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Mystic Speculation
 ( 1)
Sorcery
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
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Nadaar, Selfless Paladin
  ( 3)
Legendary Creature — Dragon Knight
(3/3)
Vigilance Whenever Nadaar enters or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Other creatures you control get +1/+1 as long as you've completed a dungeon.
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Nadier's Nightblade
  ( 3)
Creature — Elf Warrior
(1/3)
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
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Nalathni Dragon
   ( 4)
Creature — Dragon
(1/1)
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) : This creature gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
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Nantuko Vigilante
  ( 4)
Creature — Insect Druid Mutant
(3/2)
Morph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When this creature is turned face up, destroy target artifact or enchantment.
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Naomi, Pillar of Order
   ( 5)
Legendary Creature — Human Advisor
(4/4)
Whenever Naomi enters or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.
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Natural Balance
   ( 4)
Sorcery
Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles.
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Natural Reclamation
  ( 5)
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Destroy target artifact or enchantment.
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Naturalize 2 (playtest)
  ( 2)
Instant
Destroy target artifact, enchantment, emblem, or gameplay tracker. (Trackers include play aids such as dungeons, city's blessing, and monarch. When you destroy it, the associated object or designation is removed from the game.)
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Nature's Claim
 ( 1)
Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
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Naya Hushblade
  ( 2)
Creature — Elf Rogue
(2/1)
As long as you control another multicolored permanent, this creature gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)
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Nazahn, Revered Bladesmith
   ( 6)
Legendary Creature — Cat Artificer
(5/4)
When Nazahn enters, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle. Whenever an equipped creature you control attacks, you may tap target creature defending player controls.
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Nearby Planet
( 0)
Land
Rangeling (This card is every land type, including Plains, Island, Swamp, Mountain, Forest, Desert, Gate, Lair, Locus, and all those Urza's ones.) This land enters tapped. When this land enters, sacrifice it unless you pay .
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Nearheath Chaplain
  ( 4)
Creature — Human Cleric
(3/1)
Lifelink  , Exile this card from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.
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Necroplasm
   ( 3)
Creature — Ooze
(1/1)
At the beginning of your upkeep, put a +1/+1 counter on this creature. At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on this creature. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
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Necrotic Plague
   ( 4)
Enchantment — Aura
Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature." When enchanted creature dies, its controller chooses target creature one of their opponents controls. Return this card from its owner's graveyard to the battlefield attached to that creature.
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New Master of Arms (playtest)
  ( 3)
Creature — — Human Soldier
(2/2)
First strike Prevent all combat damage that would be dealt by blocking creatures that are tapped.  : Tap target creature blocking New Master of Arms.
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Nezumi Bladeblesser
  ( 3)
Creature — Rat Samurai
(3/2)
This creature has deathtouch as long as you control an artifact. This creature has menace as long as you control an enchantment. (It can't be blocked except by two or more creatures.)
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Nicol Bolas, Dragon-God
     ( 5)
Legendary Planeswalker — Bolas
(4)
Nicol Bolas has all loyalty abilities of all other planeswalkers on the battlefield. +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. −3: Destroy target creature or planeswalker. −8: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
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Nicol Bolas, God-Pharaoh
    ( 7)
Legendary Planeswalker — Bolas
(7)
+2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost. +1: Each opponent exiles two cards from their hand. −4: Nicol Bolas deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. −12: Exile each nonland permanent your opponents control.
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Nicol Bolas, Planeswalker
     ( 8)
Legendary Planeswalker — Bolas
(5)
+3: Destroy target noncreature permanent. −2: Gain control of target creature. −9: Nicol Bolas deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents of their choice.
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Nicol Bolas, the Arisen
( 0)
Legendary Planeswalker — Bolas
(7)
+2: Draw two cards. −3: Nicol Bolas deals 10 damage to target creature or planeswalker. −4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control. −12: Exile all but the bottom card of target player's library.
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Nicol Bolas, the Deceiver
    ( 8)
Legendary Planeswalker — Bolas
(5)
+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card. −3: Destroy target creature. Draw a card. −11: Nicol Bolas deals 7 damage to each opponent. You draw seven cards.
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Night of the Flying Merfolk (playtest)
  ( 3)
Enchantment — — Saga
Bedtime story (Don't put a lore counter on this Saga as it enters. Put a lore counter on it at the beginning of your end step rather than your main phase. Sacrifice after III.) I — Create two 1/1 blue Merfolk creature tokens. II — Put a flying counter on each tapped creature you control. III — Draw a card for each creature you control that dealt combat damage to a player this turn.
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Nightblade Brigade
  ( 3)
Creature — Goblin Soldier
(1/3)
Deathtouch Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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Nightmare Lash
 ( 4)
Artifact — Equipment
Equipped creature gets +1/+1 for each Swamp you control. Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
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Nikara, Lair Scavenger
  ( 3)
Legendary Creature — Human Cleric
(2/2)
Partner with Yannik, Scavenging Sentinel (When this creature enters, target player may put Yannik into their hand from their library, then shuffle.) Menace Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.
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Nim Lasher
  ( 3)
Creature — Zombie
(1/1)
This creature gets +1/+0 for each artifact you control.
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Nimble Larcenist
   ( 3)
Creature — Bird Rogue
(2/1)
Flying When this creature enters, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.
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Nimble-Blade Khenra
  ( 2)
Creature — Jackal Warrior
(1/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Nimbleclaw Adept
  ( 4)
Creature — Dragon Wizard
(2/3)
Bigby's Hand — : Untap two other target permanents. Activate only as a sorcery and only once each turn.
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Nimraiser Paladin
  ( 5)
Creature — Phyrexian Knight
(4/4)
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When this creature enters, return target creature card with mana value 3 or less from your graveyard to your hand.
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Nissa's Revelation
   ( 7)
Sorcery
Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.
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Noble Ox (playtest)
  ( 4)
Creature — — Noble Ox
(2/4)
Flash When Noble Ox enters the battlefield, all unblocked creatures attacking you become blocked by Noble Ox. Noble Ox can block any number of creatures.
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Noble Templar
  ( 6)
Creature — Human Cleric Soldier
(3/6)
Vigilance Plainscycling ( , Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
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No-Regrets Egret (playtest)
  ( 2)
Creature — — Bird Scout
(2/2)
Flying Any time you could mulligan and No-Regrets Egret is in your hand, you may reveal No-Regrets Egret. If you do, look at the top two cards of your library. (Put those cards back in the same order. You can still mulligan.)
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Novellamental
  ( 2)
Creature — Elemental
(2/1)
Flying This creature can block only creatures with flying.
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Nucklavee
   ( 6)
Creature — Beast
(4/4)
When this creature enters, you may return target red sorcery card from your graveyard to your hand. When this creature enters, you may return target blue instant card from your graveyard to your hand.
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Nuka-Nuke Launcher
 ( 2)
Artifact — Equipment
Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip 
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Null Elemental Blast
 ( 1)
Instant
Choose one — • Counter target multicolored spell. • Destroy target multicolored permanent.
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Oath of Scholars
  ( 4)
Enchantment
At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.
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Ob Nixilis of the Black Oath
   ( 5)
Legendary Planeswalker — Nixilis
(3)
+2: Each opponent loses 1 life. You gain life equal to the life lost this way. −2: Create a 5/5 black Demon creature token with flying. You lose 2 life. −8: You get an emblem with " , Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power." Ob Nixilis of the Black Oath can be your commander.
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Oblation
  ( 3)
Instant
The owner of target nonland permanent shuffles it into their library, then draws two cards.
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Ocular Halo
  ( 4)
Enchantment — Aura
Enchant creature Enchanted creature has " : Draw a card." : Enchanted creature gains vigilance until end of turn.
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Oddric, Lunar Marquis (playtest)
  ( 3)
Legendary Creature — — Human Soldier
(3/3)
At the beginning of each combat, creatures you control gain banding until end of turn if a creature you control has banding. The same is true for changeling, devoid, fear, flanking, horsemanship, ingest, intimidate, landwalk, shroud, tantrum, wither, and the activated ability "Sacrifice this creature: Add ."
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Off Balance
 ( 1)
Instant
Target creature can't attack or block this turn.
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Ognis, the Dragon's Lash
    ( 4)
Legendary Creature — Lizard Warrior
(3/3)
Haste Whenever a creature you control with haste attacks, create a tapped Treasure token.
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Oji, the Exquisite Blade
   ( 4)
Legendary Creature — Human Monk
(2/3)
When Oji enters, you gain 2 life and scry 2. Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.
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Ojutai Exemplars
   ( 4)
Creature — Human Monk
(4/4)
Whenever you cast a noncreature spell, choose one — • Tap target creature. • This creature gains first strike and lifelink until end of turn. • Exile this creature, then return it to the battlefield tapped under its owner's control.
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Oketra's Last Mercy
   ( 3)
Sorcery
Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.
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Olag, Ludevic's Hubris
( 0)
Legendary Creature — Zombie
(4/4)
As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it.
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Olivia, Opulent Outlaw
    ( 4)
Legendary Creature — Vampire Assassin
(3/3)
Flying, lifelink Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) , Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
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Omenport Vigilante
  ( 2)
Creature — Human Mercenary
(2/2)
This creature has double strike as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
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Omnipresent Impostor (playtest)
 ( 2)
Basic Creature — — Shapeshifter
(2/1)
Changeling Omnipresent Impostor has all card names. As you search your library for one or more cards, you may choose Omnipresent Impostor as one of those cards. (For example, if you search for two land cards, you may find Omnipresent Impostor and a land card.)
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Silverflame Squire (On Alert)
  ( 3)
Instant — Adventure
Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)
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One Last Job
  ( 3)
Sorcery
Spree (Choose one or more additional costs.) + — Return target creature card from your graveyard to the battlefield. + — Return target Mount or Vehicle card from your graveyard to the battlefield. + — Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control.
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One Thousand Lashes
   ( 4)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
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Oni of Wild Places
  ( 6)
Creature — Demon Spirit
(6/5)
Haste At the beginning of your upkeep, return a red creature you control to its owner's hand.
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Onslaught
 ( 1)
Enchantment
Whenever you cast a creature spell, tap target creature.
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Oona's Blackguard
  ( 2)
Creature — Faerie Rogue
(1/1)
Flying Each other Rogue creature you control enters with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
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Opal Lake Gatekeepers
  ( 4)
Creature — Vedalken Soldier
(2/4)
When this creature enters, if you control two or more Gates, you may draw a card.
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Orah, Skyclave Hierophant
   ( 4)
Legendary Creature — Kor Cleric
(3/3)
Lifelink Whenever Orah or another Cleric you control dies, return target Cleric card with lesser mana value from your graveyard to the battlefield.
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Orb of Origin (playtest)
 ( 0)
Poly Artifact
: Add one mana of any color.
Other noncreature artifacts are mono and continuous. (Each activated ability of mono artifacts costs an additional to activate if its cost doesn't already include . As long as a continuous artifact is tapped, it loses all abilities.)
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Order of the Alabaster Host
( 0)
Creature — Phyrexian Knight
(3/3)
Whenever this creature becomes blocked by a creature, the blocking creature gets -1/-1 until end of turn.
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Oskar, Rubbish Reclaimer
   ( 5)
Legendary Creature — Human Wizard
(3/3)
This spell costs less to cast for each different mana value among cards in your graveyard. Whenever you discard a nonland card, you may cast it from your graveyard.
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Oteclan Levitator
( 0)
Artifact Creature — Golem
(1/4)
Flying Whenever this creature attacks, target attacking creature without flying gains flying until end of turn.
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Otherworld Atlas
 ( 4)
Artifact
: Put a charge counter on this artifact.
: Each player draws a card for each charge counter on this artifact.
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Outcaster Greenblade
  ( 3)
Creature — Human Mercenary
(1/2)
When this creature enters, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. This creature gets +1/+1 for each Desert you control.
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