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Thelon of Havenwood
  ( 2)
Legendary Creature — Elf Druid
(2/2)
Each Fungus creature gets +1/+1 for each spore counter on it.  , Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.
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Thelonite Hermit
  ( 4)
Creature — Elf Shaman
(1/1)
All Saprolings get +1/+1. Morph   (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When this creature is turned face up, create four 1/1 green Saproling creature tokens.
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Thelonite Monk
   ( 4)
Creature — Insect Monk Cleric
(1/2)
, Sacrifice a green creature: Target land becomes a Forest. <I>(This effect lasts indefinitely.)</I>
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Thelon's Chant
   ( 3)
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay . Whenever a player puts a Swamp onto the battlefield, this enchantment deals 3 damage to that player unless the player puts a -1/-1 counter on a creature they control.
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Thelon's Curse
  ( 2)
Enchantment
Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay for each creature chosen this way. If the player does, untap those creatures.
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Theoretical Duplication
  ( 3)
Instant
Whenever a nontoken creature an opponent controls enters this turn, create a token that's a copy of that creature.
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Thieves' Auction
    ( 7)
Sorcery
Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
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Third Path Iconoclast
  ( 2)
Creature — Human Monk
(2/1)
Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token.
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Thopter Squadron
 ( 5)
Artifact Creature — Thopter
(0/0)
Flying This creature enters with three +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on this creature. Activate only as a sorcery.
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Thorough Investigation
  ( 3)
Enchantment
Whenever you attack, investigate. (Create a Clue token. It's an artifact with " , Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)
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Thought Distortion
   ( 6)
Sorcery
This spell can't be countered. Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard.
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Thought Monitor
  ( 7)
Artifact Creature — Construct
(2/2)
Affinity for artifacts (This spell costs less to cast for each artifact you control.) Flying When this creature enters, draw two cards.
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Thought Prison
 ( 5)
Artifact
Imprint — When this artifact enters, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. Whenever a player casts a spell that shares a color or mana value with the exiled card, this artifact deals 2 damage to that player.
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Thought Sponge
  ( 4)
Creature — Sponge
(1/1)
Flash This creature enters with a number of +1/+1 counters on it equal to the greatest number of cards an opponent has drawn this turn. When this creature dies, draw cards equal to its power.
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Thousand Moons Crackshot
  ( 2)
Creature — Human Soldier
(2/2)
Whenever this creature attacks, you may pay  . When you do, tap target creature.
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Thousand Moons Infantry
  ( 3)
Creature — Human Soldier
(2/4)
Untap this creature during each other player's untap step.
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Thousand Moons Smithy
   ( 4)
Legendary Artifact
When Thousand Moons Smithy enters, create a white Gnome Soldier artifact creature token with "This token's power and toughness are each equal to the number of artifacts and/or creatures you control." At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
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Thran Weaponry
 ( 4)
Artifact
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) You may choose not to untap this artifact during your untap step. , : All creatures get +2/+2 for as long as this artifact remains tapped.
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Thrashing Brontodon
   ( 3)
Creature — Dinosaur
(3/4)
, Sacrifice this creature: Destroy target artifact or enchantment.
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Thrashing Frontliner
  ( 2)
Creature — Phyrexian Lizard
(2/2)
Trample Whenever this creature attacks a battle, it gets +1/+1 until end of turn.
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Thrasios, Triton Hero
  ( 2)
Legendary Creature — Merfolk Wizard
(1/3)
: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.
Partner (You can have two commanders if both have partner.)
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Thraxodemon
  ( 2)
Creature — Demon
(2/2)
, , Sacrifice another creature or artifact: Draw a card.
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Throne of Bone
 ( 1)
Artifact
Whenever a player casts a black spell, you may pay . If you do, you gain 1 life.
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Throne of Death
 ( 1)
Legendary Artifact
At the beginning of your upkeep, mill a card.  , , Exile a creature card from your graveyard: Draw a card.
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Throne of Eldraine
 ( 5)
Legendary Artifact
As Throne of Eldraine enters, choose a color. : Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color.
, : Draw two cards. Spend only mana of the chosen color to activate this ability.
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Throne of Empires
 ( 4)
Artifact
, : Create a 1/1 white Soldier creature token. Create five of those tokens instead if you control artifacts named Crown of Empires and Scepter of Empires.
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Throne of Geth
 ( 2)
Artifact
, Sacrifice an artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Throne of the God-Pharaoh
 ( 2)
Legendary Artifact
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
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Throne of the Grim Captain
 ( 2)
Legendary Artifact
: Mill two cards.
Craft with a Dinosaur, a Merfolk, a Pirate, and a Vampire ( , Exile this artifact, Exile the four from among permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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Throne Warden
  ( 2)
Creature — Human Soldier
(2/2)
At the beginning of your end step, if you're the monarch, put a +1/+1 counter on this creature.
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Ondu Knotmaster (Throw a Line)
  ( 2)
Sorcery — Adventure
Distribute two +1/+1 counters among one or two target creatures. (Then exile this card. You may cast the creature later from exile.)
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Thrull Champion
  ( 5)
Creature — Thrull
(2/2)
Thrull creatures get +1/+1. : Gain control of target Thrull for as long as you control this creature.
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Thrull Surgeon
  ( 2)
Creature — Thrull
(1/1)
 , Sacrifice this creature: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
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Thrumming Stone
 ( 5)
Legendary Artifact
Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast spells with the same name as that spell from among the revealed cards without paying their mana costs. Put the rest on the bottom of your library.)
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Thunder Dragon
   ( 7)
Creature — Dragon
(5/5)
Flying When this creature enters, it deals 3 damage to each creature without flying.
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Thunderhead Squadron
  ( 6)
Creature — Human Knight
(3/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Flying
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Thunderherd Migration
  ( 2)
Sorcery
As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay . Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Thundering Broodwagon
     ( 6)
Artifact — Vehicle
(6/5)
Menace, reach When this Vehicle enters, destroy target nonland permanent an opponent controls with mana value 4 or less. Crew 3 Cycling ( , Discard this card: Draw a card.)
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Thundering Tanadon
   ( 6)
Artifact Creature — Phyrexian Beast
(5/4)
( can be paid with either or 2 life.) Trample
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Thundermane Dragon
  ( 4)
Creature — Dragon
(4/4)
Flying You may look at the top card of your library any time. You may cast creature spells with power 4 or greater from the top of your library. If you cast a creature spell this way, it gains haste until end of turn.
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Thundersong Trumpeter
  ( 2)
Creature — Human Soldier
(2/1)
: Target creature can't attack or block this turn.
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Ticketomaton
 ( 3)
Artifact Creature — Robot
(2/2)
When this creature enters, you get , then you may put a sticker on a nonland permanent you own.
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Tidal Control
   ( 3)
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Pay 2 life or : Counter target red or green spell. Any player may activate this ability.
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Tidal Visionary
 ( 1)
Creature — Merfolk Wizard
(1/1)
: Target creature becomes the color of your choice until end of turn.
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Tidewater Minion
   ( 5)
Creature — Elemental Minion
(4/4)
Defender (This creature can't attack.) : This creature loses defender until end of turn.
: Untap target permanent.
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Tidy Conclusion
   ( 5)
Instant
Destroy target creature. You gain 1 life for each artifact you control.
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Tilonalli's Crown
  ( 2)
Enchantment — Aura
Enchant creature When this Aura enters, it deals 1 damage to enchanted creature. Enchanted creature gets +3/+0 and has trample.
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Tilonalli's Knight
  ( 2)
Creature — Human Knight
(2/2)
Whenever this creature attacks, if you control a Dinosaur, this creature gets +1/+1 until end of turn.
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Tilonalli's Skinshifter
  ( 3)
Creature — Human Shaman
(0/1)
Haste Whenever this creature attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.
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Tilonalli's Summoner
  ( 2)
Creature — Human Shaman
(1/1)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever this creature attacks, you may pay  . If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
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Time Lord Regeneration
 ( 1)
Instant
Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."
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Timothar, Baron of Bats
   ( 6)
Legendary Creature — Vampire Noble
(4/4)
Ward—Discard a card. Whenever another nontoken Vampire you control dies, you may pay and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this token deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."
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Tinybones Joins Up
 ( 1)
Legendary Enchantment
When Tinybones Joins Up enters, any number of target players each discard a card. Whenever a legendary creature you control enters, any number of target players each mill a card and lose 1 life.
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Tinybones, Bauble Burglar
  ( 2)
Legendary Creature — Skeleton Rogue
(1/3)
Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it. During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.  , : Each opponent discards a card. Activate only as a sorcery.
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Tinybones, the Pickpocket
 ( 1)
Legendary Creature — Skeleton Rogue
(1/1)
Deathtouch Whenever Tinybones deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.
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Tinybones, Trinket Thief
  ( 2)
Legendary Creature — Skeleton Rogue
(1/2)
At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life.   : Each opponent with no cards in hand loses 10 life.
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Titania's Boon
  ( 4)
Sorcery
Put a +1/+1 counter on each creature you control.
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Titania's Song
  ( 4)
Enchantment
Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If this enchantment leaves the battlefield, this effect continues until end of turn.
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Tivash, Gloom Summoner
  ( 5)
Legendary Creature — Human Warlock
(4/4)
Lifelink At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying.
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Tobias, Doomed Conqueror
   ( 4)
Legendary Creature — Human Soldier
(3/2)
Flash When Tobias dies, for each nontoken creature you controlled that died this turn, create a 2/2 black Zombie creature token.
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Tocatli Honor Guard
  ( 2)
Creature — Human Soldier
(1/3)
Creatures entering don't cause abilities to trigger.
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Toggo, Goblin Weaponsmith
  ( 3)
Legendary Creature — Goblin Artificer
(2/2)
Landfall — Whenever a land you control enters, create a colorless Equipment artifact token named Rock with "Equipped creature has ‘ , , Sacrifice Rock: This creature deals 2 damage to any target'" and equip . Partner (You can have two commanders if both have partner.)
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Tolarian Contempt
   ( 5)
Enchantment
When this enchantment enters, put a rejection counter on each creature your opponents control. At the beginning of your end step, for each opponent, choose up to one target creature they control with a rejection counter on it. That creature's owner puts it on their choice of the top or bottom of their library.
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Toll of the Invasion
  ( 3)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
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Toluz, Clever Conductor
   ( 3)
Legendary Creature — Human Rogue
(3/1)
When Toluz enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you discard one or more cards, exile them from your graveyard. When Toluz dies, put the cards exiled with it into their owner's hand.
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Tomakul Honor Guard
  ( 2)
Creature — Human Soldier
(3/1)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
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Tomb of Annihilation
( 0)
Dungeon
Trapped Entry — Each player loses 1 life. (Leads to: Veils of Fear, Oubliette) Veils of Fear — Each player loses 2 life unless they discard a card. (Leads to: Sandfall Cell) Sandfall Cell — Each player loses 2 life unless they sacrifice a creature, artifact, or land of their choice. (Leads to: Cradle of the Death God) Oubliette — Discard a card and sacrifice a creature, an artifact, and a land. (Leads to: Cradle of the Death God) Cradle of the Death God — Create The Atropal, a legendary 4/4 black God Horror creature token with deathtouch.
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Tombstone Stairwell
   ( 4)
World Enchantment
Cumulative upkeep  (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each upkeep, if this enchantment is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard. At the beginning of each end step and when this enchantment leaves the battlefield, destroy all tokens created with this enchantment. They can't be regenerated.
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Tonic Peddler
  ( 2)
Creature — Human Spellshaper
(1/1)
, , Discard a card: Target player gains 3 life.
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Torch Song
  ( 3)
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.  , Sacrifice this enchantment: It deals X damage to any target, where X is the number of verse counters on this enchantment.
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Torrent of Stone
  ( 4)
Instant — Arcane
Torrent of Stone deals 4 damage to target creature. Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Tortoise Formation
  ( 4)
Instant
Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
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Touch of Moonglove
 ( 1)
Instant
Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
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Touchstone
 ( 2)
Artifact
: Tap target artifact you don't control.
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Towashi Songshaper
  ( 2)
Artifact Creature — Human Artificer
(2/2)
Whenever another artifact you control enters, this creature gets +1/+0 until end of turn.
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Towering Gibbon
  ( 4)
Creature — Ape
(*/4)
Reach Towering Gibbon's power is equal to the greatest mana value among creatures you control.
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Town Gossipmonger
 ( 1)
Creature — Human
(1/1)
, Tap an untapped creature you control: Transform this creature.
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Toxic Abomination
  ( 2)
Creature — Phyrexian Zombie
(3/2)
When this creature enters, you lose 2 life.
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Toxic Scorpion
  ( 2)
Creature — Scorpion
(1/1)
Deathtouch When this creature enters, another target creature you control gains deathtouch until end of turn.
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Tragic Lesson
  ( 3)
Instant
Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
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Trained Condor
  ( 3)
Creature — Bird
(2/1)
Flying Whenever this creature attacks, another target creature you control gains flying until end of turn.
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Trained Pronghorn
  ( 2)
Creature — Antelope
(1/1)
Discard a card: Prevent all damage that would be dealt to this creature this turn.
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Training Drone
 ( 3)
Artifact Creature — Drone
(4/4)
This creature can't attack or block unless it's equipped.
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Transcantation (playtest)
  ( 2)
Instant
Target instant or sorcery spell becomes a copy of Lightning Bolt. Its controller may choose new targets for it.
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