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Aether Helix
   ( 5)
Sorcery
Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.
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Akoum Hellhound
 ( 1)
Creature — Elemental Dog
(0/1)
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
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Akoum Hellkite
   ( 6)
Creature — Dragon
(4/4)
Flying Landfall — Whenever a land you control enters, this creature deals 1 damage to any target. If that land is a Mountain, this creature deals 2 damage instead.
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Ambling Stormshell
   ( 5)
Creature — Turtle
(5/9)
Ward  Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you cast a Turtle spell, untap this creature.
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Ancient Hellkite
    ( 7)
Creature — Dragon
(6/6)
Flying : This creature deals 1 damage to target creature defending player controls. Activate only if this creature is attacking.
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Anhelo, the Painter
   ( 3)
Legendary Creature — Vampire Assassin
(1/3)
Deathtouch The first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.)
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Aphelia, Viper Whisperer
  ( 2)
Legendary Creature — Gorgon Assassin
(1/3)
Deathtouch Whenever Aphelia attacks, you may pay  . If you do, create a 1/1 black Snake creature token with deathtouch.  : Until end of turn, whenever one or more Gorgons and/or Snakes you control deal combat damage to a player, that player loses half their life, rounded up.
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Arcbound Whelp
  ( 4)
Artifact Creature — Dragon
(0/0)
Flying : This creature gets +1/+0 until end of turn.
Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Archelos, Lagoon Mystic
    ( 4)
Legendary Creature — Turtle Shaman
(2/4)
As long as Archelos is tapped, other permanents enter tapped. As long as Archelos is untapped, other permanents enter untapped.
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Backdraft Hellkite
   ( 5)
Creature — Dragon
(4/4)
Flying Whenever this creature attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
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Barkshell Blessing
 ( 1)
Instant
Target creature gets +2/+2 until end of turn. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
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Battle at the Helvault
   ( 6)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until this Saga leaves the battlefield. III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.
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Bearer of Overwhelming Truths
( 0)
Creature — Human Wizard
(3/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with " , Sacrifice this token: Draw a card.")
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Blast-Furnace Hellkite
   ( 9)
Creature — Dragon
(5/5)
Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.) Flying, double strike Creatures attacking your opponents have double strike.
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Blazing Hellhound
   ( 4)
Creature — Elemental Dog
(4/3)
, Sacrifice another creature: This creature deals 1 damage to any target.
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Blitz Hellion
   ( 5)
Creature — Hellion
(7/7)
Trample, haste At the beginning of the end step, this creature's owner shuffles it into their library.
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Bogardan Hellkite
   ( 8)
Creature — Dragon
(5/5)
Flash Flying When this creature enters, it deals 5 damage divided as you choose among any number of targets.
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Boreal Shelf
( 0)
Snow Land
This land enters tapped. : Add or .
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Boseiju, Who Shelters All
( 0)
Legendary Land
Boseiju enters tapped. , Pay 2 life: Add . If that mana is spent on an instant or sorcery spell, that spell can't be countered.
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Bronze Bombshell
 ( 4)
Artifact Creature — Construct
(4/1)
When a player other than this creature's owner controls it, that player sacrifices it. If the player does, this creature deals 7 damage to the player.
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Caldera Hellion
   ( 5)
Creature — Hellion
(3/3)
Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.) When this creature enters, it deals 3 damage to each creature.
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Capricious Hellraiser
    ( 6)
Creature — Phyrexian Dragon
(4/4)
This spell costs less to cast if you have nine or more cards in your graveyard. Flying When this creature enters, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost.
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Carnival Hellsteed
   ( 6)
Creature — Nightmare Horse
(5/4)
First strike, haste Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
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Chains of Mephistopheles
  ( 2)
Enchantment
If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.
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Champion's Helm
 ( 3)
Artifact — Equipment
Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip 
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Chandra's Pyrohelix
  ( 2)
Instant
Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.
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Chosen by Heliod
  ( 2)
Enchantment — Aura
Enchant creature When this Aura enters, draw a card. Enchanted creature gets +0/+2.
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Chromeshell Crab
  ( 5)
Creature — Crab Beast
(3/3)
Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When this creature is turned face up, you may exchange control of target creature you control and target creature an opponent controls.
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Cinder Hellion
  ( 5)
Creature — Hellion
(4/4)
Trample When this creature enters, it deals 2 damage to target opponent or planeswalker.
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Clone Shell
 ( 5)
Artifact Creature — Shapeshifter
(2/2)
Imprint — When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. When this creature dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
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Coral Helm
 ( 3)
Artifact
, Discard a card at random: Target creature gets +2/+2 until end of turn.
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Coralhelm Chronicler
  ( 3)
Creature — Merfolk Wizard
(2/2)
Whenever you cast a kicked spell, draw a card, then discard a card. When this creature enters, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Coralhelm Commander
  ( 2)
Creature — Merfolk Soldier
(2/2)
Level up ( : Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 3/3 Flying LEVEL 4+ 4/4 Flying Other Merfolk creatures you control get +1/+1.
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Coralhelm Guide
  ( 2)
Creature — Merfolk Scout Ally
(2/1)
 : Target creature can't be blocked this turn.
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Crater Hellion
   ( 6)
Creature — Hellion Beast
(6/6)
Echo   (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, it deals 4 damage to each other creature.
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Crimson Hellkite
    ( 9)
Creature — Dragon
(6/6)
Flying , : This creature deals X damage to target creature. Spend only red mana on X.
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Deranged Whelp
  ( 2)
Creature — Wolf
(2/1)
Menace (This creature can't be blocked except by two or more creatures.)
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Detective's Satchel
   ( 4)
Artifact
When this artifact enters, investigate twice. (To investigate, create a Clue token. It's an artifact with " , Sacrifice this token: Draw a card.") : Create a 1/1 colorless Thopter artifact creature token with flying. Activate only if you've sacrificed an artifact this turn.
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Devouring Hellion
  ( 3)
Creature — Hellion
(2/2)
As this creature enters, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it.
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Dragon Whelp
   ( 4)
Creature — Dragon
(2/3)
Flying : This creature gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
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Draining Whelk
   ( 6)
Creature — Illusion
(1/1)
Flash Flying When this creature enters, counter target spell. Put X +1/+1 counters on this creature, where X is that spell's mana value.
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Draugr's Helm
  ( 2)
Artifact — Equipment
When this Equipment enters, you may pay  . If you do, create a 2/2 black Zombie Berserker creature token, then attach this Equipment to it. Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip 
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Druidic Satchel
 ( 3)
Artifact
, : Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
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Duskshell Crawler
  ( 2)
Creature — Insect
(0/3)
When this creature enters, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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Embermaw Hellion
   ( 5)
Creature — Hellion
(4/5)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
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Ephara, Ever-Sheltering
( 0)
Legendary Enchantment Creature — God
(4/4)
Ephara has lifelink and indestructible as long as you control at least three other enchantments. Whenever another enchantment you control enters, draw a card.
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Evangel of Heliod
   ( 6)
Creature — Human Cleric
(1/3)
When this creature enters, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each in the mana costs of permanents you control counts toward your devotion to white.)
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Fearsome Whelp
  ( 2)
Creature — — Dragon
(1/1)
Flying At the beginning of your end step, each Dragon card in your hand perpetually gains "This spell costs less to cast."
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Fecund Greenshell
   ( 5)
Creature — Elemental Turtle
(4/6)
Reach As long as you control ten or more lands, creatures you control get +2/+2. Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
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Fiery Hellhound
   ( 3)
Creature — Elemental Dog
(2/2)
: This creature gets +1/+0 until end of turn.
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Firespitter Whelp
  ( 3)
Creature — Dragon
(2/2)
Flying Whenever you cast a noncreature or Dragon spell, this creature deals 1 damage to each opponent.
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Firestorm Hellkite
   ( 6)
Creature — Dragon
(6/6)
Flying, trample Cumulative upkeep  (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Flameborn Hellion
  ( 6)
Creature — Hellion
(5/4)
Haste This creature attacks each combat if able.
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Flowstone Hellion
  ( 5)
Creature — Hellion Beast
(3/3)
Haste : This creature gets +1/-1 until end of turn.
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Foundry Helix
   ( 3)
Instant
As an additional cost to cast this spell, sacrifice a permanent. Foundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.
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Furnace Hellkite
   ( 7)
Artifact Creature — Dragon
(5/5)
Affinity for artifacts (This spell costs less to cast for each artifact you control.) Flying : This creature gets +1/+0 until end of turn.
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Furnace Whelp
   ( 4)
Creature — Dragon
(2/2)
Flying : This creature gets +1/+0 until end of turn.
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Furyborn Hellkite
    ( 7)
Creature — Dragon
(6/6)
Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters with six +1/+1 counters on it.) Flying
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Ghosthelm Courier
  ( 3)
Creature — Human Wizard
(2/1)
You may choose not to untap this creature during your untap step.  , : Target Wizard creature gets +2/+2 and has shroud for as long as this creature remains tapped. (It can't be the target of spells or abilities.)
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Gisa, the Hellraiser
   ( 5)
Legendary Creature — Human Warlock
(4/4)
Ward— , Pay 2 life. Skeletons and Zombies you control get +1/+1 and have menace. Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
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Gluttonous Hellkite
     ( 3)
Creature — Dragon
(3/3)
When you cast this spell, each player sacrifices X creatures. This creature enters with two +1/+1 counters on it for each creature sacrificed this way. Flying, trample
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Goldwarden's Helm
  ( 3)
Artifact — Equipment
For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +0/+1. Equip  ( : Attach to target creature you control. Equip only as a sorcery.)
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Gorex, the Tombshell
   ( 8)
Legendary Creature — Zombie Turtle
(4/4)
As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs less to cast for each card exiled this way. Deathtouch Whenever Gorex attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand.
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Grave-Shell Scarab
    ( 5)
Creature — Insect
(4/4)
, Sacrifice this creature: Draw a card.
Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)
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Hammer Helper
  ( 4)
Sorcery
Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.
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Haunted Hellride
   ( 3)
Artifact — Vehicle
(3/3)
Whenever you attack, target creature you control gets +1/+0 and gains deathtouch until end of turn. Untap it. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Helbrute
   ( 5)
Artifact Creature — Astartes Dreadnought
(5/4)
Haste Sarcophagus — You may cast this card from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.
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Helga, Skittish Seer
   ( 3)
Legendary Creature — Frog Druid
(1/3)
Whenever you cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga. : Add X mana of any one color, where X is Helga's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with in their mana costs.
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Helica Glider
  ( 3)
Creature — Nightmare Squirrel
(2/2)
This creature enters with your choice of a flying counter or a first strike counter on it.
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Heliod, God of the Sun
  ( 4)
Legendary Enchantment Creature — God
(5/6)
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance.   : Create a 2/1 white Cleric enchantment creature token.
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Heliod, Sun-Crowned
  ( 3)
Legendary Enchantment Creature — God
(5/5)
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.  : Another target creature gains lifelink until end of turn.
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Heliod, the Warped Eclipse
( 0)
Legendary Enchantment Creature — Phyrexian God
(4/6)
You may cast spells as though they had flash. Spells you cast cost less to cast for each card your opponents have drawn this turn.
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Heliod's Emissary
  ( 4)
Enchantment Creature — Elk
(3/3)
Bestow  (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever this creature or enchanted creature attacks, tap target creature an opponent controls. Enchanted creature gets +3/+3.
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Heliod's Intervention
   ( 2)
Instant
Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.
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Heliod's Pilgrim
  ( 3)
Creature — Human Cleric
(1/2)
When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
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Heliod's Punishment
  ( 2)
Enchantment — Aura
Enchant creature This Aura enters with four task counters on it. Enchanted creature can't attack or block. It loses all abilities and has " : Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."
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Helionaut
  ( 3)
Creature — Human Soldier
(1/2)
Flying , : Add one mana of any color.
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Heliophial
 ( 5)
Artifact
Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) , Sacrifice this artifact: It deals damage equal to the number of charge counters on it to any target.
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Helium Squirter
  ( 5)
Creature — Beast Mutant
(0/0)
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) : Target creature with a +1/+1 counter on it gains flying until end of turn.
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Helix Pinnacle
 ( 1)
Enchantment
Shroud (This enchantment can't be the target of spells or abilities.) : Put X tower counters on this enchantment.
At the beginning of your upkeep, if there are 100 or more tower counters on this enchantment, you win the game.
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Hell Mongrel
  ( 4)
Creature — Nightmare Dog
(4/3)
Discard a card: This creature gets +1/+1 until end of turn. Madness  (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Hell Swarm
 ( 1)
Instant
All creatures get -1/-0 until end of turn.
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Hell to Pay
  ( 1)
Sorcery
Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.
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Hell-Bent Raider
   ( 3)
Creature — Human Barbarian
(2/2)
First strike, haste Discard a card at random: This creature gains protection from white until end of turn.
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Hellcarver Demon
    ( 6)
Creature — Demon
(6/6)
Flying Whenever this creature deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of spells from among cards exiled this way without paying their mana costs.
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Hellfire
    ( 5)
Sorcery
Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.
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Hellfire Mongrel
  ( 3)
Creature — Elemental Dog
(2/2)
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this creature deals 2 damage to that player.
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Hellhole Flailer
   ( 3)
Creature — Ogre Warrior
(3/2)
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)   , Sacrifice this creature: It deals damage equal to its power to target player or planeswalker.
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Hellhole Rats
   ( 4)
Creature — Rat
(2/2)
Haste When this creature enters, target player discards a card. This creature deals damage to that player equal to that card's mana value.
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Hellion Eruption
  ( 6)
Sorcery
Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.
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Hellish Rebuke
  ( 3)
Instant
Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."
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Hellish Sideswipe
 ( 1)
Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or Vehicle. If the sacrificed permanent was a Vehicle, draw a card.
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Hellkite Charger
   ( 6)
Creature — Dragon
(5/5)
Flying, haste Whenever this creature attacks, you may pay   . If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
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