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Riptide Mangler
  ( 2)
Creature — Beast
(0/3)
 : Change this creature's base power to target creature's power. <I>(This effect lasts indefinitely.)</I>
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Root Sliver
  ( 4)
Creature — Sliver
(2/2)
This spell can't be countered. Sliver spells can't be countered.
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Scion of Darkness
    ( 8)
Creature — Avatar
(6/6)
Trample Whenever this creature deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. Cycling ( , Discard this card: Draw a card.)
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Seedborn Muse
   ( 5)
Creature — Spirit
(2/4)
Untap all permanents you control during each other player's untap step.
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Shaleskin Plower
  ( 4)
Creature — Beast
(3/2)
Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When this creature is turned face up, destroy target land.
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Shifting Sliver
  ( 4)
Creature — Sliver
(2/2)
Slivers can't be blocked except by Slivers.
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Skirk Alarmist
  ( 2)
Creature — Human Wizard
(1/2)
Haste : Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.
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Skirk Drill Sergeant
  ( 2)
Creature — Goblin
(2/1)
Whenever this creature or another Goblin dies, you may pay  . If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.
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Skirk Marauder
  ( 2)
Creature — Goblin
(2/1)
Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When this creature is turned face up, it deals 2 damage to any target.
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Skirk Outrider
  ( 4)
Creature — Goblin
(2/2)
As long as you control a Beast, this creature gets +2/+2 and has trample.
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Smokespew Invoker
  ( 3)
Creature — Zombie Mutant
(3/1)
 : Target creature gets -3/-3 until end of turn.
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Sootfeather Flock
  ( 5)
Creature — Bird
(3/2)
Flying Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Spectral Sliver
  ( 3)
Creature — Sliver Spirit
(2/2)
All Sliver creatures have " : This creature gets +1/+1 until end of turn."
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Stoic Champion
  ( 2)
Creature — Human Soldier
(2/2)
Whenever a player cycles a card, this creature gets +2/+2 until end of turn.
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Stonewood Invoker
  ( 2)
Creature — Elf Mutant
(2/2)
 : This creature gets +5/+5 until end of turn.
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Sunstrike Legionnaire
  ( 2)
Creature — Human Soldier
(1/2)
This creature doesn't untap during your untap step. Whenever another creature enters, untap this creature. : Tap target creature with mana value 3 or less.
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Swooping Talon
   ( 6)
Creature — Bird Soldier
(2/6)
Flying : This creature loses flying until end of turn.
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
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Synapse Sliver
  ( 5)
Creature — Sliver
(3/3)
Whenever a Sliver deals combat damage to a player, its controller may draw a card.
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Timberwatch Elf
  ( 3)
Creature — Elf
(1/2)
: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
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Totem Speaker
  ( 5)
Creature — Elf Druid
(3/3)
Whenever a Beast enters, you may gain 3 life.
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Toxin Sliver
  ( 4)
Creature — Sliver
(3/3)
Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.
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Tribal Forcemage
  ( 2)
Creature — Elf Wizard
(1/1)
Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When this creature is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
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Vexing Beetle
  ( 5)
Creature — Insect
(3/3)
This spell can't be countered. This creature gets +3/+3 as long as no opponent controls a creature.
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Vile Deacon
   ( 4)
Creature — Human Cleric
(2/2)
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.
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Wall of Deceit
  ( 2)
Creature — Wall
(0/5)
Defender (This creature can't attack.) : Turn this creature face down.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Wall of Hope
 ( 1)
Creature — Wall
(0/3)
Defender (This creature can't attack.) Whenever this creature is dealt damage, you gain that much life.
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Ward Sliver
  ( 5)
Creature — Sliver
(2/2)
As this creature enters, choose a color. All Slivers have protection from the chosen color.
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Warped Researcher
  ( 5)
Creature — Human Wizard Mutant
(3/4)
Whenever a player cycles a card, this creature gains flying and shroud until end of turn. (It can't be the target of spells or abilities.)
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Weaver of Lies
   ( 7)
Creature — Beast
(4/4)
Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When this creature is turned face up, turn any number of target creatures with morph abilities other than this creature face down.
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White Knight
  ( 2)
Creature — Human Knight
(2/2)
First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
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Willbender
  ( 2)
Creature — Human Wizard
(1/2)
Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When this creature is turned face up, change the target of target spell or ability with a single target.
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Windborn Muse
  ( 4)
Creature — Spirit
(2/3)
Flying Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
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Wingbeat Warrior
  ( 3)
Creature — Bird Soldier Warrior
(2/1)
Flying Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When this creature is turned face up, target creature gains first strike until end of turn.
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Wirewood Channeler
  ( 4)
Creature — Elf Druid
(2/2)
: Add X mana of any one color, where X is the number of Elves on the battlefield.
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Wirewood Hivemaster
  ( 2)
Creature — Elf
(1/1)
Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.
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Withered Wretch
  ( 2)
Creature — Zombie Cleric
(2/2)
: Exile target card from a graveyard.
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Zombie Brute
  ( 7)
Creature — Zombie
(5/4)
Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Trample
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