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Genesis Hydra
   ( 2)
Creature — Plant Hydra
(0/0)
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. This creature enters with X +1/+1 counters on it.
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Genesis of the Daleks
   ( 6)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks. IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.
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Genju of the Cedars
 ( 1)
Enchantment — Aura
Enchant Forest : Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
When enchanted Forest is put into a graveyard, you may return this card from your graveyard to your hand.
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Genju of the Fields
 ( 1)
Enchantment — Aura
Enchant Plains : Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.
When enchanted Plains is put into a graveyard, you may return this card from your graveyard to your hand.
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Geode Golem
 ( 5)
Artifact Creature — Golem
(5/3)
Trample Whenever this creature deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)
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Geode Rager
   ( 6)
Creature — Elemental
(4/3)
First strike Landfall — Whenever a land you control enters, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
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Geometric Weird (playtest)
 ( 1)
Creature — — Weird
(1/1)
At the beginning of each end step, you may have CARDNAME's base power and toughness each become equal to the greatest number of spells and abilities from different sources that were on the stack simultaneously that turn.
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Geralf's Mindcrusher
   ( 6)
Creature — Zombie Horror
(5/5)
When this creature enters, target player mills five cards. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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Gerrard Capashen
   ( 5)
Legendary Creature — Human Soldier
(3/4)
At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.  : Tap target creature. Activate only if Gerrard Capashen is attacking.
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Gerrard, Weatherlight Hero
   ( 4)
Legendary Creature — Human Soldier
(3/3)
First strike When Gerrard dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.
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Gerrard's Command
  ( 2)
Instant
Untap target creature. It gets +3/+3 until end of turn.
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Gerrard's Hourglass Pendant
 ( 1)
Legendary Artifact
Flash If a player would begin an extra turn, that player skips that turn instead. , , Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.
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Gerrard's Verdict
  ( 2)
Sorcery
Target player discards two cards. You gain 3 life for each land card discarded this way.
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Gerrymandering
  ( 3)
Sorcery
Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.
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Get Your Head in the Game
  ( 3)
Enchantment
Flash When this enchantment enters, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) to your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).
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Geth, Lord of the Vault
   ( 6)
Legendary Creature — Phyrexian Zombie
(5/5)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)  : Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.
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Geth's Verdict
  ( 2)
Instant
Target player sacrifices a creature of their choice and loses 1 life.
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Gev, Scaled Scorch
  ( 2)
Legendary Creature — Lizard Mercenary
(3/2)
Ward—Pay 2 life. Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn. Whenever you cast a Lizard spell, Gev deals 1 damage to target opponent.
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Geyadrone Dihada
    ( 4)
Legendary Planeswalker — Dihada
(4)
Protection from permanents with corruption counters on them +1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. −3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. −7: Gain control of each permanent with a corruption counter on it.
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Geyser Drake
  ( 3)
Creature — Drake
(2/3)
Flying During turns other than yours, spells you cast cost less to cast.
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Geyser Glider
   ( 5)
Creature — Elemental Beast
(4/4)
Landfall — Whenever a land you control enters, this creature gains flying until end of turn.
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Geyserfield Stalker
  ( 5)
Creature — Elemental
(3/2)
Menace (This creature can't be blocked except by two or more creatures.) Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
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Ghalma's Warden
  ( 4)
Creature — Elephant Soldier
(2/4)
Metalcraft — This creature gets +2/+2 as long as you control three or more artifacts.
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Ghalta and Mavren
     ( 7)
Legendary Creature — Dinosaur Vampire
(12/12)
Trample Whenever you attack, choose one — • Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. • Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
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Ghalta, Stampede Tyrant
    ( 8)
Legendary Creature — Elder Dinosaur
(12/12)
Trample When Ghalta enters, put any number of creature cards from your hand onto the battlefield.
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Ghastlord of Fugue
     ( 5)
Creature — Spirit Avatar
(4/4)
This creature can't be blocked. Whenever this creature deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.
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Ghastly Death Tyrant
   ( 6)
Creature — Beholder Skeleton
(6/5)
When this creature enters, choose one — • Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value. • Death Ray — Creatures you control gain deathtouch until end of turn.
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Ghastly Demise
 ( 1)
Instant
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
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Ghastly Discovery
  ( 3)
Sorcery
Draw two cards, then discard a card. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
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Ghirapur Aether Grid
  ( 3)
Enchantment
Tap two untapped artifacts you control: This enchantment deals 1 damage to any target.
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Ghirapur Guide
  ( 3)
Creature — Elf Scout
(3/2)
 : Target creature you control can't be blocked by creatures with power 2 or less this turn.
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Ghired, Conclave Exile
    ( 5)
Legendary Creature — Human Shaman
(2/5)
When Ghired enters, create a 4/4 green Rhino creature token with trample. Whenever Ghired attacks, populate. The token enters tapped and attacking. (To populate, create a token that's a copy of a creature token you control.)
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Ghired, Mirror of the Wilds
   ( 3)
Legendary Creature — Human Shaman
(3/3)
Haste Nontoken creatures you control have " : Create a token that's a copy of target token you control that entered this turn."
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Ghired's Belligerence
   ( 2)
Sorcery
Ghired's Belligerence deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that's a copy of a creature token you control.)
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Ghor-Clan Bloodscale
  ( 4)
Creature — Lizard Warrior
(2/1)
First strike  : This creature gets +2/+2 until end of turn. Activate only once each turn.
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Ghost Hounds
  ( 2)
Creature — Dog Spirit
(1/1)
Vigilance Whenever this creature blocks or becomes blocked by a white creature, this creature gains first strike until end of turn.
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Ghost Lantern
 ( 1)
Artifact — Equipment
Whenever a creature you control dies, put a +1/+1 counter on equipped creature. Equip 
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Ghost of Ramirez DePietro
  ( 3)
Legendary Creature — Spirit Pirate
(2/3)
Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. Partner (You can have two commanders if both have partner.)
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Ghost Warden
  ( 2)
Creature — Spirit
(1/1)
: Target creature gets +1/+1 until end of turn.
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Ghostblade Eidolon
  ( 3)
Enchantment Creature — Spirit
(1/1)
Bestow  (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Double strike (This creature deals both first-strike and regular combat damage.) Enchanted creature gets +1/+1 and has double strike.
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Ghostfire Blade
 ( 1)
Artifact — Equipment
Equipped creature gets +2/+2. Equip  This Equipment's equip ability costs less to activate if it targets a colorless creature.
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Ghost-Lit Drifter
  ( 3)
Creature — Spirit
(2/2)
Flying  : Another target creature gains flying until end of turn.
Channel —  , Discard this card: X target creatures gain flying until end of turn.
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Ghostly Dancers
   ( 5)
Creature — Spirit
(2/5)
Flying When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.
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Ghoulsteed
  ( 5)
Creature — Zombie Horse
(4/4)
 , Discard two cards: Return this card from your graveyard to the battlefield tapped.
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Giada, Font of Hope
  ( 2)
Legendary Creature — Angel
(2/2)
Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. : Add . Spend this mana only to cast an Angel spell.
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Giant Adephage
   ( 7)
Creature — Insect
(7/7)
Trample Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
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Giant Badger
   ( 3)
Creature — Badger
(2/2)
Whenever this creature blocks, it gets +2/+2 until end of turn.
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Giant Cindermaw
  ( 3)
Creature — Dinosaur Beast
(4/3)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Players can't gain life.
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Giant Ladybug
  ( 3)
Creature — Insect
(4/1)
Reach When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
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Giant Spider
  ( 4)
Creature — Spider
(2/4)
Reach (This creature can block creatures with flying.)
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Gibbering Barricade
  ( 3)
Creature — Nightmare Wall
(2/4)
Defender  , Sacrifice a creature: You gain 1 life and draw a card.
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Gibbering Descent
   ( 6)
Enchantment
At the beginning of each player's upkeep, that player loses 1 life and discards a card. Hellbent — Skip your upkeep step if you have no cards in hand. Madness   (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Gibbering Fiend
  ( 2)
Creature — Devil
(2/1)
When this creature enters, it deals 1 damage to each opponent. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, this creature deals 1 damage to that player.
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Gideon Blackblade
   ( 3)
Legendary Planeswalker — Gideon
(4)
During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn. +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. −6: Exile target nonland permanent.
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Gideon Jura
   ( 5)
Legendary Planeswalker — Gideon
(6)
+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. −2: Destroy target tapped creature. 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
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Gideon of the Trials
   ( 3)
Legendary Planeswalker — Gideon
(3)
+1: Until your next turn, prevent all damage target permanent would deal. 0: Until end of turn, Gideon becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
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Gideon, Ally of Zendikar
   ( 4)
Legendary Planeswalker — Gideon
(4)
+1: Until end of turn, Gideon becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: Create a 2/2 white Knight Ally creature token. −4: You get an emblem with "Creatures you control get +1/+1."
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Gideon, Battle-Forged
( 0)
Legendary Planeswalker — Gideon
(3)
+2: Up to one target creature an opponent controls attacks Gideon during its controller's next turn if able. +1: Until your next turn, target creature gains indestructible. Untap that creature. 0: Until end of turn, Gideon becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
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Gideon, Champion of Justice
   ( 4)
Legendary Planeswalker — Gideon
(4)
+1: Put a loyalty counter on Gideon for each creature target opponent controls. 0: Until end of turn, Gideon becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. −15: Exile all other permanents.
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Gideon, Martial Paragon
  ( 5)
Legendary Planeswalker — Gideon
(5)
+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn. 0: Until end of turn, Gideon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. −10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.
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Gideon, the Oathsworn
   ( 6)
Legendary Planeswalker — Gideon
(4)
Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. +2: Until end of turn, Gideon becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.) −9: Exile Gideon and each creature your opponents control.
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Gideon's Avenger
   ( 3)
Creature — Human Soldier
(2/2)
Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on this creature.
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Gideon's Battle Cry
   ( 4)
Sorcery
Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Gideon's Company
  ( 4)
Creature — Human Soldier
(3/3)
Whenever you gain life, put two +1/+1 counters on this creature.  : Put a loyalty counter on target Gideon planeswalker.
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Gideon's Defeat
 ( 1)
Instant
Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.
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Gideon's Intervention
   ( 4)
Enchantment
As this enchantment enters, choose a card name. Your opponents can't cast spells with the chosen name. Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.
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Gideon's Phalanx
   ( 7)
Instant
Create four 2/2 white Knight creature tokens with vigilance. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
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Gideon's Reproach
  ( 2)
Instant
Gideon's Reproach deals 4 damage to target attacking or blocking creature.
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Gideon's Resolve
  ( 5)
Enchantment
When this enchantment enters, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle. Creatures you control get +1/+1.
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Gideon's Sacrifice
 ( 1)
Instant
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).
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Gideon's Triumph
  ( 2)
Instant
Target opponent sacrifices a creature of their choice that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures of their choice instead.
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Gift of Doom
  ( 5)
Enchantment — Aura
Enchant creature Enchanted creature has deathtouch and indestructible. Morph—Sacrifice another creature. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) As this Aura is turned face up, you may attach it to a creature.
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Gift of Paradise
  ( 3)
Enchantment — Aura
Enchant land When this Aura enters, you gain 3 life. Enchanted land has " : Add two mana of any one color."
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Gift of Strands
  ( 4)
Enchantment — Aura
Flash Enchant creature When this Aura enters, scry 2. Enchanted creature gets +3/+3.
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Gift of the Deity
  ( 5)
Enchantment — Aura
Enchant creature As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.
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Faerie Guidemother (Gift of the Fae)
  ( 2)
Sorcery — Adventure
Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Gift of the Woods
 ( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.
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Gigadrowse
 ( 1)
Instant
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Tap target permanent.
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Gigapede
   ( 5)
Creature — Insect
(6/1)
Shroud (This creature can't be the target of spells or abilities.) At the beginning of your upkeep, if this card is in your graveyard, you may discard a card. If you do, return this card to your hand.
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Gilanra, Caller of Wirewood
  ( 3)
Legendary Creature — Elf Druid
(1/2)
: Add . When you spend this mana to cast a spell with mana value 6 or greater, draw a card.
Partner (You can have two commanders if both have partner.)
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Gild
  ( 4)
Sorcery
Exile target creature. Create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")
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Gilded Assault Cart
   ( 3)
Artifact — Vehicle
(5/1)
Trample Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Sacrifice two Treasures: Return this card from your graveyard to your hand.
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Gilded Cerodon
  ( 5)
Creature — Beast
(4/4)
Whenever this creature attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
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Gilded Drake
  ( 2)
Creature — Drake
(3/3)
Flying When this creature enters, exchange control of this creature and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice this creature. This ability still resolves if its target becomes illegal.
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Gilded Ghoda
  ( 2)
Creature — Horse Mount
(2/2)
Whenever this creature attacks while saddled, create a Treasure token. (It's an artifact with " , Sacrifice this token: Add one mana of any color.") Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
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Gilded Goose
 ( 1)
Creature — Bird
(0/2)
Flying When this creature enters, create a Food token. (It's an artifact with " , , Sacrifice this token: You gain 3 life.")  , : Create a Food token.
, Sacrifice a Food: Add one mana of any color.
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Gilded Light
  ( 2)
Instant
You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling ( , Discard this card: Draw a card.)
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