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Urbis Protector
   ( 6)
Creature — Human Cleric
(1/1)
When this creature enters, create a 4/4 white Angel creature token with flying.
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Urborg
( 0)
Legendary Land
: Add .
: Target creature loses first strike or swampwalk until end of turn.
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Urborg Drake
   ( 3)
Creature — Drake
(2/3)
Flying This creature attacks each combat if able.
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Urborg Justice
  ( 2)
Instant
Target opponent sacrifices a creature of their choice for each creature put into your graveyard from the battlefield this turn.
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Urborg Lhurgoyf
  ( 2)
Creature — Lhurgoyf
(*/1+*)
Kicker and/or (You may pay an additional and/or as you cast this spell.) As this creature enters, mill three cards for each time it was kicked. Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1.
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Urborg Mindsucker
  ( 3)
Creature — Horror
(2/2)
, Sacrifice this creature: Target opponent discards a card at random. Activate only as a sorcery.
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Urborg Panther
  ( 3)
Creature — Nightstalker Cat
(2/2)
, Sacrifice this creature: Destroy target creature blocking it.
Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and this creature: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle.
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Urborg Phantom
  ( 3)
Creature — Spirit Minion
(3/1)
This creature can't block. : Prevent all combat damage that would be dealt to and dealt by this creature this turn.
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Urborg Scavengers
  ( 3)
Creature — Spirit
(2/2)
Whenever this creature enters or attacks, exile target card from a graveyard. Put a +1/+1 counter on this creature. This creature has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
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Urborg Shambler
   ( 4)
Creature — Horror
(4/3)
Other black creatures get -1/-1.
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Urborg Skeleton
 ( 1)
Creature — Skeleton
(0/1)
Kicker (You may pay an additional as you cast this spell.) : Regenerate this creature.
If this creature was kicked, it enters with a +1/+1 counter on it.
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Urborg Stalker
  ( 4)
Creature — Horror
(2/4)
At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, this creature deals 1 damage to that player.
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Urborg Uprising
  ( 5)
Sorcery
Return up to two target creature cards from your graveyard to your hand. Draw a card.
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Urdnan, Dromoka Warrior
  ( 2)
Legendary Creature — Human Warrior
(1/1)
When Urdnan enters, put a +1/+1 counter on target creature. Whenever you attack, target attacking creature with a +1/+1 counter on it gains first strike until end of turn. If that creature has two or more +1/+1 counters on it, it gains double strike until end of turn instead.
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Ur-Drago
     ( 7)
Legendary Creature — Elemental
(4/4)
First strike Creatures with swampwalk can be blocked as though they didn't have swampwalk.
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Ureni of the Unwritten
    ( 7)
Legendary Creature — Spirit Dragon
(7/7)
Flying, trample Whenever Ureni enters or attacks, look at the top eight cards of your library. You may put a Dragon creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
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Ureni, the Song Unending
    ( 8)
Legendary Creature — Spirit Dragon
(10/10)
Flying, protection from white and from black When Ureni enters, it deals X damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control, where X is the number of lands you control.
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Ureni's Rebuff
  ( 2)
Sorcery
Return target creature to its owner's hand. Harmonize  (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by , where X is its power. Then exile this spell.)
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Urge to Feed
  ( 2)
Instant
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
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Urgent Necropsy
   ( 4)
Instant
As an additional cost to cast this spell, collect evidence X, where X is the total mana value of the permanents this spell targets. Destroy up to one target artifact, up to one target creature, up to one target enchantment, and up to one target planeswalker.
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Urgoros, the Empty One
   ( 6)
Legendary Creature — Specter
(4/3)
Flying Whenever Urgoros deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card.
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Uril, the Miststalker
    ( 5)
Legendary Creature — Beast
(5/5)
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Uril gets +2/+2 for each Aura attached to it.
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Urn of Godfire
 ( 1)
Artifact
: Add one mana of any color.
, , Sacrifice this artifact: Destroy target creature or enchantment.
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Uro, Titan of Nature's Wrath
   ( 3)
Legendary Creature — Elder Giant
(6/6)
When Uro enters, sacrifice it unless it escaped. Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—   , Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Ursapine
   ( 5)
Creature — Beast
(3/3)
: Target creature gets +1/+1 until end of turn.
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Ursine Champion
  ( 2)
Creature — Human Berserker
(2/2)
 : This creature gets +3/+3 and becomes a Bear Berserker until end of turn. Activate only once each turn.
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Ursine Fylgja
  ( 5)
Creature — Spirit Bear
(3/3)
This creature enters with four healing counters on it. Remove a healing counter from this creature: Prevent the next 1 damage that would be dealt to this creature this turn.  : Put a healing counter on this creature.
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Ursine Monstrosity
  ( 3)
Creature — Bear Mutant
(3/3)
Trample At the beginning of combat on your turn, mill a card and choose an opponent at random. This creature attacks that player this combat if able. Until end of turn, this creature gains indestructible and gets +1/+1 for each card type among cards in your graveyard.
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Uruk-hai Berserker
  ( 3)
Creature — Orc Berserker
(3/2)
When this creature enters, the Ring tempts you.
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Urza Assembles the Titans
   ( 5)
Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Scry 4, then you may reveal the top card of your library. If a planeswalker card is revealed this way, put it into your hand. II — You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield. III — You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
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Urza, Academy Headmaster
     ( 5)
Legendary Planeswalker — Urza
(4)
+1: Head to AskUrza.com and click +1. -1: Head to AskUrza.com and click -1. -6: Head to AskUrza.com and click -6.
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Urza, Chief Artificer
    ( 6)
Legendary Creature — Human Artificer
(4/5)
Affinity for artifact creatures (This spell costs less to cast for each artifact creature you control.) Artifact creatures you control have menace. At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
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Urza, Lord High Artificer
   ( 4)
Legendary Creature — Human Artificer
(1/4)
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control." Tap an untapped artifact you control: Add . : Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
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Urza, Lord Protector
   ( 3)
Legendary Creature — Human Artificer
(2/4)
Artifact, instant, and sorcery spells you cast cost less to cast. : If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.
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Urza, Planeswalker
( 0)
Legendary Planeswalker — Urza
(7)
You may activate the loyalty abilities of Urza twice each turn rather than only once. +2: Artifact, instant, and sorcery spells you cast this turn cost less to cast. You gain 2 life. +1: Draw two cards, then discard a card. 0: Create two 1/1 colorless Soldier artifact creature tokens. −3: Exile target nonland permanent. −10: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents.
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Urza, Powerstone Prodigy
  ( 3)
Legendary Creature — Human Artificer
(1/3)
Vigilance , : Draw a card, then discard a card.
Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with " : Add . This mana can't be spent to cast a nonartifact spell.")
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Urza, Prince of Kroog
   ( 4)
Legendary Creature — Human Artificer
(2/3)
Artifact creatures you control get +2/+2. : Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
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Urza's Armor
 ( 6)
Artifact
If a source would deal damage to you, prevent 1 of that damage.
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Urza's Avenger
 ( 6)
Artifact Creature — Shapeshifter
(4/4)
: This creature gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Urza's Bauble
 ( 0)
Artifact
, Sacrifice this artifact: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
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Urza's Blueprints
 ( 6)
Artifact
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) : Draw a card.
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Urza's Chalice
 ( 1)
Artifact
Whenever a player casts an artifact spell, you may pay . If you do, you gain 1 life.
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Urza's Command
   ( 4)
Instant
Choose two — • Creatures you don't control get -2/-0 until end of turn. • Create a tapped Powerstone token. • Create a tapped 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control." • Scry 1, then draw a card.
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Urza's Contact Lenses
 ( 0)
Artifact
This artifact enters tapped. This artifact doesn't untap during your untap step. As long as this artifact is untapped, all players play with their hands revealed. Clap your hands twice: You may tap or untap this artifact.
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Urza's Dark Cannonball
( 0)
Stickers
2 — Exalted, exalted (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) 3 — Shadow (This creature can block or be blocked only by creatures with shadow.) 2 — 1/5 4 — 7/4
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Urza's Engine
 ( 5)
Artifact Creature — Juggernaut
(1/5)
Trample : This creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
: Attacking creatures banded with this creature gain trample until end of turn.
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Urza's Filter
 ( 4)
Artifact
Multicolored spells cost less to cast.
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Urza's Guilt
   ( 4)
Sorcery
Each player draws two cards, then discards three cards, then loses 4 life.
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Urza's Hot Tub
 ( 2)
Artifact
, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, put it into your hand, then shuffle.
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Urza's Incubator
 ( 3)
Artifact
As this artifact enters, choose a creature type. Creature spells of the chosen type cost less to cast.
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Urza's Miter
 ( 3)
Artifact
Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay . If you do, draw a card.
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Urza's Rage
  ( 3)
Instant
Kicker  (You may pay an additional  as you cast this spell.) This spell can't be countered. Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
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Urza's Rebuff
   ( 3)
Instant
Choose one — • Counter target spell. • Tap up to two target creatures.
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Urza's Ruinous Blast
  ( 5)
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary.
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Urza's Saga
( 0)
Enchantment Land — Urza’s Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — This Saga gains " : Add ." II — This Saga gains " , : Create a 0/0 colorless Construct artifact creature token with ‘This token gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
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Urza's Science Fair Project
 ( 6)
Artifact Creature — Construct
(4/4)
: Roll a six-sided die. This creature gets the indicated result.
1 — It gets -2/-2 until end of turn. 2 — Prevent all combat damage it would deal this turn. 3 — It gains vigilance until end of turn. 4 — It gains first strike until end of turn. 5 — It gains flying until end of turn. 6 — It gets +2/+2 until end of turn.
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Urza's Tome
 ( 2)
Artifact
, : Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)
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Usher of the Fallen
 ( 1)
Creature — Spirit Warrior
(2/1)
Boast —  : Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.)
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Uthden Troll
  ( 3)
Creature — Troll
(2/2)
: Regenerate this creature.
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Uthgardt Fury
   ( 3)
Enchantment
When Uthgardt Fury enters the battlefield, it deals 4 damage to any target. Damage isn't removed from creatures your opponents control during cleanup steps.
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Utopia Sprawl
 ( 1)
Enchantment — Aura
Enchant Forest As this Aura enters, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
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Utopia Tree
  ( 2)
Creature — Plant
(0/2)
: Add one mana of any color.
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Utter End
   ( 4)
Instant
Exile target nonland permanent.
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Utter Insignificance
  ( 2)
Enchantment — Aura
Flash Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.  : Exile enchanted creature.
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Utvara Hellkite
   ( 8)
Creature — Dragon
(6/6)
Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
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Utvara Scalper
  ( 2)
Creature — Goblin Scout
(1/2)
Flying This creature attacks each combat if able.
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Uurg, Spawn of Turg
   ( 3)
Legendary Creature — Frog Beast
(*/5)
Uurg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)  , Sacrifice a land: You gain 2 life.
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Uvilda, Dean of Perfection
  ( 3)
Legendary Creature — Djinn Wizard
(2/2)
: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs less to cast this way."
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Uyo, Silent Prophet
   ( 6)
Legendary Creature — Moonfolk Wizard
(4/4)
Flying , Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.
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Vadmir, New Blood
  ( 2)
Legendary Creature — Vampire Rogue
(2/2)
Whenever you commit a crime, put a +1/+1 counter on Vadmir. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.
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Vadrik, Astral Archmage
   ( 3)
Legendary Creature — Human Wizard
(1/2)
If it's neither day nor night, it becomes day as Vadrik enters. Instant and sorcery spells you cast cost less to cast, where X is Vadrik's power. Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.
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Vadrok, Apex of Thunder
   ( 3)
Legendary Creature — Elemental Dinosaur Cat
(3/3)
Mutate    (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, first strike Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.
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Vaevictis Asmadi, the Dire
    ( 6)
Legendary Creature — Elder Dragon
(6/6)
Flying Whenever Vaevictis Asmadi attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.
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Vagrant Plowbeasts
   ( 7)
Creature — Beast
(6/6)
: Regenerate target creature with power 5 or greater.
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Valakut Exploration
  ( 3)
Enchantment
Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.
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Valakut Fireboar
  ( 5)
Creature — Elemental Boar
(1/7)
Whenever this creature attacks, switch its power and toughness until end of turn.
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Valakut Invoker
  ( 3)
Creature — Human Shaman
(2/3)
: This creature deals 3 damage to any target.
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Valakut Predator
  ( 3)
Creature — Elemental
(2/2)
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
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Valduk, Keeper of the Flame
  ( 3)
Legendary Creature — Human Shaman
(3/2)
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
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Valeron Wardens
  ( 3)
Creature — Human Monk
(1/3)
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever a creature you control becomes renowned, draw a card.
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