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City of Brass
City of Brass (0)
Land

Whenever this land becomes tapped, it deals 1 damage to you.

Tap: Add one mana of any color.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Arabian Nights (Uncommon)
Chronicles (Rare)
Masters Edition IV (Rare)
Modern Masters (Rare)
Modern Event Deck 2014 (Rare)
Double Masters 2022 (Rare)
City of Death
City of Death 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)

I — Create a Treasure token.

II, III. IV, V, VI — Create a token that's a copy of target non-Saga token you control.

Doctor Who Commander (Rare)
City of Shadows
City of Shadows (0)
Land

Tap, Exile a creature you control: Put a storage counter on this land.

Tap: Add Colorless for each storage counter on this land.

Masters Edition III (Rare)
Other Versions
The Dark (Rare)
City of Solitude
City of Solitude 2Green (3)
Enchantment

Players can cast spells and activate abilities only during their own turns.

Visions (Rare)
City of Traitors
City of Traitors (0)
Land

When you play another land, sacrifice this land.

Tap: Add ColorlessColorless.

Tempest Remastered (Rare)
Other Versions
Exodus (Rare)
City on Fire
City on Fire 5RedRedRed (8)
Enchantment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

If a source you control would deal damage to a permanent or player, it deals triple that damage instead.

March of the Machine (Rare)
Cityscape Leveler
Cityscape Leveler 8 (8)
Artifact Creature — Construct (8/8)

Trample

When you cast this spell and whenever this creature attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.

Unearth 8

The Brothers' War (Mythic Rare)
Citystalker Connoisseur
Citystalker Connoisseur 3Black (4)
Creature — — Vampire (3/3)

Deathtouch

When Citystalker Connoisseur enters the battlefield, target opponent discards a card with the greatest mana value among cards in their hand. Create a Blood token.

Innistrad: Midnight Hunt Alchemy (Rare)
Citywatch Sphinx
Citywatch Sphinx 5Blue (6)
Creature — Sphinx (5/4)

Flying

When this creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Uncommon)
Citywide Bust
Citywide Bust 1WhiteWhite (3)
Sorcery

Destroy all creatures with toughness 4 or greater.

Ikoria Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Civic Wayfinder
Civic Wayfinder 2Green (3)
Creature — Elf Druid Warrior (2/2)

When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Ravnica: City of Guilds (Common)
Tenth Edition (Common)
Eternal Masters (Common)
Bloomvine Regent (Claim Territory)
Bloomvine Regent (Claim Territory) 2Green (3)
Sorcery — Omen

Search your library for up to two basic Forest cards, reveal them, put one onto the battlefield tapped and the other into your hand, then shuffle. (Also shuffle this card.)

Tarkir: Dragonstorm (Rare)
Clairvoyance
Clairvoyance Blue (1)
Instant

Look at target player's hand.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Clammy Prowler
Clammy Prowler 3Blue (4)
Enchantment Creature — Horror (2/5)

Whenever this creature attacks, another target attacking creature can't be blocked this turn.

Duskmourn: House of Horror (Common)
Clay Champion
Clay Champion Variable Colorless4 (0)
Artifact Creature — Construct (2/2)

This creature enters with three +1/+1 counters on it for each GreenGreen spent to cast it.

When this creature enters, choose up to two other target creatures you control. For each WhiteWhite spent to cast this creature, put a +1/+1 counter on each of them.

The Brothers' War (Mythic Rare)
Clay Golem
Clay Golem 4 (4)
Artifact Creature — Golem (4/4)

6, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

Berserk — When this creature becomes monstrous, destroy target permanent.

Adventures in the Forgotten Realms Commander (Uncommon)
Clay Pigeon
Clay Pigeon 3 (3)
Artifact Creature — Bird (1/1)

Flying

1, Throw this creature into the air at least two feet above your head while seated: If you catch this creature with one hand, prevent all damage a source of your choice would deal to you this turn and tap this creature. Otherwise, sacrifice it.

Unglued (Uncommon)
Clay Revenant
Clay Revenant 1 (1)
Artifact Creature — Golem (1/2)

This creature enters tapped.

2Black: Return this card from your graveyard to your hand.

The Brothers' War (Common)
Clay Statue
Clay Statue 4 (4)
Artifact Creature — Golem (3/1)

2: Regenerate this creature.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Antiquities (Common)
Clay-Fired Bricks
Clay-Fired Bricks 1White (2)
Artifact

When this artifact enters, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.

Craft with artifact 5WhiteWhite (5WhiteWhite, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Uncommon)
Cleansing Ray
Cleansing Ray 1White (2)
Sorcery

Choose one —

• Destroy target Vampire.

• Destroy target enchantment.

Rivals of Ixalan (Common)
Clearwater Pathway
Clearwater Pathway (0)
Land

Tap: Add Blue.

Zendikar Rising (Rare)
Cleaver Blow (playtest)
Cleaver Blow (playtest) 1Black (2)
Instant

Multicleave 1 (You may pay an additional 1 any number of times as you cast this spell. For each time you do, choose a paired set of square brackets and remove the words in between.)

Destroy target nonblack creature with mana value 3 or less an opponent controls. You and its controller each draw a card and lose 2 life. Create a tapped 1/1 white Spirit creature token with flying.

Mystery Booster 2: Convention Edition (Rare)
Cleaving Skyrider
Cleaving Skyrider 2White (3)
Creature — Human Warrior (2/2)

Flash

Kicker 2Red (You may pay an additional 2Red as you cast this spell.)

Flying

When this creature enters, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.

Dominaria United (Uncommon)
Clement, the Worrywort
Clement, the Worrywort 1GreenBlue (3)
Legendary Creature — Frog Druid (3/3)

Vigilance

Whenever Clement or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.

Frogs you control have "Tap: Add Green or Blue. Spend this mana only to cast a creature spell."

Bloomburrow (Rare)
Cleon, Merry Champion
Cleon, Merry Champion 2Red (3)
Legendary Creature — Human Soldier (2/2)

Double strike

Heroic — Whenever you cast a spell that targets Cleon, exile the top card of your library. You may play that card until the end of your next turn.

Jumpstart 2025 (Uncommon)
Clergy en-Vec
Clergy en-Vec 1White (2)
Creature — Human Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Tempest (Common)
Clergy of the Holy Nimbus
Clergy of the Holy Nimbus White (1)
Creature — Human Cleric (1/1)

If this creature would be destroyed, regenerate it.

1: This creature can't be regenerated this turn. Only your opponents may activate this ability.

Legends (Common)
Clinquant Skymage
Clinquant Skymage 3Blue (4)
Creature — Bird Wizard (1/1)

Flying

Whenever you draw a card, put a +1/+1 counter on this creature.

Magic: The Gathering Foundations (Uncommon)
Cloak of Invisibility
Cloak of Invisibility Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Clockwork Hydra
Clockwork Hydra 5 (5)
Artifact Creature — Hydra (0/0)

This creature enters with four +1/+1 counters on it.

Whenever this creature attacks or blocks, remove a +1/+1 counter from it. If you do, it deals 1 damage to any target.

Tap: Put a +1/+1 counter on this creature.

Jumpstart 2022 (Uncommon)
Other Versions
Time Spiral (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Time Spiral Remastered (Uncommon)
Cloister Gargoyle
Cloister Gargoyle 2White (3)
Artifact Creature — Gargoyle (0/4)

When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.)

As long as you've completed a dungeon, this creature gets +3/+0 and has flying.

Adventures in the Forgotten Realms (Uncommon)
Cloistered Youth
Cloistered Youth 1White (2)
Creature — Human (1/1)

At the beginning of your upkeep, you may transform this creature.

Innistrad (Uncommon)
Cloud Key
Cloud Key 3 (3)
Artifact

As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery.

Spells you cast of the chosen type cost 1 less to cast.

The Brothers' War Retro Artifacts (Rare)
Other Versions
Future Sight (Rare)
Time Spiral Remastered (Rare)
Cloudreach Cavalry
Cloudreach Cavalry 1White (2)
Creature — Human Soldier (1/1)

As long as you control a Bird, this creature gets +2/+2 and has flying.

Legions (Uncommon)
Cloudspire Skycycle
Cloudspire Skycycle 2RedWhite (4)
Artifact — Vehicle (2/3)

Flying

When this Vehicle enters, distribute two +1/+1 counters among one or two other target Vehicles and/or creatures you control.

Crew 1

Aetherdrift (Uncommon)
Clutch of the Undercity
Clutch of the Undercity 1BlueBlueBlack (4)
Instant

Return target permanent to its owner's hand. Its controller loses 3 life.

Transmute 1BlueBlack (1BlueBlack, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica: City of Guilds (Uncommon)
Coalborn Entity
Coalborn Entity 4Red (5)
Creature — Elemental (4/4)

2Red: This creature deals 1 damage to target creature token, player, or planeswalker.

Jumpstart 2022 (Uncommon)
Coalition Skyknight
Coalition Skyknight 3White (4)
Creature — Human Knight (2/2)

Flying

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Dominaria United (Uncommon)
Coalition Victory
Coalition Victory 3WhiteBlueBlackRedGreen (8)
Sorcery

You win the game if you control a land of each basic land type and a creature of each color.

Time Spiral "Timeshifted" (Special)
Other Versions
Invasion (Rare)
Coastal Discovery
Coastal Discovery 3Blue (4)
Sorcery

Draw two cards.

Awaken 4—5Blue (If you cast this spell for 5Blue, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Coastal Piracy
Coastal Piracy 2BlueBlue (4)
Enchantment

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

Assassin's Creed (Uncommon)
Other Versions
Eighth Edition (Rare)
Mercadian Masques (Uncommon)
Jumpstart (Uncommon)
Codsworth, Handy Helper
Codsworth, Handy Helper 2White (3)
Legendary Artifact Creature — Robot (2/3)

Commanders you control have ward 2.

Tap: Add WhiteWhite. Spend this mana only to cast Aura and/or Equipment spells.

Tap: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.

Magic The Gathering—Fallout (Rare)
Cogwork Spy
Cogwork Spy 3 (3)
Artifact Creature — Bird Construct (2/1)

Reveal this card as you draft it. You may look at the next card drafted from this booster pack.

Flying

Magic: The Gathering—Conspiracy (Common)
Cold-Eyed Selkie
Cold-Eyed Selkie 1Green or BlueGreen or Blue (3)
Creature — Merfolk Rogue (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever this creature deals combat damage to a player, you may draw that many cards.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Eventide (Rare)
Modern Masters (Rare)
Commander 2015 (Rare)
Duel Decks: Merfolk vs. Goblins (Rare)
Commander 2018 (Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Colfenor, the Last Yew
Colfenor, the Last Yew 3WhiteBlackGreen (6)
Legendary Creature — Treefolk Shaman (3/7)

Vigilance, reach

Whenever Colfenor or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.

Commander Legends (Rare)
Collected Company
Collected Company 3Green (4)
Instant

Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Dragons of Tarkir (Rare)
Secret Lair Drop (Rare)
Amonkhet Remastered (Rare)
Special Guests (Mythic Rare)
Collective Brutality
Collective Brutality 1Black (2)
Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.

• Target creature gets -2/-2 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Shadows Over Innistrad Remastered (Rare)
Collective Voyage
Collective Voyage Green (1)
Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.

Commander 2016 (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Colorful Feiyi Sparrow
Colorful Feiyi Sparrow 1White (2)
Creature — Bird (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Colos Yearling
Colos Yearling 2Red (3)
Creature — Goat Beast (1/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Red: This creature gets +1/+0 until end of turn.

Urza's Destiny (Common)
Colossadactyl
Colossadactyl 2GreenGreen (4)
Creature — Dinosaur (4/5)

Reach, trample

The Lost Caverns of Ixalan (Uncommon)
Colossal Majesty
Colossal Majesty 2Green (3)
Enchantment

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

Ravnica Clue Edition (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Commander 2019 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Arena Base Set (Uncommon)
Jumpstart 2022 (Uncommon)
Colossal Skyturtle
Colossal Skyturtle 4GreenGreenBlue (7)
Enchantment Creature — Turtle (6/5)

Flying, ward 2

Channel — 2Green, Discard this card: Return target card from your graveyard to your hand.

Channel — 1Blue, Discard this card: Return target creature to its owner's hand.

Kamigawa: Neon Dynasty (Uncommon)
Colossodon Yearling
Colossodon Yearling 2Green (3)
Creature — Beast (2/4)

Dragons of Tarkir (Common)
Combine Chrysalis
Combine Chrysalis GreenBlue (2)
Artifact

Creature tokens you control have flying.

2GreenBlue, Tap, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.

March of the Machine Commander (Uncommon)
Other Versions
Modern Horizons 2 (Uncommon)
Command the Chaff (playtest)
Command the Chaff (playtest) 4BlueBlue (6)
Instant

Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost.

Exile CARDNAME.

Mystery Booster (Common)
Commander Liara Portyr
Commander Liara Portyr 3RedWhite (5)
Legendary Creature — Human Soldier (5/3)

Whenever you attack, spells you cast from exile this turn cost Variable Colorless less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Commander's Authority
Commander's Authority 4White (5)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."

Avacyn Restored (Uncommon)
Commit // Memory (Commit)
Commit // Memory (Commit) 3Blue (4)
Instant

Put target spell or nonland permanent into its owner's library second from the top.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
Streets of New Capenna Commander (Rare)
Common Black Removal (playtest)
Common Black Removal (playtest) 2BlackBlack (4)
Instant

Choose one. Destroy target creature, then —

• Create a Food token.

• Create a Treasure token.

• Put a menace counter on a creature you control.

• That creature's controller mills cards equal to its power.

Mystery Booster 2: Convention Edition (Rare)
Common Courtesy
Common Courtesy 2BlueBlue (4)
Enchantment

Whenever a player casts a spell without asking your permission while casting it, counter that spell.

When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice this enchantment.

Unsanctioned (Uncommon)
Other Versions
Unglued (Uncommon)
Company Commander
Company Commander 2WhiteBlack (4)
Creature — Human Soldier (2/4)

Command Section — When this creature enters, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.

Bring it Down — Whenever this creature attacks, creatures you control gain deathtouch until end of turn.

Warhammer 40,000 Commander (Rare)
Comparative Analysis
Comparative Analysis 3Blue (4)
Instant

Surge 2Blue (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Target player draws two cards.

Oath of the Gatewatch (Common)
Failure // Comply (Comply)
Failure // Comply (Comply) White (1)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Compulsory Rest
Compulsory Rest 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Enchanted creature has "2, Sacrifice this creature: You gain 2 life."

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Compy Swarm
Compy Swarm 1BlackGreen (3)
Creature — Dinosaur (2/2)

At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of this creature.

Jurassic World Collection Cards (Rare)
Concealed Courtyard
Concealed Courtyard (0)
Land

This land enters tapped unless you control two or fewer other lands.

Tap: Add White or Black.

Outlaws of Thunder Junction (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Conceited Witch
Conceited Witch 2Black (3)
Creature — Human Warlock (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Wilds of Eldraine (Common)
Conduct Electricity
Conduct Electricity 4Red (5)
Instant

Conduct Electricity deals 6 damage to target creature and 2 damage to up to one target creature token.

Bloomburrow (Common)
Conductor of Cacophony
Conductor of Cacophony 3Black (4)
Creature — Demon (2/1)

This creature enters with two +1/+1 counters on it.

Black, Remove a +1/+1 counter from this creature: It deals 1 damage to each other creature and each player.

Jumpstart 2022 (Uncommon)
Conduit Pylons
Conduit Pylons (0)
Land — Desert

When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Outlaws of Thunder Junction (Common)
Congregation Gryff
Congregation Gryff 1GreenWhite (3)
Creature — Hippogriff Mount (1/4)

Flying, lifelink

Whenever this creature attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.

Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Conjured Currency
Conjured Currency 5Blue (6)
Enchantment

At the beginning of your upkeep, you may exchange control of this enchantment and target permanent you neither own nor control.

Return to Ravnica (Rare)
Conscripted Infantry
Conscripted Infantry 2Red (3)
Creature — Human Soldier (3/1)

When this creature dies, create a 1/1 colorless Soldier artifact creature token.

The Brothers' War (Common)
Consecrated by Blood
Consecrated by Blood 2BlackBlack (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Magic Origins (Uncommon)
Conservatory
Conservatory (0)
Land

This land enters tapped.

Tap: Add Green or White.

4, Tap: Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this token: Draw a card.")

Ravnica Clue Edition (Uncommon)
Consign to Memory
Consign to Memory Blue (1)
Instant

Replicate 1 (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Counter target triggered ability or colorless spell.

Modern Horizons 3 (Uncommon)
Conspiracy
Conspiracy 3BlackBlack (5)
Enchantment

As this enchantment enters, choose a creature type.

Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Assassin's Creed (Rare)
Other Versions
Mercadian Masques (Rare)
Time Spiral "Timeshifted" (Special)
Conspiracy Theorist
Conspiracy Theorist 1Red (2)
Creature — Human Shaman (2/2)

Whenever this creature attacks, you may pay 1 and discard a card. If you do, draw a card.

Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

Strixhaven: School of Mages (Rare)
Conspiracy Unraveler
Conspiracy Unraveler 5BlueBlue (7)
Creature — Sphinx Detective (6/6)

Flying

You may collect evidence 10 rather than pay the mana cost for spells you cast. (To collect evidence 10, exile cards with total mana value 10 or greater from your graveyard.)

Murders at Karlov Manor (Mythic Rare)
Consulate Skygate
Consulate Skygate 2 (2)
Artifact Creature — Wall (0/4)

Defender

Reach (This creature can block creatures with flying.)

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Battlebond (Common)
Consumed by Greed
Consumed by Greed 1BlackBlack (3)
Instant

Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)

Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand.

Bloomburrow (Uncommon)
Consuming Ferocity
Consuming Ferocity 1Red (2)
Enchantment — Aura

Enchant non-Wall creature

Enchanted creature gets +1/+0.

At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.

Mirage (Uncommon)
Contingency Plan
Contingency Plan 1Blue (2)
Sorcery

Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Eldritch Moon (Common)
Control Win Condition (playtest)
Control Win Condition (playtest) 4BlueBlue (6)
Creature — — Whale (*/*)

This spell can't be countered.

Shroud

CARDNAME's power and toughness are each equal to the number of turns you've taken this game. (If this is in your deck, please keep track of your turns. This means you, Mark.)

Mystery Booster (Common)
Cool Fluffy Loxodon
Cool Fluffy Loxodon (0)
Stickers

2 — When this permanent leaves the battlefield, draw a card.

5 — Whenever a creature enters the battlefield under your control, this permanent becomes a 13/13 Eldrazi creature in addition to its other types

until end of turn.

2 — 4/2

4 — 5/6

Unfinity (Common)
Copper Myr
Copper Myr 2 (2)
Artifact Creature — Myr (1/1)

Tap: Add Green.

Scars of Mirrodin (Common)
Other Versions
Mirrodin (Common)
Planechase (Common)
Copy Artifact
Copy Artifact 1Blue (2)
Enchantment

You may have this enchantment enter as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Copy Catchers
Copy Catchers 1Blue (2)
Creature — Faerie (2/1)

Flying

Whenever you surveil, you may pay 1Blue. If you do, create a token that's a copy of this creature.

Murders at Karlov Manor Commander (Rare)
Copy Enchantment
Copy Enchantment 2Blue (3)
Enchantment

You may have this enchantment enter as a copy of any enchantment on the battlefield.

Ravnica Remastered (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Wilds of Eldraine Enchanting Tales (Rare)
Copy Land
Copy Land 2Blue (3)
Enchantment

You may have this enchantment enter as a copy of any land on the battlefield, except it's an enchantment in addition to its other types.

Modern Horizons 3 Commander (Rare)
Copy (Copy Token)
Copy (Copy Token) (0)
Token

This token can be used to represent a copy of something else.

Tarkir: Dragonstorm Tokens (Common)
Copycrook
Copycrook 2BlueBlue (4)
Creature — Shapeshifter Rogue (0/0)

You may have this creature enter as a copy of any creature on the battlefield, except it has "Whenever this creature attacks, it connives." (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Modern Horizons 3 (Uncommon)
Coral Colony
Coral Colony 1Blue (2)
Creature — Wall (1/4)

Defender

1Blue, Tap: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)

Dominaria United (Uncommon)
Cori Mountain Monastery
Cori Mountain Monastery (0)
Land

This land enters tapped unless you control a Plains or an Island.

Tap: Add Red.

3Red, Tap: Exile the top card of your library. Until the end of your next turn, you may play that card.

Tarkir: Dragonstorm (Rare)
Corpseberry Cultivator
Corpseberry Cultivator 1Black or GreenBlack or Green (3)
Creature — Squirrel Warlock (2/3)

At the beginning of combat on your turn, you may forage. (Exile three cards from your graveyard or sacrifice a Food.)

Whenever you forage, put a +1/+1 counter on this creature.

Bloomburrow (Common)
Corrupted Key (playtest)
Corrupted Key (playtest) Black (1)
Artifact — — Key

As long as CARDNAME is tapped, creatures you control have menace and deathtouch.

Mystery Booster (Common)
Cosima, God of the Voyage
Cosima, God of the Voyage 2Blue (3)
Legendary Creature — God (2/4)

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

Kaldheim (Rare)
Cosmic Epiphany
Cosmic Epiphany 4BlueBlue (6)
Sorcery

Draw cards equal to the number of instant and sorcery cards in your graveyard.

Dominaria United (Rare)
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