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Leech Bonder
  ( 3)
Creature — Merfolk Soldier
(3/3)
This creature enters with two -1/-1 counters on it. , : Move a counter from target creature onto a second target creature. ( is the untap symbol.)
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Leeching Bite
  ( 2)
Instant
Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
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Leering Emblem
 ( 2)
Artifact — Equipment
Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. Equip 
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Leery Fogbeast
  ( 3)
Creature — Beast
(4/2)
Whenever this creature becomes blocked, prevent all combat damage that would be dealt this turn.
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Legion Warboss
  ( 3)
Creature — Goblin Soldier
(2/2)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
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Lembas
 ( 2)
Artifact — Food
When this artifact enters, scry 1, then draw a card. , , Sacrifice this artifact: You gain 3 life.
When this artifact is put into a graveyard from the battlefield, its owner shuffles it into their library.
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Leonin Abunas
  ( 4)
Creature — Cat Cleric
(2/5)
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
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Leonin Arbiter
  ( 2)
Creature — Cat Cleric
(2/2)
Players can't search libraries. Any player may pay for that player to ignore this effect until end of turn.
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Leonin Battlemage
  ( 4)
Creature — Cat Wizard
(2/3)
: Target creature gets +1/+1 until end of turn.
Whenever you cast a spell, you may untap this creature.
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Leonin Bladetrap
 ( 3)
Artifact
Flash (You may cast this spell any time you could cast an instant.) , Sacrifice this artifact: It deals 2 damage to each attacking creature without flying.
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Leonin Bola
 ( 1)
Artifact — Equipment
Equipped creature has " , Unattach Leonin Bola: Tap target creature." Equip ( : Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
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Leonin Lightbringer
  ( 3)
Creature — Cat Rebel
(3/2)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) As long as this creature is equipped, it gets +1/+1.
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Leonin Lightscribe
  ( 2)
Creature — Cat Cleric
(2/2)
Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn.
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Let the Galaxy Burn
   ( 6)
Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Let the Galaxy Burn deals X plus 2 damage to each creature that didn't enter this turn.
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Letter Bomb
 ( 6)
Artifact
When this artifact enters, sign it and shuffle it into target player's library. That player reveals each card they draw until they draw this card. When that player draws this card, it deals 19½ damage to them.
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Leyline Binding
  ( 6)
Enchantment
Flash Domain — This spell costs less to cast for each basic land type among lands you control. When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
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Leyline of Abundance
   ( 4)
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you tap a creature for mana, add an additional .   : Put a +1/+1 counter on each creature you control.
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Leyline of Combustion
   ( 4)
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, this enchantment deals 2 damage to that player.
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Liability
   ( 3)
Enchantment
Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.
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Liberate
  ( 2)
Instant
Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Liberated Dwarf
 ( 1)
Creature — Dwarf
(1/1)
, Sacrifice this creature: Target green creature gets +1/+0 and gains first strike until end of turn.
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Liberated Livestock
  ( 6)
Creature — Cat Bird Ox
(4/6)
When this creature dies, create a 1/1 white Cat creature token with lifelink, a 1/1 white Bird creature token with flying, and a 2/4 white Ox creature token. For each of those tokens, you may put an Aura card from your hand and/or graveyard onto the battlefield attached to it.
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Liberating Combustion
  ( 5)
Sorcery
Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Liberator, Urza's Battlethopter
 ( 3)
Legendary Artifact Creature — Thopter
(1/2)
Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.
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Library Larcenist
  ( 3)
Creature — Merfolk Rogue
(1/2)
Whenever this creature attacks, draw a card.
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Library of Alexandria
( 0)
Land
: Add .
: Draw a card. Activate only if you have exactly seven cards in hand.
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Library of Lat-Nam
  ( 5)
Sorcery
An opponent chooses one — • You draw three cards at the beginning of the next turn's upkeep. • You search your library for a card, put that card into your hand, then shuffle.
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Library of Leng
 ( 1)
Artifact
You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
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Lich's Tomb
 ( 4)
Artifact
You don't lose the game for having 0 or less life. Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
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Licia, Sanguine Tribune
    ( 8)
Legendary Creature — Vampire Soldier
(4/4)
This spell costs less to cast for each 1 life you gained this turn. First strike, lifelink Pay 5 life: Put three +1/+1 counters on Licia. Activate only during your turn and only once each turn.
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Life and Limb
  ( 4)
Enchantment
All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)
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Life Burst
  ( 2)
Instant
Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard.
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Lifebane Zombie
   ( 3)
Creature — Zombie Warrior
(3/1)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When this creature enters, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.
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Lifeblood
   ( 4)
Enchantment
Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.
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Lifeblood Hydra
    ( 3)
Creature — Hydra
(0/0)
Trample This creature enters with X +1/+1 counters on it. When this creature dies, you gain life and draw cards equal to its power.
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Lifecrafter's Bestiary
 ( 3)
Artifact
At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay . If you do, draw a card.
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Lifespark Spellbomb
 ( 1)
Artifact
, Sacrifice this artifact: Until end of turn, target land becomes a 3/3 creature that's still a land.
, Sacrifice this artifact: Draw a card.
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Lifted by Clouds
  ( 3)
Instant — Arcane
Target creature gains flying until end of turn. Splice onto Arcane  (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Lightbringer
  ( 3)
Creature — Kor Rebel
(2/2)
, Sacrifice this creature: Exile target black creature.
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Lightning Berserker
 ( 1)
Creature — Human Berserker
(1/1)
: This creature gets +1/+0 until end of turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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Lightning Blow
  ( 2)
Instant
Target creature gains first strike until end of turn. Draw a card at the beginning of the next turn's upkeep.
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Lightning Bolt
 ( 1)
Instant
Lightning Bolt deals 3 damage to any target.
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Liliana, Untouched by Death
   ( 4)
Legendary Planeswalker — Liliana
(4)
+1: Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life. −2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. −3: You may cast Zombie spells from your graveyard this turn.
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Liliana's Other Contract (double-faced)(playtest)
  ( 5)
Enchantment
When Liliana's Other Contract enters the battlefield, you draw three cards and you lose 3 life. If you would lose the game, instead exile Liliana's Other Contract, then return it to the battlefield transformed under your control. -- Liliana's Undead Minion Legendary Planeswalker — You 5 loyalty You can't lose the game. +1: Each opponent loses 1 life. −4: Destroy target creature.
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Liliana's Standard Bearer
  ( 3)
Creature — Zombie Knight
(3/1)
Flash When this creature enters, draw X cards, where X is the number of creatures that died under your control this turn.
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Lily Bowen, Raging Grandma
  ( 4)
Legendary Creature — Mutant Warrior
(0/0)
Vigilance Lily Bowen enters with two +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.
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Linebreaker Baloth
   ( 5)
Creature — Beast
(4/5)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) This creature can't be blocked by creatures with power 2 or less.
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Lion Umbra
  ( 2)
Enchantment — Aura
Enchant modified creature (Equipment, Auras its controller controls, and counters are modifications.) Enchanted creature gets +3/+3 and has vigilance and reach. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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Lithoform Blight
  ( 2)
Enchantment — Aura
Enchant land When this Aura enters, draw a card. Enchanted land loses all land types and abilities and has " : Add " and " , Pay 1 life: Add one mana of any color."
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Lithomantic Barrage
 ( 1)
Sorcery
This spell can't be countered. Lithomantic Barrage deals 1 damage to target creature or planeswalker. It deals 5 damage instead if that target is white and/or blue.
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Liu Bei, Lord of Shu
   ( 5)
Legendary Creature — Human Soldier
(2/4)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Liu Bei gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
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Living Breakthrough
( 0)
Enchantment Creature — Moonfolk
(3/3)
Flying Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.
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Lizard Blades
  ( 2)
Artifact Creature — Equipment Lizard
(1/1)
Double strike Equipped creature has double strike. Reconfigure ( : Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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Lizardfolk Librarians
  ( 4)
Creature — — Lizard
(2/4)
Double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.) When Lizardfolk Librarians enters the battlefield, scry 2.
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Llanowar Behemoth
   ( 5)
Creature — Elemental
(4/4)
Tap an untapped creature you control: This creature gets +1/+1 until end of turn.
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Llanowar Reborn
( 0)
Land
This land enters tapped. : Add .
Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
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Loathsome Catoblepas
  ( 6)
Creature — Beast
(3/3)
 : This creature must be blocked this turn if able.
When this creature dies, target creature an opponent controls gets -3/-3 until end of turn.
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Lobber Crew
  ( 3)
Creature — Goblin Warrior
(0/4)
Defender : This creature deals 1 damage to each opponent.
Whenever you cast a multicolored spell, untap this creature.
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Lobe Lobber
 ( 2)
Artifact — Equipment
Equipped creature has " : This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it." Equip 
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Lobelia Sackville-Baggins
  ( 3)
Legendary Creature — Halfling Citizen
(2/3)
Flash Menace When Lobelia enters, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power.
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Lobelia, Defender of Bag End
  ( 3)
Legendary Creature — Halfling Citizen
(2/2)
When Lobelia enters, look at the top card of each opponent's library and exile those cards face down. , Sacrifice an artifact: Choose one —
• Until end of turn, you may play a card exiled with Lobelia without paying its mana cost. • Each opponent loses 2 life and you gain 2 life.
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Lobotomy
   ( 4)
Sorcery
Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.
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Bottomless Pool // Locker Room (Locker Room)
  ( 5)
Enchantment — Room
Whenever one or more creatures you control deal combat damage to a player, draw a card. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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Lodestone Bauble
 ( 0)
Artifact
, , Sacrifice this artifact: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep.
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Log Flume (Log Flume (b))
( 0)
Artifact — Attraction
Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.) Lights — 5, 6
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Lonely Sandbar
( 0)
Land
This land enters tapped. : Add .
Cycling ( , Discard this card: Draw a card.)
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Long Goodbye
  ( 2)
Instant
This spell can't be countered. (This includes by the ward ability.) Destroy target creature or planeswalker with mana value 3 or less.
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Longbow Archer
  ( 2)
Creature — Human Soldier Archer
(2/2)
First strike; reach (This creature can block creatures with flying.)
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Longhorn Firebeast
  ( 3)
Creature — Elemental Ox Beast
(3/2)
When this creature enters, any opponent may have it deal 5 damage to them. If a player does, sacrifice this creature.
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Longstalk Brawl
 ( 1)
Sorcery
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) Choose target creature you control and target creature you don't control. Put a +1/+1 counter on the creature you control if the gift was promised. Then those creatures fight each other.
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Loopy Lobster (playtest)
  ( 3)
Creature — — Lobster
(?/?)
Four-faced (Whenever this becomes tapped, move it to the next stage, or to stage 1 if it's at stage 4.) Stage 1 — (1/4) Stage 2 — (4/1) Evolve Stage 3 — (2/4) : CARDNAME gets +1/-1 until end of turn. Stage 4 — (4/4) Vigilance. : Draw 2 cards.
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Lord Skitter's Blessing
  ( 2)
Enchantment
When this enchantment enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.) At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.
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Lord Skitter's Butcher
  ( 3)
Creature — Rat Peasant
(2/3)
When this creature enters, choose one — • Create a 1/1 black Rat creature token with "This token can't block." • You may sacrifice another creature. If you do, scry 2, then draw a card. • Creatures you control gain menace until end of turn.
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Lore Broker
  ( 2)
Creature — Human Rogue
(1/2)
: Each player draws a card, then discards a card.
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Lost in a Labyrinth
 ( 1)
Instant
Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Lothlórien Blade
 ( 3)
Artifact — Equipment
Whenever equipped creature attacks, it deals damage equal to its power to target creature defending player controls. Equip Elf  Equip 
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Lotus Bloom
( 0)
Artifact
Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) , Sacrifice this artifact: Add three mana of any one color.
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Lotus Blossom
 ( 2)
Artifact
At the beginning of your upkeep, you may put a petal counter on this artifact. , Sacrifice this artifact: Add X mana of any one color, where X is the number of petal counters on this artifact.
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Lotus Cobra
  ( 2)
Creature — Snake
(2/1)
Landfall — Whenever a land you control enters, add one mana of any color.
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Louvaq, the Aberrant (playtest)
   ( 4)
Legendary Creature — — Mutant
(3/4)
Protection from modified creatures. (Modified creatures have a power, toughness, or ability different than their printed version.) At the beginning of each player's end step, you may put a +1/+1 counter on target creature that player controls.
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Lovestruck Beast
  ( 3)
Creature — Beast Noble
(5/5)
This creature can't attack unless you control a 1/1 creature.
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Lowland Basilisk
  ( 3)
Creature — Basilisk
(1/3)
Whenever this creature deals damage to a creature, destroy that creature at end of combat.
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Loxodon Battle Priest
  ( 5)
Creature — Elephant Cleric
(3/5)
At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control.
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Loyal Subordinate
  ( 3)
Creature — Zombie
(3/1)
Menace (This creature can't be blocked except by two or more creatures.) Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
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Lu Bu, Master-at-Arms
  ( 6)
Legendary Creature — Human Soldier Warrior
(4/3)
Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
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Luck Bobblehead
 ( 3)
Artifact — Bobblehead
: Add one mana of any color.
, : Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.
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Ludevic's Test Subject
  ( 2)
Creature — Lizard Egg
(0/3)
Defender  : Put a hatchling counter on this creature. Then if there are five or more hatchling counters on it, remove all of them and transform it.
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Lukka, Wayward Bonder
   ( 6)
Legendary Planeswalker — Lukka
(5)
+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. −2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. −7: You get an emblem with "Whenever a creature you control enters, it deals damage equal to its power to any target."
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Lumbering Battlement
  ( 5)
Creature — Beast
(4/5)
Vigilance When this creature enters, exile any number of other nontoken creatures you control until it leaves the battlefield. This creature gets +2/+2 for each card exiled with it.
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