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Fiery Emancipation
Fiery Emancipation 3RedRedRed (6)
Enchantment

If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Core Set 2021 (Mythic Rare)
Fiery Impulse
Fiery Impulse Red (1)
Instant

Fiery Impulse deals 2 damage to target creature.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.

Magic Origins (Common)
Fiery Inscription
Fiery Inscription 2Red (3)
Enchantment

When this enchantment enters, the Ring tempts you.

Whenever you cast an instant or sorcery spell, this enchantment deals 2 damage to each opponent.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Fiery Temper
Fiery Temper 1RedRed (3)
Instant

Fiery Temper deals 3 damage to any target.

Madness Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Innistrad Remastered (Uncommon)
Other Versions
Torment (Common)
Time Spiral "Timeshifted" (Special)
Shadows over Innistrad (Common)
Ultimate Masters (Common)
Commander 2019 (Common)
Jumpstart: Historic Horizons (Common)
Shadows Over Innistrad Remastered (Uncommon)
Fifty Feet of Rope
Fifty Feet of Rope 1 (1)
Artifact

Climb Over — Tap: Target Wall can't block this turn.

Tie Up — 3, Tap: Target creature doesn't untap during its controller's next untap step.

Rappel Down — 4, Tap: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Uncommon)
Prepare // Fight (Fight)
Prepare // Fight (Fight) 3Green (4)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Final Parting
Final Parting 3BlackBlack (5)
Sorcery

Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.

Commander Masters (Uncommon)
Other Versions
Dominaria (Uncommon)
Final Payment
Final Payment WhiteBlack (2)
Instant

As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment.

Destroy target creature.

Ravnica Allegiance (Common)
Final Punishment
Final Punishment 3BlackBlack (5)
Sorcery

Target player loses life equal to the damage already dealt to that player this turn.

Scourge (Rare)
Other Versions
Ninth Edition (Rare)
Finale of Promise
Finale of Promise Variable ColorlessRedRed (2)
Sorcery

You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Final-Word Phantom
Final-Word Phantom 2Blue (3)
Creature — Spirit Detective (1/4)

Flash

Flying

During each opponent's end step, you may cast spells as though they had flash.

Murders at Karlov Manor Commander (Rare)
Find the Path
Find the Path 2Green (3)
Enchantment — Aura

Enchant land

When this Aura enters, venture into the dungeon. (Enter the first room or advance to the next room.)

Enchanted land has "Tap: Add GreenGreen."

Adventures in the Forgotten Realms (Common)
Finders, Keepers
Finders, Keepers 5Black (6)
Sorcery

Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Common)
Fire Imp
Fire Imp 2Red (3)
Creature — Imp (2/1)

When this creature enters, it deals 2 damage to target creature.

Masters Edition IV (Uncommon)
Other Versions
Portal (Uncommon)
Fire Prophecy
Fire Prophecy 1Red (2)
Instant

Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.

Jumpstart 2025 (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Fire Shrine Keeper
Fire Shrine Keeper Red (1)
Creature — Elemental (1/1)

Menace

7Red, Tap, Sacrifice this creature: It deals 3 damage to each of up to two target creatures.

Ixalan (Common)
Fire Sprites
Fire Sprites 1Green (2)
Creature — Faerie (1/1)

Flying

Green, Tap: Add Red.

Masters Edition III (Common)
Other Versions
Legends (Common)
Fire Tempest
Fire Tempest 5RedRed (7)
Sorcery

Fire Tempest deals 6 damage to each creature and each player.

Masters Edition IV (Rare)
Other Versions
Starter 1999 (Rare)
Portal (Rare)
Fire Whip
Fire Whip 1Red (2)
Enchantment — Aura

Enchant creature you control

Enchanted creature has "Tap: This creature deals 1 damage to any target."

Sacrifice this Aura: It deals 1 damage to any target.

Time Spiral "Timeshifted" (Special)
Other Versions
Weatherlight (Common)
Firefist Adept
Firefist Adept 4Red (5)
Creature — Human Wizard (3/3)

When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.

Dominaria (Uncommon)
Fireforger's Puzzleknot
Fireforger's Puzzleknot 2 (2)
Artifact

When this artifact enters, it deals 1 damage to any target.

2Red, Sacrifice this artifact: It deals 1 damage to any target.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Firesong and Sunspeaker
Firesong and Sunspeaker 4RedWhite (6)
Legendary Creature — Minotaur Cleric (4/6)

Red instant and sorcery spells you control have lifelink.

Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.

March of the Machine Multiverse Legends (Rare)
Other Versions
Dominaria (Rare)
Double Masters 2022 (Rare)
Firespitter Whelp
Firespitter Whelp 2Red (3)
Creature — Dragon (2/2)

Flying

Whenever you cast a noncreature or Dragon spell, this creature deals 1 damage to each opponent.

Jumpstart 2025 (Uncommon)
Other Versions
Magic: The Gathering Foundations (Uncommon)
Firespout
Firespout 2Red or Green (3)
Sorcery

Firespout deals 3 damage to each creature without flying if Red was spent to cast this spell and 3 damage to each creature with flying if Green was spent to cast this spell. (Do both if RedGreen was spent.)

Ravnica Clue Edition (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Magic: The Gathering-Commander (Uncommon)
From the Vault: Annihilation (2014) (Mythic Rare)
Firestorm Phoenix
Firestorm Phoenix 4RedRed (6)
Creature — Phoenix (3/2)

Flying

If this creature would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Firewild Borderpost
Firewild Borderpost 1RedGreen (3)
Artifact

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

This artifact enters tapped.

Tap: Add Red or Green.

Alara Reborn (Common)
Firewing Phoenix
Firewing Phoenix 3Red (4)
Creature — Phoenix (4/2)

Flying

1RedRedRed: Return this card from your graveyard to your hand.

Ultimate Masters (Uncommon)
Other Versions
Magic 2013 (Rare)
First Pick
First Pick 3Green (4)
Instant

Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
First Responder
First Responder 3Green (4)
Creature — Ogre Citizen (3/3)

Vigilance

At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on this creature.

Streets of New Capenna Commander (Rare)
First Response
First Response 3White (4)
Enchantment

At the beginning of each upkeep, if you lost life last turn, create a 1/1 white Soldier creature token.

Commander Legends (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
First-Sphere Gargantua
First-Sphere Gargantua 4BlackBlack (6)
Creature — Phyrexian Horror (5/4)

When this creature enters, you draw a card and you lose 1 life.

Unearth 2Black (2Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

March of the Machine Commander (Common)
Other Versions
Modern Horizons (Common)
Fishing Pole
Fishing Pole 1 (1)
Artifact — Equipment

Equipped creature has "1, Tap, Tap Fishing Pole: Put a bait counter on Fishing Pole."

Whenever equipped creature becomes untapped, remove a bait counter from this Equipment. If you do, create a 1/1 blue Fish creature token.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Magic: The Gathering Foundations (Uncommon)
Five Kids in a Trenchcoat (playtest)
Five Kids in a Trenchcoat (playtest) 2White (3)
Creature — — Human Soldier (1/5)

CARDNAME counts as five creatures for spells and effects that count the number of creatures you control.

Mystery Booster (Common)
Flame Spill
Flame Spill 2Red (3)
Instant

Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.

Ikoria: Lair of Behemoths (Uncommon)
Flame Spirit
Flame Spirit 4Red (5)
Creature — Elemental Spirit (2/3)

Red: This creature gets +1/+0 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Common)
Ice Age (Uncommon)
Starter 2000 (Common)
Flame Sweep
Flame Sweep 2Red (3)
Instant

Flame Sweep deals 2 damage to each creature except for creatures you control with flying.

Core Set 2020 (Uncommon)
Flameblade Adept
Flameblade Adept Red (1)
Creature — Jackal Warrior (1/2)

Menace

Whenever you cycle or discard a card, this creature gets +1/+0 until end of turn.

Jumpstart 2022 (Uncommon)
Other Versions
Amonkhet (Uncommon)
Historic Anthology 4 (Uncommon)
Flamehold Grappler
Flamehold Grappler BlueRedWhite (3)
Creature — Human Monk (3/3)

First strike

When this creature enters, copy the next spell you cast this turn when you cast it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Tarkir: Dragonstorm (Rare)
Flamekin Spitfire
Flamekin Spitfire 1Red (2)
Creature — Elemental Shaman (1/1)

3Red: This creature deals 1 damage to any target.

Lorwyn (Uncommon)
Flamespeaker Adept
Flamespeaker Adept 2Red (3)
Creature — Human Shaman (2/3)

Whenever you scry, this creature gets +2/+0 and gains first strike until end of turn.

Theros (Uncommon)
Flamespeaker's Will
Flamespeaker's Will Red (1)
Enchantment — Aura

Enchant creature you control

Enchanted creature gets +1/+1.

Whenever enchanted creature deals combat damage to a player, you may sacrifice this Aura. If you do, destroy target artifact.

Journey into Nyx (Common)
Flamewake Phoenix
Flamewake Phoenix 1RedRed (3)
Creature — Phoenix (2/2)

Flying, haste

This creature attacks each combat if able.

Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay Red. If you do, return this card from your graveyard to the battlefield.

Magic: The Gathering Foundations (Rare)
Other Versions
Fate Reforged (Rare)
Flamewar, Streetwise Operative
Flamewar, Streetwise Operative (0)
Legendary Artifact — Vehicle (2/1)

Living metal (During your turn, this Vehicle is also a creature.)

Menace, deathtouch

Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar.

The Brothers' War Transformers Cards (Mythic Rare)
Flame-Wreathed Phoenix
Flame-Wreathed Phoenix 2RedRed (4)
Creature — Phoenix (3/3)

Flying

Tribute 2 (As this creature enters, an opponent of your choice may put two +1/+1 counters on it.)

When this creature enters, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."

Born of the Gods (Mythic Rare)
Flanking Licid (playtest)
Flanking Licid (playtest) 1Red (2)
Summon — — Licid (1/1)

Red, Tap: Flanking Licid loses this ability and becomes a creature enchantment that reads "Enchanted creature gains flanking" instead of a creature. Move Flanking Licid onto target creature. You may pay Red to end this effect.

Mystery Booster 2: Convention Edition (Rare)
Flanking Troops
Flanking Troops 2WhiteWhite (4)
Creature — Human Soldier (2/2)

Whenever this creature attacks, you may tap target creature.

Portal Three Kingdoms (Uncommon)
Flare of Duplication
Flare of Duplication 1RedRed (3)
Instant

You may sacrifice a nontoken red creature rather than pay this spell's mana cost.

Copy target instant or sorcery spell. You may choose new targets for the copy.

Modern Horizons 3 (Rare)
Flaring Pain
Flaring Pain 1Red (2)
Instant

Damage can't be prevented this turn.

Flashback Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Judgment (Common)
Flash Conscription
Flash Conscription 5Red (6)
Instant

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If White was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.

Ravnica: City of Guilds (Uncommon)
Flavor Disaster (playtest)
Flavor Disaster (playtest) 4Green (5)
Enchantment Creature — — Elemental Pirate (4/3)

Reach

When Flavor Disaster enters the battlefield or when it's turned face up, target creature gets +X/+X until end of turn, where X is Flavor Disaster's power.

Negamorph 1Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its negamorph cost and put a -1/-1 counter on it.)

Mystery Booster 2: Convention Edition (Rare)
Fledgling Imp
Fledgling Imp 2Black (3)
Creature — Imp (2/2)

Black, Discard a card: This creature gains flying until end of turn.

Odyssey (Common)
Fledgling Osprey
Fledgling Osprey Blue (1)
Creature — Bird (1/1)

This creature has flying as long as it's enchanted.

Urza's Destiny (Common)
Fleetfoot Panther
Fleetfoot Panther 1GreenWhite (3)
Creature — Cat (3/4)

Flash

When this creature enters, return a green or white creature you control to its owner's hand.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Planeshift (Uncommon)
Fleeting Spirit
Fleeting Spirit 1White (2)
Creature — Spirit (3/1)

White, Exile three cards from your graveyard: This creature gains first strike until end of turn.

Discard a card: Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Innistrad: Crimson Vow (Uncommon)
Flensing Raptor
Flensing Raptor 2White (3)
Creature — Phyrexian Bird (2/2)

Flying

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When this creature enters, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.

Phyrexia: All Will Be One (Common)
Flesh Duplicate
Flesh Duplicate BlueBlue (2)
Creature — Shapeshifter Rebel (0/0)

You may have this creature enter as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Doctor Who Commander (Rare)
Flesh-Eater Imp
Flesh-Eater Imp 3Black (4)
Creature — Phyrexian Imp (2/2)

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Sacrifice a creature: This creature gets +1/+1 until end of turn.

Mirrodin Besieged (Uncommon)
Fleshpulper Giant
Fleshpulper Giant 5RedRed (7)
Creature — Giant (4/4)

When this creature enters, you may destroy target creature with toughness 2 or less.

Magic 2014 Core Set (Uncommon)
Flickering Spirit
Flickering Spirit 3White (4)
Creature — Spirit (2/2)

Flying

3White: Exile this creature, then return it to the battlefield under its owner's control.

Time Spiral (Common)
Flickerwisp
Flickerwisp 1WhiteWhite (3)
Creature — Elemental (3/1)

Flying

When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Double Masters 2022 (Uncommon)
Other Versions
Eventide (Uncommon)
Modern Masters (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Double Masters (Uncommon)
Commander Legends (Uncommon)
Kaldheim Commander (Uncommon)
Time Spiral Remastered (Bonus)
Flight Spellbomb
Flight Spellbomb 1 (1)
Artifact

Tap, Sacrifice this artifact: Target creature gains flying until end of turn.

When this artifact is put into a graveyard from the battlefield, you may pay Blue. If you do, draw a card.

Scars of Mirrodin (Common)
Flip the Switch
Flip the Switch 2Blue (3)
Instant

Counter target spell unless its controller pays 4. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt (Common)
Flitterstep Eidolon
Flitterstep Eidolon 1Blue (2)
Enchantment Creature — Spirit (1/1)

Bestow 5Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

This creature can't be blocked.

Enchanted creature gets +1/+1 and can't be blocked.

Born of the Gods (Uncommon)
Flock of Rabid Sheep
Flock of Rabid Sheep Variable ColorlessGreenGreen (2)
Sorcery

Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.

Unglued (Uncommon)
Flockchaser Phantom
Flockchaser Phantom 4WhiteBlue (6)
Creature — Spirit (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, vigilance

Whenever this creature attacks, the next spell you cast this turn has convoke.

March of the Machine Commander (Rare)
Flood Plain
Flood Plain (0)
Land

This land enters tapped.

Tap, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Commander Masters (Uncommon)
Other Versions
Mirage (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Vintage Masters (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Dominaria United Commander (Uncommon)
Floodpits Drowner
Floodpits Drowner 1Blue (2)
Creature — Merfolk (2/1)

Flash

Vigilance

When this creature enters, tap target creature an opponent controls and put a stun counter on it.

1Blue, Tap: Shuffle this creature and target creature with a stun counter on it into their owners' libraries.

Duskmourn: House of Horror (Uncommon)
Floodtide Serpent
Floodtide Serpent 4Blue (5)
Creature — Serpent (4/4)

This creature can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)

Born of the Gods (Common)
Floral Spuzzem
Floral Spuzzem 3Green (4)
Creature — Elemental (2/2)

Whenever this creature attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, this creature assigns no combat damage this turn.

Legends (Uncommon)
Flowstone Sculpture
Flowstone Sculpture 6 (6)
Artifact Creature — Shapeshifter (4/4)

2, Discard a card: Put a +1/+1 counter on this creature or this creature gains flying, first strike, or trample. <I>(This effect lasts indefinitely.)</I>

Vintage Masters (Rare)
Other Versions
Tempest (Rare)
Flowstone Thopter
Flowstone Thopter 7 (7)
Artifact Creature — Thopter (4/4)

1: This creature gets +1/-1 and gains flying until end of turn.

Nemesis (Uncommon)
Fludge, Gunk Guardian (playtest)
Fludge, Gunk Guardian (playtest) 3BlackGreen (5)
Legendary Creature — — Slug Ooze (5/5)

Whenever Fludge, Gunk Guardian or another Slug, Ooze, Fungus, or Mutant enters the battlefield under your control, each opponent shuffles three Gunk cards into their library. (Gunk is a colorless sorcery card with no mana cost that has cycling 4.)

Mystery Booster 2: Convention Edition (Rare)
Flummoxed Cyclops
Flummoxed Cyclops 3Red (4)
Creature — Cyclops (4/4)

Reach

Whenever two or more creatures your opponents control attack, this creature can't block this combat.

Theros Beyond Death (Common)
Flumph
Flumph 1White (2)
Creature — Jellyfish (0/4)

Defender, flying

Whenever this creature is dealt damage, you and target opponent each draw a card.

Adventures in the Forgotten Realms (Rare)
Flying Carpet
Flying Carpet 4 (4)
Artifact

2, Tap: Target creature gains flying until end of turn.

Masters Edition IV (Common)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Arabian Nights (Uncommon)
Foam Weapon Kiosk
Foam Weapon Kiosk (0)
Artifact — — Attraction

Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.

Unfinity (Common)
Fog Patch
Fog Patch 1Green (2)
Instant

Cast this spell only during the declare blockers step.

Attacking creatures become blocked. (This spell works on creatures that can't be blocked.)

Nemesis (Common)
Folk of the Pines
Folk of the Pines 4Green (5)
Creature — Dryad (2/5)

1Green: This creature gets +1/+0 until end of turn.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Followed Footsteps
Followed Footsteps 3BlueBlue (5)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, create a token that's a copy of enchanted creature.

Conspiracy: Take the Crown (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Font of Progress
Font of Progress Blue (1)
Artifact

This artifact enters with two oil counters on it.

3, Tap: Target player mills X cards, where X is the number of oil counters on this artifact.

Phyrexia: All Will Be One (Uncommon)
Footsteps of the Goryo
Footsteps of the Goryo 2Black (3)
Sorcery — Arcane

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

Saviors of Kamigawa (Uncommon)
For the Emperor!
For the Emperor! 3White (4)
Sorcery

Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.

Warhammer 40,000 Commander (Rare)
Forbidden Crypt
Forbidden Crypt 3BlackBlack (5)
Enchantment

If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.

If a card would be put into your graveyard from anywhere, exile that card instead.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Forbidden Friendship
Forbidden Friendship 1Red (2)
Sorcery

Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.

Ikoria: Lair of Behemoths (Common)
Forbidding Spirit
Forbidding Spirit 1WhiteWhite (3)
Creature — Spirit Cleric (3/3)

When this creature enters, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 for each of those creatures.

Game Night: Free-For-All (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Force of Despair
Force of Despair 1BlackBlack (3)
Instant

If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.

Destroy all creatures that entered this turn.

Modern Horizons (Rare)
Force Spike
Force Spike Blue (1)
Instant

Counter target spell unless its controller pays 1.

Jumpstart: Historic Horizons (Common)
Other Versions
Fifth Edition (Common)
Seventh Edition (Common)
Legends (Common)
Masters Edition III (Common)
Duel Decks: Izzet vs. Golgari (Common)
Forced Adaptation
Forced Adaptation Green (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

Ravnica Remastered (Common)
Other Versions
Gatecrash (Common)
Forced Worship
Forced Worship 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

2White: Return this Aura to its owner's hand.

Jumpstart 2022 (Common)
Other Versions
New Phyrexia (Common)
Jumpstart (Common)
Foreboding Landscape
Foreboding Landscape (0)
Land

Tap: Add Colorless.

Tap, Sacrifice this land: Search your library for a basic Swamp, Forest, or Island card, put it onto the battlefield tapped, then shuffle.

Cycling BlackGreenBlue (BlackGreenBlue, Discard this card: Draw a card.)

Tarkir: Dragonstorm Commander (Common)
Other Versions
Modern Horizons 3 (Common)
Forerunner of the Empire
Forerunner of the Empire 3Red (4)
Creature — Human Soldier (1/3)

When this creature enters, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top.

Whenever a Dinosaur you control enters, you may have this creature deal 1 damage to each creature.

Rivals of Ixalan (Uncommon)
Forgeborn Phoenix
Forgeborn Phoenix 1RedRed (3)
Artifact Creature — — Equipment Phoenix (2/2)

Flying

Equipped creature has flying.

Whenever Forgeborn Phoenix or equipped creature dies, it perpetually gains "Whenever an equipped creature you control deals combat damage to a player or planeswalker, return this card from your graveyard to battlefield tapped."

Reconfigure Red (Red: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty Alchemy (Mythic Rare)
Foriysian Interceptor
Foriysian Interceptor 3White (4)
Creature — Human Soldier (0/5)

Flash (You may cast this spell any time you could cast an instant.)

Defender

This creature can block an additional creature each combat.

Time Spiral (Common)
Fang Dragon (Forktail Sweep)
Fang Dragon (Forktail Sweep) 1Red (2)
Sorcery — Adventure

Forktail Sweep deals 1 damage to each creature you don't control. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Common)
Forlorn Pseudamma
Forlorn Pseudamma 3Black (4)
Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Inspired — Whenever this creature becomes untapped, you may pay 2Black. If you do, create a 2/2 black Zombie enchantment creature token.

Born of the Gods (Uncommon)
Form a Posse
Form a Posse Variable ColorlessRedWhite (2)
Sorcery

Create X 1/1 red Mercenary creature tokens with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Outlaws of Thunder Junction (Uncommon)
Form of the Approach of the Second Sun
Form of the Approach of the Second Sun 4White (5)
Enchantment

When this enchantment enters, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head.

When you draw yourself, you win the game.

When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment.

Unfinity (Acorn) (Rare)
Form of the Mulldrifter (playtest)
Form of the Mulldrifter (playtest) 4Blue (5)
Tribal Enchantment — — Elemental

When CARDNAME enters the battlefield, draw two cards.

You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.)

Mystery Booster (Common)
Forsworn Paladin
Forsworn Paladin Black (1)
Creature — Human Knight (1/1)

Menace

1Black, Tap, Pay 1 life: Create a Treasure token.

2Black: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.

Adventures in the Forgotten Realms (Rare)
Fortified Rampart
Fortified Rampart 1White (2)
Creature — Wall (0/6)

Defender

Battle for Zendikar (Common)
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