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Unscythe, Killer of Kings
    ( 4)
Legendary Artifact — Equipment
Equipped creature gets +3/+3 and has first strike. Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token. Equip 
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Ureni of the Unwritten
    ( 7)
Legendary Creature — Spirit Dragon
(7/7)
Flying, trample Whenever Ureni enters or attacks, look at the top eight cards of your library. You may put a Dragon creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
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Urn of Godfire
 ( 1)
Artifact
: Add one mana of any color.
, , Sacrifice this artifact: Destroy target creature or enchantment.
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Uro, Titan of Nature's Wrath
   ( 3)
Legendary Creature — Elder Giant
(6/6)
When Uro enters, sacrifice it unless it escaped. Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—   , Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Urza, Prince of Kroog
   ( 4)
Legendary Creature — Human Artificer
(2/3)
Artifact creatures you control get +2/+2. : Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
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Usher of the Fallen
 ( 1)
Creature — Spirit Warrior
(2/1)
Boast —  : Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.)
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Uurg, Spawn of Turg
   ( 3)
Legendary Creature — Frog Beast
(*/5)
Uurg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)  , Sacrifice a land: You gain 2 life.
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Uvilda, Dean of Perfection
  ( 3)
Legendary Creature — Djinn Wizard
(2/2)
: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs less to cast this way."
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Vadrok, Apex of Thunder
   ( 3)
Legendary Creature — Elemental Dinosaur Cat
(3/3)
Mutate    (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, first strike Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.
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Valduk, Keeper of the Flame
  ( 3)
Legendary Creature — Human Shaman
(3/2)
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
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Valentin, Dean of the Vein
 ( 1)
Legendary Creature — Vampire Warlock
(1/1)
Menace, lifelink If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay . If you do, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
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Valgavoth, Harrower of Souls
   ( 4)
Legendary Creature — Elder Demon
(4/4)
Flying Ward—Pay 2 life. Whenever an opponent loses life for the first time during each of their turns, put a +1/+1 counter on Valgavoth and draw a card.
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Valki, God of Lies
  ( 2)
Legendary Creature — God
(2/1)
When Valki enters, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield. : Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.
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Valor of the Worthy
 ( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1. When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.
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Vampire of the Dire Moon
 ( 1)
Creature — Vampire
(1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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Vanguard of Brimaz
  ( 2)
Creature — Cat Soldier
(2/2)
Vigilance Heroic — Whenever you cast a spell that targets this creature, create a 1/1 white Cat Soldier creature token with vigilance.
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Vanguard of the Rose
  ( 2)
Creature — Vampire Knight
(3/1)
, Sacrifice another creature or artifact: This creature gains indestructible until end of turn. Tap it.
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Varchild, Betrayer of Kjeldor
  ( 3)
Legendary Creature — Human Knight
(3/3)
Whenever Varchild deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. Survivors your opponents control can't block, and they can't attack you or planeswalkers you control. When Varchild leaves the battlefield, gain control of all Survivors.
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Vat of Rebirth
 ( 1)
Artifact
Whenever another artifact or creature you control is put into a graveyard from the battlefield, put an oil counter on this artifact.  , , Remove four oil counters from this artifact: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
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Vault of Catlacan
( 0)
Legendary Land
(Transforms from Storm the Vault.) : Add one mana of any color.
: Add for each artifact you control.
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Vault of Champions
( 0)
Land
This land enters tapped unless you have two or more opponents. : Add or .
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Veil of Assimilation
  ( 2)
Artifact
Whenever this artifact or another artifact you control enters, target creature you control gets +1/+1 and gains vigilance until end of turn.
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Veil of Birds
 ( 1)
Enchantment
When an opponent casts a spell, if this permanent is an enchantment, it becomes a 1/1 Bird creature with flying.
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Veil of Secrecy
  ( 2)
Instant — Arcane
Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.) Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Veil of Summer
 ( 1)
Instant
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
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Vessel of Endless Rest
 ( 3)
Artifact
When this artifact enters, put target card from a graveyard on the bottom of its owner's library. : Add one mana of any color.
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Vessel of Ephemera
  ( 2)
Enchantment
 , Sacrifice this enchantment: Create two 1/1 white Spirit creature tokens with flying.
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Vessel of Malignity
  ( 2)
Enchantment
 , Sacrifice this enchantment: Target opponent exiles two cards from their hand. Activate only as a sorcery.
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Vessel of Nascency
 ( 1)
Enchantment
 , Sacrifice this enchantment: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
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Vessel of Paramnesia
  ( 2)
Enchantment
, Sacrifice this enchantment: Target player mills three cards. Draw a card.
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Vessel of the All-Consuming
( 0)
Enchantment Creature — Ogre Shaman
(3/3)
Trample Whenever this creature deals damage, put a +1/+1 counter on it. Whenever this creature deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.
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Vestige of Emrakul
  ( 4)
Creature — Eldrazi Drone
(3/4)
Devoid (This card has no color.) Trample
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Veteran of the Depths
  ( 4)
Creature — Merfolk Soldier
(2/2)
Whenever this creature becomes tapped, you may put a +1/+1 counter on it.
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Veyran, Voice of Duality
   ( 3)
Legendary Creature — Efreet Wizard
(2/2)
Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran gets +1/+1 until end of turn. If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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Vial of Dragonfire
 ( 2)
Artifact
, , Sacrifice this artifact: It deals 2 damage to target creature.
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Vial of Poison
 ( 1)
Artifact
, Sacrifice this artifact: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
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Vicious Offering
  ( 2)
Instant
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
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Victim of Night
  ( 2)
Instant
Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
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Vilis, Broker of Blood
    ( 8)
Legendary Creature — Demon
(8/8)
Flying , Pay 2 life: Target creature gets -1/-1 until end of turn.
Whenever you lose life, draw that many cards. (Damage causes loss of life.)
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Villagers of Estwald
  ( 3)
Creature — Human Werewolf
(2/3)
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
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Vines of the Recluse
 ( 1)
Instant
Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)
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Vines of Vastwood
 ( 1)
Instant
Kicker (You may pay an additional as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
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Virtue of Courage
   ( 5)
Enchantment
Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.
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Virtue of Knowledge
  ( 5)
Enchantment
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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Virtue of Loyalty
   ( 5)
Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.
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Virtue of Persistence
   ( 7)
Enchantment
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
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Virtue of Strength
   ( 7)
Enchantment
If you tap a basic land for mana, it produces three times as much of that mana instead.
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Vision of the Unspeakable
( 0)
Enchantment Creature — Spirit
(0/0)
Flying, trample This creature gets +1/+1 for each card in your hand.
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Visions of Beyond
 ( 1)
Instant
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
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Visions of Brutality
  ( 2)
Enchantment — Aura
Devoid (This card has no color.) Enchant creature Enchanted creature can't block. Whenever enchanted creature deals damage, its controller loses that much life.
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Visions of Phyrexia
   ( 4)
Enchantment
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with " : Add . This mana can't be spent to cast a nonartifact spell.")
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Vito, Fanatic of Aclazotz
   ( 4)
Legendary Creature — Vampire Demon
(4/4)
Flying Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.
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Vito, Thorn of the Dusk Rose
  ( 3)
Legendary Creature — Vampire Cleric
(1/3)
Whenever you gain life, target opponent loses that much life.   : Creatures you control gain lifelink until end of turn.
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Vivien of the Arkbow
   ( 6)
Legendary Planeswalker — Vivien
(5)
+2: Put two +1/+1 counters on up to one target creature. −3: Target creature you control deals damage equal to its power to target creature you don't control. −9: Creatures you control get +4/+4 and gain trample until end of turn.
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Vivien, Champion of the Wilds
  ( 3)
Legendary Planeswalker — Vivien
(4)
You may cast creature spells as though they had flash. +1: Until your next turn, up to one target creature gains vigilance and reach. −2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may cast it if it's a creature spell.
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Vizier of Deferment
  ( 3)
Creature — Human Cleric
(2/2)
Flash When this creature enters, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Vizier of Many Faces
   ( 4)
Creature — Shapeshifter Cleric
(0/0)
You may have this creature enter as a copy of any creature on the battlefield, except if this creature was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types. Embalm   
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Vizier of Remedies
  ( 2)
Creature — Human Cleric
(2/1)
If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.
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Vizier of the Anointed
  ( 4)
Creature — Human Cleric
(2/4)
When this creature enters, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle. Whenever you activate an eternalize or embalm ability, draw a card.
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Vizier of the Menagerie
  ( 4)
Creature — Snake Cleric
(3/4)
You may look at the top card of your library any time. You may cast creature spells from the top of your library. You can spend mana of any type to cast creature spells.
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Vizier of the Scorpion
  ( 3)
Creature — Zombie Wizard
(1/1)
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have deathtouch.
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Vizier of the True
  ( 4)
Creature — Human Cleric
(3/2)
You may exert this creature as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, tap target creature an opponent controls.
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Voice of All
   ( 4)
Creature — Angel
(2/2)
Flying As this creature enters, choose a color. This creature has protection from the chosen color.
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Voice of Duty
  ( 4)
Creature — Angel
(2/2)
Flying, protection from green
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Voice of Grace
  ( 4)
Creature — Angel
(2/2)
Flying, protection from black
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Voice of Law
  ( 4)
Creature — Angel
(2/2)
Flying, protection from red
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Voice of Many
   ( 4)
Creature — Elf Druid
(3/3)
When this creature enters, draw a card for each opponent who controls fewer creatures than you.
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Voice of Resurgence
  ( 2)
Creature — Elemental
(2/2)
Whenever an opponent casts a spell during your turn and when this creature dies, create a green and white Elemental creature token with "This token's power and toughness are each equal to the number of creatures you control."
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Voice of the Blessed
  ( 2)
Creature — Spirit Cleric
(2/2)
Whenever you gain life, put a +1/+1 counter on this creature. As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance. As long as this creature has ten or more +1/+1 counters on it, it has indestructible.
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Voice of the Provinces
   ( 6)
Creature — Angel
(3/3)
Flying When this creature enters, create a 1/1 white Human creature token.
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Voice of the Vermin
  ( 4)
Creature — Human Citizen
(2/2)
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever this creature attacks, target creature you control has base power and toughness 4/4 until end of turn.
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Voice of the Woods
   ( 5)
Creature — Elf
(2/2)
Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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Voice of Truth
  ( 4)
Creature — Angel
(2/2)
Flying, protection from white
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Voice of Victory
  ( 2)
Creature — Human Bard
(1/3)
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Your opponents can't cast spells during your turn.
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Voja, Jaws of the Conclave
    ( 5)
Legendary Creature — Wolf
(5/5)
Vigilance, trample, ward  Whenever Voja attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control.
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Volcanic Offering
  ( 5)
Instant
Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.
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Vona, Butcher of Magan
   ( 5)
Legendary Creature — Vampire Knight
(4/4)
Vigilance, lifelink , Pay 7 life: Destroy target nonland permanent. Activate only during your turn.
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Vorinclex, Voice of Hunger
   ( 8)
Legendary Creature — Phyrexian Praetor
(7/6)
Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
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Vow of Duty
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.
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Vow of Flight
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.
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