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Iraxxa, Empress of Mars
   ( 4)
Legendary Creature — Alien Warrior
(5/4)
Trample Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Paradox — Whenever you cast a spell from anywhere other than your hand, create a 2/2 red Alien Warrior creature token.
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Irencrag Pyromancer
  ( 3)
Creature — Human Wizard
(0/4)
Whenever you draw your second card each turn, this creature deals 3 damage to any target.
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Irenicus's Vile Duplication
  ( 4)
Sorcery
Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.
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Iroas's Champion
   ( 3)
Creature — Human Soldier
(2/2)
Double strike (This creature deals both first-strike and regular combat damage.)
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Iron Apprentice
 ( 1)
Artifact Creature — Construct
(0/0)
This creature enters with a +1/+1 counter on it. When this creature dies, if it had counters on it, put those counters on target creature you control.
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Iron-Fist Pulverizer
  ( 5)
Creature — Giant Warrior
(4/5)
Reach Whenever you cast your second spell each turn, this creature deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Ironpaw Aspirant
  ( 2)
Creature — Cat Warrior
(1/2)
When this creature enters, put a +1/+1 counter on target creature.
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Irresistible Prey
 ( 1)
Sorcery
Target creature must be blocked this turn if able. Draw a card.
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Ishai, Ojutai Dragonspeaker
   ( 4)
Legendary Creature — Bird Monk
(1/1)
Flying Whenever an opponent casts a spell, put a +1/+1 counter on Ishai. Partner (You can have two commanders if both have partner.)
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Isleback Spawn
   ( 7)
Creature — Kraken
(4/8)
Shroud (This creature can't be the target of spells or abilities.) This creature gets +4/+8 as long as a library has twenty or fewer cards in it.
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Isochron Scepter
 ( 2)
Artifact
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. , : You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
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Isolated Chapel
( 0)
Land
This land enters tapped unless you control a Plains or a Swamp. : Add or .
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Isperia the Inscrutable
     ( 5)
Legendary Creature — Sphinx
(3/6)
Flying Whenever Isperia deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.
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Isperia, Supreme Judge
     ( 6)
Legendary Creature — Sphinx
(6/4)
Flying Whenever a creature attacks you or a planeswalker you control, you may draw a card.
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Isperia's Skywatch
  ( 6)
Creature — Vedalken Knight
(3/3)
Flying When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
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It Doesn't Add Up
   ( 5)
Instant
Return target creature card from your graveyard to the battlefield. Suspect it. (It has menace and can't block.)
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Ivory Cup
 ( 1)
Artifact
Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
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Ivy, Gleeful Spellthief
  ( 2)
Legendary Creature — Faerie Rogue
(2/1)
Flying Whenever a player casts a spell that targets only a single creature other than Ivy, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)
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Iwamori of the Open Fist
   ( 4)
Legendary Creature — Human Monk
(5/5)
Trample When Iwamori enters, each opponent may put a legendary creature card from their hand onto the battlefield.
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Ixalli's Lorekeeper
 ( 1)
Creature — Human Druid
(1/1)
: Add one mana of any color. Spend this mana only to cast a Dinosaur spell or activate an ability of a Dinosaur source.
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Ixidor, Reality Sculptor
   ( 5)
Legendary Creature — Human Wizard
(3/4)
Face-down creatures get +1/+1.  : Turn target face-down creature face up.
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Jace, Memory Adept
   ( 5)
Legendary Planeswalker — Jace
(4)
+1: Draw a card. Target player mills a card. 0: Target player mills ten cards. −7: Any number of target players each draw twenty cards.
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Jace, Telepath Unbound
( 0)
Legendary Planeswalker — Jace
(5)
+1: Up to one target creature gets -2/-0 until your next turn. −3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. −9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."
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Jace, the Living Guildpact
   ( 4)
Legendary Planeswalker — Jace
(5)
+1: Look at the top two cards of your library. Put one of them into your graveyard. −3: Return another target nonland permanent to its owner's hand. −8: Each player shuffles their hand and graveyard into their library. You draw seven cards.
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Jace, the Mind Sculptor
   ( 4)
Legendary Planeswalker — Jace
(3)
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. −1: Return target creature to its owner's hand. −12: Exile all cards from target player's library, then that player shuffles their hand into their library.
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Jace, the Perfected Mind
   ( 4)
Legendary Planeswalker — Jace
(5)
Compleated ( can be paid with or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) +1: Until your next turn, up to one target creature gets -3/-0. −2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card. −X: Target player mills three times X cards.
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Jace, Vryn's Prodigy
  ( 2)
Legendary Creature — Human Wizard
(0/2)
: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, then return him to the battlefield transformed under his owner's control.
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Jace's Phantasm
 ( 1)
Creature — Illusion
(1/1)
Flying This creature gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
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Jace's Projection
   ( 4)
Creature — Wizard Illusion
(2/2)
Whenever you draw a card, put a +1/+1 counter on this creature.  : Put a loyalty counter on target Jace planeswalker.
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Jace's Triumph
  ( 3)
Sorcery
Draw two cards. If you control a Jace planeswalker, draw three cards instead.
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Jackal Pup
 ( 1)
Creature — Jackal
(2/1)
Whenever this creature is dealt damage, it deals that much damage to you.
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Jackalope Herd
  ( 4)
Creature — Rabbit Beast
(4/5)
When you cast a spell, return this creature to its owner's hand.
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Jadar, Ghoulcaller of Nephalia
  ( 2)
Legendary Creature — Human Wizard
(1/1)
At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
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Jaded Response
  ( 2)
Instant
Counter target spell if it shares a color with a creature you control.
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Jadelight Spelunker
  ( 1)
Creature — Merfolk Scout
(1/1)
When this creature enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
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Jagged Poppet
   ( 3)
Creature — Ogre Warrior
(3/4)
Whenever this creature is dealt damage, discard that many cards. Hellbent — Whenever this creature deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.
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Jaheira's Respite
  ( 5)
Instant
Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle. Prevent all combat damage that would be dealt this turn.
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Jasconian Isle (playtest)
( 0)
Land Creature — — Island Fish
(3/4)
(CARDNAME isn't a spell, it's affected by summoning sickness, it's blue, and it has " : Add .") CARDNAME enters the battlefield tapped. CARDNAME doesn't untap during your untap step. At the beginning of your upkeep, you may pay  . If you do, untap CARDNAME.
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Jason Bright, Glowing Prophet
  ( 3)
Legendary Creature — Zombie Mutant Advisor
(2/3)
Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card. Come Fly With Me — , Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.
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Jaspera Sentinel
 ( 1)
Creature — Elf Rogue
(1/2)
Reach , Tap an untapped creature you control: Add one mana of any color.
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Jaya's Phoenix
  ( 5)
Creature — Phoenix
(3/3)
Flying, haste Whenever this creature deals combat damage to a player or planeswalker, copy the next loyalty ability you activate this turn when you activate it. You may choose new targets for the copy. Whenever you cast a planeswalker spell, you may return this card from your graveyard to the battlefield.
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Jelenn Sphinx
   ( 5)
Creature — Sphinx
(1/5)
Flying, vigilance Whenever this creature attacks, other attacking creatures get +1/+1 until end of turn.
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Jeleva, Nephalia's Scourge
    ( 4)
Legendary Creature — Vampire Wizard
(1/3)
Flying When Jeleva enters, each player exiles the top X cards of their library, where X is the amount of mana spent to cast Jeleva. Whenever Jeleva attacks, you may cast an instant or sorcery spell from among cards exiled with Jeleva without paying its mana cost.
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Jem Lightfoote, Sky Explorer
   ( 4)
Legendary Creature — Human Scout
(3/3)
Flying, vigilance At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.
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Jerren, Corrupted Bishop
  ( 3)
Legendary Creature — Human Cleric
(2/3)
Whenever Jerren enters or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. : Target Human you control gains lifelink until end of turn.
At the beginning of your end step, if you have exactly 13 life, you may pay   . If you do, transform Jerren.
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Jeska, Warrior Adept
   ( 4)
Legendary Creature — Human Barbarian Warrior
(3/1)
First strike, haste : Jeska deals 1 damage to any target.
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Jeskai Baller (playtest)
  ( 3)
Creature — — Human Athlete
(2/3)
When you cast this spell, create a 1/1 white Athlete creature token. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Jeskai Shrinekeeper
    ( 5)
Creature — Dragon
(3/3)
Flying, haste Whenever this creature deals combat damage to a player, you gain 1 life and draw a card.
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Jester's Cap
 ( 4)
Artifact
, , Sacrifice this artifact: Search target player's library for three cards and exile them. Then that player shuffles.
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Jester's Scepter
 ( 3)
Artifact
When this artifact enters, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled. , , Put a card exiled with this artifact into its owner's graveyard: Counter target spell if it has the same name as that card.
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Jetpack Death Seltzer
( 0)
Stickers
2 — Trample 3 — : Monstrosity 3. (If this permanent isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) 3 — 2/7 4 — 6/5
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Jetpack Janitor
  ( 3)
Creature — Human Employee
(3/2)
Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.
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Jeweled Spirit
   ( 5)
Creature — Spirit
(3/3)
Flying Sacrifice two lands: This creature gains protection from artifacts or from the color of your choice until end of turn.
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Jhoira, Weatherlight Captain
   ( 4)
Legendary Creature — Human Artificer
(3/3)
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
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Jin-Gitaxias, Progress Tyrant
   ( 7)
Legendary Creature — Phyrexian Praetor
(5/5)
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.) Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
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Johann, Apprentice Sorcerer
   ( 4)
Legendary Creature — Human Wizard
(2/5)
You may look at the top card of your library any time. Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)
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Johann's Stopgap
  ( 4)
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs less to cast if it's bargained. Return target nonland permanent to its owner's hand. Draw a card.
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Johnny, Combo Player
   ( 4)
Legendary Creature — Human Gamer
(1/1)
: Search your library for a card, put that card into your hand, then shuffle.
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Joiner Adept
  ( 2)
Creature — Elf Druid
(2/1)
Lands you control have " : Add one mana of any color."
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Joint Exploration
  ( 2)
Instant
Kicker (You may pay an additional as you cast this spell.) Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.
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Jokulhaups
   ( 6)
Sorcery
Destroy all artifacts, creatures, and lands. They can't be regenerated.
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Jolene, Plundering Pugilist
   ( 3)
Legendary Creature — Human Mercenary
(4/2)
Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token.  , Sacrifice a Treasure: Jolene deals 1 damage to any target.
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Jolene, the Plunder Queen
   ( 4)
Legendary Creature — Human Warrior
(2/2)
Whenever a player attacks one or more of your opponents, that attacking player creates a Treasure token. If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. Sacrifice five Treasures: Put five +1/+1 counters on Jolene.
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Jor Kadeen, the Prevailer
   ( 5)
Legendary Creature — Human Warrior
(5/4)
First strike Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.
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Joraga Treespeaker
 ( 1)
Creature — Elf Druid
(1/1)
Level up  ( : Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/2 : Add  .
LEVEL 5+ 1/4 Elves you control have " : Add  ."
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Jötun Owl Keeper
  ( 3)
Creature — Giant
(3/3)
Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this creature dies, create a 1/1 white Bird creature token with flying for each age counter on it.
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Joyful Stormsculptor
   ( 5)
Creature — Human Shaman
(2/3)
When this creature enters, create two 1/1 blue and red Elemental creature tokens. Whenever you cast a spell that has convoke, this creature deals 1 damage to each opponent and each battle they protect.
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Joyous Respite
  ( 4)
Sorcery — Arcane
You gain 1 life for each land you control.
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Jugan Defends the Temple
  ( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I — Create a 1/1 green Human Monk creature token with " : Add ." II — Put a +1/+1 counter on each of up to two target creatures. III — Exile this Saga, then return it to the battlefield transformed under your control.
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Jukai Preserver
  ( 4)
Enchantment Creature — Human Druid
(3/3)
When this creature enters, put a +1/+1 counter on target creature you control. Channel —  , Discard this card: Put a +1/+1 counter on each of up to two target creatures you control.
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Jumbo Imp
  ( 3)
Creature — Imp
(0/0)
Flying As this creature enters, roll a six-sided die. This creature enters with a number of +1/+1 counters on it equal to the result. At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on this creature equal to the result. At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from this creature equal to the result.
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Jump
 ( 1)
Instant
Target creature gains flying until end of turn.
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Jump Scare
 ( 1)
Instant
Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.
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Jund 'Em Out (playtest)
   ( 3)
Sorcery
Retrace (Sorry, no room for reminder text.) Choose one at random. Create a copy of the chosen card. You may cast the copy without paying its mana cost. • Abrupt Decay • Blightning • Bloodbraid Elf • Lightning Bolt • Liliana of the Veil • Tarmogoyf
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Jungleborn Pioneer
  ( 3)
Creature — Merfolk Scout
(2/2)
When this creature enters, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
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Juniper Order Advocate
  ( 3)
Creature — Human Knight
(1/2)
As long as this creature is untapped, green creatures you control get +1/+1.
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Juniper Order Ranger
   ( 5)
Creature — Human Knight Ranger
(2/4)
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.
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Juniper Order Rootweaver
  ( 2)
Creature — Human Druid
(2/2)
Kicker (You may pay an additional as you cast this spell.) When this creature enters, if it was kicked, put a +1/+1 counter on target creature you control.
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Junkyard Scrapper
  ( 3)
Creature — — Goblin Artificer
(3/3)
Whenever a nontoken artifact enters the battlefield under your control, exile a random nonland artifact card with lesser mana value from your library. You may cast that card until the end of your next turn.
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Jurassic Park
( 0)
Legendary Land
(Transforms from Welcome to . . . .) Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) : Add for each Dinosaur you control.
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Jushi Apprentice
  ( 2)
Creature — Human Wizard
(1/2)
 , : Draw a card. If you have nine or more cards in hand, flip this creature.
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Justiciar's Portal
  ( 2)
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.
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Juxtapose
  ( 4)
Sorcery
You and target player exchange control of the creature you each control with the greatest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for greatest, their controller chooses one of them.
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Jwari Shapeshifter
  ( 2)
Creature — Shapeshifter Ally
(0/0)
You may have this creature enter as a copy of any Ally creature on the battlefield.
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Kaervek, the Punisher
   ( 3)
Legendary Creature — Human Warlock
(3/3)
Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Copies of permanent spells become tokens.)
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