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Defend the Hearth
Defend the Hearth 1Green (2)
Instant

Prevent all combat damage that would be dealt to players this turn.

Theros (Common)
Defend the Rider
Defend the Rider Green (1)
Instant

Choose one —

• Target permanent you control gains hexproof and indestructible until end of turn.

• Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."

Aetherdrift (Uncommon)
Defender en-Vec
Defender en-Vec 3White (4)
Creature — Human Cleric (2/4)

Fading 4 (This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from this creature: Prevent the next 2 damage that would be dealt to any target this turn.

Nemesis (Common)
Defender of Chaos
Defender of Chaos 2Red (3)
Creature — Human Knight (2/1)

Flash

Protection from white

Urza's Legacy (Common)
Defender of Law
Defender of Law 2White (3)
Creature — Human Knight (2/1)

Flash

Protection from red

Urza's Legacy (Common)
Defender of the Order
Defender of the Order 3White (4)
Creature — Human Cleric (2/4)

Morph WhiteWhite (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When this creature is turned face up, creatures you control get +0/+2 until end of turn.

Legions (Rare)
Defender of the Queue (playtest)
Defender of the Queue (playtest) 3White (4)
Creature — — Centaur Soldier (3/3)

Positioning (As this creature enters, lock your creatures in order from left to right for as long as you control a creature with positioning. Each time a creature enters or comes under your control, position it to the left or right of another creature you control.)

Adjacent creatures to the left and right of Defender of the Queue get +1/+1 and have vigilance.

Mystery Booster 2: Convention Edition (Rare)
Defenders of Humanity
Defenders of Humanity Variable Colorless2White (3)
Enchantment

When this enchantment enters, create X 2/2 white Astartes Warrior creature tokens with vigilance.

Variable Colorless2White, Exile this enchantment: Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your turn.

Warhammer 40,000 Commander (Rare)
Defenestrate
Defenestrate 2Black (3)
Instant

Destroy target creature without flying.

Jumpstart 2025 (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Defenestrated Phantom
Defenestrated Phantom 4WhiteWhite (6)
Creature — Spirit (4/3)

Flying

Disguise 4White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Defense Grid
Defense Grid 2 (2)
Artifact

Each spell costs 3 more to cast except during its controller's turn.

The Brothers' War Retro Artifacts (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Urza's Legacy (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Defense of the Heart
Defense of the Heart 3Green (4)
Enchantment

At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.

Wilds of Eldraine Enchanting Tales (Mythic Rare)
Other Versions
Urza's Legacy (Rare)
Defensive Formation
Defensive Formation White (1)
Enchantment

Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.

Urza's Saga (Uncommon)
Defensive Maneuvers
Defensive Maneuvers 3White (4)
Instant

Creatures of the creature type of your choice get +0/+4 until end of turn.

Onslaught (Common)
Defiant Bloodlord
Defiant Bloodlord 5BlackBlack (7)
Creature — Vampire (4/5)

Flying

Whenever you gain life, target opponent loses that much life.

Commander 2021 (Rare)
Other Versions
Battle for Zendikar (Rare)
Defiant Greatmaw
Defiant Greatmaw 2Green (3)
Creature — Hippo (4/5)

When this creature enters, put two -1/-1 counters on target creature you control.

Whenever you put one or more -1/-1 counters on this creature, remove a -1/-1 counter from another target creature you control.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Defiant Khenra
Defiant Khenra 1Red (2)
Creature — Jackal Warrior (2/2)

Hour of Devastation (Common)
Defiant Ogre
Defiant Ogre 5Red (6)
Creature — Ogre Warrior (3/5)

When this creature enters, choose one —

• Put a +1/+1 counter on this creature.

• Destroy target artifact.

Fate Reforged (Common)
Defiant Salvager
Defiant Salvager 2Black (3)
Creature — Aetherborn Artificer (2/2)

Sacrifice an artifact or creature: Put a +1/+1 counter on this creature. Activate only as a sorcery.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Double Masters (Common)
Commander Legends (Common)
Defiant Strike
Defiant Strike White (1)
Instant

Target creature gets +1/+0 until end of turn.

Draw a card.

Jumpstart 2025 (Common)
Other Versions
Khans of Tarkir (Common)
War of the Spark (Common)
Core Set 2021 (Common)
Strixhaven Mystical Archive (Uncommon)
Defiant Survivor
Defiant Survivor 2Green (3)
Creature — Human Survivor (3/2)

Survival — At the beginning of your second main phase, if this creature is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Duskmourn: House of Horror (Uncommon)
Defiant Thundermaw
Defiant Thundermaw (0)
Creature — Dragon (4/4)

Flying, trample

Whenever a Dragon you control attacks, it deals 2 damage to any target.

March of the Machine (Mythic Rare)
Defiant Vanguard
Defiant Vanguard 2White (3)
Creature — Human Rebel (2/2)

When this creature blocks, at end of combat, destroy it and all creatures it blocked this turn.

5, Tap: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.

Time Spiral "Timeshifted" (Special)
Other Versions
Nemesis (Uncommon)
Defibrillating Current
Defibrillating Current Two or RedTwo or WhiteTwo or Black (6)
Sorcery

Defibrillating Current deals 4 damage to target creature or planeswalker and you gain 2 life.

Tarkir: Dragonstorm (Uncommon)
Defiled Crypt // Cadaver Lab (Defiled Crypt)
Defiled Crypt // Cadaver Lab (Defiled Crypt) 3Black (4)
Enchantment — Room

Whenever one or more cards leave your graveyard, create a 2/2 black Horror enchantment creature token. This ability triggers only once each turn.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Uncommon)
Defiler of Dreams
Defiler of Dreams 3BlueBlue (5)
Creature — Phyrexian Sphinx (4/3)

Flying

As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost Blue less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.

Whenever you cast a blue permanent spell, draw a card.

Dominaria United (Rare)
Defiler of Faith
Defiler of Faith 3WhiteWhite (5)
Creature — Phyrexian Human (5/5)

Vigilance

As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost White less to cast if you paid life this way. This effect reduces only the amount of white mana you pay.

Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.

Dominaria United (Rare)
Defiler of Flesh
Defiler of Flesh 2BlackBlack (4)
Creature — Phyrexian Horror (4/4)

Menace

As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost Black less to cast if you paid life this way. This effect reduces only the amount of black mana you pay.

Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn.

Dominaria United (Rare)
Defiler of Instinct
Defiler of Instinct 2RedRed (4)
Creature — Phyrexian Kavu (4/4)

First strike

As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost Red less to cast if you paid life this way. This effect reduces only the amount of red mana you pay.

Whenever you cast a red permanent spell, this creature deals 1 damage to any target.

Dominaria United (Rare)
Defiler of Souls
Defiler of Souls 3BlackBlackRed (6)
Creature — Demon (5/5)

Flying

At the beginning of each player's upkeep, that player sacrifices a monocolored creature of their choice.

Alara Reborn (Mythic Rare)
Defiler of Vigor
Defiler of Vigor 3GreenGreen (5)
Creature — Phyrexian Wurm (6/6)

Trample

As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost Green less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.

Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.

Dominaria United (Rare)
Defiling Tears
Defiling Tears 2Black (3)
Instant

Until end of turn, target creature becomes black, gets +1/-1, and gains "Black: Regenerate this creature."

Invasion (Uncommon)
Defy Gravity
Defy Gravity Blue (1)
Instant

Target creature gains flying until end of turn.

Flashback Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Common)
Other Versions
Judgment (Common)
Dega Sanctuary
Dega Sanctuary 2White (3)
Enchantment

At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.

Apocalypse (Uncommon)
Degavolver
Degavolver 1White (2)
Creature — Volver (1/1)

Kicker 1Black and/or Red (You may pay an additional 1Black and/or Red as you cast this spell.)

If this creature was kicked with its 1Black kicker, it enters with two +1/+1 counters on it and with "Pay 3 life: Regenerate this creature."

If this creature was kicked with its Red kicker, it enters with a +1/+1 counter on it and with first strike.

Apocalypse (Rare)
Deglamer
Deglamer 1Green (2)
Instant

Choose target artifact or enchantment. Its owner shuffles it into their library.

Morningtide (Common)
Dehydration
Dehydration 3Blue (4)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature doesn't untap during its controller's untap step.

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Mercadian Masques (Common)
Deity of Scars
Deity of Scars Black or GreenBlack or GreenBlack or GreenBlack or GreenBlack or Green (5)
Creature — Spirit Avatar (7/7)

Trample

This creature enters with two -1/-1 counters on it.

Black or Green, Remove a -1/-1 counter from this creature: Regenerate this creature.

Eventide (Rare)
Delayed Blast Fireball
Delayed Blast Fireball 1RedRed (3)
Instant

Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead.

Foretell 4RedRed (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Commander Legends: Battle for Baldur's Gate (Rare)
Deliberate
Deliberate 1Blue (2)
Instant

Scry 2, then draw a card.

Zendikar Rising (Common)
Delightful Discovery
Delightful Discovery 4Blue (5)
Instant

This spell costs 1 less to cast for each spell your opponents have cast this turn.

Scry 2, then draw two cards. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Jumpstart 2025 (Uncommon)
Delirium
Delirium 1BlackRed (3)
Instant

Cast this spell only during an opponent's turn.

Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.

Mirage (Uncommon)
Delirium Skeins
Delirium Skeins 2Black (3)
Sorcery

Each player discards three cards.

Modern Masters 2017 Edition (Common)
Other Versions
Dissension (Common)
Stand // Deliver (Deliver)
Stand // Deliver (Deliver) 2Blue (3)
Instant

Return target permanent to its owner's hand.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Deliver Unto Evil
Deliver Unto Evil 2Black (3)
Sorcery

Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand.

Exile Deliver Unto Evil.

War of the Spark (Rare)
Delney, Streetwise Lookout
Delney, Streetwise Lookout 2White (3)
Legendary Creature — Human Scout (2/2)

Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater.

If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.

Murders at Karlov Manor (Mythic Rare)
Delraich
Delraich 6Black (7)
Creature — Horror (6/6)

You may sacrifice three black creatures rather than pay this spell's mana cost.

Trample

Mercadian Masques (Rare)
Delusions of Mediocrity
Delusions of Mediocrity 3Blue (4)
Enchantment

When this enchantment enters, you gain 10 life.

When this enchantment leaves the battlefield, you lose 10 life.

Urza's Legacy (Rare)
Other Versions
Seventh Edition (Rare)
Deluxe Dragster
Deluxe Dragster 4Blue (5)
Artifact — Vehicle (4/3)

This Vehicle can't be blocked except by Vehicles.

Whenever this Vehicle deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Crew 2

March of the Machine Commander (Rare)
Delver of Secrets
Delver of Secrets Blue (1)
Creature — Human Wizard (1/1)

At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform this creature.

Innistrad Remastered (Common)
Other Versions
Innistrad (Common)
From the Vault: Transform (Mythic Rare)
Innistrad: Midnight Hunt (Uncommon)
Delver's Torch
Delver's Torch 1White (2)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Adventures in the Forgotten Realms (Common)
Demand Answers
Demand Answers 1Red (2)
Instant

As an additional cost to cast this spell, sacrifice an artifact or discard a card.

Draw two cards.

Murders at Karlov Manor (Common)
Demanding Dragon
Demanding Dragon 3RedRed (5)
Creature — Dragon (5/5)

Flying

When this creature enters, it deals 5 damage to target opponent unless that player sacrifices a creature of their choice.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Dematerialize
Dematerialize 3Blue (4)
Sorcery

Return target permanent to its owner's hand.

Flashback 5BlueBlue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Dementia Sliver
Dementia Sliver 3BlueBlack (5)
Creature — Sliver (3/3)

All Slivers have "Tap: Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn."

Time Spiral (Uncommon)
Demigod of Revenge
Demigod of Revenge Black or RedBlack or RedBlack or RedBlack or RedBlack or Red (5)
Creature — Spirit Avatar (5/4)

When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield.

Flying, haste

Modern Masters (Rare)
Other Versions
Shadowmoor (Rare)
Demogorgon's Clutches
Demogorgon's Clutches 2Black (3)
Sorcery

Target opponent discards two cards, mills two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Demolisher Spawn
Demolisher Spawn 5GreenGreen (7)
Enchantment Creature — Horror (7/7)

Trample, haste

Delirium — Whenever this creature attacks, if there are four or more card types among cards in your graveyard, other attacking creatures get +4/+4 until end of turn.

Duskmourn: House of Horror Commander (Rare)
Demolition Stomper
Demolition Stomper 6 (6)
Artifact — Vehicle (10/7)

This Vehicle can't be blocked by creatures with power 2 or less.

Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Demon of Catastrophes
Demon of Catastrophes 2BlackBlack (4)
Creature — Demon (6/6)

As an additional cost to cast this spell, sacrifice a creature.

Flying, trample

Jumpstart 2022 (Rare)
Other Versions
Core Set 2019 (Rare)
Demon of Dark Schemes
Demon of Dark Schemes 3BlackBlackBlack (6)
Creature — Demon (5/5)

Flying

When this creature enters, all other creatures get -2/-2 until end of turn.

Whenever another creature dies, you get Energy (an energy counter).

2Black, Pay EnergyEnergyEnergyEnergy: Put target creature card from a graveyard onto the battlefield under your control tapped.

Kaladesh Remastered (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
Demonfire
Demonfire Variable ColorlessRed (1)
Sorcery

Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.

Ravnica Remastered (Uncommon)
Other Versions
Dissension (Rare)
Duel Decks: Jace vs. Chandra (Rare)
Duel Decks Anthology, Jace vs. Chandra (Rare)
Guild Kit: Rakdos (Rare)
Demonic Attorney
Demonic Attorney 1BlackBlack (3)
Sorcery

Remove this card from your deck before playing if you're not playing for ante.

Each player antes the top card of their library.

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Demonic Bargain
Demonic Bargain 2Black (3)
Sorcery

Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle.

Innistrad: Crimson Vow (Rare)
Demonic Dread
Demonic Dread 1BlackRed (3)
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Target creature can't block this turn.

Alara Reborn (Common)
Demonic Embrace
Demonic Embrace 1BlackBlack (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.

You may cast this card from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.

Game Night: Free-For-All (Rare)
Other Versions
Core Set 2021 (Rare)
Demonic Hordes
Demonic Hordes 3BlackBlackBlack (6)
Creature — Demon (5/5)

Tap: Destroy target land.

At the beginning of your upkeep, unless you pay BlackBlackBlack, tap this creature and sacrifice a land of an opponent's choice.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Demonic Junker
Demonic Junker 6Black (7)
Artifact — Vehicle (4/3)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle.

Crew 2

Aetherdrift (Rare)
Demonic Lore
Demonic Lore 2Black (3)
Enchantment

When this enchantment enters, draw three cards.

At the beginning of your end step, you lose 2 life for each card in your hand.

Commander Legends (Uncommon)
Demonic Rising
Demonic Rising 3BlackBlack (5)
Enchantment

At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.

Avacyn Restored (Rare)
Demonic Ruckus
Demonic Ruckus 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has menace and trample.

When this Aura is put into a graveyard from the battlefield, draw a card.

Plot Red (You may pay Red and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Hezrou (Demonic Stench)
Hezrou (Demonic Stench) Black (1)
Instant — Adventure

Each creature that blocked this turn gets -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Common)
Demonic Taskmaster
Demonic Taskmaster 2Black (3)
Creature — Demon (4/3)

Flying

At the beginning of your upkeep, sacrifice a creature other than this creature.

Innistrad Remastered (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Demonic Torment
Demonic Torment 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

Prevent all combat damage that would be dealt by enchanted creature.

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Demonic Tourist Laser
Demonic Tourist Laser (0)
Stickers

2 — Outlast 1 (1, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

3 — When this permanent dies, you get seven Ticket.

2 — 1/4

5 — 9/6

Unfinity (Common)
Demonic Tutor
Demonic Tutor 1Black (2)
Sorcery

Search your library for a card, put that card into your hand, then shuffle.

Commander Masters (Mythic Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Masters Edition IV (Rare)
Vintage Masters (Mythic Rare)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Strixhaven Mystical Archive (Mythic Rare)
Demonic Vigor
Demonic Vigor Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

When enchanted creature dies, return that card to its owner's hand.

Dominaria (Common)
Demonlord Belzenlok
Demonlord Belzenlok 4BlackBlack (6)
Legendary Creature — Elder Demon (6/6)

Flying, trample

When Demonlord Belzenlok enters, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.

Commander Masters (Rare)
Other Versions
Dominaria (Mythic Rare)
Demonlord of Ashmouth
Demonlord of Ashmouth 2BlackBlack (4)
Creature — Demon (5/4)

Flying

When this creature enters, exile it unless you sacrifice another creature.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Avacyn Restored (Rare)
Demonmail Hauberk
Demonmail Hauberk 4 (4)
Artifact — Equipment

Equipped creature gets +4/+2.

Equip—Sacrifice a creature.

Innistrad Remastered (Uncommon)
Other Versions
Innistrad (Uncommon)
Shadows of the Past (Uncommon)
Demon's Grasp
Demon's Grasp 4Black (5)
Sorcery

Target creature gets -5/-5 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Battle for Zendikar (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Demon's Herald
Demon's Herald Black (1)
Creature — Human Wizard (1/1)

2Black, Tap, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls, put it onto the battlefield, then shuffle.

Shards of Alara (Uncommon)
Demon's Horn
Demon's Horn 2 (2)
Artifact

Whenever a player casts a black spell, you may gain 1 life.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Darksteel (Uncommon)
Tenth Edition (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Magic 2012 (Uncommon)
Demon's Jester
Demon's Jester 3Black (4)
Creature — Imp (2/2)

Flying

Hellbent — This creature gets +2/+1 as long as you have no cards in hand.

Duel Decks Anthology, Divine vs. Demonic (Common)
Other Versions
Dissension (Common)
Duel Decks: Divine vs. Demonic (Common)
Demoralize
Demoralize 2Red (3)
Instant

All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.

Odyssey (Common)
Den of the Bugbear
Den of the Bugbear (0)
Land

If you control two or more other lands, this land enters tapped.

Tap: Add Red.

3Red: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.

Adventures in the Forgotten Realms (Rare)
Den Protector
Den Protector 1Green (2)
Creature — Human Warrior (2/1)

Creatures with power less than this creature's power can't block it.

Megamorph 1Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When this creature is turned face up, return target card from your graveyard to your hand.

Murders at Karlov Manor Commander (Rare)
Other Versions
Dragons of Tarkir (Rare)
Commander 2016 (Rare)
Commander 2019 (Rare)
Denethor, Ruling Steward
Denethor, Ruling Steward 1WhiteBlack (3)
Legendary Creature — Human Noble (2/4)

At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token.

2, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Denethor, Stone Seer
Denethor, Stone Seer 1Blue (2)
Legendary Creature — Human Noble (1/3)

When Denethor enters, scry 2.

3Red, Tap, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Dennick, Pious Apparition
Dennick, Pious Apparition (0)
Legendary Creature — Spirit Soldier (3/2)

Flying

Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "2, Sacrifice this token: Draw a card.")

If Dennick would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Rare)
Dennick, Pious Apprentice
Dennick, Pious Apprentice WhiteBlue (2)
Legendary Creature — Human Soldier (2/3)

Lifelink

Cards in graveyards can't be the targets of spells or abilities.

Disturb 2WhiteBlue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Rare)
Denry Klin, Editor in Chief
Denry Klin, Editor in Chief 2WhiteBlue (4)
Legendary Creature — Cat Advisor (2/2)

Denry Klin enters with your choice of a +1/+1, first strike, or vigilance counter on it.

Whenever a nontoken creature you control enters, if Denry Klin has counters on it, put the same number of each kind of counter on that creature.

Streets of New Capenna Commander (Rare)
Deny Reality
Deny Reality 3BlueBlack (5)
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Return target permanent to its owner's hand.

Warhammer 40,000 Commander (Common)
Other Versions
Alara Reborn (Common)
Planechase 2012 Edition (Common)
Planechase Anthology (Common)
Depala, Pilot Exemplar
Depala, Pilot Exemplar 1RedWhite (3)
Legendary Creature — Dwarf Pilot (3/3)

Other Dwarves you control get +1/+1.

Each Vehicle you control gets +1/+1 as long as it's a creature.

Whenever Depala becomes tapped, you may pay Variable Colorless. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Depart the Realm
Depart the Realm 1Blue (2)
Instant

Return target nonland permanent to its owner's hand.

Foretell Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Departed Deckhand
Departed Deckhand 1Blue (2)
Creature — Spirit Pirate (2/2)

When this creature becomes the target of a spell, sacrifice it.

This creature can't be blocked except by Spirits.

3Blue: Another target creature you control can't be blocked this turn except by Spirits.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Jumpstart (Uncommon)
Departed Soulkeeper
Departed Soulkeeper (0)
Creature — Spirit (3/1)

Flying

This creature can block only creatures with flying.

If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Uncommon)
Deploy to the Front
Deploy to the Front 5WhiteWhite (7)
Sorcery

Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.

Warhammer 40,000 Commander (Rare)
Other Versions
Commander 2014 (Rare)
Depraved Harvester
Depraved Harvester (0)
Creature — Human Knight (4/3)

Lifelink

Innistrad Remastered (Common)
Other Versions
Innistrad: Crimson Vow (Common)
Deprive
Deprive BlueBlue (2)
Instant

As an additional cost to cast this spell, return a land you control to its owner's hand.

Counter target spell.

Rise of the Eldrazi (Common)
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