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Gorgon Flail
Gorgon Flail 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Jumpstart 2025 (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Gorilla Berserkers
Gorilla Berserkers 3GreenGreen (5)
Creature — Ape Berserker (2/3)

Trample; rampage 2 <I>(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</I>

This creature can't be blocked except by three or more creatures.

Alliances (Common)
Gorilla Chieftain
Gorilla Chieftain 2GreenGreen (4)
Creature — Ape (3/3)

1Green: Regenerate this creature.

Alliances (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Gorilla Pack
Gorilla Pack 2Green (3)
Creature — Ape (3/3)

This creature can't attack unless defending player controls a Forest.

When you control no Forests, sacrifice this creature.

Ice Age (Common)
Gorilla Shaman
Gorilla Shaman Red (1)
Creature — Ape Shaman (1/1)

Variable ColorlessVariable Colorless1: Destroy target noncreature artifact with mana value X.

Modern Horizons 2 (Uncommon)
Other Versions
Alliances (Common)
Masters Edition II (Uncommon)
Gorilla Tactics (playtest)
Gorilla Tactics (playtest) 1Green (2)
Instant

Create a 2/2 green Gorilla creature token.

When a spell or ability an opponent controls causes you to discard CARDNAME, create two 2/2 green Gorilla creature tokens.

Mystery Booster (Common)
Gorilla Titan
Gorilla Titan 3GreenGreen (5)
Creature — Ape (4/4)

Trample

This creature gets +4/+4 as long as there are no cards in your graveyard.

Odyssey (Uncommon)
Gorilla War Cry
Gorilla War Cry 1Red (2)
Instant

Cast this spell only during combat before blockers are declared.

All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Draw a card at the beginning of the next turn's upkeep.

Masters Edition IV (Common)
Other Versions
Alliances (Common)
Gorilla Warrior
Gorilla Warrior 2Green (3)
Creature — Ape Warrior (3/2)

Portal (Common)
Other Versions
Urza's Saga (Common)
Starter 1999 (Common)
Battle Royale Box Set (Common)
Graceblade Artisan
Graceblade Artisan 2White (3)
Creature — Human Monk (2/3)

This creature gets +2/+2 for each Aura attached to it.

Dragons of Tarkir (Uncommon)
Grakmaw, Skyclave Ravager
Grakmaw, Skyclave Ravager 1BlackGreen (3)
Legendary Creature — Hydra Horror (0/0)

Grakmaw enters with three +1/+1 counters on it.

Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw.

When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.

Zendikar Rising (Rare)
Granulate
Granulate 2RedRed (4)
Sorcery

Destroy each nonland artifact with mana value 4 or less.

Fifth Dawn (Rare)
Grassland Crusader
Grassland Crusader 5White (6)
Creature — Human Cleric Soldier (2/4)

Tap: Target Elf or Soldier creature gets +2/+2 until end of turn.

Onslaught (Common)
Grasslands
Grasslands (0)
Land

This land enters tapped.

Tap, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Commander Masters (Uncommon)
Other Versions
Mirage (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Vintage Masters (Uncommon)
Commander 2017 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Dominaria United Commander (Uncommon)
Graveblade Marauder
Graveblade Marauder 2Black (3)
Creature — Human Warrior (1/4)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever this creature deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.

Jumpstart 2025 (Uncommon)
Other Versions
Magic Origins (Rare)
Streets of New Capenna Commander (Rare)
Double Masters 2022 (Uncommon)
Jumpstart 2022 (Rare)
Gravebreaker Lamia
Gravebreaker Lamia 4Black (5)
Enchantment Creature — Snake Lamia (4/4)

Lifelink

When this creature enters, search your library for a card, put it into your graveyard, then shuffle.

Spells you cast from your graveyard cost 1 less to cast.

Theros Beyond Death (Rare)
Graveyard Dig (playtest)
Graveyard Dig (playtest) 1Black or Green (2)
Sorcery

Return up to two target black or green creature cards from your graveyard to your hand.

You may cast this spell for 2Black or GreenBlack or Green. If you do, ignore the bracketed text.

Mystery Booster (Common)
Gray Slaad
Gray Slaad 2Black (3)
Creature — Frog Horror (4/1)

As long as there are four or more creature cards in your graveyard, this creature has menace and deathtouch.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Grazilaxx, Illithid Scholar
Grazilaxx, Illithid Scholar 1BlueBlue (3)
Legendary Creature — Horror (3/2)

Whenever a creature you control becomes blocked, you may return it to its owner's hand.

Whenever one or more creatures you control deal combat damage to a player, draw a card.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Adventures in the Forgotten Realms (Rare)
Grazing Gladehart
Grazing Gladehart 2Green (3)
Creature — Antelope (2/2)

Landfall — Whenever a land you control enters, you may gain 2 life.

Jumpstart 2025 (Common)
Other Versions
Zendikar (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Commander 2013 Edition (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Great Intelligence's Plan
Great Intelligence's Plan 4BlueBlack (6)
Sorcery

Draw three cards. Then target opponent faces a villainous choice — They discard three cards, or you may cast a spell from your hand without paying its mana cost.

Doctor Who Commander (Uncommon)
Grifter's Blade
Grifter's Blade 3 (3)
Artifact — Equipment

Flash

As this Equipment enters, choose a creature you control it could be attached to. If you do, it enters attached to that creature.

Equipped creature gets +1/+1.

Equip 1

Ravnica: City of Guilds (Uncommon)
Grim Flayer
Grim Flayer BlackGreen (2)
Creature — Human Warrior (2/2)

Trample

Whenever this creature deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Delirium — This creature gets +2/+2 as long as there are four or more card types among cards in your graveyard.

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Double Masters 2022 (Rare)
Shadows Over Innistrad Remastered (Rare)
Grim Lavamancer
Grim Lavamancer Red (1)
Creature — Human Wizard (1/1)

Red, Tap, Exile two cards from your graveyard: This creature deals 2 damage to any target.

Dominaria Remastered (Rare)
Other Versions
Torment (Rare)
Premium Deck Series: Fire and Lightning (Rare)
Magic 2012 (Rare)
Archenemy: Nicol Bolas (Rare)
Jumpstart (Rare)
Double Masters (Rare)
Grimclaw Bats
Grimclaw Bats 1Black (2)
Creature — Bat (1/1)

Flying

Black, Pay 1 life: This creature gets +1/+1 until end of turn.

Darksteel (Common)
Grip of Desolation
Grip of Desolation 4BlackBlack (6)
Instant

Devoid (This card has no color.)

Exile target creature and target land.

Battle for Zendikar (Uncommon)
Grist, the Plague Swarm
Grist, the Plague Swarm (0)
Legendary Planeswalker — Grist (3)

+1: Create a 1/1 black and green Insect creature token, then mill two cards. Put a deathtouch counter on the token if a black card was milled this way.

−2: Destroy target artifact or enchantment.

−6: For each creature card in your graveyard, create a token that's a copy of it, except it's a 1/1 black and green Insect.

Modern Horizons 3 (Mythic Rare)
Grist, Voracious Larva
Grist, Voracious Larva Green (1)
Legendary Creature — Insect (1/2)

Deathtouch

Whenever Grist or another creature you control enters, if it entered from your graveyard or you cast it from your graveyard, you may pay Green. If you do, exile Grist, then return it to the battlefield transformed under its owner's control.

Modern Horizons 3 (Mythic Rare)
Grixis Grimblade
Grixis Grimblade Blue or RedBlack (2)
Creature — Zombie Warrior (2/1)

As long as you control another multicolored permanent, this creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Alara Reborn (Common)
Grixis Slavedriver
Grixis Slavedriver 5Black (6)
Creature — Zombie Giant (4/4)

When this creature leaves the battlefield, create a 2/2 black Zombie creature token.

Unearth 3Black (3Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Masters 2017 Edition (Common)
Other Versions
Conflux (Uncommon)
Growth Charm (playtest)
Growth Charm (playtest) 1GreenGreen (3)
Instant

Choose one —

• Rampant Growth

• Giant Growth

• Regrowth

Mystery Booster (Common)
Gruesome Slaughter
Gruesome Slaughter 6 (6)
Sorcery

Until end of turn, colorless creatures you control gain "Tap: This creature deals damage equal to its power to target creature."

Battle for Zendikar (Rare)
Guardian Gladewalker
Guardian Gladewalker 1Green (2)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

When this creature enters, put a +1/+1 counter on target creature.

Kaldheim (Common)
Guerrilla Tactics
Guerrilla Tactics 1Red (2)
Instant

Guerrilla Tactics deals 2 damage to any target.

When a spell or ability an opponent controls causes you to discard this card, it deals 4 damage to any target.

Tenth Edition (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Alliances (Common)
Gunk Slug (playtest)
Gunk Slug (playtest) 2Black (3)
Creature — — Slug (2/3)

When CARDNAME enters the battlefield, create three Gunk token cards and shuffle them into target opponent's library. (Gunk is a colorless sorcery card with no mana cost that has cycling 4.)

Mystery Booster (Common)
Haazda Vigilante
Haazda Vigilante 4White (5)
Creature — Giant Soldier (4/4)

Whenever this creature enters or attacks, put a +1/+1 counter on target creature you control with power 2 or less.

Murders at Karlov Manor (Common)
Hada Freeblade
Hada Freeblade White (1)
Creature — Human Soldier Ally (0/1)

Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.

Worldwake (Uncommon)
Halam Djinn
Halam Djinn 5Red (6)
Creature — Djinn (6/5)

Haste

This creature gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Halana and Alena, Partners
Halana and Alena, Partners 2RedGreen (4)
Legendary Creature — Human Ranger (2/3)

First strike (This creature deals combat damage before creatures without first strike.)

Reach (This creature can block creatures with flying.)

At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.

Magic: The Gathering Foundations (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Halana, Kessig Ranger
Halana, Kessig Ranger 3Green (4)
Legendary Creature — Human Archer Ranger (3/4)

Reach

Whenever another creature you control enters, you may pay 2. When you do, that creature deals damage equal to its power to target creature.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Halcyon Glaze
Halcyon Glaze 1BlueBlue (3)
Enchantment

Whenever you cast a creature spell, this enchantment becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.

Ravnica: City of Guilds (Uncommon)
Hallar, the Firefletcher
Hallar, the Firefletcher 1RedGreen (3)
Legendary Creature — Elf Archer (3/3)

Trample

Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent.

Dominaria (Uncommon)
Halving Season (playtest)
Halving Season (playtest) 4Black (5)
Enchantment

If an opponent would create one or more tokens, they create half that many of each of those kinds of tokens instead, rounded down.

If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.

Mystery Booster 2: Convention Edition (Rare)
Hammerfest Boomtacular
Hammerfest Boomtacular 3RedRed (5)
Enchantment

Whenever you cast a spell with a Goblin Explosioneers watermark, this enchantment deals 2 damage to any target.

Unstable (Uncommon)
Hanabi Blast
Hanabi Blast 1RedRed (3)
Instant

Hanabi Blast deals 2 damage to any target. Return Hanabi Blast to its owner's hand, then discard a card at random.

Champions of Kamigawa (Uncommon)
Hanweir Lancer
Hanweir Lancer 2Red (3)
Creature — Human Knight (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as this creature is paired with another creature, both creatures have first strike.

Modern Masters 2017 Edition (Common)
Other Versions
Avacyn Restored (Common)
Hardy Outlander
Hardy Outlander 1Green (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Harvesttide Assailant
Harvesttide Assailant (0)
Creature — Werewolf (4/4)

Trample

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Common)
Hatching Plans
Hatching Plans 1Blue (2)
Enchantment

When this enchantment is put into a graveyard from the battlefield, draw three cards.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Guildpact (Rare)
Hateflayer
Hateflayer 5RedRed (7)
Creature — Elemental (5/5)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

2Red, Untap: This creature deals damage equal to its power to any target. (Untap is the untap symbol.)

Eventide (Rare)
Haunted Plate Mail
Haunted Plate Mail 4 (4)
Artifact — Equipment

Equipped creature gets +4/+4.

0: Until end of turn, this permanent becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Hazardous Blast
Hazardous Blast 3Red (4)
Sorcery

Hazardous Blast deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.

Phyrexia: All Will Be One (Common)
Healer of the Glade
Healer of the Glade Green (1)
Creature — Elemental (1/2)

When this creature enters, you gain 3 life.

Core Set 2020 (Common)
Heart of a Duelist (playtest)
Heart of a Duelist (playtest) 1Blue (2)
Enchantment

You may draw cards from anywhere in your library. (You don't get to look at them or reorder them while doing so.)

When Heart of a Duelist enters the battlefield, draw a card.

Mystery Booster 2: Convention Edition (Rare)
Heartfire Immolator
Heartfire Immolator 1Red (2)
Creature — Human Wizard (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Red, Sacrifice this creature: It deals damage equal to its power to target creature or planeswalker.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Heartflame Duelist
Heartflame Duelist 1White (2)
Creature — Human Knight (3/1)

Instant and sorcery spells you control have lifelink.

Wilds of Eldraine (Rare)
Heartflame Duelist (Heartflame Slash)
Heartflame Duelist (Heartflame Slash) 2Red (3)
Instant — Adventure

Heartflame Slash deals 3 damage to any target. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Heartlash Cinder
Heartlash Cinder 1Red (2)
Creature — Elemental Warrior (1/1)

Haste

Chroma — When this creature enters, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

Eventide (Common)
Heartless Pillage
Heartless Pillage 2Black (3)
Sorcery

Target opponent discards two cards.

Raid — If you attacked this turn, create a Treasure token. (It's an artifact with "Tap, Sacrifice this token: Add one mana of any color.")

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Ixalan (Uncommon)
Double Masters (Common)
Heavenly Blademaster
Heavenly Blademaster 5White (6)
Creature — Angel (3/6)

Flying, double strike

When this creature enters, you may attach any number of Auras and Equipment you control to it.

Other creatures you control get +1/+1 for each Aura and Equipment attached to this creature.

Commander Masters (Rare)
Other Versions
Commander 2018 (Rare)
Game Night: Free-For-All (Rare)
Hedron Blade
Hedron Blade 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Battle for Zendikar (Common)
Heirloom Blade
Heirloom Blade 3 (3)
Artifact — Equipment

Equipped creature gets +3/+1.

Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.

Equip 1

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Commander 2017 (Uncommon)
Ikoria Commander (Uncommon)
Zendikar Rising Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Jumpstart 2022 (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Hellhole Flailer
Hellhole Flailer 1BlackRed (3)
Creature — Ogre Warrior (3/2)

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

2BlackRed, Sacrifice this creature: It deals damage equal to its power to target player or planeswalker.

Return to Ravnica (Uncommon)
Herald of Slaanesh
Herald of Slaanesh 2Red (3)
Creature — Demon (2/2)

Locus of Slaanesh — Demon spells you cast cost 2 less to cast.

Other Demons you control have haste.

Warhammer 40,000 Commander (Uncommon)
Heritage Reclamation
Heritage Reclamation 1Green (2)
Instant

Choose one —

• Destroy target artifact.

• Destroy target enchantment.

• Exile up to one target card from a graveyard. Draw a card.

Tarkir: Dragonstorm (Common)
Hero of Bladehold
Hero of Bladehold 2WhiteWhite (4)
Creature — Human Knight (3/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.

Tarkir: Dragonstorm Commander (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
March of the Machine Commander (Mythic Rare)
Heronblade Elite
Heronblade Elite 2Green (3)
Creature — Human Warrior (1/1)

Vigilance

Whenever another Human you control enters, put a +1/+1 counter on this creature.

Tap: Add X mana of any one color, where X is this creature's power.

Innistrad: Midnight Hunt Commander (Rare)
Hero's Blade
Hero's Blade 2 (2)
Artifact — Equipment

Equipped creature gets +3/+2.

Whenever a legendary creature you control enters, you may attach this Equipment to it.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Doctor Who Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Commander 2017 (Uncommon)
Commander Legends (Uncommon)
Dominaria United Commander (Uncommon)
Jumpstart 2022 (Uncommon)
Commander Masters (Uncommon)
Hexgold Slash
Hexgold Slash Red (1)
Instant

Hexgold Slash deals 2 damage to target creature. If that creature has toxic, Hexgold Slash deals 4 damage to that creature instead.

Phyrexia: All Will Be One (Common)
Hexplate Golem
Hexplate Golem 7 (7)
Artifact Creature — Golem (5/7)

Battlebond (Common)
Other Versions
Mirrodin Besieged (Common)
Conspiracy: Take the Crown (Common)
Hexplate Wallbreaker
Hexplate Wallbreaker 3RedRed (5)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +2/+2.

Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.

Equip 3Red

Phyrexia: All Will Be One Commander (Rare)
Hidden Blade
Hidden Blade 2 (2)
Artifact — Equipment

Flash

When this Equipment enters, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.

Equipped creature gets +1/+0 and has first strike.

Equip 2

Assassin's Creed (Uncommon)
Hidden Dragonslayer
Hidden Dragonslayer 1White (2)
Creature — Human Warrior (2/1)

Lifelink

Megamorph 2White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When this creature is turned face up, destroy target creature with power 4 or greater an opponent controls.

Murders at Karlov Manor Commander (Rare)
Other Versions
Dragons of Tarkir (Rare)
Hidden Footblade
Hidden Footblade Red (1)
Artifact — Equipment

Flash

When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn.

Equipped creature gets +1/+0 and has haste.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Assassin's Creed (Uncommon)
Hidden Guerrillas
Hidden Guerrillas Green (1)
Enchantment

When an opponent casts an artifact spell, if this permanent is an enchantment, it becomes a 5/3 Soldier creature with trample.

Urza's Saga (Uncommon)
Hide in Plain Sight
Hide in Plain Sight 3Green (4)
Sorcery

Look at the top five cards of your library, cloak two of them, and put the rest on the bottom of your library in a random order. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward 2. Turn it face up any time for its mana cost if it's a creature card.)

Murders at Karlov Manor (Rare)
Hideous Laughter
Hideous Laughter 2BlackBlack (4)
Instant — Arcane

All creatures get -2/-2 until end of turn.

Splice onto Arcane 3BlackBlack (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Uncommon)
High Troller (playtest)
High Troller (playtest) 3Red (4)
Creature — — Troll Shaman (4/1)

All targeted spells and abilities cost 2 less and have their targets chosen randomly.

Mystery Booster (Common)
Highland Berserker
Highland Berserker 1Red (2)
Creature — Human Berserker Ally (2/1)

Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain first strike until end of turn.

Zendikar (Common)
Highland Forest
Highland Forest (0)
Snow Land — Mountain Forest

(Tap: Add Red or Green.)

This land enters tapped.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Kaldheim (Land)
Highland Game
Highland Game 1Green (2)
Creature — Elk (2/1)

When this creature dies, you gain 2 life.

Core Set 2019 (Common)
Other Versions
Khans of Tarkir (Common)
Highland Giant
Highland Giant 2RedRed (4)
Creature — Giant (3/4)

Portal (Common)
Highland Lake
Highland Lake (0)
Land

This land enters tapped.

Tap: Add Blue or Red.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Amonkhet (Common)
Rivals of Ixalan (Uncommon)
Core Set 2019 (Common)
Commander 2018 (Uncommon)
Commander 2019 (Uncommon)
Highland Weald
Highland Weald (0)
Snow Land

This land enters tapped.

Tap: Add Red or Green.

Coldsnap (Uncommon)
Hinterland Chef
Hinterland Chef 2Green (3)
Creature — — Human Scout (3/3)

When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "2, Tap, Sacrifice this creature: You gain 3 life."

Innistrad: Midnight Hunt Alchemy (Rare)
Hinterland Drake
Hinterland Drake 2Blue (3)
Creature — Drake (2/3)

Flying

This creature can't block artifact creatures.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Hinterland Harbor
Hinterland Harbor (0)
Land

This land enters tapped unless you control a Forest or an Island.

Tap: Add Green or Blue.

Tarkir: Dragonstorm Commander (Rare)
Other Versions
Innistrad (Rare)
Dominaria (Rare)
Dominaria Remastered (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Bloomburrow Commander (Rare)
Duskmourn: House of Horror Commander (Rare)
Aetherdrift Commander (Rare)
Hinterland Hermit
Hinterland Hermit 1Red (2)
Creature — Human Werewolf (2/1)

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Dark Ascension (Common)
Hinterland Logger
Hinterland Logger 1Green (2)
Creature — Human Werewolf (2/1)

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Shadows Over Innistrad Remastered (Common)
Hinterland Sanctifier
Hinterland Sanctifier White (1)
Creature — Rabbit Cleric (1/2)

Whenever another creature you control enters, you gain 1 life.

Jumpstart 2025 (Common)
Other Versions
Magic: The Gathering Foundations (Common)
Hinterland Scourge
Hinterland Scourge (0)
Creature — Werewolf (3/2)

This creature must be blocked if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Dark Ascension (Common)
Hired Blade
Hired Blade 2Black (3)
Creature — Human Assassin (3/2)

Flash (You may cast this spell any time you could cast an instant.)

Assassin's Creed (Common)
Other Versions
Core Set 2019 (Common)
Hired Claw
Hired Claw Red (1)
Creature — Lizard Mercenary (1/2)

Whenever you attack with one or more Lizards, this creature deals 1 damage to target opponent.

1Red: Put a +1/+1 counter on this creature. Activate only if an opponent lost life this turn and only once each turn.

Bloomburrow (Rare)
Hired Hexblade
Hired Hexblade 1Black (2)
Creature — Elf Warlock (2/2)

When this creature enters, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

Adventures in the Forgotten Realms (Common)
Hish of the Snake Cult (playtest)
Hish of the Snake Cult (playtest) 2BlackGreenBlue (5)
Legendary Creature — — Snake (2/5)

Nagas and Serpents you control are Snakes. (We'll errata this to be true.)

Snakes you control have daunt, deathtouch, and poisonous 2. (A creature with daunt can't be blocked by creatures with power 2 or less. Whenever a creature with poisonous 2 deals combat damage to a player, that player gets two poison counters.)

Mystery Booster 2: Convention Edition (Rare)
Hitchclaw Recluse
Hitchclaw Recluse 2Green (3)
Creature — Spider (1/4)

Reach

Guilds of Ravnica (Common)
Other Versions
Magic Origins (Common)
Hithlain Knots
Hithlain Knots 1Blue (2)
Instant

Tap target creature. Scry 1.

Draw a card.

The Lord of the Rings: Tales of Middle Earth (Common)
Hithlain Rope
Hithlain Rope 2 (2)
Artifact

This artifact can't be sacrificed.

1, Tap: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of this artifact.

2, Tap: Draw a card. The player to your right gains control of this artifact.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Hookblade
Hookblade 1White (2)
Artifact — Equipment

When this Equipment enters, attach it to target creature you control.

Equipped creature gets +1/+0.

During your turn, equipped creature has flying.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Assassin's Creed (Uncommon)
Hookblade Veteran
Hookblade Veteran Blue (1)
Creature — Human Assassin (1/2)

During your turn, this creature has flying. (It can't be blocked except by creatures with flying or reach.)

Assassin's Creed (Common)
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