creature — Human Knight
(4/3)
Eminence — Whenever you attack with one or more Knights, if Sidar Jabari is in the command zone or on the battlefield, draw a card, then discard a card. Flying, first strike Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.
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Sidar Kondo of Jamuraa
   ( 4)
Legendary Creature — Human Knight
(2/5)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Creatures your opponents control without flying or reach can't block creatures with power 2 or less. Partner (You can have two commanders if both have partner.)
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Sidisi, Regent of the Mire
  ( 2)
Legendary Creature — Zombie Snake Warlock
(1/3)
, Sacrifice a creature you control with mana value X other than Sidisi: Return target creature card with mana value X plus 1 from your graveyard to the battlefield. Activate only as a sorcery.
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Siege of Towers
  ( 2)
Sorcery
Replicate  (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target Mountain becomes a 3/1 creature. It's still a land.
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Sifter of Skulls
  ( 4)
Creature — Eldrazi
(4/3)
Devoid (This card has no color.) Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add ." ( represents colorless mana.)
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Sigarda, Champion of Light
    ( 4)
Legendary Creature — Angel
(4/4)
Flying, trample Humans you control get +1/+1. Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Sigarda, Font of Blessings
   ( 4)
Legendary Creature — Angel
(4/4)
Flying Other permanents you control have hexproof. You may look at the top card of your library any time. You may cast Angel spells and Human spells from the top of your library.
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Sigarda, Host of Herons
    ( 5)
Legendary Creature — Angel
(5/5)
Flying, hexproof Spells and abilities your opponents control can't cause you to sacrifice permanents.
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Sight of the Scalelords
  ( 5)
Enchantment
At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.
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Sigil of Distinction
 ( 0)
Artifact — Equipment
This Equipment enters with X charge counters on it. Equipped creature gets +1/+1 for each charge counter on this Equipment. Equip—Remove a charge counter from this Equipment.
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Sigil of Myrkul
  ( 3)
Enchantment
At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)
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Sigil of Sleep
 ( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
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Sigil of the Empty Throne
   ( 5)
Enchantment
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
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Sigil of the Nayan Gods
   ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 for each creature you control. Cycling ( , Discard this card: Draw a card.)
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Sigil of the New Dawn
  ( 4)
Enchantment
Whenever a creature is put into your graveyard from the battlefield, you may pay  . If you do, return that card to your hand.
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Sigil of Valor
 ( 2)
Artifact — Equipment
Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Sigiled Sword of Valeron
 ( 3)
Artifact — Equipment
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. Equip 
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Sigurd, Jarl of Ravensthorpe
   ( 3)
Legendary Creature — Human Warrior
(3/3)
Vigilance, trample, lifelink Boast — : Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.) Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.
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Silvar, Devourer of the Free
   ( 5)
Legendary Creature — Cat Nightmare
(4/2)
Partner with Trynn, Champion of Freedom (When this creature enters, target player may put Trynn into their hand from their library, then shuffle.) Menace Sacrifice a Human: Put a +1/+1 counter on Silvar. It gains indestructible until end of turn.
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Singer of Swift Rivers
   ( 3)
Creature — Merfolk Shaman
(3/2)
Flash When this creature enters, put a shield counter on another target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) You may cast Merfolk spells as though they had flash.
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Sins of the Past
   ( 6)
Sorcery
Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Exile Sins of the Past.
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Siona, Captain of the Pyleas
   ( 3)
Legendary Creature — Human Soldier
(2/2)
When Siona enters, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token.
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Sip of Hemlock
   ( 6)
Sorcery
Destroy target creature. Its controller loses 2 life.
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Sire of Insanity
   ( 6)
Creature — Demon
(6/4)
At the beginning of each end step, each player discards their hand.
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Sire of Seven Deaths
 ( 7)
Creature — Eldrazi
(7/7)
First strike, vigilance Menace, trample Reach, lifelink Ward—Pay 7 life.
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Sire of Stagnation
   ( 6)
Creature — Eldrazi
(5/7)
Devoid (This card has no color.) Whenever a land an opponent controls enters, that player exiles the top two cards of their library and you draw two cards.
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Sire of the Storm
   ( 6)
Creature — Spirit
(3/3)
Flying Whenever you cast a Spirit or Arcane spell, you may draw a card.
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Siren of the Fanged Coast
   ( 5)
Creature — Siren
(1/1)
Flying Tribute 3 (As this creature enters, an opponent of your choice may put three +1/+1 counters on it.) When this creature enters, if tribute wasn't paid, gain control of target creature.
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Siren of the Silent Song
   ( 3)
Creature — Zombie Siren
(2/1)
Flying Inspired — Whenever this creature becomes untapped, each opponent discards a card, then each opponent mills a card.
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Sister of Silence
  ( 5)
Creature — Human Knight
(3/3)
Flash Psychic Abomination — When this creature enters, counter target instant spell, sorcery spell, activated ability, or triggered ability.
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Sisterhood of Karn
  ( 2)
Creature — Cleric
(0/0)
This creature enters with a +1/+1 counter on it. Paradox — Whenever you cast a spell from anywhere other than your hand, double the number of +1/+1 counters on this creature.
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Skitter of Lizards
 ( 1)
Creature — Lizard
(1/1)
Multikicker  (You may pay an additional  any number of times as you cast this spell.) Haste This creature enters with a +1/+1 counter on it for each time it was kicked.
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Skull of Orm
 ( 3)
Artifact
, : Return target enchantment card from your graveyard to your hand.
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Skystrike Officer
  ( 3)
Creature — Human Soldier
(2/3)
Flying Whenever this creature attacks, create a 1/1 colorless Soldier artifact creature token. Tap three untapped Soldiers you control: Draw a card.
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Slash of Talons
 ( 1)
Instant
Slash of Talons deals 2 damage to target attacking or blocking creature.
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Slate of Ancestry
 ( 4)
Artifact
, , Discard your hand: Draw a card for each creature you control.
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Slaughter-Priest of Mogis
  ( 2)
Creature — Minotaur Shaman
(2/2)
Whenever you sacrifice a permanent, this creature gets +2/+0 until end of turn. , Sacrifice another creature or an enchantment: This creature gains first strike until end of turn.
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Slave of Bolas
   ( 5)
Sorcery
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
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