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Glade Watcher
  ( 2)
Creature — Elemental
(3/3)
Defender Formidable — : This creature can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater.
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Glaive of the Guildpact
 ( 2)
Artifact — Equipment
Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.) Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Glenn, the Voice of Calm
   ( 3)
Legendary Creature — Human Advisor
(1/3)
Skulk (This creature can't be blocked by creatures with greater power.) Whenever Glenn deals combat damage to a player, draw cards equal to his power.
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Glimpse the Core
  ( 2)
Sorcery
Choose one — • Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. • Return target Cave card from your graveyard to the battlefield tapped.
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Glimpse the Cosmos
  ( 2)
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. As long as you control a Giant, you may cast this card from your graveyard by paying rather than paying its mana cost. If you cast this card this way and it would be put into your graveyard, exile it instead.
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Glimpse the Future
  ( 3)
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
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Glimpse the Impossible
  ( 3)
Sorcery
Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. Those tokens have "Sacrifice this token: Add ."
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Glimpse the Sun God
  ( 1)
Instant
Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Glimpse, the Unthinkable (playtest)
   ( 4)
Legendary Creature — — Illusion Rogue
(4/5)
Shroud (This creature can't be the target of spells or abilities.) Glimpse, the Unthinkable can't be chosen. The name Glimpse, the Unthinkable can't be chosen.
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Glissa, Herald of Predation
   ( 5)
Legendary Creature — Phyrexian Zombie Elf
(3/5)
At the beginning of combat on your turn, choose one — • Incubate 2 twice. (To incubate 2, create an Incubator token with two +1/+1 counters on it and " : Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) • Transform all Incubator tokens you control. • Phyrexians you control gain first strike and deathtouch until end of turn.
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Glissa, the Traitor
   ( 3)
Legendary Creature — Phyrexian Zombie Elf
(3/3)
First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.
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Glistening Sphere
 ( 3)
Artifact
This artifact enters tapped. When this artifact enters, proliferate. : Add one mana of any color.
Corrupted — : Add three mana of any one color. Activate only if an opponent has three or more poison counters.
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Gloryheath Lynx
  ( 2)
Creature — Cat Mount
(2/3)
Lifelink Whenever this creature attacks while saddled, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
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Gluntch, the Bestower
   ( 3)
Legendary Creature — Jellyfish
(0/5)
Flying At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.
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Gluttonous Hellkite
     ( 3)
Creature — Dragon
(3/3)
When you cast this spell, each player sacrifices X creatures. This creature enters with two +1/+1 counters on it for each creature sacrificed this way. Flying, trample
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Gnaw to the Bone
  ( 3)
Instant
You gain 2 life for each creature card in your graveyard. Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Gnostro, Voice of the Crags
    ( 4)
Legendary Creature — Chimera
(3/3)
: Choose one. X is the number of spells you've cast this turn.
• Scry X. • Gnostro deals X damage to target creature. • You gain X life.
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Goblin Airbrusher
  ( 2)
Creature — Goblin Employee
(2/1)
Whenever you place a sticker, create a Treasure token. If it's an art sticker, instead create two Treasure tokens. (They're artifacts with " , Sacrifice this token: Add one mana of any color.")
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Goblin Charbelcher
 ( 4)
Artifact
, : Reveal cards from the top of your library until you reveal a land card. This artifact deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, this artifact deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
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Goblin Gathering
  ( 3)
Sorcery
Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard.
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Goblin Haberdasher
  ( 3)
Creature — Goblin Hatificer
(2/2)
Menace (This creature can't be blocked except by two or more creatures.) Other creatures you control wearing hats in their art have menace.
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Goblin Heelcutter
  ( 4)
Creature — Goblin Berserker
(3/2)
Whenever this creature attacks, target creature can't block this turn. Dash  (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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Goblin Researcher
  ( 4)
Creature — Goblin Wizard
(3/3)
When this creature enters, exile the top card of your library. During any turn you attacked with this creature, you may play that card.
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Goblin Trenches
   ( 3)
Enchantment
, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
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Goblins of the Flarg
 ( 1)
Creature — Goblin Warrior
(1/1)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) When you control a Dwarf, sacrifice this creature.
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Godhead of Awe
     ( 5)
Creature — Spirit Avatar
(4/4)
Flying Other creatures have base power and toughness 1/1.
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Gods' Eye, Gate to the Reikai
( 0)
Legendary Land
: Add .
When Gods' Eye is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.
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Goldwarden's Helm
  ( 3)
Artifact — Equipment
For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +0/+1. Equip  ( : Attach to target creature you control. Equip only as a sorcery.)
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Golem's Heart
 ( 2)
Artifact
Whenever a player casts an artifact spell, you may gain 1 life.
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Goliath Hatchery
   ( 6)
Enchantment
When this enchantment enters, create two 3/3 green Phyrexian Beast creature tokens with toxic 1. (Players dealt combat damage by them also get a poison counter.) Corrupted — At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value.
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Gollum, Scheming Guide
  ( 2)
Legendary Creature — Halfling Horror
(2/1)
Whenever Gollum attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
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Gonti's Aether Heart
 ( 6)
Legendary Artifact
Whenever Gonti's Aether Heart or another artifact you control enters, you get  (two energy counters). Pay eight , Exile Gonti's Aether Heart: Take an extra turn after this one.
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Gorex, the Tombshell
   ( 8)
Legendary Creature — Zombie Turtle
(4/4)
As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs less to cast for each card exiled this way. Deathtouch Whenever Gorex attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand.
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Gorgon's Head
 ( 1)
Artifact — Equipment
Equipped creature has deathtouch. Equip 
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Gorm the Great
  ( 4)
Legendary Creature — Giant Warrior
(2/7)
Partner with Virtus the Veiled (When this creature enters, target player may put Virtus into their hand from their library, then shuffle.) Vigilance Gorm must be blocked if able, and Gorm must be blocked by two or more creatures if able.
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Gornog, the Red Reaper
  ( 3)
Legendary Creature — Minotaur Warrior
(2/3)
Haste Cowards can't block Warriors. Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward. Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control.
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Govern the Guildless
  ( 6)
Sorcery
Gain control of target monocolored creature. Forecast —  , Reveal this card from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate only during your upkeep and only once each turn.)
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Grab the Prize
  ( 2)
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent.
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Grab the Reins
  ( 4)
Instant
Choose one — • Until end of turn, you gain control of target creature and it gains haste. • Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target. Entwine  (Choose both if you pay the entwine cost.)
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Grafted Butcher
  ( 2)
Creature — Phyrexian Samurai
(2/2)
When this creature enters, Phyrexians you control gain menace until end of turn. Other Phyrexians you control get +1/+1.  , Sacrifice an artifact or creature: Return this card from your graveyard to the battlefield. Activate only as a sorcery.
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Grand Abolisher
  ( 2)
Creature — Human Cleric
(2/2)
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
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Grandmother Ravi Sengir
( 0)
Legendary Creature — Human Wizard
(3/3)
Flying Whenever a creature an opponent controls dies, put a +1/+1 counter on Grandmother Ravi Sengir and you gain 1 life.
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Fae of Wishes (Granted)
  ( 4)
Sorcery — Adventure
You may reveal a noncreature card you own from outside the game and put it into your hand.
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Grapple with the Past
  ( 2)
Instant
Mill three cards, then you may return a creature or land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
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Grasp of the Hieromancer
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
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Grave Upheaval
   ( 6)
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. It gains haste. Basic landcycling ( , Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
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Grave-Shell Scarab
    ( 5)
Creature — Insect
(4/4)
, Sacrifice this creature: Draw a card.
Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)
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Great Teacher's Decree
  ( 4)
Sorcery
Creatures you control get +2/+1 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Great Train Heist
 ( 1)
Instant
Spree (Choose one or more additional costs.) +  — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + — Creatures you control get +1/+0 and gain first strike until end of turn. + — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
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Greatest Show in the Multiverse
 ( 7)
Artifact Enchantment — Saga
As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) As an additional cost to cast this spell, exile five instant and/or sorcery cards you own with the same artist and different names from outside the game. I, II, III — Choose one of the exiled cards at random. You may cast it without paying its mana cost.
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Greenwheel Liberator
  ( 2)
Creature — Elf Warrior
(2/1)
Revolt — This creature enters with two +1/+1 counters on it if a permanent left the battlefield under your control this turn.
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Grell Philosopher
  ( 3)
Creature — Horror Wizard
(1/4)
Aberrant Tinkering — When this creature enters and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities.
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Grimoire of the Dead
 ( 4)
Legendary Artifact
, , Discard a card: Put a study counter on Grimoire of the Dead.
, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
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Grip of the Roil
  ( 3)
Instant
Surge  (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.
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Grismold, the Dreadsower
   ( 3)
Legendary Creature — Troll Shaman
(3/3)
Trample At the beginning of your end step, each player creates a 1/1 green Plant creature token. Whenever a creature token dies, put a +1/+1 counter on Grismold.
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Grist, the Hunger Tide
   ( 3)
Legendary Planeswalker — Grist
(3)
As long as Grist isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. +1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. −2: You may sacrifice a creature. When you do, destroy target creature or planeswalker. −5: Each opponent loses life equal to the number of creature cards in your graveyard.
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Grist, the Plague Swarm
( 0)
Legendary Planeswalker — Grist
(3)
+1: Create a 1/1 black and green Insect creature token, then mill two cards. Put a deathtouch counter on the token if a black card was milled this way. −2: Destroy target artifact or enchantment. −6: For each creature card in your graveyard, create a token that's a copy of it, except it's a 1/1 black and green Insect.
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Grolnok, the Omnivore
   ( 4)
Legendary Creature — Frog
(3/3)
Whenever a Frog you control attacks, mill three cards. Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it. You may play lands and cast spells from among cards you own in exile with croak counters on them.
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Grond, the Gatebreaker
  ( 4)
Legendary Artifact — Vehicle
(5/5)
Trample As long as it's your turn and you control an Army, Grond is an artifact creature. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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Grotag Bug-Catcher
  ( 2)
Creature — Goblin Warrior
(1/2)
Trample Whenever this creature attacks, it gets +1/+0 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Grotag Thrasher
  ( 5)
Creature — Lizard
(3/3)
Whenever this creature attacks, target creature can't block this turn.
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Grow from the Ashes
  ( 3)
Sorcery
Kicker (You may pay an additional as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
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Grumgully, the Generous
   ( 3)
Legendary Creature — Goblin Shaman
(3/3)
Each other non-Human creature you control enters with an additional +1/+1 counter on it.
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Grunn, the Lonely King
   ( 6)
Legendary Creature — Ape Warrior
(5/5)
Kicker (You may pay an additional as you cast this spell.) If Grunn was kicked, it enters with five +1/+1 counters on it. Whenever Grunn attacks alone, double its power and toughness until end of turn.
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Guarded Heir
  ( 6)
Creature — Human Noble
(1/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, create two 3/3 white Knight creature tokens.
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Guardian of the Ages
 ( 7)
Artifact Creature — Golem
(7/7)
Defender (This creature can't attack.) When a creature attacks you or a planeswalker you control, if this creature has defender, it loses defender and gains trample.
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Guardian of the Forgotten
  ( 4)
Creature — Elephant Warrior
(4/4)
Vigilance Whenever a modified creature you control dies, manifest the top card of your library. (Equipment, Auras you control, and counters are modifications. To manifest a card, put the top card of your library onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Guardian of the Gateless
  ( 5)
Creature — Angel
(3/3)
Flying This creature can block any number of creatures. Whenever this creature blocks, it gets +1/+1 until end of turn for each creature it's blocking.
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Guardian of the Great Conduit
  ( 4)
Creature — Elemental
(2/4)
Reach (This creature can block creatures with flying.) As long as you control a Nissa planeswalker, this creature gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)
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Guardian of the Great Door
  ( 2)
Creature — Angel
(4/4)
As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control. Flying
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Gustcloak Skirmisher
  ( 4)
Creature — Bird Soldier
(2/3)
Flying Whenever this creature becomes blocked, you may untap it and remove it from combat.
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Gutwrencher Oni
   ( 5)
Creature — Demon Spirit
(5/4)
Trample At the beginning of your upkeep, discard a card if you don't control an Ogre.
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Gwaihir the Windlord
   ( 6)
Legendary Creature — Bird Noble
(4/4)
This spell costs less to cast as long as you've drawn two or more cards this turn. Flying, vigilance Other Birds you control have vigilance.
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Gwaihir, Greatest of the Eagles
  ( 5)
Legendary Creature — Bird Noble
(5/5)
Flying Whenever Gwaihir attacks, target attacking creature gains flying until end of turn. At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this token attacks, target attacking creature gains flying until end of turn."
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Gwyllion Hedge-Mage
  ( 3)
Creature — Hag Wizard
(2/2)
When this creature enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token. When this creature enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
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Gyome, Master Chef
   ( 4)
Legendary Creature — Troll Warlock
(5/3)
Trample At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter under your control this turn. , Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.
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Haberthrasher
  ( 2)
Creature — Human Hatificer Assassin
(2/2)
Deathtouch Whenever another creature you control that has a hat enters or a hat sticker is put on a creature you control, each opponent loses 1 life.
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Hag Hedge-Mage
  ( 3)
Creature — Hag Shaman
(2/2)
When this creature enters, if you control two or more Swamps, you may have target player discard a card. When this creature enters, if you control two or more Forests, you may put target card from your graveyard on top of your library.
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Merchant of the Vale (Haggle)
 ( 1)
Instant — Adventure
You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.)
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