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Orzhov Enforcer
  ( 2)
Creature — Human Rogue
(1/2)
Deathtouch Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
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Orzhov Euthanist
  ( 3)
Creature — Human Assassin
(2/2)
Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, destroy target creature that was dealt damage this turn.
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Orzhov Pontiff
   ( 3)
Creature — Human Cleric
(1/1)
Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you don't control get -1/-1 until end of turn.
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Orzhov Racketeers
  ( 5)
Creature — Human Rogue
(3/2)
Whenever this creature deals combat damage to a player, that player discards a card. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
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Osgir, the Reconstructor
   ( 4)
Legendary Creature — Giant Artificer
(4/4)
Vigilance , Sacrifice an artifact: Target creature you control gets +2/+0 until end of turn.
, , Exile an artifact card with mana value X from your graveyard: Create two tokens that are copies of the exiled card. Activate only as a sorcery.
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Oteclan Levitator
( 0)
Artifact Creature — Golem
(1/4)
Flying Whenever this creature attacks, target attacking creature without flying gains flying until end of turn.
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Otharri, Suns' Glory
   ( 5)
Legendary Creature — Phoenix
(3/3)
Flying, lifelink, haste Whenever Otharri attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have.   , Tap an untapped Rebel you control: Return this card from your graveyard to the battlefield tapped.
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Otherworld Atlas
 ( 4)
Artifact
: Put a charge counter on this artifact.
: Each player draws a card for each charge counter on this artifact.
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Otherworldly Escort
  ( 4)
Creature — Human Detective
(4/3)
Flash When this creature dies, if it's not a Spirit, return it to the battlefield under its owner's control with four charge counters on it. It's a Spirit Detective. (It's no longer a Human.)  , , Remove a charge counter from this creature: Destroy target creature that dealt damage to you this turn.
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Otherworldly Gaze
 ( 1)
Instant
Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Otherworldly Journey
  ( 2)
Instant — Arcane
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
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Otherworldly Outburst
 ( 1)
Instant
Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.
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Outland Liberator
  ( 2)
Creature — Human Werewolf
(2/2)
, Sacrifice this creature: Destroy target artifact or enchantment.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Outrider en-Kor
  ( 3)
Creature — Kor Rebel Knight
(2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) : The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
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Overlord of the Balemurk
   ( 5)
Enchantment Creature — Avatar Horror
(5/5)
Impending 5— (If you cast this spell for its impending cost, it enters with five time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, mill four cards, then you may return a non-Avatar creature card or a planeswalker card from your graveyard to your hand.
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Overlord of the Boilerbilges
   ( 6)
Enchantment Creature — Avatar Horror
(5/5)
Impending 4—  (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, it deals 4 damage to any target.
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Overlord of the Floodpits
   ( 5)
Enchantment Creature — Avatar Horror
(5/3)
Impending 4—  (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Flying Whenever this permanent enters or attacks, draw two cards, then discard a card.
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Overlord of the Hauntwoods
   ( 5)
Enchantment Creature — Avatar Horror
(6/5)
Impending 4—  (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type.
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Overlord of the Mistmoors
   ( 7)
Enchantment Creature — Avatar Horror
(6/6)
Impending 4—  (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, create two 2/1 white Insect creature tokens with flying.
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Overwhelming Forces
   ( 8)
Sorcery
Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
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Overwhelming Remorse
  ( 5)
Instant
This spell costs less to cast for each creature card in your graveyard. Exile target creature or planeswalker.
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Overwhelming Splendor
   ( 8)
Enchantment — Aura Curse
Enchant player Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
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Owen Grady, Raptor Trainer
   ( 3)
Legendary Creature — Human Soldier Scientist
(3/2)
Partner with Blue, Loyal Raptor : Put your choice of a menace, trample, reach, or haste counter on target Dinosaur. Activate only as a sorcery.
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Pack's Favor
  ( 3)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Target creature gets +3/+3 until end of turn.
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Pactdoll Terror
  ( 4)
Artifact Creature — Toy
(3/4)
Whenever this creature or another artifact you control enters, each opponent loses 1 life and you gain 1 life.
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Pain Distributor
  ( 3)
Creature — Devil Citizen
(2/3)
Menace Whenever a player casts their first spell each turn, they create a Treasure token. Whenever an artifact an opponent controls is put into a graveyard from the battlefield, this creature deals 1 damage to that player.
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Painful Memories
  ( 2)
Sorcery
Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.
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Palantír of Orthanc
 ( 3)
Legendary Artifact
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
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Palladia-Mors, the Ruiner
    ( 6)
Legendary Creature — Elder Dragon
(6/6)
Flying, vigilance, trample Palladia-Mors has hexproof if it hasn't dealt damage yet.
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Palliation Accord
   ( 5)
Enchantment
Whenever a creature an opponent controls becomes tapped, put a palliation counter on this enchantment. Remove a palliation counter from this enchantment: Prevent the next 1 damage that would be dealt to you this turn.
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Panoptic Mirror
 ( 5)
Artifact
Imprint — , : You may exile an instant or sorcery card with mana value X from your hand. At the beginning of your upkeep, you may copy a card exiled with this artifact. If you do, you may cast the copy without paying its mana cost.
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Panoptic Projektor
 ( 4)
Artifact
: The next face-down creature spell you cast this turn costs less to cast.
If turning a face-down permanent face up causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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Pantlaza, Sun-Favored
    ( 5)
Legendary Creature — Dinosaur
(4/4)
Whenever Pantlaza or another Dinosaur you control enters, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Parallax Inhibitor
 ( 2)
Artifact
, , Sacrifice this artifact: Put a fade counter on each permanent with fading you control.
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Paranormal Analyst
  ( 2)
Creature — Human Detective
(1/3)
Whenever you manifest dread, put a card you put into your graveyard this way into your hand.
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Pardic Collaborator
  ( 4)
Creature — Human Barbarian
(2/2)
First strike : This creature gets +1/+1 until end of turn.
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Pardic Swordsmith
  ( 3)
Creature — Dwarf
(1/1)
, Discard a card at random: This creature gets +2/+0 until end of turn.
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Pass the Torch
  ( 2)
Instant
Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".
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Patchwork Automaton
 ( 2)
Artifact Creature — Construct
(1/1)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Whenever you cast an artifact spell, put a +1/+1 counter on this creature.
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Patchwork Banner
 ( 3)
Artifact
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. : Add one mana of any color.
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Patchwork Beastie
 ( 1)
Artifact Creature — Beast
(3/3)
Delirium — This creature can't attack or block unless there are four or more card types among cards in your graveyard. At the beginning of your upkeep, you may mill a card. (You may put the top card of your library into your graveyard.)
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Patchwork Crawler
  ( 2)
Creature — Zombie Horror
(1/2)
 : Exile target creature card from your graveyard and put a +1/+1 counter on this creature.
This creature has all activated abilities of all creature cards exiled with it.
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Patchwork Gnomes
 ( 3)
Artifact Creature — Gnome
(2/1)
Discard a card: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
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Patrician's Scorn
  ( 4)
Instant
If you've cast another white spell this turn, you may cast this spell without paying its mana cost. Destroy all enchantments.
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Patron of the Orochi
   ( 8)
Legendary Creature — Spirit
(7/7)
Snake offering (You may cast this spell any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.) : Untap all Forests and all green creatures. Activate only once each turn.
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Pause for Reflection
  ( 3)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Prevent all combat damage that would be dealt this turn.
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Pawpatch Formation
  ( 2)
Instant
Choose one — • Destroy target creature with flying. • Destroy target enchantment. • Draw a card. Create a Food token. (It's an artifact with " , , Sacrifice this token: You gain 3 life.")
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Pearl-Ear, Imperial Advisor
   ( 3)
Legendary Creature — Fox Advisor
(3/4)
Lifelink Enchantment spells you cast have affinity for Auras. (They cost less to cast for each Aura you control.) Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
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Pelt Collector
 ( 1)
Creature — Elf Warrior
(1/1)
Whenever another creature you control enters or dies, if that creature's power is greater than this creature's, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has trample.
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Perforating Artist
   ( 3)
Creature — Devil
(3/2)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Raid — At the beginning of your end step, if you attacked this turn, each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
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Perilous Forays
   ( 5)
Enchantment
, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.
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Perimeter Enforcer
  ( 2)
Creature — Human Detective
(1/1)
Flying, lifelink Whenever another Detective you control enters and whenever a Detective you control is turned face up, this creature gets +1/+1 until end of turn.
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Persistent Constrictor
  ( 5)
Creature — Zombie Snake
(5/3)
At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Personal Tutor
 ( 1)
Sorcery
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
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Persuasive Interrogators
   ( 6)
Creature — Gorgon Detective
(5/6)
When this creature enters, investigate. (Create a Clue token. It's an artifact with " , Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.)
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Pests of Honor
  ( 3)
Creature — Mouse
(2/2)
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on this creature.
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Phalanx Formation
  ( 3)
Instant
Strive — This spell costs  more to cast for each target beyond the first. Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
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Phantasmagorian
   ( 7)
Creature — Horror
(6/6)
When you cast this spell, any player may discard three cards. If a player does, counter Phantasmagorian. Discard three cards: Return this card from your graveyard to your hand.
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Phantasmal Forces
  ( 4)
Creature — Illusion
(4/1)
Flying At the beginning of your upkeep, sacrifice this creature unless you pay .
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Phantasmal Form
  ( 3)
Instant
Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types. Draw a card.
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Phantom Warrior
   ( 3)
Creature — Illusion Warrior
(2/2)
This creature can't be blocked.
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Phenomenon Investigators
   ( 4)
Creature — Human Detective
(3/4)
As this creature enters, choose Believe or Doubt. • Believe — Whenever a nontoken creature you control dies, create a 2/2 black Horror enchantment creature token. • Doubt — At the beginning of your end step, you may return a nonland permanent you own to your hand. If you do, draw a card.
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Phosphorescent Feast
    ( 5)
Sorcery
Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
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Phylath, World Sculptor
   ( 6)
Legendary Creature — Elemental
(5/5)
When Phylath enters, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land you control enters, put four +1/+1 counters on target Plant you control.
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Phyrexian Censor
  ( 3)
Creature — Phyrexian Wizard
(3/3)
Each player can't cast more than one non-Phyrexian spell each turn. Non-Phyrexian creatures enter tapped.
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Phyrexian Fleshgorger
 ( 7)
Artifact Creature — Phyrexian Wurm
(7/5)
Menace, lifelink Ward—Pay life equal to this creature's power. //PRT-Prototype_Mech//   
Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 3/3
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Phyrexian Metamorph
  ( 4)
Artifact Creature — Phyrexian Shapeshifter
(0/0)
( can be paid with either or 2 life.) You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
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Phyrexian Monitor
  ( 4)
Creature — Phyrexian Skeleton
(2/2)
: Regenerate this creature.
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Phyrexian Negator
  ( 3)
Creature — Phyrexian Horror
(5/5)
Trample Whenever this creature is dealt damage, sacrifice that many permanents.
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Phyrexian Obliterator
    ( 4)
Creature — Phyrexian Horror
(5/5)
Trample Whenever a source deals damage to this creature, that source's controller sacrifices that many permanents of their choice.
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Phyrexian Plaguelord
   ( 5)
Creature — Phyrexian Carrier
(4/4)
, Sacrifice this creature: Target creature gets -4/-4 until end of turn.
Sacrifice a creature: Target creature gets -1/-1 until end of turn.
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Phyrexian Portal
 ( 3)
Artifact
: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.
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Phyrexian Processor
 ( 4)
Artifact
As this artifact enters, pay any amount of life. , : Create an X/X black Phyrexian Minion creature token, where X is the life paid as this artifact entered.
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Phyrexian Soulgorger
 ( 3)
Snow Artifact Creature — Phyrexian Construct
(8/8)
Cumulative upkeep—Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Phyrexian Swarmlord
   ( 6)
Creature — Phyrexian Insect Horror
(4/4)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have.
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Phyrexian Triniform
 ( 9)
Artifact Creature — Phyrexian Golem
(9/9)
When this creature dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens. Encore ( , Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
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Phyrexian Vindicator
    ( 4)
Creature — Phyrexian Horror
(5/5)
Flying If damage would be dealt to this creature, prevent that damage. When damage is prevented this way, this creature deals that much damage to any other target.
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Phyrexian Vivisector
  ( 2)
Creature — Phyrexian Human
(2/2)
Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Phyrexian Warhorse
  ( 4)
Creature — Phyrexian Horse
(3/3)
Kicker (You may pay an additional as you cast this spell.) When this creature enters, if it was kicked, create a 1/1 white Soldier creature token. , Sacrifice another creature: This creature gets +2/+1 until end of turn.
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Pigment Storm
   ( 5)
Sorcery
Pigment Storm deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead.
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Pillaging Horde
   ( 4)
Creature — Human Barbarian
(5/5)
When this creature enters, sacrifice it unless you discard a card at random.
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Pillar of Origins
 ( 2)
Artifact
As this artifact enters, choose a creature type. : Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
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