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Jade Idol
 ( 4)
Artifact
Whenever you cast a Spirit or Arcane spell, this artifact becomes a 4/4 Spirit artifact creature until end of turn.
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Jade Leech
   ( 4)
Creature — Leech
(5/5)
Green spells you cast cost more to cast.
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Jade Mage
  ( 2)
Creature — Human Shaman
(2/1)
 : Create a 1/1 green Saproling creature token.
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Jade Monolith
 ( 4)
Artifact
: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
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Jade Orb of Dragonkind
  ( 3)
Artifact
: Add . When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.)
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Jade Statue
 ( 4)
Artifact
: This artifact becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.
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Jade-Cast Sentinel
 ( 4)
Artifact Creature — Ape Snake
(1/5)
Reach , : Put target card from a graveyard on the bottom of its owner's library.
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Jadecraft Artisan
  ( 4)
Creature — Merfolk Shaman
(3/3)
When this creature enters, target creature gets +2/+2 until end of turn.
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Jaded Analyst
  ( 2)
Creature — Human Detective
(3/2)
Defender Whenever you draw your second card each turn, this creature loses defender and gains vigilance until end of turn.
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Jaded Response
  ( 2)
Instant
Counter target spell if it shares a color with a creature you control.
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Jaded Sell-Sword
  ( 4)
Creature — Dragon Warrior
(4/3)
When this creature enters, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn.
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Jadeheart Attendant
( 0)
Artifact Creature — Golem
(7/7)
When this creature enters, you gain life equal to the mana value of the exiled card used to craft it.
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Jadelight Ranger
   ( 3)
Creature — Merfolk Scout Ranger
(2/1)
When this creature enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
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Jadelight Spelunker
  ( 1)
Creature — Merfolk Scout
(1/1)
When this creature enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
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Jadzi, Oracle of Arcavios
   ( 8)
Legendary Creature — Human Wizard
(5/5)
Discard a card: Return Jadzi to its owner's hand. Magecraft — Whenever you cast or copy an instant or sorcery spell, reveal the top card of your library. If it's a nonland card, you may cast it by paying rather than paying its mana cost. If it's a land card, put it onto the battlefield.
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Jagged Barrens
( 0)
Land — Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. : Add or .
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Jagged Lightning
   ( 5)
Sorcery
Jagged Lightning deals 3 damage to each of two target creatures.
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Jagged Poppet
   ( 3)
Creature — Ogre Warrior
(3/4)
Whenever this creature is dealt damage, discard that many cards. Hellbent — Whenever this creature deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.
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Jagged-Scar Archers
   ( 3)
Creature — Elf Archer
(*/*)
Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. : This creature deals damage equal to its power to target creature with flying.
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Jaheira, Friend of the Forest
  ( 3)
Legendary Creature — Human Elf Druid
(2/3)
Tokens you control have " : Add ." Choose a Background (You can have a Background as a second commander.)
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James, Wandering Dad
  ( 3)
Legendary Creature — Human Scientist
(2/4)
: Add  . Spend this mana only to activate abilities.
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Jamming Device
( 0)
Artifact — Contraption
Whenever you crank this Contraption, creatures target player controls get -1/-1 until end of turn.
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Jandor's Ring
 ( 6)
Artifact
, , Discard the last card you drew this turn: Draw a card.
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Jarad, Golgari Lich Lord
    ( 4)
Legendary Creature — Zombie Elf
(2/2)
Jarad gets +1/+1 for each creature card in your graveyard.   , Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.
Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.
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Jarad's Orders
   ( 4)
Sorcery
Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.
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Jared Carthalion
     ( 5)
Legendary Planeswalker — Jared
(5)
+1: Create a 3/3 Kavu creature token with trample that's all colors. −3: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is. −6: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens. Jared Carthalion can be your commander.
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Jared Carthalion, True Heir
   ( 3)
Legendary Creature — Human Warrior
(3/3)
When Jared Carthalion enters, target opponent becomes the monarch. You can't become the monarch this turn. If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it.
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Jawbone Duelist
  ( 2)
Creature — Phyrexian Soldier
(1/1)
Double strike Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
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Jaws of Defeat
  ( 4)
Enchantment
Whenever a creature you control enters, target opponent loses life equal to the difference between that creature's power and its toughness.
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Jaya Ballard
    ( 5)
Legendary Planeswalker — Jaya
(5)
+1: Add   . Spend this mana only to cast instant or sorcery spells. +1: Discard up to three cards, then draw that many cards. −8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."
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Jaya, Venerated Firemage
  ( 5)
Legendary Planeswalker — Jaya
(5)
If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. −2: Jaya deals 2 damage to any target.
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Jaya's Firenado
  ( 5)
Sorcery
Jaya's Firenado deals 5 damage to target creature or planeswalker. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Jazal Goldmane
   ( 4)
Legendary Creature — Cat Warrior
(4/4)
First strike (This creature deals combat damage before creatures without first strike.)   : Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
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Jedit Ojanen of Efrava
    ( 6)
Legendary Creature — Cat Warrior
(5/5)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) Whenever Jedit Ojanen attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
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Jedit Ojanen, Mercenary
   ( 3)
Legendary Creature — Cat Mercenary
(3/3)
Whenever Jedit Ojanen or another legendary creature you control enters, you may pay . If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.)
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Jedit's Dragoons
  ( 6)
Creature — Cat Soldier
(2/5)
Vigilance When this creature enters, you gain 4 life.
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Jenny, Generated Anomaly
   ( 4)
Legendary Creature — Time Lord Soldier
(2/3)
Double strike Whenever Jenny deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Jerren, Corrupted Bishop
  ( 3)
Legendary Creature — Human Cleric
(2/3)
Whenever Jerren enters or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. : Target Human you control gains lifelink until end of turn.
At the beginning of your end step, if you have exactly 13 life, you may pay   . If you do, transform Jerren.
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Jeska, Warrior Adept
   ( 4)
Legendary Creature — Human Barbarian Warrior
(3/1)
First strike, haste : Jeska deals 1 damage to any target.
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Jeskai Ascendancy
   ( 3)
Enchantment
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
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Jeskai Barricade
  ( 2)
Creature — Wall
(0/4)
Flash (You may cast this spell any time you could cast an instant.) Defender When this creature enters, you may return another target creature you control to its owner's hand.
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Jeskai Elder
  ( 2)
Creature — Human Monk
(1/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
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Jeskai Student
  ( 2)
Creature — Human Monk
(1/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Jeskai Windscout
  ( 3)
Creature — Bird Scout
(2/1)
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Jet Medallion
 ( 2)
Artifact
Black spells you cast cost less to cast.
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Jetfire, Air Guardian
( 0)
Legendary Artifact — Vehicle
(3/4)
Living metal (During your turn, this Vehicle is also a creature.) Flying   : Convert Jetfire, then adapt 3. (If it has no +1/+1 counters on it, put three +1/+1 counters on it.)
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Jetpack Death Seltzer
( 0)
Stickers
2 — Trample 3 — : Monstrosity 3. (If this permanent isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) 3 — 2/7 4 — 6/5
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Jeweled Amulet
 ( 0)
Artifact
, : Put a charge counter on this artifact. Note the type of mana spent to pay this activation cost. Activate only if there are no charge counters on this artifact.
, Remove a charge counter from this artifact: Add one mana of this artifact's last noted type.
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Jeweled Bird
 ( 1)
Artifact
Remove this card from your deck before playing if you're not playing for ante. : Ante this artifact. If you do, put all other cards you own from the ante into your graveyard, then draw a card.
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Jeweled Lotus
 ( 0)
Artifact
, Sacrifice this artifact: Add three mana of any one color. Spend this mana only to cast your commander.
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Jeweled Spirit
   ( 5)
Creature — Spirit
(3/3)
Flying Sacrifice two lands: This creature gains protection from artifacts or from the color of your choice until end of turn.
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Jeweled Torque
 ( 2)
Artifact
As this artifact enters, choose a color. Whenever a player casts a spell of the chosen color, you may pay . If you do, you gain 2 life.
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Jewel-Eyed Cobra
  ( 3)
Creature — Snake
(3/1)
Deathtouch When this creature dies, create a Treasure token. (It's an artifact with " , Sacrifice this token: Add one mana of any color.")
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Jiang Yanggu, Wildcrafter
  ( 3)
Legendary Planeswalker — Yanggu
(3)
Each creature you control with a +1/+1 counter on it has " : Add one mana of any color." −1: Put a +1/+1 counter on target creature.
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Jihad
   ( 3)
Enchantment
As this enchantment enters, choose a color and an opponent. White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. When the chosen player controls no nontoken permanents of the chosen color, sacrifice this enchantment.
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Jinnie Fay, Jetmir's Second
   ( 3)
Legendary Creature — Elf Druid
(3/3)
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
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Jinxed Choker
 ( 3)
Artifact
At the beginning of your end step, target opponent gains control of this artifact and puts a charge counter on it. At the beginning of your upkeep, this artifact deals damage to you equal to the number of charge counters on it. : Put a charge counter on this artifact or remove one from it.
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Jinxed Idol
 ( 2)
Artifact
At the beginning of your upkeep, this artifact deals 2 damage to you. Sacrifice a creature: Target opponent gains control of this artifact.
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Jinxed Ring
 ( 2)
Artifact
Whenever a nontoken permanent is put into your graveyard from the battlefield, this artifact deals 1 damage to you. Sacrifice a creature: Target opponent gains control of this artifact. <I>(This effect lasts indefinitely.)</I>
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Jirina Kudro
    ( 4)
Legendary Creature — Human Soldier
(3/3)
When Jirina Kudro enters, create a 1/1 white Human Soldier creature token for each time you've cast a commander from the command zone this game. Other Humans you control get +2/+0.
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Jirina, Dauntless General
  ( 2)
Legendary Creature — Human Soldier
(2/2)
When Jirina enters, exile target player's graveyard. Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn.
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Jodah, the Unifier
     ( 5)
Legendary Creature — Human Wizard
(5/5)
Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
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Jodah's Avenger
  ( 6)
Creature — Shapeshifter
(4/4)
: Until end of turn, this creature gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)
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Join Shields
   ( 5)
Instant
Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
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Join the Dance
  ( 2)
Sorcery
Create two 1/1 white Human creature tokens. Flashback   (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Join the Dead
   ( 3)
Instant
Target creature gets -5/-5 until end of turn. Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard.
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Joiner Adept
  ( 2)
Creature — Elf Druid
(2/1)
Lands you control have " : Add one mana of any color."
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Jokulmorder
    ( 7)
Creature — Leviathan
(12/12)
Trample This creature enters tapped. When this creature enters, sacrifice it unless you sacrifice five lands. This creature doesn't untap during your untap step. Whenever you play an Island, you may untap this creature.
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Jolene, Plundering Pugilist
   ( 3)
Legendary Creature — Human Mercenary
(4/2)
Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token.  , Sacrifice a Treasure: Jolene deals 1 damage to any target.
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Jolene, the Plunder Queen
   ( 4)
Legendary Creature — Human Warrior
(2/2)
Whenever a player attacks one or more of your opponents, that attacking player creates a Treasure token. If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. Sacrifice five Treasures: Put five +1/+1 counters on Jolene.
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Jon Irenicus, Shattered One
   ( 4)
Legendary Creature — Elf Wizard
(3/3)
At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card.
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Jor Kadeen, First Goldwarden
  ( 2)
Legendary Creature — Human Rebel
(2/2)
Trample Whenever Jor Kadeen attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card.
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Jor Kadeen, the Prevailer
   ( 5)
Legendary Creature — Human Warrior
(5/4)
First strike Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.
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Joraga Bard
  ( 4)
Creature — Elf Rogue Bard Ally
(1/4)
Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain vigilance until end of turn.
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Jori En, Ruin Diver
   ( 3)
Legendary Creature — Merfolk Wizard
(2/3)
Whenever you cast your second spell each turn, draw a card.
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Jorn, God of Winter
  ( 3)
Legendary Snow Creature — God
(3/3)
Whenever Jorn attacks, untap each snow permanent you control.
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Journey of Discovery
  ( 3)
Sorcery
Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • You may play up to two additional lands this turn. Entwine  (Choose both if you pay the entwine cost.)
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Kellan, Daring Traveler (Journey On)
 ( 1)
Sorcery — Adventure
Create X Map tokens, where X is one plus the number of opponents who control an artifact. (Then exile this card. You may cast the creature later from exile.)
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Jousting Dummy
 ( 2)
Artifact Creature — Scarecrow Knight
(2/1)
: This creature gets +1/+0 until end of turn.
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Joyride Rigger
  ( 4)
Creature — Goblin Rigger
(3/3)
When this creature enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
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Jubilant Skybonder
   ( 3)
Creature — Human Wizard
(2/2)
Flying Creatures you control with flying have "Spells your opponents cast that target this creature cost more to cast."
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Judge of Currents
  ( 2)
Creature — Merfolk Wizard
(1/1)
Whenever a Merfolk you control becomes tapped, you may gain 1 life.
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Judge Unworthy
  ( 2)
Instant
Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature.
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Judge's Familiar
 ( 1)
Creature — Bird
(1/1)
Flying Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays .
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Judith, Carnage Connoisseur
   ( 5)
Legendary Creature — Human Shaman
(3/4)
Whenever you cast an instant or sorcery spell, choose one — • That spell gains deathtouch and lifelink. • Create a 2/2 red Imp creature token with "When this token dies, it deals 2 damage to each opponent."
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Judith, the Scourge Diva
   ( 3)
Legendary Creature — Human Shaman
(2/2)
Other creatures you control get +1/+0. Whenever a nontoken creature you control dies, Judith deals 1 damage to any target.
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