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Indoraptor, the Perfect Hybrid
Indoraptor, the Perfect Hybrid 1Black or GreenRed (3)
Legendary Creature — Dinosaur Mutant (3/1)

Bloodthirst X (This creature enters with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)

Menace

Enrage — Whenever Indoraptor is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature of their choice.

Jurassic World Collection Cards (Rare)
Indrik Stomphowler
Indrik Stomphowler 4Green (5)
Creature — Beast (4/4)

When this creature enters, destroy target artifact or enchantment.

Streets of New Capenna Commander (Uncommon)
Other Versions
Dissension (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Indrik Umbra
Indrik Umbra 4GreenWhite (6)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Planechase Anthology (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Induce Despair
Induce Despair 2Black (3)
Instant

As an additional cost to cast this spell, reveal a creature card from your hand.

Target creature gets -X/-X until end of turn, where X is the revealed card's mana value.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Induce Paranoia
Induce Paranoia 2BlueBlue (4)
Instant

Counter target spell. If Black was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value.

Ravnica: City of Guilds (Common)
Induced Amnesia
Induced Amnesia 2Blue (3)
Enchantment

When this enchantment enters, target player exiles all cards from their hand face down, then draws that many cards.

When this enchantment is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.

Rivals of Ixalan (Rare)
Indulge // Excess (Indulge)
Indulge // Excess (Indulge) 2Red (3)
Sorcery

Whenever a creature you control attacks this turn, create a 1/1 green and white Citizen creature token that's tapped and attacking.

Streets of New Capenna Commander (Rare)
Indulgent Aristocrat
Indulgent Aristocrat Black (1)
Creature — Vampire Noble (1/1)

Lifelink

2, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Shadows Over Innistrad Remastered (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Indulgent Tormentor
Indulgent Tormentor 3BlackBlack (5)
Creature — Demon (5/3)

Flying

At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature of their choice or pays 3 life.

Iconic Masters (Uncommon)
Other Versions
Magic 2015 Core Set (Rare)
Duel Decks: Nissa vs. Ob Nixilis (Rare)
Indulging Patrician
Indulging Patrician 1WhiteBlack (3)
Creature — Vampire Noble (1/4)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.

Tarkir: Dragonstorm Commander (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Industrial Advancement
Industrial Advancement 3Red (4)
Enchantment

At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Streets of New Capenna Commander (Rare)
Ineffable Blessing (Ineffable Blessing (d))
Ineffable Blessing (Ineffable Blessing (d)) 1Green (2)
Enchantment

As this enchantment enters, choose a rarity.

Whenever a creature you control with the chosen rarity enters, draw a card.

Unstable (Rare)
Inevitable Defeat
Inevitable Defeat 1RedWhiteBlack (4)
Instant

This spell can't be countered.

Exile target nonland permanent. Its controller loses 3 life and you gain 3 life.

Tarkir: Dragonstorm (Rare)
Inevitable End
Inevitable End 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, sacrifice a creature."

Theros Beyond Death (Uncommon)
Inexorable Tide
Inexorable Tide 3BlueBlue (5)
Enchantment

Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Magic The Gathering—Fallout (Rare)
Other Versions
Scars of Mirrodin (Rare)
Modern Masters 2015 Edition (Rare)
Historic Anthology 2 (Rare)
Infantry Shield
Infantry Shield 2Red (3)
Artifact — Equipment

Equipped creature has menace and mobilize X, where X is its power. (Whenever it attacks, create X tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)

Equip 2

Tarkir: Dragonstorm Commander (Rare)
Infected Defector
Infected Defector 4White (5)
Creature — Phyrexian Knight (4/3)

When this creature dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "2: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Common)
Infected Vermin
Infected Vermin 2Black (3)
Creature — Rat (1/1)

2Black: This creature deals 1 damage to each creature and each player.

Threshold — 3Black: This creature deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Infectious Bloodlust
Infectious Bloodlust 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1, has haste, and attacks each combat if able.

When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle.

Magic Origins (Common)
Infernal Darkness
Infernal Darkness 2BlackBlack (4)
Enchantment

Cumulative upkeep—Pay Black and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces Black instead of any other type.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Infernal Denizen
Infernal Denizen 7Black (8)
Creature — Demon (5/7)

At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap this creature, and an opponent may gain control of a creature you control of their choice for as long as this creature remains on the battlefield.

Tap: Gain control of target creature for as long as this creature remains on the battlefield.

Ice Age (Rare)
Infernal Idol
Infernal Idol 3 (3)
Artifact

Tap: Add Black.

1BlackBlack, Tap, Sacrifice this artifact: You draw two cards and you lose 2 life.

Jumpstart 2022 (Common)
Infernal Medusa
Infernal Medusa 3BlackBlack (5)
Creature — Gorgon (2/4)

Whenever this creature blocks a creature, destroy that creature at end of combat.

Whenever this creature becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Legends (Uncommon)
Infested Fleshcutter
Infested Fleshcutter 1White (2)
Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature attacks, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block." (Players dealt combat damage by it also get a poison counter.)

Equip 2White

Phyrexia: All Will Be One (Uncommon)
Infested Roothold
Infested Roothold 4Green (5)
Creature — Wall (0/3)

Defender (This creature can't attack.)

Protection from artifacts

Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token.

Darksteel (Uncommon)
Infested Thrinax
Infested Thrinax 3BlackGreen (5)
Creature — Lizard (4/4)

Flash

When this creature enters, until end of turn, whenever a nontoken creature you control dies, create a number of 1/1 green Saproling creature tokens equal to that creature's power.

Modern Horizons 3 Commander (Rare)
Infested Werewolf
Infested Werewolf (0)
Creature — Werewolf (4/5)

Whenever this creature enters or attacks, create two 1/1 green Insect creature tokens.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Infesting Radroach
Infesting Radroach 2Black (3)
Creature — Insect Mutant (2/2)

Flying

This creature can't block.

Whenever this creature deals combat damage to a player, they get that many rad counters.

Whenever an opponent mills a nonland card, if this creature is in your graveyard, you may return it to your hand.

Magic The Gathering—Fallout (Uncommon)
Information Booth (Information Booth (d))
Information Booth (Information Booth (d)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 5, 6

Unfinity (Uncommon)
Information Dealer
Information Dealer 1Blue (2)
Creature — Human Wizard (1/1)

Tap: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.

Onslaught (Common)
Infused Arrows
Infused Arrows 4 (4)
Artifact

Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.)

Tap, Remove X charge counters from this artifact: Target creature gets -X/-X until end of turn.

Fifth Dawn (Uncommon)
Inga and Esika
Inga and Esika 2GreenBlue (4)
Legendary Creature — Human God (4/4)

Creatures you control have vigilance and "Tap: Add one mana of any color. Spend this mana only to cast a creature spell."

Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.

March of the Machine (Rare)
Ingenious Prodigy
Ingenious Prodigy Variable ColorlessBlue (1)
Creature — Human Wizard (0/1)

Skulk (This creature can't be blocked by creatures with greater power.)

This creature enters with X +1/+1 counters on it.

At the beginning of your upkeep, if this creature has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.

Wilds of Eldraine (Rare)
Inherited Envelope
Inherited Envelope 3 (3)
Artifact

When this artifact enters, the Ring tempts you.

Tap: Add one mana of any color.

The Lord of the Rings: Tales of Middle Earth (Common)
Inherited Fiend
Inherited Fiend (0)
Creature — Demon (4/4)

Flying

2Black: Exile target creature card from a graveyard. Put a +1/+1 counter on this creature.

Innistrad: Midnight Hunt (Uncommon)
Initiate of Blood
Initiate of Blood 3Red (4)
Creature — Ogre Shaman (2/2)

Tap: This creature deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip this creature.

Champions of Kamigawa (Uncommon)
Initiates of the Ebon Hand
Initiates of the Ebon Hand Black (1)
Creature — Cleric (1/1)

1: Add Black. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Injector Crocodile
Injector Crocodile 4BlackBlack (6)
Creature — Phyrexian Crocodile (5/5)

When this creature dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "2: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

Swampcycling 2 (2, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

March of the Machine (Common)
Ink Dissolver
Ink Dissolver 1Blue (2)
Creature — Merfolk Wizard (2/1)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent mills three cards.

Morningtide (Common)
Inkfathom Divers
Inkfathom Divers 3BlueBlue (5)
Creature — Merfolk Soldier (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

When this creature enters, look at the top four cards of your library, then put them back in any order.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Lorwyn (Common)
Inkshield
Inkshield 3WhiteBlack (5)
Instant

Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Commander 2021 (Rare)
Ink-Treader Nephilim
Ink-Treader Nephilim RedGreenWhiteBlue (4)
Creature — Nephilim (3/3)

Whenever a player casts an instant or sorcery spell, if that spell targets only this creature, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.

Guildpact (Rare)
Inner Demon
Inner Demon 2BlackBlack (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.

When this Aura enters, all non-Demon creatures get -2/-2 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Battlebond (Uncommon)
Inner-Chamber Guard
Inner-Chamber Guard 1White (2)
Creature — Human Samurai (0/2)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Saviors of Kamigawa (Uncommon)
Innocent Blood
Innocent Blood Black (1)
Sorcery

Each player sacrifices a creature of their choice.

Jumpstart (Common)
Other Versions
Odyssey (Common)
Planechase (Common)
Eternal Masters (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Explorers of Ixalan (Common)
Innocent Bystander
Innocent Bystander 1Red (2)
Creature — Goblin Citizen (2/1)

Whenever this creature is dealt 3 or more damage, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this token: Draw a card.")

Murders at Karlov Manor (Common)
Inordinate Rage
Inordinate Rage 1Red (2)
Instant

Target creature gets +3/+2 until end of turn. Scry 1.

Zendikar Rising (Common)
Inscribed Tablet
Inscribed Tablet 1 (1)
Artifact

1, Tap, Sacrifice this artifact: Reveal the top five cards of your library. Put a land card from among them into your hand and the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.

Dominaria United (Uncommon)
Inscription of Abundance
Inscription of Abundance 1Green (2)
Instant

Kicker 2Green

Choose one. If this spell was kicked, choose any number instead.

• Put two +1/+1 counters on target creature.

• Target player gains X life, where X is the greatest power among creatures they control.

• Target creature you control fights target creature you don't control.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Zendikar Rising (Rare)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Inside Out
Inside Out 1Blue or Red (2)
Instant

Switch target creature's power and toughness until end of turn.

Draw a card.

Eventide (Common)
Inside Source
Inside Source 2White (3)
Creature — Human Citizen (1/1)

When this creature enters, create a 2/2 white and blue Detective creature token.

3, Tap: Target Detective you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery.

Murders at Karlov Manor (Common)
Insidious Bookworms
Insidious Bookworms Black (1)
Creature — Worm (1/1)

When this creature dies, you may pay 1Black. If you do, target player discards a card at random.

Alliances (Common)
Insidious Dreams
Insidious Dreams 3Black (4)
Instant

As an additional cost to cast this spell, discard X cards.

Search your library for X cards, then shuffle and put those cards on top in any order.

Torment (Rare)
Insidious Fungus
Insidious Fungus Green (1)
Creature — Fungus (1/2)

2, Sacrifice this creature: Choose one —

• Destroy target artifact.

• Destroy target enchantment.

• Draw a card. Then you may put a land card from your hand onto the battlefield tapped.

Duskmourn: House of Horror (Uncommon)
Insidious Mist
Insidious Mist (0)
Creature — Elemental (0/1)

Hexproof, indestructible

This creature can't block and can't be blocked.

Whenever this creature attacks and isn't blocked, you may pay 2Black. If you do, transform it.

Shadows over Innistrad (Rare)
Insidious Roots
Insidious Roots BlackGreen (2)
Enchantment

Creature tokens you control have "Tap: Add one mana of any color."

Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.

Murders at Karlov Manor (Uncommon)
Insidious Will
Insidious Will 2BlueBlue (4)
Instant

Choose one —

• Counter target spell.

• You may choose new targets for target spell.

• Copy target instant or sorcery spell. You may choose new targets for the copy.

Kaladesh (Rare)
Inspiration from Beyond
Inspiration from Beyond 2Blue (3)
Sorcery

Mill three cards, then return an instant or sorcery card from your graveyard to your hand.

Flashback 5BlueBlue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Magic: The Gathering Foundations (Uncommon)
Inspired Charge
Inspired Charge 2WhiteWhite (4)
Instant

Creatures you control get +2/+1 until end of turn.

March of the Machine (Common)
Other Versions
Magic 2011 (Common)
Magic 2015 Core Set (Common)
Battle for Zendikar (Common)
Kaladesh (Common)
Core Set 2019 (Common)
Game Night (Common)
Core Set 2020 (Common)
Jumpstart (Common)
Kaladesh Remastered (Common)
Inspired Idea
Inspired Idea 2Blue (3)
Sorcery

Cleave 3BlueBlue (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Draw three cards. Your maximum hand size is reduced by three for the rest of the game.

Innistrad: Crimson Vow (Rare)
Inspired Inventor
Inspired Inventor 2White (3)
Creature — Human Artificer (2/2)

When this creature enters, choose one —

• You get EnergyEnergyEnergy (three energy counters).

• Put a +1/+1 counter on target creature.

• Create a 1/1 colorless Servo artifact creature token.

Modern Horizons 3 (Common)
Inspired Sphinx
Inspired Sphinx 5BlueBlue (7)
Creature — Sphinx (5/5)

Flying

When this creature enters, draw cards equal to the number of opponents you have.

3Blue: Create a 1/1 colorless Thopter artifact creature token with flying.

Kaldheim Commander (Mythic Rare)
Other Versions
Game Night (Mythic Rare)
Inspired Sprite
Inspired Sprite 3Blue (4)
Creature — Faerie Wizard (2/2)

Flash

Flying

Whenever you cast a Wizard spell, you may untap this creature.

Tap: Draw a card, then discard a card.

Morningtide (Uncommon)
Inspired Tinkering
Inspired Tinkering 4Red (5)
Sorcery

Exile the top three cards of your library. Until the end of your next turn, you may play those cards.

Create three Treasure tokens. (They're artifacts with "Tap, Sacrifice this token: Add one mana of any color.")

Commander Legends: Battle for Baldur's Gate (Uncommon)
Inspired Ultimatum
Inspired Ultimatum BlueBlueRedRedRedWhiteWhite (7)
Sorcery

Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.

Special Guests (Mythic Rare)
Other Versions
Ikoria: Lair of Behemoths (Rare)
Inspiring Bard
Inspiring Bard 3Green (4)
Creature — Elf Bard (3/3)

When this creature enters, choose one —

• Bardic Inspiration — Target creature gets +2/+2 until end of turn.

• Song of Rest — You gain 3 life.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Inspiring Commander
Inspiring Commander 4WhiteWhite (6)
Creature — Human Soldier (1/4)

Whenever another creature you control with power 2 or less enters, you gain 1 life and draw a card.

Arena Base Set (Rare)
Inspiring Leader
Inspiring Leader 2White (3)
Legendary Enchantment — Background

Commander creatures you own have "Creature tokens you control get +2/+2."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Inspiring Paladin
Inspiring Paladin 2White (3)
Creature — Human Knight (3/3)

During your turn, this creature has first strike. (It deals combat damage before creatures without first strike.)

During your turn, creatures you control with +1/+1 counters on them have first strike.

Magic: The Gathering Foundations (Common)
Inspirited Vanguard
Inspirited Vanguard 4Green (5)
Creature — Human Soldier (3/2)

Whenever this creature enters or attacks, it endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)

Tarkir: Dragonstorm (Uncommon)
Instrument of the Bards
Instrument of the Bards Green (1)
Legendary Artifact

At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards.

3Green, Tap: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle.

Adventures in the Forgotten Realms (Rare)
Insubordination
Insubordination BlackBlack (2)
Enchantment — Aura

Enchant creature

At the beginning of the end step of enchanted creature's controller, this Aura deals 2 damage to that player unless that creature attacked this turn.

Mercadian Masques (Common)
Insufferable Balladeer
Insufferable Balladeer 1Red (2)
Creature — Dwarf Bard (2/1)

Vicious Mockery — When this creature enters, target creature an opponent controls can't block this turn. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Common)
Intellect Devourer
Intellect Devourer 3Black (4)
Creature — Horror (2/4)

Devour Intellect — When this creature enters, each opponent exiles a card from their hand until this creature leaves the battlefield.

Body Thief — You may play lands and cast spells from among cards exiled with this creature. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Intelligence Bobblehead
Intelligence Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

5, Tap: Draw X cards, where X is the number of Bobbleheads you control.

Magic The Gathering—Fallout (Uncommon)
Interdict
Interdict 1Blue (2)
Instant

Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. <I>(Mana abilities can't be targeted.)</I>

Draw a card.

Tempest (Uncommon)
Interdisciplinary Mascot
Interdisciplinary Mascot 6BlueBlue (8)
Creature — Elemental Fractal (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Ward 3

When this creature enters, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

March of the Machine (Rare)
Intet, the Dreamer
Intet, the Dreamer 3GreenBlueRed (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Intet deals combat damage to a player, you may pay 2Blue. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.

Double Masters 2022 (Rare)
Other Versions
Planar Chaos (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2017 (Rare)
Intimidation
Intimidation 2BlackBlackBlack (5)
Enchantment

Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Mercadian Masques (Uncommon)
Intimidation Bolt
Intimidation Bolt 1RedWhite (3)
Instant

Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.

Alara Reborn (Uncommon)
Intimidation Campaign
Intimidation Campaign 1BlueBlack (3)
Enchantment

When this enchantment enters, each opponent loses 1 life, you gain 1 life, and you draw a card.

Whenever you commit a crime, you may return this enchantment to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Intimidation Tactics
Intimidation Tactics Black (1)
Sorcery

Target opponent reveals their hand. You choose an artifact or creature card from it. Exile that card.

Cycling 3 (3, Discard this card: Draw a card.)

Aetherdrift (Uncommon)
Intimidator Initiate
Intimidator Initiate Red (1)
Creature — Goblin Shaman (1/1)

Whenever a player casts a red spell, you may pay 1. If you do, target creature can't block this turn.

Shadowmoor (Common)
Into the Flood Maw
Into the Flood Maw Blue (1)
Instant

Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)

Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.

Bloomburrow (Uncommon)
Into the Void
Into the Void 3Blue (4)
Sorcery

Return up to two target creatures to their owners' hands.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Magic 2015 Core Set (Uncommon)
Magic Origins (Uncommon)
Into the Wilds
Into the Wilds 3Green (4)
Enchantment

At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.

Magic 2014 Core Set (Rare)
Intrepid Adversary
Intrepid Adversary 1White (2)
Creature — Human Scout (3/1)

Lifelink

When this creature enters, you may pay 1White any number of times. When you pay this cost one or more times, put that many valor counters on this creature.

Creatures you control get +1/+1 for each valor counter on this creature.

Innistrad: Midnight Hunt (Mythic Rare)
Intrepid Hero
Intrepid Hero 2White (3)
Creature — Human Soldier (1/1)

Tap: Destroy target creature with power 4 or greater.

Magic 2013 (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Urza's Saga (Rare)
Intrepid Outlander
Intrepid Outlander 1Green (2)
Creature — Orc Ranger (2/3)

Reach

Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Uncommon)
Intrepid Paleontologist
Intrepid Paleontologist 1Green (2)
Creature — Human Druid (2/2)

Tap: Add one mana of any color.

2: Exile target card from a graveyard.

You may cast Dinosaur creature spells from among cards you own exiled with this creature. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan (Rare)
Intrepid Provisioner
Intrepid Provisioner 3Green (4)
Creature — Human Scout (3/3)

Trample

When this creature enters, another target Human you control gets +2/+2 until end of turn.

Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Shadows Over Innistrad Remastered (Common)
Intrepid Rabbit
Intrepid Rabbit 2White (3)
Creature — Rabbit Soldier (3/2)

Offspring 1 (You may pay an additional 1 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

When this creature enters, target creature you control gets +1/+1 until end of turn.

Bloomburrow (Common)
Intrepid Stablemaster
Intrepid Stablemaster 1Green (2)
Creature — Human Scout (2/2)

Reach

Tap: Add Green.

Tap: Add two mana of any one color. Spend this mana only to cast Mount or Vehicle spells.

Outlaws of Thunder Junction (Uncommon)
Intrepid Trufflesnout
Intrepid Trufflesnout 1Green (2)
Creature — Boar (3/1)

Whenever this creature attacks alone, create a Food token. (It's an artifact with "2, Tap, Sacrifice this token: You gain 3 life.")

Wilds of Eldraine (Uncommon)
Introduction to Annihilation
Introduction to Annihilation 5 (5)
Sorcery — Lesson

Exile target nonland permanent. Its controller draws a card.

Strixhaven: School of Mages (Common)
Introduction to Prophecy
Introduction to Prophecy 3 (3)
Sorcery — Lesson

Scry 2, then draw a card.

Strixhaven: School of Mages (Common)
Intrude on the Mind
Intrude on the Mind 3BlueBlue (5)
Instant

Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. Create a 0/0 colorless Thopter artifact creature token with flying, then put a +1/+1 counter on it for each card put into your graveyard this way.

Murders at Karlov Manor (Mythic Rare)
Intruder Alarm
Intruder Alarm 2Blue (3)
Enchantment

Creatures don't untap during their controllers' untap steps.

Whenever a creature enters, untap all creatures.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Eighth Edition (Rare)
Stronghold (Rare)
Intruding Soulrager
Intruding Soulrager BlueRed (2)
Creature — Spirit (2/2)

Vigilance

Tap, Sacrifice a Room: This creature deals 2 damage to each opponent. Draw a card.

Duskmourn: House of Horror (Uncommon)
Inundate
Inundate 3BlueBlueBlue (6)
Sorcery

Return all nonblue creatures to their owners' hands.

Eventide (Rare)
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