|
Apprentice Necromancer
  ( 2)
Creature — Zombie Wizard
(1/1)
, , Sacrifice this creature: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
|
|
|
Bloodline Necromancer
  ( 5)
Creature — Vampire Wizard
(3/2)
Lifelink When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
|
|
|
Boneclad Necromancer
   ( 5)
Creature — Human Wizard
(3/3)
When this creature enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
|
|
|
Bonecrusher Giant
  ( 3)
Creature — Giant
(4/3)
Whenever this creature becomes the target of a spell, this creature deals 2 damage to that spell's controller.
|
|
|
Centaur Vinecrasher
  ( 4)
Creature — Plant Centaur
(1/1)
Trample This creature enters with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. Whenever a land card is put into a graveyard from anywhere, you may pay  . If you do, return this card from your graveyard to your hand.
|
|
|
Consult the Necrosages
   ( 3)
Sorcery
Choose one — • Target player draws two cards. • Target player discards two cards.
|
|
|
Doomed Necromancer
  ( 3)
Creature — Human Cleric Mercenary
(2/2)
, , Sacrifice this creature: Return target creature card from your graveyard to the battlefield.
|
|
|
Draugr Necromancer
  ( 4)
Snow Creature — Zombie Cleric
(4/4)
If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
|
|
|
Hogaak, Arisen Necropolis
   ( 7)
Legendary Creature — Avatar
(8/8)
You can't spend mana to cast this spell. Convoke, delve (Each creature you tap while casting this spell pays for or one mana of that creature's color. Each card you exile from your graveyard pays for .) You may cast this card from your graveyard. Trample
|
|
|
Liliana, Defiant Necromancer
( 0)
Legendary Planeswalker — Liliana
(3)
+2: Each player discards a card. −X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield. −8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."
|
|
|
Liliana, the Necromancer
   ( 5)
Legendary Planeswalker — Liliana
(4)
+1: Target player loses 2 life. −1: Return target creature card from your graveyard to your hand. −7: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control.
|
|
|
Ludevic, Necro-Alchemist
   ( 3)
Legendary Creature — Human Wizard
(1/4)
At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. Partner (You can have two commanders if both have partner.)
|
|
|
Morkrut Necropod
  ( 6)
Creature — Slug Horror
(7/7)
Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks or blocks, sacrifice another creature or land.
|
|
|
Necra Sanctuary
  ( 3)
Enchantment
At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
|
|
|
Necratog
   ( 3)
Creature — Atog
(1/2)
Exile the top creature card of your graveyard: this creature gets +2/+2 until end of turn.
|
|
|
Necrite
   ( 3)
Creature — Thrull
(2/2)
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.
|
|
|
Necrobite
  ( 3)
Instant
Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
|
|
|
Necroblossom Snarl
( 0)
Land
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped. : Add or .
|
|
|
Necrodominance
   ( 3)
Legendary Enchantment
Skip your draw step. At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards. Your maximum hand size is five. If a card or token would be put into your graveyard from anywhere, exile it instead.
|
|
|
Necroduality
  ( 4)
Enchantment
Whenever a nontoken Zombie you control enters, create a token that's a copy of that creature.
|
|
|
Necrogen Censer
 ( 3)
Artifact
This artifact enters with two charge counters on it. , Remove a charge counter from this artifact: Target player loses 2 life.
|
|
|
Necrogen Communion
  ( 2)
Enchantment — Aura
Enchant creature you control Enchanted creature has toxic 2. (Players dealt combat damage by it also get two poison counters.) When enchanted creature dies, return that card to the battlefield under your control.
|
|
|
Necrogen Mists
  ( 3)
Enchantment
At the beginning of each player's upkeep, that player discards a card.
|
|
|
Necrogen Rotpriest
   ( 4)
Creature — Phyrexian Zombie Cleric
(1/5)
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) Whenever a creature you control with toxic deals combat damage to a player, that player gets an additional poison counter.   : Target creature you control with toxic gains deathtouch until end of turn.
|
|
|
Necrogen Scudder
  ( 3)
Creature — Phyrexian Horror
(3/3)
Flying When this creature enters, you lose 3 life.
|
|
|
Necrogen Spellbomb
 ( 1)
Artifact
, Sacrifice this artifact: Target player discards a card.
, Sacrifice this artifact: Draw a card.
|
|
|
Necrogenesis
  ( 2)
Enchantment
: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.
|
|
|
Necrogoyf
   ( 5)
Creature — Lhurgoyf
(*/4)
Necrogoyf's power is equal to the number of creature cards in all graveyards. At the beginning of each player's upkeep, that player discards a card. Madness   (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
|
|
Necro-Impotence
   ( 3)
Enchantment
Skip your untap step. At the beginning of your upkeep, you may pay X life. If you do, untap X permanents. Pay ½ life: Exile the top card of your library face down. Put that card into your hand at the beginning of the next end step.
|
|
|
Necrologia
   ( 5)
Instant
Cast this spell only during your end step. As an additional cost to cast this spell, pay X life. Draw X cards.
|
|
|
Necromancer's Covenant
    ( 6)
Enchantment
When this enchantment enters, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way. Zombies you control have lifelink.
|
|
|
Necromancer's Familiar
  ( 4)
Creature — Bird Spirit
(3/1)
Flying Hellbent — This creature has lifelink as long as you have no cards in hand. , Discard a card: This creature gains indestructible until end of turn. Tap it.
|
|
|
Necromancer's Magemark
  ( 3)
Enchantment — Aura
Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would die, return it to its owner's hand instead.
|
|
|
Necromancer's Stockpile
  ( 2)
Enchantment
 , Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.
|
|
|
Necromancy
  ( 3)
Enchantment
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
|
|
|
Necromantic Selection
    ( 7)
Sorcery
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
|
|
|
Necromantic Summons
  ( 5)
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters with two additional +1/+1 counters on it.
|
|
|
Necromantic Thirst
   ( 4)
Enchantment — Aura
Enchant creature Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
|
|
|
Necromaster Dragon
   ( 5)
Creature — Dragon
(4/4)
Flying Whenever this creature deals combat damage to a player, you may pay . If you do, create a 2/2 black Zombie creature token and each opponent mills two cards.
|
|
|
Necromentia
   ( 3)
Sorcery
Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way.
|
|
|
Necron Deathmark
   ( 5)
Artifact Creature — Necron
(5/3)
Flash Synaptic Disintegrator — When this creature enters, destroy up to one target creature and target player mills three cards.
|
|
|
Necron Monolith
 ( 7)
Artifact — Vehicle
(7/7)
Flying, indestructible Eternity Gate — Whenever this Vehicle attacks, mill three cards. For each creature card milled this way, create a 2/2 black Necron Warrior artifact creature token. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
|
Necropanther
   ( 3)
Creature — Cat Nightmare
(3/3)
Mutate   (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target creature card with mana value 3 or less from your graveyard to the battlefield.
|
|
|
Necropede
 ( 2)
Artifact Creature — Phyrexian Insect
(1/1)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When this creature dies, you may put a -1/-1 counter on target creature.
|
|
|
Necroplasm
   ( 3)
Creature — Ooze
(1/1)
At the beginning of your upkeep, put a +1/+1 counter on this creature. At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on this creature. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
|
|
|
Necropolis
 ( 5)
Artifact Creature — Wall
(0/1)
Defender (This creature can't attack.) Exile a creature card from your graveyard: Put X +0/+1 counters on this creature, where X is the exiled card's mana value.
|
|
|
Necropolis Fiend
   ( 9)
Creature — Demon
(4/5)
Delve (Each card you exile from your graveyard while casting this spell pays for .) Flying , , Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
|
|
|
Necropolis Regent
    ( 6)
Creature — Vampire
(6/5)
Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
|
|
|
Necropotence
   ( 3)
Enchantment
Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
|
|
|
Necropouncer
 ( 6)
Artifact — Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +3/+1 and has haste. Equip 
|
|
|
Necroskitter
   ( 3)
Creature — Elemental
(1/4)
Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.
|
|
|
Necrosquito
  ( 4)
Creature — Phyrexian Insect
(0/0)
Flying This creature enters with two oil counters on it. This creature gets +1/+1 for each oil counter on it. Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on this creature.
|
|
|
Necrosynthesis
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
|
|
|
Necrotic Fumes
   ( 3)
Sorcery — Lesson
As an additional cost to cast this spell, exile a creature you control. Exile target creature or planeswalker.
|
|
|
Necrotic Hex
  ( 7)
Sorcery
Each player sacrifices six creatures of their choice. You create six tapped 2/2 black Zombie creature tokens.
|
|
|
Necrotic Ooze
   ( 4)
Creature — Ooze
(4/3)
As long as this creature is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
|
|
|
Necrotic Plague
   ( 4)
Enchantment — Aura
Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature." When enchanted creature dies, its controller chooses target creature one of their opponents controls. Return this card from its owner's graveyard to the battlefield attached to that creature.
|
|
|
Necrotic Sliver
   ( 3)
Creature — Sliver
(2/2)
All Slivers have " , Sacrifice this permanent: Destroy target permanent."
|
|
|
Necrotic Wound
 ( 1)
Instant
Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
|
|
|
Quest for the Necropolis
 ( 1)
Enchantment
Landfall — Whenever a land you control enters, put a quest counter on this enchantment.  , Sacrifice this enchantment: Put target creature card from a graveyard onto the battlefield under your control. This ability costs less to activate for each quest counter on this enchantment. Activate only as a sorcery.
|
|
|
Ravenous Necrotitan
   ( 4)
Creature — Phyrexian Horror
(6/6)
Corrupted — When this creature enters, sacrifice a creature unless an opponent has three or more poison counters.
|
|
|
Risen Necroregent
  ( 5)
Creature — Zombie Cat Knight
(5/4)
Start your engines (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — At the beginning of your end step, create a 2/2 black Zombie creature token.
|
|
|
Sauron, the Necromancer
   ( 5)
Legendary Creature — Avatar Horror
(4/4)
Menace Whenever Sauron attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer.
|
|
|
Synapse Necromage
  ( 3)
Creature — Fungus Wizard
(3/1)
When this creature dies, create two 1/1 black Fungus creature tokens with "This token can't block."
|
|
|
The Necrobloom
    ( 4)
Legendary Creature — Plant
(2/7)
Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead. Land cards in your graveyard have dredge 2. (You may return a land card from your graveyard to your hand and mill two cards instead of drawing a card.)
|
|
|
Undercity Necrolisk
  ( 4)
Creature — Zombie Lizard
(3/3)
, Sacrifice another creature: Put a +1/+1 counter on this creature. It gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)
|
|
|
Unseal the Necropolis
  ( 3)
Instant
Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
|
|
|
Urgent Necropsy
   ( 4)
Instant
As an additional cost to cast this spell, collect evidence X, where X is the total mana value of the permanents this spell targets. Destroy up to one target artifact, up to one target creature, up to one target enchantment, and up to one target planeswalker.
|
|
|
Vault 12: The Necropolis
   ( 6)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
|
|
|
Vogar, Necropolis Tyrant
   ( 5)
Legendary Creature — Zombie Giant
(4/4)
Menace Whenever another creature dies during your turn, put a +1/+1 counter on Vogar. When Vogar dies, draw a card for each +1/+1 counter on it.
|
|
|
Writhing Necromass
  ( 7)
Creature — Zombie Giant
(5/5)
This spell costs less to cast for each creature card in your graveyard. Deathtouch
|
|
|
Xathrid Necromancer
  ( 3)
Creature — Human Wizard
(2/2)
Whenever this creature or another Human creature you control dies, create a tapped 2/2 black Zombie creature token.
|
|
|
Young Necromancer
  ( 5)
Creature — Human Warlock
(2/3)
When this creature enters, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
|
|
|