|
Nix
 ( 1)
Instant
Counter target spell if no mana was spent to cast it.
|
|
|
Noble Ox (playtest)
  ( 4)
Creature — — Noble Ox
(2/4)
Flash When Noble Ox enters the battlefield, all unblocked creatures attacking you become blocked by Noble Ox. Noble Ox can block any number of creatures.
|
|
|
Norn's Annex
   ( 5)
Artifact
( can be paid with either or 2 life.) Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
|
|
|
Noxious Assault
   ( 5)
Sorcery
Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter.
|
|
|
Noxious Dragon
   ( 6)
Creature — Dragon
(4/4)
Flying When this creature dies, you may destroy target creature with mana value 3 or less.
|
|
|
Noxious Field
   ( 3)
Enchantment — Aura
Enchant land Enchanted land has " : This land deals 1 damage to each creature and each player."
|
|
|
Noxious Gearhulk
   ( 6)
Artifact Creature — Construct
(5/4)
Menace When this creature enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
|
|
|
Noxious Ghoul
   ( 5)
Creature — Zombie
(3/3)
Whenever this creature or another Zombie enters, all non-Zombie creatures get -1/-1 until end of turn.
|
|
|
Noxious Grasp
  ( 2)
Instant
Destroy target creature or planeswalker that's green or white. You gain 1 life.
|
|
|
Noxious Hatchling
  ( 4)
Creature — Elemental
(6/6)
This creature enters with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast a black spell, remove a -1/-1 counter from this creature. Whenever you cast a green spell, remove a -1/-1 counter from this creature.
|
|
|
Noxious Revival
 ( 1)
Instant
( can be paid with either or 2 life.) Put target card from a graveyard on top of its owner's library.
|
|
|
Noxious Toad
  ( 3)
Creature — Frog
(1/1)
When this creature dies, each opponent discards a card.
|
|
|
Noxious Vapors
   ( 3)
Sorcery
Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.
|
|
|
Nullhide Ferox
   ( 4)
Creature — Beast
(6/6)
Hexproof You can't cast noncreature spells. : This creature loses all abilities until end of turn. Any player may activate this ability.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
|
|
|
Nurturing Pixie
 ( 1)
Creature — Faerie Rogue
(1/1)
Flying When this creature enters, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on this creature.
|
|
|
Nyx Herald
  ( 3)
Enchantment Creature — Centaur Shaman
(2/3)
At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.
|
|
|
Nyx Infusion
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.
|
|
|
Nyx Lotus
 ( 4)
Legendary Artifact
Nyx Lotus enters tapped. : Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
|
|
|
Nyx Weaver
   ( 3)
Enchantment Creature — Spider
(2/3)
Reach At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.)   , Exile this creature: Return target card from your graveyard to your hand.
|
|
|
Nyxathid
   ( 3)
Creature — Elemental
(7/7)
As this creature enters, choose an opponent. This creature gets -1/-1 for each card in the chosen player's hand.
|
|
|
Nyxbloom Ancient
    ( 7)
Enchantment Creature — Elemental
(5/5)
Trample If you tap a permanent for mana, it produces three times as much of that mana instead.
|
|
|
Nyxborn Behemoth
   ( 12)
Enchantment Creature — Beast
(10/10)
This spell costs less to cast, where X is the total mana value of noncreature enchantments you control. Trample  , Sacrifice another enchantment: This creature gains indestructible until end of turn.
|
|
|
Nyxborn Eidolon
  ( 2)
Enchantment Creature — Spirit
(2/1)
Bestow  (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +2/+1.
|
|
|
Nyxborn Hydra
  ( 1)
Enchantment Creature — Hydra
(0/1)
Bestow   (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Reach, trample This permanent enters with X +1/+1 counters on it. Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura and has reach and trample.
|
|
|
Nyxborn Rollicker
 ( 1)
Enchantment Creature — Satyr
(1/1)
Bestow  (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +1/+1.
|
|
|
Nyxborn Shieldmate
 ( 1)
Enchantment Creature — Human Soldier
(1/2)
Bestow  (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +1/+2.
|
|
|
Nyxborn Triton
  ( 3)
Enchantment Creature — Merfolk
(2/3)
Bestow  (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +2/+3.
|
|
|
Nyxborn Unicorn
  ( 2)
Enchantment Creature — Unicorn
(2/2)
Bestow  (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Enchanted creature gets +2/+2 and has mentor.
|
|
|
Nyxborn Wolf
  ( 3)
Enchantment Creature — Wolf
(3/1)
Bestow  (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +3/+1.
|
|
|
Nyx-Fleece Ram
  ( 2)
Enchantment Creature — Sheep
(0/5)
At the beginning of your upkeep, you gain 1 life.
|
|
|
Ob Nixilis of the Black Oath
   ( 5)
Legendary Planeswalker — Nixilis
(3)
+2: Each opponent loses 1 life. You gain life equal to the life lost this way. −2: Create a 5/5 black Demon creature token with flying. You lose 2 life. −8: You get an emblem with " , Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power." Ob Nixilis of the Black Oath can be your commander.
|
|
|
Ob Nixilis Reignited
   ( 5)
Legendary Planeswalker — Nixilis
(5)
+1: You draw a card and you lose 1 life. −3: Destroy target creature. −8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
|
|
|
Ob Nixilis, Captive Kingpin
   ( 4)
Legendary Creature — Demon
(4/3)
Flying, trample Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis. Exile the top card of your library. Until your next end step, you may play that card.
|
|
|
Ob Nixilis, the Adversary
   ( 3)
Legendary Planeswalker — Nixilis
(3)
Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.) +1: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life. −2: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target." −7: Target player draws seven cards and loses 7 life.
|
|
|
Ob Nixilis, the Fallen
   ( 5)
Legendary Creature — Demon
(3/3)
Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis.
|
|
|
Ob Nixilis, the Hate-Twisted
   ( 5)
Legendary Planeswalker — Nixilis
(5)
Whenever an opponent draws a card, Ob Nixilis deals 1 damage to that player. −2: Destroy target creature. Its controller draws two cards.
|
|
|
Ob Nixilis, Unshackled
   ( 6)
Legendary Creature — Demon
(4/4)
Flying, trample Whenever an opponent searches their library, that player sacrifices a creature of their choice and loses 10 life. Whenever another creature dies, put a +1/+1 counter on Ob Nixilis.
|
|
|
Ob Nixilis's Cruelty
  ( 3)
Instant
Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.
|
|
|
Obsidian Battle-Axe
 ( 3)
Kindred Artifact — Warrior Equipment
Equipped creature gets +2/+1 and has haste. Whenever a Warrior creature enters, you may attach this Equipment to it. Equip 
|
|
|
Ojer Axonil, Deepest Might
   ( 4)
Legendary Creature — God
(4/4)
Trample If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead. When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.
|
|
|
Oji, the Exquisite Blade
   ( 4)
Legendary Creature — Human Monk
(2/3)
When Oji enters, you gain 2 life and scry 2. Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.
|
|
|
Ojutai Exemplars
   ( 4)
Creature — Human Monk
(4/4)
Whenever you cast a noncreature spell, choose one — • Tap target creature. • This creature gains first strike and lifelink until end of turn. • Exile this creature, then return it to the battlefield tapped under its owner's control.
|
|
|
Ominous Sphinx
   ( 5)
Creature — Sphinx
(4/4)
Flying Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
|
|
|
Onyx Mage
  ( 2)
Creature — Human Wizard
(2/1)
 : Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
|
|
|
Onyx Talisman
 ( 2)
Artifact
Whenever a player casts a black spell, you may pay . If you do, untap target permanent.
|
|
|
Ooze Flux
  ( 4)
Enchantment
 , Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.
|
|
|
Oraxid
  ( 4)
Creature — Crab Beast
(2/3)
|
|
|
Oreskos Explorer
  ( 2)
Creature — Cat Scout
(2/2)
When this creature enters, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.
|
|
|
Organic Extinction
   ( 10)
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Destroy all nonartifact creatures.
|
|
|
Orthodoxy Enforcer
  ( 4)
Creature — Phyrexian Cleric
(2/4)
Vigilance This creature gets +2/+0 as long as you control two or more artifacts.
|
|
|
Osseous Exhale
  ( 2)
Instant
As an additional cost to cast this spell, you may behold a Dragon. (You may choose a Dragon you control or reveal a Dragon card from your hand.) Osseous Exhale deals 5 damage to target attacking or blocking creature. If a Dragon was beheld, you gain 2 life.
|
|
|
Ox Drover
  ( 4)
Creature — Human Peasant
(4/4)
Vigilance This creature can't be blocked by Oxen. Whenever this creature enters or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.
|
|
|
Ox of Agonas
   ( 5)
Creature — Ox
(4/2)
When this creature enters, discard your hand, then draw three cards. Escape— , Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with a +1/+1 counter on it.
|
|
|
Oxidda Daredevil
  ( 2)
Creature — Goblin Artificer
(2/1)
Sacrifice an artifact: This creature gains haste until end of turn.
|
|
|
Oxidda Finisher
   ( 7)
Creature — Ogre Rebel
(7/5)
Affinity for Equipment (This spell costs less to cast for each Equipment you control.) Trample
|
|
|
Oxidda Golem
 ( 6)
Artifact Creature — Golem
(3/2)
Affinity for Mountains (This spell costs less to cast for each Mountain you control.) Haste
|
|
|
Oxidda Scrapmelter
  ( 4)
Creature — Beast
(3/3)
When this creature enters, destroy target artifact.
|
|
|
Oxidize
 ( 1)
Instant
Destroy target artifact. It can't be regenerated.
|
|
|
Ozox, the Clattering King
  ( 3)
Legendary Creature — Skeleton Noble
(3/2)
Ozox can't block. When Ozox dies, create Jumblebones, a legendary 2/1 black Skeleton creature token with "Jumblebones can't block" and "When Jumblebones leaves the battlefield, return target card named Ozox, the Clattering King from your graveyard to your hand."
|
|
|
Paleontologist's Pick-Axe
 ( 2)
Artifact — Equipment
Whenever equipped creature attacks, draw a card, then discard a card. Equip  Craft with one or more creatures ( , Exile this artifact, Exile one or more creatures you control and/or creature cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
|
|
|
Pang Tong, "Young Phoenix"
   ( 3)
Legendary Creature — Human Advisor
(1/2)
: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.
|
|
|
Paradox Engine
 ( 5)
Legendary Artifact
Whenever you cast a spell, untap all nonland permanents you control.
|
|
|
Paradox Haze
  ( 3)
Enchantment — Aura
Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
|
|
|
Paradox Zone
  ( 5)
Enchantment
This enchantment enters with a growth counter on it. At the beginning of your end step, double the number of growth counters on this enchantment. Then create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of growth counters on this enchantment.
|
|
|
Paradoxical Outcome
  ( 4)
Instant
Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
|
|
|
Parallax Dementia
  ( 2)
Enchantment — Aura
Enchant creature Fading 1 <I>(This enchantment enters with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I> Enchanted creature gets +3/+2. When this Aura leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
|
|
|
Parallax Inhibitor
 ( 2)
Artifact
, , Sacrifice this artifact: Put a fade counter on each permanent with fading you control.
|
|
|
Parallax Nexus
  ( 3)
Enchantment
Fading 5 <I>(This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I> Remove a fade counter from this enchantment: Target opponent exiles a card from their hand. Activate only as a sorcery. When this enchantment leaves the battlefield, each player returns to their hand all cards they own exiled with it.
|
|
|
Parallax Tide
   ( 4)
Enchantment
Fading 5 <I>(This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I> Remove a fade counter from this enchantment: Exile target land. When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.
|
|
|
Parallax Wave
   ( 4)
Enchantment
Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from this enchantment: Exile target creature. When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.
|
|
|
Parasitic Strix
  ( 3)
Artifact Creature — Bird
(2/2)
Flying When this creature enters, if you control a black permanent, target player loses 2 life and you gain 2 life.
|
|
|
Paroxysm
  ( 2)
Enchantment — Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
|
|
|
Path to Exile
 ( 1)
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
|
|
|
Pathbreaker Ibex
   ( 6)
Creature — Goat
(3/3)
Whenever this creature attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.
|
|
|
Pathfinding Axejaw
  ( 4)
Creature — Dinosaur
(4/3)
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
|
|
|
Pendrell Flux
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."
|
|
|
Perplexing Chimera
  ( 5)
Enchantment Creature — Chimera
(3/3)
Whenever an opponent casts a spell, you may exchange control of this creature and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
|
|
|
Perplexing Test
   ( 5)
Instant
Choose one — • Return all creature tokens to their owners' hands. • Return all nontoken creatures to their owners' hands.
|
|
|
Petrahydrox
  ( 4)
Creature — Weird
(3/3)
( can be paid with either or .) When this creature becomes the target of a spell or ability, return this creature to its owner's hand.
|
|
|
Phalanx Formation
  ( 3)
Instant
Strive — This spell costs  more to cast for each target beyond the first. Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
|
|
|
Phalanx Leader
  ( 2)
Creature — Human Soldier
(1/1)
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on each creature you control.
|
|
|
Phalanx Tactics
  ( 2)
Instant
Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
|
|
|
Phalanx Vanguard
  ( 2)
Creature — Human Soldier
(2/2)
Vigilance Whenever an artifact you control enters, this creature gets +1/+0 until end of turn.
|
|
|
Pharagax Giant
  ( 5)
Creature — Giant
(3/3)
Tribute 2 (As this creature enters, an opponent of your choice may put two +1/+1 counters on it.) When this creature enters, if tribute wasn't paid, this creature deals 5 damage to each opponent.
|
|
|
Phelia, Exuberant Shepherd
  ( 2)
Legendary Creature — Dog
(2/2)
Flash Whenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.
|
|
|
Phenax, God of Deception
   ( 5)
Legendary Enchantment Creature — God
(4/7)
Indestructible As long as your devotion to blue and black is less than seven, Phenax isn't a creature. Creatures you control have " : Target player mills X cards, where X is this creature's toughness."
|
|
|
Phoenix Chick
 ( 1)
Creature — Phoenix
(1/1)
Flying, haste This creature can't block. Whenever you attack with three or more creatures, you may pay  . If you do, return this card from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it.
|
|
|