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Steel Dromedary
Steel Dromedary 3 (3)
Artifact Creature — Camel (2/2)

This creature enters tapped with two +1/+1 counters on it.

This creature doesn't untap during your untap step if it has a +1/+1 counter on it.

At the beginning of combat on your turn, you may move a +1/+1 counter from this creature onto target creature.

Modern Horizons 2 (Uncommon)
Steel Leaf Paladin
Steel Leaf Paladin 4GreenWhite (6)
Creature — Elf Knight (4/4)

First strike

When this creature enters, return a green or white creature you control to its owner's hand.

Planeshift (Common)
Steel of the Godhead
Steel of the Godhead 2White or Blue (3)
Enchantment — Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Shadowmoor (Common)
Steelbane Hydra
Steelbane Hydra Variable ColorlessGreenGreen (2)
Creature — Turtle Hydra (0/0)

This creature enters with X +1/+1 counters on it.

2Green, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.

Streets of New Capenna Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Steelclad Serpent
Steelclad Serpent 5Blue (6)
Artifact Creature — Serpent (4/5)

This creature can't attack unless you control another artifact.

Shards of Alara (Common)
Steelclad Spirit
Steelclad Spirit 1Blue (2)
Creature — Spirit (3/3)

Defender

Whenever an enchantment you control enters, this creature can attack this turn as though it didn't have defender.

Innistrad: Crimson Vow (Common)
Stella Lee, Wild Card
Stella Lee, Wild Card 1BlueRed (3)
Legendary Creature — Human Rogue (2/4)

Whenever you cast your second spell each turn, exile the top card of your library. Until the end of your next turn, you may play that card.

Tap: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you've cast three or more spells this turn.

Outlaws of Thunder Junction Commander (Mythic Rare)
Stench of Decay
Stench of Decay 1BlackBlack (3)
Instant

Nonartifact creatures get -1/-1 until end of turn.

Alliances (Common)
Stenn, Paranoid Partisan
Stenn, Paranoid Partisan WhiteBlue (2)
Legendary Creature — Human Wizard (2/2)

As Stenn enters, choose a card type other than creature or land.

Spells you cast of the chosen type cost 1 less to cast.

1WhiteBlue: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.

Dominaria United (Rare)
Stensia Bloodhall
Stensia Bloodhall (0)
Land

Tap: Add Colorless.

3BlackRed, Tap: This land deals 2 damage to target player or planeswalker.

Innistrad (Rare)
Stensia Masquerade
Stensia Masquerade 2Red (3)
Enchantment

Attacking creatures you control have first strike.

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

Madness 2Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Shadows Over Innistrad Remastered (Uncommon)
Step Between Worlds
Step Between Worlds 3BlueBlue (5)
Sorcery

Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds.

Plot 4BlueBlue (You may pay 4BlueBlue and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Rare)
Steppe Glider
Steppe Glider 4White (5)
Creature — Elemental (2/4)

Flying, vigilance

1White: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.

Game Night 2019 (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Battlebond (Uncommon)
Sterling Hound
Sterling Hound 3 (3)
Artifact Creature — Dog (3/2)

When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Outlaws of Thunder Junction (Common)
Stern Dismissal
Stern Dismissal Blue (1)
Instant

Return target creature or enchantment an opponent controls to its owner's hand.

Theros Beyond Death (Common)
Stern Judge
Stern Judge 2White (3)
Creature — Human Cleric (2/2)

Tap: Each player loses 1 life for each Swamp they control.

Torment (Uncommon)
Stern Scolding
Stern Scolding Blue (1)
Instant

Counter target creature spell with power or toughness 2 or less.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Stet, Draconic Proofreader
Stet, Draconic Proofreader 4RedRed (6)
Legendary Creature — Dragon Bureaucrat (4/4)

Flying

Whenever Stet attacks, you may exile a card from your graveyard. When you do, Stet deals 4 damage to any target whose name begins with the same letter as the exiled card.

White: Delete the first letter of target permanent or player's name until end of turn.

Unsanctioned (Rare)
Steward of Solidarity
Steward of Solidarity 1White (2)
Creature — Human Warrior (2/2)

Tap, Exert this creature: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Steward of the Harvest
Steward of the Harvest 3Green (4)
Creature — Human Druid (3/3)

When this creature enters, exile up to three target land cards from your graveyard.

Creatures you control have all activated abilities of all land cards exiled with this creature.

Tarkir: Dragonstorm Commander (Rare)
Steward of Valeron
Steward of Valeron GreenWhite (2)
Creature — Human Druid Knight (2/2)

Vigilance

Tap: Add Green.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Shards of Alara (Common)
Sticky Kavu Daredevil
Sticky Kavu Daredevil (0)
Stickers

2 — When this permanent dies, you may return target creature to its owner's hand.

4 — Whenever this creature attacks, creatures you control get +1/+1 until end of turn.

2 — 3/3

3 — 2/6

Unfinity (Common)
Stiltstrider
Stiltstrider 3GreenGreen (5)
Creature — Rhino Performer (5/4)

Reach

When this creature enters, you get TicketTicket, then you may put a sticker on a nonland permanent you own.

Unfinity (Common)
Sting, the Glinting Dagger
Sting, the Glinting Dagger 2 (2)
Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has haste.

At the beginning of each combat, untap equipped creature.

Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.

Equip 2

The Lord of the Rings: Tales of Middle Earth (Rare)
Stingblade Assassin
Stingblade Assassin 3Black (4)
Creature — Faerie Assassin (3/1)

Flash

Flying

When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.

Wilds of Eldraine (Common)
Stingerfling Spider
Stingerfling Spider 4Green (5)
Creature — Spider (2/5)

Reach

When this creature enters, you may destroy target creature with flying.

Commander Legends (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Commander 2015 (Uncommon)
Ultimate Masters (Uncommon)
Stinging Licid
Stinging Licid 1Blue (2)
Creature — Licid (1/1)

1Blue, Tap: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Blue to end this effect.

Whenever enchanted creature becomes tapped, this creature deals 2 damage to that creature's controller.

Tempest (Uncommon)
Stinging Study
Stinging Study 4Black (5)
Instant

You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.

Commander 2021 (Rare)
Stinkdrinker Bandit
Stinkdrinker Bandit 3Black (4)
Creature — Goblin Rogue (2/1)

Prowl 1Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

Zendikar Rising Commander (Uncommon)
Other Versions
Morningtide (Uncommon)
Stinkdrinker Daredevil
Stinkdrinker Daredevil 2Red (3)
Creature — Goblin Rogue (1/3)

Giant spells you cast cost 2 less to cast.

Commander Anthology 2018 (Common)
Other Versions
Lorwyn (Common)
Modern Masters (Common)
Commander 2015 (Common)
Stinkweed Imp
Stinkweed Imp 2Black (3)
Creature — Imp (1/2)

Flying

Whenever this creature deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

Time Spiral Remastered (Bonus)
Other Versions
Ravnica: City of Guilds (Common)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks: Izzet vs. Golgari (Common)
Modern Masters (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Guild Kit: Golgari (Common)
Stir the Pride
Stir the Pride 4White (5)
Instant

Choose one —

• Creatures you control get +2/+2 until end of turn.

• Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."

Entwine 1White (Choose both if you pay the entwine cost.)

Modern Masters (Uncommon)
Other Versions
Darksteel (Uncommon)
Stir the Sands
Stir the Sands 4BlackBlack (6)
Sorcery

Create three 2/2 black Zombie creature tokens.

Cycling 3Black (3Black, Discard this card: Draw a card.)

When you cycle this card, create a 2/2 black Zombie creature token.

Amonkhet (Uncommon)
Stirring Address
Stirring Address 1White (2)
Instant

Target creature you control gets +2/+2 until end of turn.

Overload 5White (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Modern Horizons (Common)
Stirring Bard
Stirring Bard 3Red (4)
Creature — Dragon Bard (0/4)

Defender

When this creature enters, you take the initiative.

Mantle of Inspiration — Tap: Target creature gains menace and haste until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Stirring Wildwood
Stirring Wildwood (0)
Land

This land enters tapped.

Tap: Add Green or White.

1GreenWhite: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Ultimate Box Toppers (Special)
Other Versions
Worldwake (Rare)
Duel Decks: Zendikar vs. Eldrazi (Rare)
Commander 2017 (Rare)
Ultimate Masters (Rare)
Stitched Assistant
Stitched Assistant 2Blue (3)
Creature — Zombie (3/2)

Exploit (When this creature enters, you may sacrifice a creature.)

When this creature exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Innistrad: Crimson Vow (Common)
Stitched Drake
Stitched Drake 1BlueBlue (3)
Creature — Zombie Drake (3/4)

As an additional cost to cast this spell, exile a creature card from your graveyard.

Flying

Jumpstart 2025 (Common)
Other Versions
Innistrad (Common)
Duel Decks: Blessed vs. Cursed (Common)
Ultimate Masters (Common)
Stitched Mangler
Stitched Mangler 2Blue (3)
Creature — Zombie Horror (2/3)

This creature enters tapped.

When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Stoic Builder
Stoic Builder 2Green (3)
Creature — Human (2/3)

When this creature enters, you may return target land card from your graveyard to your hand.

Shadows over Innistrad (Common)
Picnic Ruiner (Stolen Goodies)
Picnic Ruiner (Stolen Goodies) 3Green (4)
Sorcery — Adventure

Distribute three +1/+1 counters among any number of target creatures you control.

Wilds of Eldraine (Uncommon)
Stolen Goods
Stolen Goods 3Blue (4)
Sorcery

Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Avacyn Restored (Rare)
Commander 2015 (Rare)
Stolen Identity
Stolen Identity 4BlueBlue (6)
Sorcery

Create a token that's a copy of target artifact or creature.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Streets of New Capenna Commander (Rare)
Other Versions
Gatecrash (Rare)
Guild Kit: Dimir (Rare)
Zendikar Rising Commander (Rare)
Stomp and Howl
Stomp and Howl 2Green (3)
Sorcery

Destroy target artifact and target enchantment.

Dissension (Uncommon)
Stomping Ground
Stomping Ground (0)
Land — Mountain Forest

(Tap: Add Red or Green.)

As this land enters, you may pay 2 life. If you don't, it enters tapped.

Ravnica Clue Edition (Rare)
Other Versions
Guildpact (Rare)
Gatecrash (Rare)
Zendikar Expeditions (Mythic Rare)
Ravnica Allegiance (Rare)
Unfinity (Rare)
Ravnica Remastered (Rare)
Stone Calendar
Stone Calendar 5 (5)
Artifact

Spells you cast cost 1 less to cast.

Masters Edition (Uncommon)
Other Versions
The Dark (Rare)
Stone Drake (playtest)
Stone Drake (playtest) 3BlueBlack (5)
Creature — — Drake (4/4)

Flying

When Stone Drake enters the battlefield, choose one —

• Distract — Tap target land. Draw a card.

• Enthrall — Target player discards a card for each spell you've cast this turn.

Mystery Booster 2: Convention Edition (Rare)
Stone Haven Medic
Stone Haven Medic 1White (2)
Creature — Kor Cleric (1/3)

White, Tap: You gain 1 life.

Battle for Zendikar (Common)
Stone Idol Generator
Stone Idol Generator 5 (5)
Artifact

Whenever a creature you control attacks, you get Energy (an energy counter).

Tap, Pay six Energy: Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery.

Modern Horizons 3 Commander (Rare)
Stone Idol Trap
Stone Idol Trap 5Red (6)
Instant — Trap

This spell costs 1 less to cast for each attacking creature.

Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step.

Worldwake (Rare)
Stonebinder's Familiar
Stonebinder's Familiar White (1)
Creature — Spirit Dog (1/1)

Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on this creature. This ability triggers only once each turn.

Strixhaven: School of Mages (Uncommon)
Stonebound Mentor
Stonebound Mentor 1RedWhite (3)
Creature — Spirit Advisor (3/3)

Whenever one or more cards leave your graveyard, scry 1.

Strixhaven: School of Mages (Common)
Stone-Cold Basilisk
Stone-Cold Basilisk 4Green (5)
Creature — Basilisk (2{1/2}/5)

Whenever this creature blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)

Whenever an opponent reads this creature, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.

Unhinged (Uncommon)
Stonefare Crocodile
Stonefare Crocodile 2Green (3)
Creature — Crocodile (3/2)

2Black: This creature gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Return to Ravnica (Common)
Stonehands
Stonehands 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2.

Red: Enchanted creature gets +1/+0 until end of turn.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Stonehorn Dignitary
Stonehorn Dignitary 3White (4)
Creature — Rhino Soldier (1/4)

When this creature enters, target opponent skips their next combat phase.

Time Spiral Remastered (Bonus)
Other Versions
Magic 2012 (Common)
Stone-Seeder Hierophant
Stone-Seeder Hierophant 2GreenGreen (4)
Creature — Human Druid (1/1)

Landfall — Whenever a land you control enters, untap this creature.

Tap: Untap target land.

Ravnica: City of Guilds (Common)
Stone-Throwing Devils
Stone-Throwing Devils Black (1)
Creature — Devil (1/1)

First strike

Arabian Nights (Common)
Stonewood Invocation
Stonewood Invocation 3Green (4)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)

Time Spiral (Rare)
Stonewood Invoker
Stonewood Invoker 1Green (2)
Creature — Elf Mutant (2/2)

7Green: This creature gets +5/+5 until end of turn.

Dominaria Remastered (Common)
Other Versions
Legions (Common)
Duel Decks: Elves vs. Goblins (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Stop Cold
Stop Cold 3Blue (4)
Enchantment — Aura

Flash

Enchant artifact or creature

When this Aura enters, tap enchanted permanent.

Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.

Outlaws of Thunder Junction (Common)
Storm Cauldron
Storm Cauldron 5 (5)
Artifact

Each player may play an additional land during each of their turns.

Whenever a land is tapped for mana, return it to its owner's hand.

Alliances (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Storm God's Oracle
Storm God's Oracle 1BlueRed (3)
Enchantment Creature — Human Shaman (1/3)

1: This creature gets +1/-1 until end of turn.

When this creature dies, it deals 3 damage to any target.

Modern Horizons 2 (Common)
Storm Herald
Storm Herald 2Red (3)
Creature — Human Shaman (3/2)

Haste

When this creature enters, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.

Theros Beyond Death (Rare)
Storm Herd
Storm Herd 8WhiteWhite (10)
Sorcery

Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.

Kaldheim Commander (Rare)
Other Versions
Guildpact (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2019 (Rare)
Storm King's Thunder
Storm King's Thunder Variable ColorlessRedRedRed (3)
Instant

When you next cast an instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Galvanic Giant (Storm Reading)
Galvanic Giant (Storm Reading) 5BlueBlue (7)
Instant — Adventure

Draw four cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Storm the Citadel
Storm the Citadel 4Green (5)
Sorcery

Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."

War of the Spark (Uncommon)
Storm the Seedcore
Storm the Seedcore 2GreenGreen (4)
Sorcery

Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.

March of the Machine (Uncommon)
Storm World
Storm World Red (1)
World Enchantment

At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is 4 minus the number of cards in their hand.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Stormbeacon Blade
Stormbeacon Blade 1White (2)
Artifact — Equipment

Equipped creature gets +3/+0.

Whenever equipped creature attacks, draw a card if you control three or more attacking creatures.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Tarkir: Dragonstorm (Uncommon)
Stormbind
Stormbind 1RedGreen (3)
Enchantment

2, Discard a card at random: This enchantment deals 2 damage to any target.

Time Spiral "Timeshifted" (Special)
Other Versions
Ice Age (Rare)
Stormblood Berserker
Stormblood Berserker 1Red (2)
Creature — Human Berserker (1/1)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)

Menace (This creature can't be blocked except by two or more creatures.)

Ravnica Clue Edition (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Stormbound Geist
Stormbound Geist 1BlueBlue (3)
Creature — Spirit (2/2)

Flying

This creature can block only creatures with flying.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Common)
Stormbreath Dragon
Stormbreath Dragon 3RedRed (5)
Creature — Dragon (4/4)

Flying, haste, protection from white

5RedRed: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When this creature becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.

Tarkir: Dragonstorm Commander (Mythic Rare)
Other Versions
Theros (Mythic Rare)
Stormcarved Coast
Stormcarved Coast (0)
Land

This land enters tapped unless you control two or more other lands.

Tap: Add Blue or Red.

Innistrad Remastered (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Doctor Who Commander (Rare)
Storm-Charged Slasher
Storm-Charged Slasher (0)
Creature — Werewolf (3/4)

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Stormchaser Drake
Stormchaser Drake 1Blue (2)
Creature — Drake (2/1)

Flying

Whenever this creature becomes the target of a spell you control, draw a card.

Innistrad: Crimson Vow (Uncommon)
Stormcloud Djinn
Stormcloud Djinn 4Blue (5)
Creature — Djinn (3/3)

Flying

This creature can block only creatures with flying.

RedRed: This creature gets +2/+0 until end of turn and deals 1 damage to you.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Stormcloud Spirit
Stormcloud Spirit 3BlueBlue (5)
Creature — Spirit (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Global Series: Jiang Yanggu and Mu Yanling (Uncommon)
Stormfist Crusader
Stormfist Crusader BlackRed (2)
Creature — Human Knight (2/2)

Menace

At the beginning of your upkeep, each player draws a card and loses 1 life.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Stormfront Riders
Stormfront Riders 4White (5)
Creature — Human Soldier (4/3)

Flying

When this creature enters, return two creatures you control to their owner's hand.

Whenever this creature or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Stormkeld Prowler
Stormkeld Prowler 1Blue (2)
Creature — Human Rogue (2/1)

Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on this creature.

Wilds of Eldraine (Common)
Stormkeld Vanguard
Stormkeld Vanguard 4GreenGreen (6)
Creature — Giant Warrior (6/7)

This creature can't be blocked by creatures with power 2 or less.

Wilds of Eldraine (Uncommon)
Stormplain Detainment
Stormplain Detainment 2White (3)
Enchantment

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Tarkir: Dragonstorm (Common)
Stormrider Rig
Stormrider Rig 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever a creature you control enters, you may attach this Equipment to it.

Equip 2

Dragons of Tarkir (Uncommon)
Stormrider Spirit
Stormrider Spirit 4Blue (5)
Creature — Spirit (3/3)

Flash

Flying

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Innistrad: Midnight Hunt (Common)
Stormtide Leviathan
Stormtide Leviathan 5BlueBlueBlue (8)
Creature — Leviathan (8/8)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

All lands are Islands in addition to their other types.

Creatures without flying or islandwalk can't attack.

Commander Legends (Rare)
Other Versions
Magic 2011 (Rare)
Magic 2013 (Rare)
Magic 2015 Core Set (Rare)
Stormwild Capridor
Stormwild Capridor 2White (3)
Creature — Bird Goat (1/3)

Flying

If noncombat damage would be dealt to this creature, prevent that damage. Put a +1/+1 counter on this creature for each 1 damage prevented this way.

Ikoria: Lair of Behemoths (Uncommon)
Stormwing Dragon
Stormwing Dragon 5Red (6)
Creature — Dragon (3/3)

Flying, first strike

Megamorph 5RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When this creature is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Storrev, Devkarin Lich
Storrev, Devkarin Lich 1BlackBlackGreen (4)
Legendary Creature — Zombie Elf Wizard (5/4)

Trample

Whenever Storrev deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.

War of the Spark (Rare)
Storvald, Frost Giant Jarl
Storvald, Frost Giant Jarl 4GreenWhiteBlue (7)
Legendary Creature — Giant (7/7)

Ward 3

Other creatures you control have ward 3.

Whenever Storvald enters or attacks, choose one or both —

• Target creature has base power and toughness 7/7 until end of turn.

• Target creature has base power and toughness 1/1 until end of turn.

Adventures in the Forgotten Realms Commander (Mythic Rare)
Storybook Ride (Storybook Ride (a))
Storybook Ride (Storybook Ride (a)) (0)
Artifact — Attraction

Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order.

Lights — 2, 5, 6

Unfinity (Rare)
Storybook Ride (Storybook Ride (b))
Storybook Ride (Storybook Ride (b)) (0)
Artifact — Attraction

Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order.

Lights — 3, 4, 6

Unfinity (Rare)
Strands of Night
Strands of Night 2BlackBlack (4)
Enchantment

BlackBlack, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Strands of Undeath
Strands of Undeath 3Black (4)
Enchantment — Aura

Enchant creature

When this Aura enters, target player discards two cards.

Black: Regenerate enchanted creature.

Double Masters 2022 (Common)
Other Versions
Ravnica: City of Guilds (Common)
Strandwalker
Strandwalker 5 (5)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +2/+4 and has reach.

Equip 4

Mirrodin Besieged (Uncommon)
Strangled Cemetery
Strangled Cemetery (0)
Land

This land enters tapped unless a player has 13 or less life.

Tap: Add Black or Green.

Duskmourn: House of Horror (Land)
Stranglehold
Stranglehold 3Red (4)
Enchantment

Your opponents can't search libraries.

If an opponent would begin an extra turn, that player skips that turn instead.

Commander Anthology (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Stratadon
Stratadon 10 (10)
Artifact Creature — Beast (5/5)

Domain — This spell costs 1 less to cast for each basic land type among lands you control.

Trample

Planeshift (Uncommon)
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