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Unexplained Disappearance
  ( 2)
Instant
Return target creature to its owner's hand. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
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Unfathomable Truths
  ( 5)
Instant
Devoid (This card has no color.) Draw three cards and create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."
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Unflinching Courage
   ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
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Unforge
  ( 3)
Instant
Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature.
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Unforgiving One
  ( 3)
Creature — Spirit
(2/3)
Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. (Equipment, Auras you control, and counters are modifications.)
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Unfortunate Accident
 ( 1)
Instant
Spree (Choose one or more additional costs.) +  — Destroy target creature. + — Create a 1/1 red Mercenary creature token with " : Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
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Unglued Pea-Brained Dinosaur
( 0)
Stickers
2 — : Add . Spend this mana only to cast creature spells. 4 — At the beginning of combat on your turn, target noncreature artifact you control becomes a 4/4 artifact creature with flying until end of turn. 2 — 2/4 5 — 8/6
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Unholy Annex // Ritual Chamber (Unholy Annex)
  ( 3)
Enchantment — Room
At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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Unholy Hunger
   ( 5)
Instant
Destroy target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life.
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Unholy Indenture
  ( 3)
Enchantment — Aura
Enchant creature When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.
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Unholy Strength
 ( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+1.
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Unidentified Hovership
   ( 3)
Artifact — Vehicle
(2/2)
Flying When this Vehicle enters, exile up to one target creature with toughness 5 or less. When this Vehicle leaves the battlefield, the exiled card's owner manifests dread. Crew 1
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Unified Front
  ( 4)
Sorcery
Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast this spell.
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Unified Strike
 ( 1)
Instant
Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
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Unifying Theory
  ( 2)
Enchantment
Whenever a player casts a spell, that player may pay . If the player does, they draw a card.
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Unique Charmed Pants
( 0)
Stickers
2 — : Add one mana of any color. 3 — Whenever this creature attacks, if it's not a Brushwagg, it gets +X/+0 until end of turn, where X is the number of supertypes, card types, and subtypes it has. 2 — 5/1 4 — 4/8
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United Battlefront
  ( 4)
Sorcery
Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
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Unity of Purpose
  ( 4)
Instant
Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Untap each creature you control with a +1/+1 counter on it.
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Universal Automaton
 ( 1)
Artifact Creature — Shapeshifter
(1/1)
Changeling (This card is every creature type.)
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Universal Solvent
 ( 1)
Artifact
, , Sacrifice this artifact: Destroy target permanent.
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Universal Surveillance
    ( 3)
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Draw X cards.
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Unlawful Entry
  ( 2)
Instant
Target creature gets +1/+0 and gains flying until end of turn. Whenever you put an art sticker on a creature, you may return this card from your graveyard to your hand.
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Unleash Fury
  ( 2)
Instant
Double the power of target creature until end of turn.
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Unleash the Inferno
    ( 4)
Instant
Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.
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Unlicensed Disintegration
   ( 3)
Instant
Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
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Unlicensed Hearse
 ( 2)
Artifact — Vehicle
(*/*)
: Exile up to two target cards from a single graveyard.
Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it. Crew 2
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Unlucky Drop
  ( 4)
Instant
Target artifact or creature's owner puts it on their choice of the top or bottom of their library.
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Unmake the Graves
  ( 5)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Return up to two target creature cards from your graveyard to your hand.
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Unmarked Grave
  ( 2)
Sorcery
Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.
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Unmoored Ego
   ( 3)
Sorcery
Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
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Unnatural Aggression
  ( 3)
Instant
Devoid (This card has no color.) Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.
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Unnatural Endurance
 ( 1)
Instant
Devoid (This card has no color.) Target creature gets +2/+0 until end of turn. Regenerate it.
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Unnatural Hunger
   ( 5)
Enchantment — Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, this Aura deals damage equal to that creature's power to that player unless they sacrifice another creature of their choice.
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Unnatural Moonrise
  ( 2)
Sorcery
It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback   (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Unnatural Predation
 ( 1)
Instant
Target creature gets +1/+1 and gains trample until end of turn.
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Unnatural Restoration
  ( 2)
Sorcery
Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Unnatural Selection
  ( 2)
Enchantment
: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
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Unnatural Speed
 ( 1)
Instant — Arcane
Target creature gains haste until end of turn.
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Unnerve
  ( 4)
Sorcery
Each opponent discards two cards.
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Unnerving Grasp
  ( 3)
Sorcery
Return up to one target nonland permanent to its owner's hand. Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
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Unpredictable Cyclone
   ( 5)
Enchantment
If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order. Cycling ( , Discard this card: Draw a card.)
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Unquenchable Fury
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature has "Whenever this creature attacks, it deals X damage to defending player, where X is the number of cards in their hand." When this Aura is put into your graveyard from the battlefield, return it to your hand.
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Unquenchable Thirst
  ( 2)
Enchantment — Aura
Enchant creature When this Aura enters, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
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Unquestioned Authority
  ( 3)
Enchantment — Aura
Enchant creature When this Aura enters, draw a card. Enchanted creature has protection from creatures.
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Unrooted Ancestor
  ( 3)
Creature — Spirit Cleric
(3/2)
Flash , Sacrifice another creature: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)
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Unruly Catapult
  ( 3)
Artifact Creature — Construct
(0/4)
Defender : This creature deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap this creature.
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Unruly Krasis
   ( 3)
Creature — Shark Octopus Lizard
(4/4)
Trample Whenever this creature attacks, you may have the base power and toughness of another target creature you control become X/X until end of turn, where X is this creature's power.   : Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
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Unruly Mob
  ( 2)
Creature — Human
(1/1)
Whenever another creature you control dies, put a +1/+1 counter on this creature.
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Unsanctioned Ancient Juggler
( 0)
Stickers
2 — Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) 4 — Indestructible 2 — 3/2 3 — 5/4
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Unscrupulous Agent
  ( 2)
Creature — Elf Detective
(1/1)
When this creature enters, target opponent exiles a card from their hand.
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Unscythe, Killer of Kings
    ( 4)
Legendary Artifact — Equipment
Equipped creature gets +3/+3 and has first strike. Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token. Equip 
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Unseal the Necropolis
  ( 3)
Instant
Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
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Unseen Walker
  ( 2)
Creature — Dryad
(1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)   : Target creature gains forestwalk until end of turn.
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Unsettled Mariner
  ( 2)
Creature — Shapeshifter
(2/2)
Changeling (This card is every creature type.) Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
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Unsparing Boltcaster
  ( 3)
Creature — Ogre Wizard
(3/3)
When this creature enters, it deals 5 damage to target creature an opponent controls that was dealt damage this turn.
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Unstable Frontier
( 0)
Land
: Add .
: Target land you control becomes the basic land type of your choice until end of turn.
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Unstable Robot Dragon
( 0)
Stickers
2 — : Switch this creature's power and toughness until end of turn. 4 — Whenever this creature attacks, it gets +5/+5 until end of turn. 2 — 3/2 3 — 2/7
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Unstable Shapeshifter
  ( 4)
Creature — Shapeshifter
(0/1)
Whenever another creature enters, this creature becomes a copy of that creature, except it has this ability.
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Unstoppable Ogre
  ( 3)
Artifact Creature — Ogre Warrior
(4/1)
When this creature enters, target creature can't block this turn.
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Unstoppable Slasher
  ( 3)
Creature — Zombie Assassin
(2/3)
Deathtouch Whenever this creature deals combat damage to a player, they lose half their life, rounded up. When this creature dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it.
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Unswerving Sloth
   ( 5)
Creature — Sloth Mount
(5/5)
Whenever this creature attacks while saddled, it gains indestructible until end of turn. Untap all creatures you control. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
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Untaidake, the Cloud Keeper
( 0)
Legendary Land
Untaidake enters tapped. , Pay 2 life: Add  . Spend this mana only to cast legendary spells.
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Untamed Hunger
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
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Untethered Express
 ( 4)
Artifact — Vehicle
(4/4)
Trample Whenever this Vehicle attacks, put a +1/+1 counter on it. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Unwanted Remake
 ( 1)
Instant
Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
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Unwilling Ingredient
 ( 1)
Creature — Frog
(1/1)
Menace (This creature can't be blocked except by two or more creatures.)  , Exile this card from your graveyard: You draw a card and you lose 1 life.
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Unwilling Recruit
    ( 3)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
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Unworthy Dead
  ( 2)
Creature — Phyrexian Skeleton
(1/1)
: Regenerate this creature.
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Unyaro Bees
   ( 3)
Creature — Insect
(0/1)
Flying : This creature gets +1/+1 until end of turn.
 , Sacrifice this creature: It deals 2 damage to any target.
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Unyaro Griffin
  ( 4)
Creature — Griffin
(2/2)
Flying Sacrifice this creature: Counter target red instant or sorcery spell.
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Unyielding Krumar
  ( 4)
Creature — Orc Warrior
(3/3)
 : This creature gains first strike until end of turn.
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Updraft
  ( 2)
Instant
Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
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Upriser Renegade
  ( 2)
Creature — Human Samurai
(1/3)
This creature gets +2/+0 for each other modified creature you control. (Equipment, Auras you control, and counters are modifications.)
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Uproot
  ( 4)
Sorcery — Arcane
Put target land on top of its owner's library.
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Urabrask
   ( 4)
Legendary Creature — Phyrexian Praetor
(4/4)
First strike Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add . : Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.
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Urabrask the Hidden
   ( 5)
Legendary Creature — Phyrexian Praetor
(4/4)
Creatures you control have haste. Creatures your opponents control enter tapped.
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Urabrask, Heretic Praetor
   ( 5)
Legendary Creature — Phyrexian Praetor
(4/4)
Haste At the beginning of your upkeep, exile the top card of your library. You may play it this turn. At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
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Urabrask's Anointer
  ( 4)
Artifact Creature — Phyrexian Wizard
(4/2)
When this creature enters, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.
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Urabrask's Forge
  ( 3)
Artifact
At the beginning of combat on your turn, put an oil counter on this artifact, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on this artifact. Sacrifice that token at the beginning of the next end step.
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Urban Burgeoning
 ( 1)
Enchantment — Aura
Enchant land Enchanted land has "Untap this land during each other player's untap step."
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Urban Daggertooth
   ( 4)
Creature — Dinosaur
(4/3)
Vigilance Enrage — Whenever this creature is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Urban Evolution
   ( 5)
Sorcery
Draw three cards. You may play an additional land this turn.
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Urban Utopia
  ( 2)
Enchantment — Aura
Enchant land When this Aura enters, draw a card. Enchanted land has " : Add one mana of any color."
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