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Aether Vial
 ( 1)
Artifact
At the beginning of your upkeep, you may put a charge counter on this artifact. : You may put a creature card with mana value equal to the number of charge counters on this artifact from your hand onto the battlefield.
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Arcbound Ravager
 ( 2)
Artifact Creature — Beast
(0/0)
Sacrifice an artifact: Put a +1/+1 counter on this creature. Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Black Vise
 ( 1)
Artifact
As this artifact enters, choose an opponent. At the beginning of the chosen player's upkeep, this artifact deals X damage to that player, where X is the number of cards in their hand minus 4.
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Cataclysmic Gearhulk
   ( 5)
Artifact Creature — Construct
(4/5)
Vigilance When this creature enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
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Chalice of the Void
  ( 0)
Artifact
This artifact enters with X charge counters on it. Whenever a player casts a spell with mana value equal to the number of charge counters on this artifact, counter that spell.
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Champion's Helm
 ( 3)
Artifact — Equipment
Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip 
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Chromatic Lantern
 ( 3)
Artifact
Lands you control have " : Add one mana of any color." : Add one mana of any color.
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Chrome Mox
 ( 0)
Artifact
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand. : Add one mana of any of the exiled card's colors.
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Cloudstone Curio
 ( 3)
Artifact
Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
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Combustible Gearhulk
   ( 6)
Artifact Creature — Construct
(6/6)
First strike When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.
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Defense Grid
 ( 2)
Artifact
Each spell costs more to cast except during its controller's turn.
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Duplicant
 ( 6)
Artifact Creature — Shapeshifter
(2/4)
Imprint — When this creature enters, you may exile target nontoken creature. As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter.
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Engineered Explosives
 ( 0)
Artifact
Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) , Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact.
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Ensnaring Bridge
 ( 3)
Artifact
Creatures with power greater than the number of cards in your hand can't attack.
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Extraplanar Lens
 ( 3)
Artifact
Imprint — When this artifact enters, you may exile target land you control. Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
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Gauntlet of Power
 ( 5)
Artifact
As this artifact enters, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
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Grindstone
 ( 1)
Artifact
, : Target player mills two cards. If two cards that share a color were milled this way, repeat this process.
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Hangarback Walker
  ( 0)
Artifact Creature — Construct
(0/0)
This creature enters with X +1/+1 counters on it. When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on this creature. , : Put a +1/+1 counter on this creature.
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Lightning Greaves
 ( 2)
Artifact — Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip 
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Lotus Petal
 ( 0)
Artifact
, Sacrifice this artifact: Add one mana of any color.
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Mana Crypt
 ( 0)
Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you. : Add  .
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Mana Vault
 ( 1)
Artifact
This artifact doesn't untap during your untap step. At the beginning of your upkeep, you may pay . If you do, untap this artifact. At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. : Add   .
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Meekstone
 ( 1)
Artifact
Creatures with power 3 or greater don't untap during their controllers' untap steps.
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Mind's Eye
 ( 5)
Artifact
Whenever an opponent draws a card, you may pay . If you do, draw a card.
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Mox Opal
 ( 0)
Legendary Artifact
Metalcraft — : Add one mana of any color. Activate only if you control three or more artifacts.
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Noxious Gearhulk
   ( 6)
Artifact Creature — Construct
(5/4)
Menace When this creature enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
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Painter's Servant
 ( 2)
Artifact Creature — Scarecrow
(1/3)
As this creature enters, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
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Paradox Engine
 ( 5)
Legendary Artifact
Whenever you cast a spell, untap all nonland permanents you control.
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Pithing Needle
 ( 1)
Artifact
As this artifact enters, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
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Planar Bridge
 ( 6)
Legendary Artifact
, : Search your library for a permanent card, put it onto the battlefield, then shuffle.
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Platinum Angel
 ( 7)
Artifact Creature — Angel
(4/4)
Flying You can't lose the game and your opponents can't win the game.
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Rings of Brighthearth
 ( 3)
Artifact
Whenever you activate an ability, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy.
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Scroll Rack
 ( 2)
Artifact
, : Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
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Sculpting Steel
 ( 3)
Artifact
You may have this artifact enter as a copy of any artifact on the battlefield.
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Solemn Simulacrum
 ( 4)
Artifact Creature — Golem
(2/2)
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
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Static Orb
 ( 3)
Artifact
As long as this artifact is untapped, players can't untap more than two permanents during their untap steps.
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Steel Overseer
 ( 2)
Artifact Creature — Construct
(1/1)
: Put a +1/+1 counter on each artifact creature you control.
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Sundering Titan
 ( 8)
Artifact Creature — Golem
(7/10)
When this creature enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
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Sword of Body and Mind
 ( 3)
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from green and from blue. Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards. Equip 
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Sword of Feast and Famine
 ( 3)
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip 
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Sword of Fire and Ice
 ( 3)
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card. Equip 
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Sword of Light and Shadow
 ( 3)
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip 
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Sword of War and Peace
 ( 3)
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, this Equipment deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip 
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Torrential Gearhulk
   ( 6)
Artifact Creature — Construct
(5/6)
Flash When this creature enters, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
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Vedalken Shackles
 ( 3)
Artifact
You may choose not to untap this artifact during your untap step. , : Gain control of target creature with power less than or equal to the number of Islands you control for as long as this artifact remains tapped.
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Verdurous Gearhulk
   ( 5)
Artifact Creature — Construct
(4/4)
Trample When this creature enters, distribute four +1/+1 counters among any number of target creatures you control.
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Wurmcoil Engine
 ( 6)
Artifact Creature — Phyrexian Wurm
(6/6)
Deathtouch, lifelink When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.
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