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Bonded Horncrest
  ( 4)
Creature — Dinosaur
(5/5)
This creature can't attack or block alone.
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Bonder's Ornament
 ( 3)
Artifact
: Add one mana of any color.
, : Each player who controls a permanent named Bonder's Ornament draws a card.
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Bonds of Faith
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
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Bonds of Mortality
  ( 2)
Enchantment
When this enchantment enters, draw a card. : Creatures your opponents control lose hexproof and indestructible until end of turn.
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Bonds of Quicksilver
  ( 4)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature doesn't untap during its controller's untap step.
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Bone Dancer
   ( 3)
Creature — Zombie
(2/2)
Whenever this creature attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, this creature assigns no combat damage this turn.
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Bone Devourer
  ( 4)
Creature — Dragon
(2/2)
Flash Flying This creature enters with a number of +1/+1 counters on it equal to the number of creatures that died this turn. When this creature dies, you draw X cards and you lose X life, where X is the number of +1/+1 counters on it.
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Bone Dragon
   ( 5)
Creature — Dragon Skeleton
(5/4)
Flying   , Exile seven other cards from your graveyard: Return this card from your graveyard to the battlefield tapped.
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Bone Flute
 ( 3)
Artifact
, : All creatures get -1/-0 until end of turn.
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Bone Harvest
  ( 3)
Instant
Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep.
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Bone Mask
 ( 4)
Artifact
, : The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.
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Bone Miser
  ( 5)
Creature — Zombie Wizard
(4/4)
Whenever you discard a creature card, create a 2/2 black Zombie creature token. Whenever you discard a land card, add  . Whenever you discard a noncreature, nonland card, draw a card.
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Altar of Bhaal (Bone Offering)
  ( 3)
Sorcery — Adventure
Create a tapped 4/1 black Skeleton creature token with menace. (Then exile this card. You may cast the artifact later from exile.)
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Bone Picker
  ( 4)
Creature — Bird
(3/2)
This spell costs less to cast if a creature died this turn. Flying, deathtouch
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Bone Pit Brute
   ( 6)
Creature — Cyclops
(4/5)
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, target creature gets +4/+0 until end of turn.
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Bone Rattler (playtest)
   ( 5)
Creature — — Skeleton
(4/4)
When CARDNAME is put into your graveyard from anywhere, exile it. When you do, create four Reassembling Skeleton token cards and put them into your graveyard.
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Bone Sabres
  ( 3)
Artifact — Equipment
Whenever equipped creature attacks, put four +1/+1 counters on it. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Bone Saw
 ( 0)
Artifact — Equipment
Equipped creature gets +1/+0. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Bone Shaman
   ( 4)
Creature — Giant Shaman
(3/3)
: Until end of turn, this creature gains "Creatures dealt damage by this creature this turn can't be regenerated this turn."
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Bone Shards
 ( 1)
Sorcery
As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker.
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Bone Shredder
  ( 3)
Creature — Phyrexian Minion
(1/1)
Flying Echo  (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, destroy target nonartifact, nonblack creature.
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Bone Splinters
 ( 1)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.
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Bone to Ash
   ( 4)
Instant
Counter target creature spell. Draw a card.
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Bonebind Orator
  ( 2)
Creature — Squirrel Warlock Bard
(2/2)
 , Exile this card from your graveyard: Return another target creature card from your graveyard to your hand.
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Bonecache Overseer
 ( 1)
Creature — Squirrel Warlock
(1/1)
, Pay 1 life: Draw a card. Activate only if three or more cards left your graveyard this turn or if you've sacrificed a Food this turn.
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Bone-Cairn Butcher
    ( 4)
Creature — Demon
(4/4)
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Attacking tokens you control have deathtouch.
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Bonecaller Cleric
  ( 2)
Creature — Human Cleric
(2/1)
 , Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
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Boneclad Necromancer
   ( 5)
Creature — Human Wizard
(3/3)
When this creature enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
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Bonecrusher Giant
  ( 3)
Creature — Giant
(4/3)
Whenever this creature becomes the target of a spell, this creature deals 2 damage to that spell's controller.
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Bonehoard
 ( 4)
Artifact — Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equip 
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Bonehoard Dracosaur
   ( 5)
Creature — Dinosaur Dragon
(5/5)
Flying, first strike At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.
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Bonepicker Skirge
  ( 3)
Creature — Phyrexian Imp
(2/2)
Flying Corrupted — As long as an opponent has three or more poison counters, this creature has deathtouch and lifelink.
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Bonescythe Sliver
  ( 4)
Creature — Sliver
(2/2)
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
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Boneshard Slasher
  ( 2)
Creature — Horror
(1/1)
Flying Threshold — As long as seven or more cards are in your graveyard, this creature gets +2/+2 and has "When this creature becomes the target of a spell or ability, sacrifice it."
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Bonesplitter
 ( 1)
Artifact — Equipment
Equipped creature gets +2/+0. Equip 
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Bonethorn Valesk
  ( 5)
Creature — Beast
(4/2)
Whenever a permanent is turned face up, this creature deals 1 damage to any target.
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Boneyard Aberration
  ( 5)
Creature — — Skeleton Dog
(3/3)
When Boneyard Aberration dies, exile it. If you do, conjure three cards named Reassembling Skeleton into your graveyard.
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Boneyard Desecrator
  ( 4)
Creature — Zombie Mercenary
(3/4)
Menace  , Sacrifice another creature: Put a +1/+1 counter on this creature. If an outlaw was sacrificed this way, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
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Boneyard Lurker
   ( 4)
Creature — Nightmare Beast
(4/4)
Mutate   (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target permanent card from your graveyard to your hand.
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Boneyard Parley
   ( 7)
Sorcery
Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
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Boneyard Scourge
   ( 4)
Creature — Zombie Dragon
(4/3)
Flying Whenever a Dragon you control dies while this card is in your graveyard, you may pay  . If you do, return this card from your graveyard to the battlefield.
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Boneyard Wurm
  ( 2)
Creature — Wurm
(*/*)
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
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Bonfire of the Damned
   ( 1)
Sorcery
Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. Miracle  (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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Bonny Pall, Clearcutter
    ( 6)
Legendary Creature — Giant Scout
(6/5)
Reach When Bonny Pall enters, create Beau, a legendary blue Ox creature token with "Beau's power and toughness are each equal to the number of lands you control." Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.
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Bontu the Glorified
  ( 3)
Legendary Creature — God
(4/6)
Menace, indestructible Bontu can't attack or block unless a creature died under your control this turn.  , Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
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Bontu's Last Reckoning
   ( 3)
Sorcery
Destroy all creatures. Lands you control don't untap during your next untap step.
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Bontu's Monument
 ( 3)
Legendary Artifact
Black creature spells you cast cost less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
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Bonus Round
   ( 3)
Sorcery
Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.
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Boon of Boseiju
  ( 2)
Instant
Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.
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Boon of Emrakul
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/-3.
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Boon of Erebos
 ( 1)
Instant
Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.
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Boon of Safety
 ( 1)
Instant
Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Scry 1.
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Boon of the Spirit Realm
   ( 5)
Enchantment
Constellation — Whenever this enchantment or another enchantment you control enters, put a blessing counter on this enchantment. Creatures you control get +1/+1 for each blessing counter on this enchantment.
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Boon Reflection
  ( 5)
Enchantment
If you would gain life, you gain twice that much life instead.
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Boon Satyr
   ( 3)
Enchantment Creature — Satyr
(4/2)
Flash Bestow   (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+2.
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Boon-Bringer Valkyrie
   ( 5)
Creature — Angel Warrior
(4/4)
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying, first strike, lifelink
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Boonweaver Giant
  ( 7)
Creature — Giant Monk
(4/4)
When this creature enters, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to this creature. If you search your library this way, shuffle.
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Borne Upon a Wind
  ( 2)
Instant
You may cast spells this turn as though they had flash. Draw a card.
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Boromir, Gondor's Hope
   ( 4)
Legendary Creature — Human Warrior
(3/4)
Whenever Boromir enters or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Boros Garrison
( 0)
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. : Add  .
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Boros Reckoner
   ( 3)
Creature — Minotaur Wizard
(3/3)
Whenever this creature is dealt damage, it deals that much damage to any target. : This creature gains first strike until end of turn.
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Bortuk Bonerattle
   ( 6)
Legendary Creature — Troll Shaman
(4/4)
Domain — When Bortuk Bonerattle enters, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.
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Bosh, Iron Golem
 ( 8)
Legendary Artifact Creature — Golem
(6/7)
Trample  , Sacrifice an artifact: Bosh deals damage equal to the sacrificed artifact's mana value to any target.
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Boulderborn Dragon
 ( 5)
Artifact Creature — Dragon
(3/3)
Flying, vigilance Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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Bound by Moonsilver
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature can't attack, block, or transform. Sacrifice another permanent: Attach this Aura to target creature. Activate only as a sorcery and only once each turn.
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Bovine Intervention
  ( 2)
Instant
Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token.
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Braids, Cabal Minion
   ( 4)
Legendary Creature — Human Minion
(2/2)
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land of their choice.
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Braids, Conjurer Adept
   ( 4)
Legendary Creature — Human Wizard
(2/2)
At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.
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Brainstealer Dragon
   ( 7)
Creature — Dragon Horror
(6/6)
Flying At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
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Brainstone
 ( 1)
Artifact
, , Sacrifice this artifact: Draw three cards, then put two cards from your hand on top of your library in any order.
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Bramblewood Paragon
  ( 2)
Creature — Elf Warrior
(2/2)
Each other Warrior creature you control enters with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample.
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Branching Evolution
  ( 3)
Enchantment
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
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Brass-Talon Chimera
 ( 4)
Artifact Creature — Chimera
(2/2)
First strike Sacrifice this creature: Put a +2/+2 counter on target Chimera creature. It gains first strike. <I>(This effect lasts indefinitely.)</I>
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Brazen Cannonade
  ( 4)
Enchantment
Whenever an attacking creature you control dies, this enchantment deals 2 damage to each opponent. Raid — At the beginning of each of your postcombat main phases, if you attacked this turn, exile the top card of your library. Until end of combat on your next turn, you may play that card.
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Breaching Dragonstorm
  ( 5)
Enchantment
When this enchantment enters, exile cards from the top of your library until you exile a nonland card. You may cast it without paying its mana cost if that spell's mana value is 8 or less. If you don't, put that card into your hand. When a Dragon you control enters, return this enchantment to its owner's hand.
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Break Expectations
 ( 1)
Sorcery
Target player reveals all cards with mana value 2 or greater in their hand. You choose a card from among those cards. Exile that card. If a card was exiled this way, that player drafts a card from Break Expectations's spellbook and reveals it.
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Breaker of Creation
   ( 8)
Creature — Eldrazi
(8/4)
When you cast this spell, you gain 1 life for each colorless permanent you control. Hexproof from each color Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
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Breath Weapon
  ( 3)
Instant
Breath Weapon deals 2 damage to each non-Dragon creature.
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Brigone, Soldier of Meletis
  ( 2)
Legendary Creature — Human Soldier
(2/2)
Vigilance Heroic — Whenever you cast a spell that targets Brigone, put a +1/+1 counter on Brigone. , Remove a +1/+1 counter from Brigone: Draw a card.
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Brimstone Mage
  ( 3)
Creature — Human Shaman
(2/2)
Level up  ( : Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/3 : This creature deals 1 damage to any target.
LEVEL 3+ 2/4 : This creature deals 3 damage to any target.
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Brimstone Trebuchet
  ( 3)
Artifact Creature — Wall
(1/3)
Defender, reach : This creature deals 1 damage to each opponent.
Whenever a Knight you control enters, untap this creature.
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Brimstone Vandal
  ( 3)
Creature — Devil
(2/3)
Menace (This creature can't be blocked except by two or more creatures.) If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, this creature deals 1 damage to each opponent.
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Brimstone Volley
  ( 3)
Instant
Brimstone Volley deals 3 damage to any target. Morbid — Brimstone Volley deals 5 damage instead if a creature died this turn.
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Brinelin, the Moon Kraken
   ( 8)
Legendary Creature — Kraken
(6/8)
When Brinelin enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand. Partner (You can have two commanders if both have partner.)
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Brion Stoutarm
   ( 4)
Legendary Creature — Giant Warrior
(4/4)
Lifelink , , Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.
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Broken Ambitions
  ( 1)
Instant
Counter target spell unless its controller pays . Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
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