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Sunscape Master
Sunscape Master 2WhiteWhite (4)
Creature — Human Wizard (2/2)

GreenGreen, Tap: Creatures you control get +2/+2 until end of turn.

BlueBlue, Tap: Return target creature to its owner's hand.

Invasion (Rare)
Sunset Strikemaster
Sunset Strikemaster 1Red (2)
Creature — Human Monk (3/1)

Tap: Add Red.

2Red, Tap, Sacrifice this creature: It deals 6 damage to target creature with flying.

Tarkir: Dragonstorm (Uncommon)
Taigam, Master Opportunist
Taigam, Master Opportunist 1Blue (2)
Legendary Creature — Human Monk (2/2)

Flurry — Whenever you cast your second spell each turn, copy it, then exile the spell you cast with four time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)

Tarkir: Dragonstorm (Mythic Rare)
Taigam, Ojutai Master
Taigam, Ojutai Master 2WhiteBlue (4)
Legendary Creature — Human Monk (3/4)

Instant, sorcery, and Dragon spells you control can't be countered.

Whenever you cast an instant or sorcery spell from your hand, if Taigam attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

March of the Machine Multiverse Legends (Rare)
Other Versions
Commander 2017 (Rare)
Tajuru Beastmaster
Tajuru Beastmaster 5Green (6)
Creature — Elf Warrior Ally (5/5)

Rally — Whenever this creature or another Ally you control enters, creatures you control get +1/+1 until end of turn.

Battle for Zendikar (Common)
Tales of Master Seshiro
Tales of Master Seshiro 4Green (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Common)
Teferi, Master of Time
Teferi, Master of Time 2BlueBlue (4)
Legendary Planeswalker — Teferi (3)

You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant.

+1: Draw a card, then discard a card.

−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

−10: Take two extra turns after this one.

Core Set 2021 (Mythic Rare)
Temporal Mastery
Temporal Mastery 5BlueBlue (7)
Sorcery

Take an extra turn after this one. Exile Temporal Mastery.

Miracle 1Blue (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Innistrad Remastered (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Modern Masters 2017 Edition (Mythic Rare)
Tezzeret, Artifice Master
Tezzeret, Artifice Master 3BlueBlue (5)
Legendary Planeswalker — Tezzeret (5)

+1: Create a 1/1 colorless Thopter artifact creature token with flying.

0: Draw a card. If you control three or more artifacts, draw two cards instead.

−9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."

Jumpstart 2022 (Mythic Rare)
Other Versions
Core Set 2019 (Mythic Rare)
Tezzeret, Master of Metal
Tezzeret, Master of Metal 4BlueBlack (6)
Legendary Planeswalker — Tezzeret (5)

+1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.

−3: Target opponent loses life equal to the number of artifacts you control.

−8: Gain control of all artifacts and creatures target opponent controls.

Aether Revolt (Mythic Rare)
Tezzeret, Master of the Bridge
Tezzeret, Master of the Bridge 4BlueBlack (6)
Legendary Planeswalker — Tezzeret (5)

Creature and planeswalker spells you cast have affinity for artifacts. (They cost 1 less to cast for each artifact you control.)

+2: Tezzeret deals X damage to each opponent, where X is the number of artifacts you control. You gain X life.

−3: Return target artifact card from your graveyard to your hand.

−8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.

War of the Spark (Mythic Rare)
The Master of Keys
The Master of Keys Variable ColorlessWhiteBlueBlack (3)
Legendary Enchantment Creature — Horror (3/3)

Flying

When The Master of Keys enters, put X +1/+1 counters on it and mill twice X cards.

Each enchantment card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

Duskmourn: House of Horror Commander (Mythic Rare)
The Master, Formed Anew
The Master, Formed Anew BlueBlack (2)
Legendary Creature — Time Lord Rogue (0/1)

Body Thief — When you cast this spell, you may exile a creature you control and put a takeover counter on it.

You may have The Master enter as a copy of a creature card in exile with a takeover counter on it.

Doctor Who Commander (Rare)
The Master, Gallifrey's End
The Master, Gallifrey's End 2BlackRed (4)
Legendary Creature — Time Lord Rogue (4/3)

Make Them Pay — Whenever a nontoken artifact creature you control dies, you may exile it. If you do, choose an opponent with the most life among your opponents. That player faces a villainous choice — They lose 4 life, or you create a token that's a copy of that card.

Doctor Who Commander (Rare)
The Master, Mesmerist
The Master, Mesmerist 2BlueBlack (4)
Legendary Creature — Time Lord Rogue (3/3)

Tap: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.)

Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card.

Doctor Who Commander (Rare)
The Master, Multiplied
The Master, Multiplied 4BlackRed (6)
Legendary Creature — Time Lord Rogue (4/3)

Myriad

The "legend rule" doesn't apply to creature tokens you control.

Triggered abilities you control can't cause you to sacrifice or exile creature tokens you control.

Doctor Who Commander (Rare)
The Master, Transcendent
The Master, Transcendent 1BlackGreenBlue (4)
Legendary Artifact Creature — Mutant (2/4)

When The Master enters, target player gets two rad counters.

Tap: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)

Magic The Gathering—Fallout (Mythic Rare)
Thornscape Master
Thornscape Master 2GreenGreen (4)
Creature — Human Wizard (2/2)

RedRed, Tap: This creature deals 2 damage to target creature.

WhiteWhite, Tap: Target creature gains protection from the color of your choice until end of turn.

Invasion (Rare)
Ondu Knotmaster (Throw a Line)
Ondu Knotmaster (Throw a Line) WhiteBlack (2)
Sorcery — Adventure

Distribute two +1/+1 counters among one or two target creatures. (Then exile this card. You may cast the creature later from exile.)

Modern Horizons 3 (Uncommon)
Thunderscape Master
Thunderscape Master 2RedRed (4)
Creature — Human Wizard (2/2)

BlackBlack, Tap: Target player loses 2 life and you gain 2 life.

GreenGreen, Tap: Creatures you control get +2/+2 until end of turn.

Invasion (Rare)
Student of Elements (Tobita, Master of Winds)
Student of Elements (Tobita, Master of Winds) 1Blue (2)
Legendary Creature — Human Wizard (3/3)

Creatures you control have flying.

Champions of Kamigawa (Uncommon)
Tovolar's Huntmaster
Tovolar's Huntmaster 4GreenGreen (6)
Creature — Human Werewolf (6/6)

When this creature enters, create two 2/2 green Wolf creature tokens.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Rare)
Transcendent Master
Transcendent Master 1WhiteWhite (3)
Creature — Human Cleric Avatar (3/3)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 6-11

6/6

Lifelink

LEVEL 12+

9/9

Lifelink, indestructible

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Rise of the Eldrazi (Mythic Rare)
Ugin's Mastery
Ugin's Mastery 4 (4)
Enchantment

Whenever you cast a colorless creature spell, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up.

Murders at Karlov Manor Commander (Rare)
Other Versions
Commander Masters (Rare)
Urza, Academy Headmaster
Urza, Academy Headmaster WhiteBlueBlackRedGreen (5)
Legendary Planeswalker — Urza (4)

+1: Head to AskUrza.com and click +1.

-1: Head to AskUrza.com and click -1.

-6: Head to AskUrza.com and click -6.

Unstable (Mythic Rare)
Vedalken Blademaster
Vedalken Blademaster 2Blue (3)
Creature — Vedalken Soldier (2/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Kaladesh (Common)
Vedalken Mastermind
Vedalken Mastermind BlueBlue (2)
Creature — Vedalken Wizard (1/2)

Blue, Tap: Return target permanent you control to its owner's hand.

Tenth Edition (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Verdant Mastery
Verdant Mastery 5Green (6)
Sorcery

You may pay 3Green rather than pay this spell's mana cost.

Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the 3Green cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.

Strixhaven: School of Mages (Rare)
Viashino Slaughtermaster
Viashino Slaughtermaster 1Red (2)
Creature — Lizard Warrior (1/1)

Double strike

BlackGreen: This creature gets +1/+1 until end of turn. Activate only once each turn.

Modern Masters 2015 Edition (Common)
Other Versions
Conflux (Uncommon)
Vulshok Battlemaster
Vulshok Battlemaster 4Red (5)
Creature — Human Warrior (2/2)

Haste

When this creature enters, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)

Mirrodin (Rare)
Wild Beastmaster
Wild Beastmaster 2Green (3)
Creature — Human Shaman (1/1)

Whenever this creature attacks, each other creature you control gets +X/+X until end of turn, where X is this creature's power.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Return to Ravnica (Rare)
Commander 2016 (Rare)
Wirewood Hivemaster
Wirewood Hivemaster 1Green (2)
Creature — Elf (1/1)

Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.

Legions (Uncommon)
Witty Roastmaster
Witty Roastmaster 2Red (3)
Creature — Devil Citizen (3/2)

Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.

Streets of New Capenna (Common)
Wren's Run Packmaster
Wren's Run Packmaster 3Green (4)
Creature — Elf Warrior (5/5)

Champion an Elf (When this creature enters, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)

2Green: Create a 2/2 green Wolf creature token.

Wolves you control have deathtouch.

Commander Anthology (Rare)
Other Versions
Lorwyn (Rare)
Commander 2014 (Rare)
Zombie Master
Zombie Master 1BlackBlack (3)
Creature — Zombie (2/3)

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)

Other Zombies have "Black: Regenerate this permanent."

Aetherdrift Commander (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Masters Edition IV (Uncommon)
Mystery Booster 2: Convention Edition (Rare)
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