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Redress Fate
   ( 8)
Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield. Miracle  (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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Redrock Sentinel
 ( 3)
Artifact Creature — Golem
(2/4)
Defender , , Sacrifice a land: Draw a card and create a Treasure token. (It's an artifact with " , Sacrifice this token: Add one mana of any color.")
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Redshift, Rocketeer Chief
  ( 2)
Legendary Creature — Goblin Pilot
(2/3)
Vigilance : Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities.
Exhaust —   : Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)
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Redtooth Genealogist
  ( 3)
Creature — Elf Advisor
(2/3)
When this creature enters, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward .)
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Redtooth Vanguard
  ( 2)
Creature — Elf Warrior
(3/1)
Trample Whenever an enchantment you control enters, you may pay . If you do, return this card from your graveyard to your hand.
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Reduce in Stature
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature has base power and toughness 0/2.
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Reduce to Ashes
  ( 5)
Sorcery
Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.
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Reduce to Dreams
   ( 5)
Sorcery
Return all artifacts and enchantments to their owners' hands.
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Reduce to Memory
   ( 3)
Sorcery — Lesson
Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.
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Referee Squad
  ( 3)
Creature — Homunculus
(2/2)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Vigilance When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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Reflect Damage
   ( 5)
Instant
The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead.
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Refurbished Familiar
  ( 4)
Artifact Creature — Zombie Rat
(2/1)
Affinity for artifacts (This spell costs less to cast for each artifact you control.) Flying When this creature enters, each opponent discards a card. For each opponent who can't, you draw a card.
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Refuse to Yield
  ( 2)
Instant
Target creature gets +2/+7 until end of turn. Untap it.
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Regal Bloodlord
   ( 5)
Creature — Vampire Soldier
(2/4)
Flying At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying.
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Regenerations Restored
  ( 2)
Enchantment
Vanishing 12 (This enchantment enters with twelve time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever one or more time counters are removed from this enchantment, scry 1 and you gain 1 life. Then if this enchantment has no time counters on it, exile it. When you do, take an extra turn after this one.
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Regicide
 ( 1)
Instant
Reveal this card as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. Destroy target creature that's one or more of the colors chosen as you drafted cards named Regicide.
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Regna, the Redeemer
  ( 6)
Legendary Creature — Angel
(4/4)
Partner with Krav, the Unredeemed (When this creature enters, target player may put Krav into their hand from their library, then shuffle.) Flying At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.
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Reidane, God of the Worthy
  ( 3)
Legendary Creature — God
(2/3)
Flying, vigilance Snow lands your opponents control enter tapped. Noncreature spells your opponents cast with mana value 4 or greater cost more to cast.
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Reinforced Bulwark
 ( 3)
Artifact Creature — Wall
(0/4)
Defender : Prevent the next 1 damage that would be dealt to you this turn.
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Reinforced Ronin
 ( 1)
Artifact Creature — Human Samurai
(2/2)
Haste At the beginning of your end step, return this creature to its owner's hand. Channel —  , Discard this card: Draw a card.
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Reins of the Vinesteed
  ( 4)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, you may return this card from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.
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Reiver Demon
     ( 8)
Creature — Demon
(6/6)
Flying When this creature enters, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
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Rekindled Flame
   ( 4)
Sorcery
Rekindled Flame deals 4 damage to any target. At the beginning of your upkeep, if an opponent has no cards in hand, you may return this card from your graveyard to your hand.
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Rekindling Phoenix
   ( 4)
Creature — Phoenix
(4/3)
Flying When this creature dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this token and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."
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Release to the Wind
  ( 3)
Instant
Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.
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Relentless Advance
  ( 4)
Sorcery
Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
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Relentless Dead
  ( 2)
Creature — Zombie
(2/2)
Menace (This creature can't be blocked except by two or more creatures.) When this creature dies, you may pay . If you do, return it to its owner's hand. When this creature dies, you may pay . If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.
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Relic Bind
  ( 3)
Enchantment — Aura
Enchant artifact an opponent controls Whenever enchanted artifact becomes tapped, choose one — • This Aura deals 1 damage to target player or planeswalker. • Target player gains 1 life.
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Relic of Legends
 ( 3)
Artifact
: Add one mana of any color.
Tap an untapped legendary creature you control: Add one mana of any color.
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Relic Ward
  ( 2)
Enchantment — Aura
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant artifact Enchanted artifact has shroud. (It can't be the target of spells or abilities.)
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Reluctant Role Model
  ( 2)
Creature — Human Survivor
(2/2)
Survival — At the beginning of your second main phase, if this creature is tapped, put a flying, lifelink, or +1/+1 counter on it. Whenever this creature or another creature you control dies, if it had counters on it, put those counters on up to one target creature.
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Remand
  ( 2)
Instant
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.
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Remedy
  ( 2)
Instant
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
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Remodel
  ( 3)
Instant
If you control two or more green permanents that share an artist, you may cast this spell without paying its mana cost. Exile target artifact.
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Renata, Called to the Hunt
   ( 4)
Legendary Enchantment Creature — Demigod
(*/3)
Renata's power is equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.) Each other creature you control enters with an additional +1/+1 counter on it.
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Rend Flesh
  ( 3)
Instant — Arcane
Destroy target non-Spirit creature.
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Rendclaw Trow
  ( 3)
Creature — Troll
(2/2)
Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Render Inert
  ( 3)
Sorcery
Remove up to five counters from target permanent. Draw a card.
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Render Silent
   ( 3)
Instant
Counter target spell. Its controller can't cast spells this turn.
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Rending Flame
  ( 3)
Instant
Rending Flame deals 5 damage to target creature or planeswalker. If that permanent is a Spirit, Rending Flame also deals 2 damage to that permanent's controller.
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Rending Vines
   ( 3)
Instant — Arcane
Destroy target artifact or enchantment if its mana value is less than or equal to the number of cards in your hand. Draw a card.
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Rending Volley
 ( 1)
Instant
This spell can't be countered. Rending Volley deals 4 damage to target white or blue creature.
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Rendmaw, Creaking Nest
   ( 5)
Legendary Artifact Creature — Scarecrow
(5/5)
Menace, reach When Rendmaw enters and whenever you play a card with two or more card types, each player creates a tapped 2/2 black Bird creature token with flying. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)
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Renegade Doppelganger
  ( 2)
Creature — Shapeshifter
(0/1)
Whenever another creature you control enters, you may have this creature become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.)
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Renegade Firebrand
  ( 3)
Creature — Human Warrior
(3/2)
As long as you control a Chandra planeswalker, this creature gets +1/+0 and has first strike. (It deals combat damage before creatures without first strike.)
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Renegade Freighter
 ( 3)
Artifact — Vehicle
(4/3)
Whenever this Vehicle attacks, it gets +1/+1 and gains trample until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
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Renegade Krasis
   ( 3)
Creature — Beast Mutant
(3/2)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever this creature evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
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Renegade Map
 ( 1)
Artifact
This artifact enters tapped. , Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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Renegade Rallier
   ( 3)
Creature — Human Warrior
(3/2)
Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
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Renegade Reaper
  ( 3)
Creature — Angel Berserker
(2/3)
Flying When this creature enters, mill four cards. If at least one Angel card is milled this way, you gain 4 life.(To mill a card, put the top card of your library into your graveyard.)
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Renegade Silent
  ( 4)
Creature — Alien Horror
(3/3)
At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on this creature. This creature phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
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Renegade Warlord
  ( 5)
Creature — Human Soldier
(3/3)
First strike Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.
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Renegade Wheelsmith
   ( 3)
Creature — Dwarf Pilot
(3/2)
Whenever this creature becomes tapped, target creature can't block this turn.
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Renegade's Getaway
  ( 3)
Instant
Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.)
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Renewed Faith
  ( 3)
Instant
You gain 6 life. Cycling  ( , Discard this card: Draw a card.) When you cycle this card, you may gain 2 life.
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Renewed Solidarity
  ( 3)
Enchantment
As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+0. At the beginning of your end step, for each token you control of the chosen type that entered this turn, create a token that's a copy of it.
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Renewing Dawn
  ( 2)
Sorcery
You gain 2 life for each Mountain target opponent controls.
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Renounce the Guilds
  ( 2)
Instant
Each player sacrifices a multicolored permanent of their choice.
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Renowned Weaver
 ( 1)
Creature — Human Shaman
(1/1)
 , Sacrifice this creature: Create a 1/3 green Spider enchantment creature token with reach. (It can block creatures with flying.)
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Repay in Kind
   ( 7)
Sorcery
Each player's life total becomes the lowest life total among all players.
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Repeat Offender
  ( 2)
Creature — Human Assassin
(2/1)
 : If this creature is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
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Repeated Reverberation
   ( 4)
Instant
When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.
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Requisition Raid
 ( 1)
Sorcery
Spree (Choose one or more additional costs.) + — Destroy target artifact. + — Destroy target enchantment. + — Put a +1/+1 counter on each creature target player controls.
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Rescind
   ( 3)
Instant
Return target permanent to its owner's hand. Cycling ( , Discard this card: Draw a card.)
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Rescue from the Underworld
  ( 5)
Instant
As an additional cost to cast this spell, sacrifice a creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
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Rescue Leopard
  ( 3)
Creature — Cat
(4/2)
Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.
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Pegasus Guardian (Rescue the Foal)
  ( 2)
Instant — Adventure
Exile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.)
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Research the Deep
  ( 2)
Sorcery
Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
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Resilient Roadrunner
  ( 2)
Creature — Bird
(2/2)
Haste, protection from Coyotes : This creature can't be blocked this turn except by creatures with haste.
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Resilient Wanderer
   ( 4)
Creature — Human Nomad
(2/3)
First strike Discard a card: This creature gains protection from the color of your choice until end of turn.
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Resistance Reunited
  ( 2)
Instant
Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
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Resistance Skywarden
   ( 5)
Creature — Ogre Rebel
(5/5)
Menace (This creature can't be blocked except by two or more creatures.) Reach (This creature can block creatures with flying.)
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Resistance Squad
  ( 3)
Creature — Human Soldier
(3/2)
When this creature enters, if you control another Human, draw a card.
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Resolute Blademaster
   ( 5)
Creature — Human Soldier Ally
(2/2)
Rally — Whenever this creature or another Ally you control enters, creatures you control gain double strike until end of turn.
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Resolute Watchdog
 ( 1)
Creature — Dog
(1/3)
Defender , Sacrifice this creature: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Resourceful Defense
  ( 3)
Enchantment
Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control.  : Move any number of counters from target permanent you control to another target permanent you control.
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Resplendent Angel
   ( 3)
Creature — Angel
(3/3)
Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.    : Until end of turn, this creature gets +2/+2 and gains lifelink.
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Resplendent Griffin
   ( 3)
Creature — Griffin
(2/2)
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever this creature attacks, if you have the city's blessing, put a +1/+1 counter on it.
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