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Wand of the Worldsoul
Wand of the Worldsoul 2White (3)
Artifact

This artifact enters tapped.

Tap: Add White.

Tap: The next spell you cast this turn has convoke.

March of the Machine Commander (Rare)
Wand of Vertebrae
Wand of Vertebrae 1 (1)
Artifact

Tap: Mill a card.

2, Tap, Exile this artifact: Shuffle up to five target cards from your graveyard into your library.

Guilds of Ravnica (Uncommon)
Wand of Wonder
Wand of Wonder 3Red (4)
Artifact

4, Tap: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.

1–9 | X is one.

10–19 | X is two.

20 | X is three.

Commander Legends: Battle for Baldur's Gate (Rare)
Wander in Death
Wander in Death 2Black (3)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Wanderbrine Rootcutters
Wanderbrine Rootcutters 2Blue or BlackBlue or Black (4)
Creature — Merfolk Rogue (3/3)

This creature can't be blocked by green creatures.

Shadowmoor (Common)
Wanderer's Intervention
Wanderer's Intervention 1White (2)
Instant

Wanderer's Intervention deals 4 damage to target attacking or blocking creature.

Kamigawa: Neon Dynasty (Common)
Wanderer's Strike
Wanderer's Strike 4White (5)
Sorcery

Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Common)
Other Versions
War of the Spark (Common)
Wanderer's Twig
Wanderer's Twig 1 (1)
Artifact

1, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Lorwyn (Common)
Wanderguard Sentry
Wanderguard Sentry 4Blue (5)
Creature — Drone (3/3)

When this creature enters, look at target opponent's hand.

Mirrodin (Common)
Other Versions
Ninth Edition (Common)
Wandering Archaic
Wandering Archaic 5 (5)
Creature — Avatar (4/4)

Whenever an opponent casts an instant or sorcery spell, they may pay 2. If they don't, you may copy that spell. You may choose new targets for the copy.

Strixhaven: School of Mages (Rare)
Wandering Champion
Wandering Champion 1White (2)
Creature — Human Monk (3/1)

Whenever this creature deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.

Ultimate Masters (Common)
Other Versions
Fate Reforged (Uncommon)
Wandering Eye
Wandering Eye 2Blue (3)
Creature — Illusion (1/3)

Flying

Players play with their hands revealed.

Nemesis (Common)
Wandering Fumarole
Wandering Fumarole (0)
Land

This land enters tapped.

Tap: Add Blue or Red.

2BlueRed: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "0: Switch this creature's power and toughness until end of turn." It's still a land.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Wandering Goblins
Wandering Goblins 2Red (3)
Creature — Goblin Warrior (0/3)

Domain — 3: This creature gets +1/+0 until end of turn for each basic land type among lands you control.

Conflux (Common)
Wandering Graybeard
Wandering Graybeard 3WhiteWhite (5)
Creature — Giant Wizard (4/4)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, you gain 4 life.

Morningtide (Uncommon)
Wandering Mage
Wandering Mage WhiteBlueBlack (3)
Creature — Human Cleric Wizard (0/3)

White, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.

Blue: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.

Black, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.

Masters Edition III (Rare)
Other Versions
Alliances (Rare)
Wandering Mind
Wandering Mind 1BlueRed (3)
Creature — Horror (2/1)

Flying

When this creature enters, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Innistrad Remastered (Uncommon)
Other Versions
Innistrad: Crimson Vow (Uncommon)
Wandering Ones
Wandering Ones Blue (1)
Creature — Spirit (1/1)

Champions of Kamigawa (Common)
Wandering Stream
Wandering Stream 2Green (3)
Sorcery

Domain — You gain 2 life for each basic land type among lands you control.

Invasion (Common)
Wandering Tombshell
Wandering Tombshell 3Black (4)
Creature — Zombie Turtle (1/6)

Dragons of Tarkir (Common)
Wandering Troubadour
Wandering Troubadour 3Green (4)
Creature — Dragon Bard (4/2)

At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Uncommon)
Wandering Wolf
Wandering Wolf 1Green (2)
Creature — Wolf (2/1)

Creatures with power less than this creature's power can't block it.

Battlebond (Common)
Other Versions
Avacyn Restored (Common)
Wanderlight Spirit
Wanderlight Spirit 2Blue (3)
Creature — Spirit (2/3)

Flying

This creature can block only creatures with flying.

Innistrad: Crimson Vow (Common)
Wanderlust
Wanderlust 2Green (3)
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, this Aura deals 1 damage to that player.

Masters Edition (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Wandermare
Wandermare 1GreenWhite (3)
Creature — Horse (3/3)

Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on this creature. (It doesn't need to have gone on the adventure first.)

Throne of Eldraine (Uncommon)
Wandertale Mentor
Wandertale Mentor RedGreen (2)
Creature — Raccoon Bard (2/2)

Whenever you expend 4, put a +1/+1 counter on this creature. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

Tap: Add Red or Green.

Bloomburrow (Uncommon)
Wanderwine Hub
Wanderwine Hub (0)
Land

As this land enters, you may reveal a Merfolk card from your hand. If you don't, this land enters tapped.

Tap: Add White or Blue.

Lorwyn (Rare)
Wanderwine Prophets
Wanderwine Prophets 4BlueBlue (6)
Creature — Merfolk Wizard (4/4)

Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)

Whenever this creature deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.

Lorwyn (Rare)
Wanted Griffin
Wanted Griffin 3White (4)
Creature — Griffin (3/2)

Flying

When this creature dies, create a 1/1 red Mercenary creature token with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Outlaws of Thunder Junction (Common)
Wanted Scoundrels
Wanted Scoundrels 1Black (2)
Creature — Human Pirate (4/3)

When this creature dies, target opponent creates two Treasure tokens. (They're artifacts with "Tap, Sacrifice this token: Add one mana of any color.")

Ixalan (Uncommon)
War Cadence
War Cadence 2Red (3)
Enchantment

Variable ColorlessRed: This turn, creatures can't block unless their controller pays Variable Colorless for each blocking creature they control.

Commander 2013 Edition (Uncommon)
Other Versions
Mercadian Masques (Uncommon)
War Dance
War Dance Green (1)
Enchantment

At the beginning of your upkeep, you may put a verse counter on this enchantment.

Sacrifice this enchantment: Target creature gets +X/+X until end of turn, where X is the number of verse counters on this enchantment.

Urza's Saga (Uncommon)
Warchanter Skald
Warchanter Skald 2White (3)
Creature — Dwarf Cleric (2/3)

Whenever this creature becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token.

Kaldheim (Uncommon)
Ward of Bones
Ward of Bones 6 (6)
Artifact

Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments.

Each opponent who controls more lands than you can't play lands.

Eventide (Rare)
Ward of Lights
Ward of Lights WhiteWhite (2)
Enchantment — Aura

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

As this Aura enters, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.

Mirage (Common)
Ward of Piety
Ward of Piety 1White (2)
Enchantment — Aura

Enchant creature

1White: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.

Betrayers of Kamigawa (Uncommon)
Ward Sliver
Ward Sliver 4White (5)
Creature — Sliver (2/2)

As this creature enters, choose a color.

All Slivers have protection from the chosen color.

Legions (Uncommon)
Warded Battlements
Warded Battlements 2White (3)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Attacking creatures you control get +1/+0.

Core Set 2021 (Common)
Warrant // Warden (Warden)
Warrant // Warden (Warden) 3WhiteBlue (5)
Sorcery

Create a 4/4 white and blue Sphinx creature token with flying and vigilance.

Ravnica Remastered (Rare)
Other Versions
Ravnica Allegiance (Rare)
Warden of Evos Isle
Warden of Evos Isle 2Blue (3)
Creature — Bird Wizard (2/2)

Flying

Creature spells with flying you cast cost 1 less to cast.

Jumpstart 2025 (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Eternal Masters (Common)
Core Set 2020 (Uncommon)
Jumpstart (Uncommon)
Commander Legends (Uncommon)
Arena Base Set (Uncommon)
Warden of Geometries
Warden of Geometries 4 (4)
Creature — Eldrazi Drone (2/3)

Vigilance

Tap: Add Colorless. (Colorless represents colorless mana.)

Jumpstart 2022 (Common)
Other Versions
Oath of the Gatewatch (Common)
Warden of the Beyond
Warden of the Beyond 2White (3)
Creature — Human Wizard (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

This creature gets +2/+2 as long as an opponent owns a card in exile.

Magic 2015 Core Set (Uncommon)
Warden of the Chained
Warden of the Chained 1RedGreen (3)
Creature — Minotaur Warrior (4/4)

Trample

This creature can't attack unless you control another creature with power 4 or greater.

Theros Beyond Death (Uncommon)
Warden of the Eye
Warden of the Eye 2BlueRedWhite (5)
Creature — Djinn Wizard (3/3)

When this creature enters, return target noncreature, nonland card from your graveyard to your hand.

Khans of Tarkir (Uncommon)
Warden of the First Tree
Warden of the First Tree Green (1)
Creature — Human (1/1)

1White or Black: This creature becomes a Human Warrior with base power and toughness 3/3.

2White or BlackWhite or Black: If this creature is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.

3White or BlackWhite or BlackWhite or Black: If this creature is a Spirit, put five +1/+1 counters on it.

Fate Reforged (Mythic Rare)
Warden of the Grove
Warden of the Grove 2Green (3)
Creature — Hydra (2/2)

At the beginning of your end step, put a +1/+1 counter on this creature.

Whenever another nontoken creature you control enters, it endures X, where X is the number of counters on this creature. (Put X +1/+1 counters on the creature that entered or create an X/X white Spirit creature token.)

Tarkir: Dragonstorm (Rare)
Warden of the Inner Sky
Warden of the Inner Sky White (1)
Creature — Human Soldier (1/2)

As long as this creature has three or more counters on it, it has flying and vigilance.

Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on this creature. Scry 1. Activate only as a sorcery.

The Lost Caverns of Ixalan (Rare)
Warden of the Wall
Warden of the Wall 3 (3)
Artifact

This artifact enters tapped.

Tap: Add Colorless.

During turns other than yours, this artifact is a 2/3 Gargoyle artifact creature with flying.

Dark Ascension (Uncommon)
Warden of the Woods
Warden of the Woods 4GreenGreen (6)
Creature — Treefolk (5/7)

Vigilance (Attacking doesn't cause this creature to tap.)

Whenever this creature becomes the target of a spell or ability an opponent controls, you may draw two cards.

Core Set 2021 (Uncommon)
Wardens of the Cycle
Wardens of the Cycle 1BlackGreenGreen (4)
Creature — Elf Warlock (3/4)

Morbid — At the beginning of your end step, if a creature died this turn, choose one —

• You gain 2 life.

• You draw a card and you lose 1 life.

Magic: The Gathering Foundations (Uncommon)
Wardscale Crocodile
Wardscale Crocodile 4Green (5)
Creature — Crocodile (5/3)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

War of the Spark (Common)
Wardscale Dragon
Wardscale Dragon 4WhiteWhite (6)
Creature — Dragon (4/4)

Flying

As long as this creature is attacking, defending player can't cast spells.

Fate Reforged (Uncommon)
Warg Rider
Warg Rider 4Black (5)
Creature — Orc Warrior (4/3)

Menace

Other Orcs and Goblins you control have menace.

At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Rare)
Warkite Marauder
Warkite Marauder 1Blue (2)
Creature — Human Pirate (2/1)

Flying

Whenever this creature attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rivals of Ixalan (Rare)
Warleader's Call
Warleader's Call 1RedWhite (3)
Enchantment

Creatures you control get +1/+1.

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Murders at Karlov Manor (Rare)
Warleader's Helix
Warleader's Helix 2RedWhite (4)
Instant

Warleader's Helix deals 4 damage to any target and you gain 4 life.

Ultimate Masters (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Warlord's Axe
Warlord's Axe 3 (3)
Artifact — Equipment

Equipped creature gets +3/+1.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Magic 2011 (Uncommon)
Warlord's Elite
Warlord's Elite 2White (3)
Creature — Human Soldier (4/4)

As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control.

The Brothers' War (Common)
Warlord's Fury
Warlord's Fury Red (1)
Sorcery

Creatures you control gain first strike until end of turn.

Draw a card.

Dominaria (Common)
Warmind Infantry
Warmind Infantry 2Red (3)
Creature — Elemental Soldier (2/3)

Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+0 until end of turn.

Gatecrash (Common)
Warp World
Warp World 5RedRedRed (8)
Sorcery

Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.

Magic 2010 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Tenth Edition (Rare)
Warped Devotion
Warped Devotion 2Black (3)
Enchantment

Whenever a permanent is returned to a player's hand, that player discards a card.

Planeshift (Uncommon)
Other Versions
Eighth Edition (Rare)
Warped Landscape
Warped Landscape (0)
Land

Tap: Add Colorless.

2, Tap, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Jumpstart 2022 (Common)
Other Versions
Shadows over Innistrad (Common)
Commander 2018 (Common)
Warped Physique
Warped Physique BlueBlack (2)
Instant

Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.

Guild Kit: Dimir (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Warped Researcher
Warped Researcher 4Blue (5)
Creature — Human Wizard Mutant (3/4)

Whenever a player cycles a card, this creature gains flying and shroud until end of turn. (It can't be the target of spells or abilities.)

Legions (Uncommon)
Charred Foyer // Warped Space (Warped Space)
Charred Foyer // Warped Space (Warped Space) 4RedRed (6)
Enchantment — Room

Once each turn, you may pay 0 rather than pay the mana cost for a spell you cast from exile.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Mythic Rare)
Warped Tusker
Warped Tusker 7 (7)
Creature — Eldrazi Boar Beast (6/8)

Reach

When you cast or cycle Warped Tusker, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add Colorless."

Cycling 2Green (2Green, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Warrant // Warden (Warrant)
Warrant // Warden (Warrant) White or BlueWhite or Blue (2)
Instant

Put target attacking or blocking creature on top of its owner's library.

Ravnica Remastered (Rare)
Other Versions
Ravnica Allegiance (Rare)
Warren Elder
Warren Elder 1White (2)
Creature — Rabbit Cleric (2/2)

3White: Creatures you control get +1/+1 until end of turn.

Bloomburrow (Common)
Warren Soultrader
Warren Soultrader 2Black (3)
Creature — Zombie Goblin Wizard (3/3)

Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "Tap, Sacrifice this token: Add one mana of any color.")

Modern Horizons 3 (Rare)
Warren Warleader
Warren Warleader 2WhiteWhite (4)
Creature — Rabbit Knight (4/4)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Whenever you attack, choose one —

• Create a 1/1 white Rabbit creature token that's tapped and attacking.

• Attacking creatures you control get +1/+1 until end of turn.

Bloomburrow (Mythic Rare)
Warren Weirding
Warren Weirding 1Black (2)
Kindred Sorcery — Goblin

Target player sacrifices a creature of their choice. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.

Modern Masters (Common)
Other Versions
Morningtide (Uncommon)
Warrior's Stand
Warrior's Stand 1White (2)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Creatures you control get +2/+2 until end of turn.

Portal Three Kingdoms (Uncommon)
Other Versions
Portal Second Age (Uncommon)
War-Trained Slasher
War-Trained Slasher 3Red (4)
Creature — Wolverine Dinosaur (4/3)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever this creature attacks a battle, double its power until end of turn.

March of the Machine (Common)
Wary Watchdog
Wary Watchdog 1Green (2)
Creature — Dog (3/1)

When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Duskmourn: House of Horror (Common)
Wasp of the Bitter End
Wasp of the Bitter End 1Black (2)
Creature — Insect Horror (2/1)

Flying

Whenever you cast a Bolas planeswalker spell, you may sacrifice this creature. If you do, destroy target creature.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Waste Land (playtest)
Waste Land (playtest) (0)
Land

Tap: Add Colorless.

Tap, Sacrifice CARDNAME: Destroy target nonbasic land. That land's controller creates a Wastes token. (It's a land with Tap: Add Colorless.)

Mystery Booster (Common)
Wasteland
Wasteland (0)
Land

Tap: Add Colorless.

Tap, Sacrifice this land: Destroy target nonbasic land.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Tempest (Uncommon)
Tempest Remastered (Rare)
Zendikar Expeditions (Mythic Rare)
Eternal Masters (Rare)
Zendikar Rising Expeditions (Mythic Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Magic The Gathering—Fallout (Rare)
Wasteland Raider
Wasteland Raider 2BlackBlack (4)
Creature — Human Mercenary (4/3)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters, create that many tokens that are copies of it.)

When this creature enters, each player sacrifices a creature of their choice.

Magic The Gathering—Fallout (Rare)
Wasteland Scorpion
Wasteland Scorpion 2Black (3)
Creature — Scorpion (2/2)

Deathtouch

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Wasteland Strangler
Wasteland Strangler 2Black (3)
Creature — Eldrazi Processor (3/2)

Devoid (This card has no color.)

When this creature enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.

Battle for Zendikar (Rare)
Wasteland Viper
Wasteland Viper Green (1)
Creature — Snake (1/2)

Deathtouch

Bloodrush — Green, Discard this card: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.

Ravnica Remastered (Uncommon)
Other Versions
Gatecrash (Uncommon)
Guild Kit: Gruul (Uncommon)
Wastewood Verge
Wastewood Verge (0)
Land

Tap: Add Green.

Tap: Add Black. Activate only if you control a Swamp or a Forest.

Aetherdrift (Rare)
Watchdog
Watchdog 3 (3)
Artifact Creature — Dog (1/2)

This creature blocks each combat if able.

As long as this creature is untapped, all creatures attacking you get -1/-0.

Tempest (Uncommon)
Watcher of the Wayside
Watcher of the Wayside 3 (3)
Artifact Creature — Golem (3/2)

When this creature enters, target player mills two cards. You gain 2 life. (To mill two cards, a player puts the top two cards of their library into their graveyard.)

Tarkir: Dragonstorm (Common)
Watchers of the Dead
Watchers of the Dead 2 (2)
Artifact Creature — Cat (2/2)

Exile this creature: Each opponent chooses two cards in their graveyard and exiles the rest.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Watchful Radstag
Watchful Radstag 2Green (3)
Creature — Elk Mutant (2/2)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever this creature evolves, create a token that's a copy of it.

Magic The Gathering—Fallout (Rare)
Water Weird
Water Weird 3Blue (4)
Creature — — Elemental Weird (3/4)

Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.

Alchemy Horizons: Baldur's Gate (Common)
Waterfront District
Waterfront District (0)
Land

This land enters tapped.

Tap: Add Blue or Black.

2BlueBlack, Tap, Sacrifice this land: Draw a card.

Streets of New Capenna (Common)
Waterlogged Grove
Waterlogged Grove (0)
Land

Tap, Pay 1 life: Add Green or Blue.

1, Tap, Sacrifice this land: Draw a card.

Assassin's Creed (Rare)
Other Versions
Modern Horizons (Rare)
Doctor Who Commander (Rare)
Waterlogged Hulk
Waterlogged Hulk Blue (1)
Artifact

Tap: Mill a card. (Put the top card of your library into your graveyard.)

Craft with Island 3Blue (3Blue, Exile this artifact, Exile an Island you control or an Island card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Uncommon)
Waterlogged Teachings
Waterlogged Teachings 3Blue or Black (4)
Instant

Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.

Modern Horizons 3 (Uncommon)
Waterspout Djinn
Waterspout Djinn 2BlueBlue (4)
Creature — Djinn (4/4)

Flying

At the beginning of your upkeep, sacrifice this creature unless you return an untapped Island you control to its owner's hand.

Duel Decks Anthology, Jace vs. Chandra (Uncommon)
Other Versions
Visions (Uncommon)
Duel Decks: Jace vs. Chandra (Uncommon)
Waterspout Warden
Waterspout Warden 2Blue (3)
Creature — Frog Soldier (3/2)

Whenever this creature attacks, if another creature entered the battlefield under your control this turn, this creature gains flying until end of turn.

Bloomburrow (Common)
Watertight Gondola
Watertight Gondola (0)
Artifact — Vehicle (4/4)

Vigilance

Descend 8 — This Vehicle can't be blocked as long as there are eight or more permanent cards in your graveyard.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

The Lost Caverns of Ixalan (Uncommon)
Waterwind Scout
Waterwind Scout 2Blue (3)
Creature — Merfolk Scout (2/2)

Flying

When this creature enters, create a Map token. (It's an artifact with "1, Tap, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Common)
Wave Goodbye
Wave Goodbye 2BlueBlue (4)
Sorcery

Return each creature without a +1/+1 counter on it to its owner's hand.

The Lost Caverns of Ixalan Commander (Rare)
Wave of Indifference
Wave of Indifference Variable ColorlessRed (1)
Sorcery

X target creatures can't block this turn.

Onslaught (Common)
Wayspeaker Bodyguard
Wayspeaker Bodyguard 3White (4)
Creature — Orc Monk (3/4)

When this creature enters, return target nonland permanent card with mana value 2 or less from your graveyard to your hand.

Flurry — Whenever you cast your second spell each turn, tap target creature an opponent controls.

Tarkir: Dragonstorm (Uncommon)
Wayta, Trainer Prodigy
Wayta, Trainer Prodigy RedGreenWhite (3)
Legendary Creature — Human Warrior (1/5)

Haste

2Green, Tap: Target creature you control fights another target creature. This ability costs 2 less to activate if it targets two creatures you control.

If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

The Lost Caverns of Ixalan Commander (Mythic Rare)
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