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Auntie's Snitch
Auntie's Snitch 2Black (3)
Creature — Goblin Rogue (3/1)

This creature can't block.

Prowl 1Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Goblin or Rogue you control deals combat damage to a player, if this card is in your graveyard, you may return this card to your hand.

Modern Masters (Uncommon)
Other Versions
Morningtide (Rare)
Aura Barbs
Aura Barbs 2Red (3)
Instant — Arcane

Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.

Betrayers of Kamigawa (Uncommon)
Aura Blast
Aura Blast 1White (2)
Instant

Destroy target enchantment.

Draw a card.

Planeshift (Common)
Aura Extraction
Aura Extraction 1White (2)
Instant

Put target enchantment on top of its owner's library.

Cycling 2 (2, Discard this card: Draw a card.)

Onslaught (Uncommon)
Aura Finesse
Aura Finesse Blue (1)
Instant

Attach target Aura you control to target creature.

Draw a card.

Rise of the Eldrazi (Common)
Aura Flux
Aura Flux 2Blue (3)
Enchantment

Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay 2."

Urza's Legacy (Common)
Aura Fracture
Aura Fracture 2White (3)
Enchantment

Sacrifice a land: Destroy target enchantment.

Prophecy (Common)
Aura Gnarlid
Aura Gnarlid 2Green (3)
Creature — Beast (2/2)

Creatures with power less than this creature's power can't block it.

This creature gets +1/+1 for each Aura on the battlefield.

Wilds of Eldraine Commander (Common)
Other Versions
Rise of the Eldrazi (Common)
Planechase 2012 Edition (Common)
Planechase Anthology (Common)
Commander 2018 (Common)
Aura Graft
Aura Graft 1Blue (2)
Instant

Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.

Tenth Edition (Uncommon)
Other Versions
Odyssey (Uncommon)
Aura Mutation
Aura Mutation GreenWhite (2)
Instant

Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.

Streets of New Capenna Commander (Rare)
Other Versions
Invasion (Rare)
Commander 2016 (Rare)
Aura of Dominion
Aura of Dominion BlueBlue (2)
Enchantment — Aura

Enchant creature

1, Tap an untapped creature you control: Untap enchanted creature.

Champions of Kamigawa (Uncommon)
Aura of Silence
Aura of Silence 1WhiteWhite (3)
Enchantment

Artifact and enchantment spells your opponents cast cost 2 more to cast.

Sacrifice this enchantment: Destroy target artifact or enchantment.

Commander 2015 (Uncommon)
Other Versions
Weatherlight (Uncommon)
Tenth Edition (Uncommon)
Aura Shards
Aura Shards 1GreenWhite (3)
Enchantment

Whenever a creature you control enters, you may destroy target artifact or enchantment.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Invasion (Uncommon)
Aura Thief
Aura Thief 3Blue (4)
Creature — Illusion (2/2)

Flying

When this creature dies, you gain control of all enchantments. (You don't get to move Auras.)

Urza's Destiny (Rare)
Auramancer
Auramancer 2White (3)
Creature — Human Wizard (2/2)

When this creature enters, you may return target enchantment card from your graveyard to your hand.

Duskmourn: House of Horror Commander (Common)
Other Versions
Odyssey (Common)
Magic 2012 (Common)
Planechase 2012 Edition (Common)
Magic 2014 Core Set (Common)
Duel Decks: Heroes vs. Monsters (Common)
Magic Origins (Common)
Planechase Anthology (Common)
Masters 25 (Common)
Jumpstart 2022 (Common)
Dominaria Remastered (Common)
Auramancer's Guise
Auramancer's Guise 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

Planar Chaos (Uncommon)
Auratog
Auratog 1White (2)
Creature — Atog (1/2)

Sacrifice an enchantment: This creature gets +2/+2 until end of turn.

Time Spiral "Timeshifted" (Special)
Other Versions
Tempest (Rare)
Auratouched Mage
Auratouched Mage 5White (6)
Creature — Human Wizard (3/3)

When this creature enters, search your library for an Aura card that could enchant it. If this creature is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.

Planechase Anthology (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Planechase 2012 Edition (Uncommon)
Aurelia, Exemplar of Justice
Aurelia, Exemplar of Justice 2RedWhite (4)
Legendary Creature — Angel (2/5)

Flying

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

Ravnica Remastered (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Aurelia, the Law Above
Aurelia, the Law Above 3RedWhite (5)
Legendary Creature — Angel (4/4)

Flying, vigilance, haste

Whenever a player attacks with three or more creatures, you draw a card.

Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.

Murders at Karlov Manor (Rare)
Aurelia, the Warleader
Aurelia, the Warleader 2RedRedWhiteWhite (6)
Legendary Creature — Angel (3/4)

Flying, vigilance, haste

Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Magic: The Gathering Foundations (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
From the Vault: Angels (Mythic Rare)
Guild Kit: Boros (Mythic Rare)
Double Masters 2022 (Mythic Rare)
March of the Machine Multiverse Legends (Mythic Rare)
Aurelia's Fury
Aurelia's Fury Variable ColorlessRedWhite (2)
Instant

Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.

Gatecrash (Mythic Rare)
Aurelia's Vindicator
Aurelia's Vindicator 2WhiteWhite (4)
Creature — Angel (4/2)

Flying, lifelink, ward 2

Disguise Variable Colorless3White

When this creature is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards.

When this creature leaves the battlefield, return the exiled cards to their owners' hands.

Murders at Karlov Manor (Mythic Rare)
Aurification
Aurification 2WhiteWhite (4)
Enchantment

Whenever a creature deals damage to you, put a gold counter on it.

Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)

When this enchantment leaves the battlefield, remove all gold counters from all creatures.

Onslaught (Rare)
Auriok Bladewarden
Auriok Bladewarden 1White (2)
Creature — Human Soldier (1/1)

Tap: Target creature gets +X/+X until end of turn, where X is this creature's power.

Mirrodin (Uncommon)
Auriok Champion
Auriok Champion WhiteWhite (2)
Creature — Human Cleric (1/1)

Protection from black and from red

Whenever another creature enters, you may gain 1 life.

Iconic Masters (Rare)
Other Versions
Fifth Dawn (Rare)
Auriok Edgewright
Auriok Edgewright WhiteWhite (2)
Creature — Human Soldier (2/2)

Metalcraft — This creature has double strike as long as you control three or more artifacts.

Scars of Mirrodin (Uncommon)
Auriok Glaivemaster
Auriok Glaivemaster White (1)
Creature — Human Soldier (1/1)

As long as this creature is equipped, it gets +1/+1 and has first strike.

Darksteel (Common)
Auriok Replica
Auriok Replica 3 (3)
Artifact Creature — Cleric (2/2)

White, Sacrifice this creature: Prevent all damage a source of your choice would deal to you this turn.

Scars of Mirrodin (Common)
Auriok Salvagers
Auriok Salvagers 3White (4)
Creature — Human Soldier (2/4)

1White: Return target artifact card with mana value 1 or less from your graveyard to your hand.

Double Masters (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Modern Masters (Rare)
Auriok Siege Sled
Auriok Siege Sled 6 (6)
Artifact Creature — Juggernaut (3/5)

1: Target artifact creature blocks this creature this turn if able.

1: Target artifact creature can't block this creature this turn.

Darksteel (Uncommon)
Auriok Steelshaper
Auriok Steelshaper 1White (2)
Creature — Human Soldier (1/1)

Equip costs you pay cost 1 less.

As long as this creature is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.

Mirrodin (Rare)
Auriok Sunchaser
Auriok Sunchaser 1White (2)
Creature — Human Soldier (1/1)

Metalcraft — As long as you control three or more artifacts, this creature gets +2/+2 and has flying.

Scars of Mirrodin (Common)
Auriok Survivors
Auriok Survivors 5White (6)
Creature — Human Soldier (4/6)

When this creature enters, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to this creature.

New Phyrexia (Uncommon)
Auriok Transfixer
Auriok Transfixer White (1)
Creature — Human Scout (1/1)

White, Tap: Tap target artifact.

Mirrodin (Common)
Auriok Windwalker
Auriok Windwalker 3White (4)
Creature — Human Wizard (2/3)

Flying

Tap: Attach target Equipment you control to target creature you control.

Fifth Dawn (Rare)
Aurochs
Aurochs 3Green (4)
Creature — Aurochs (2/3)

Trample

Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Aurochs Herd
Aurochs Herd 5Green (6)
Creature — Aurochs (4/4)

Trample

When this creature enters, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle.

Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Coldsnap (Common)
Aurora Champion
Aurora Champion 2White (3)
Creature — Elf Warrior (3/2)

Whenever this creature attacks, if your team controls another Warrior, tap target creature.

Battlebond (Common)
Aurora Eidolon
Aurora Eidolon 3White (4)
Creature — Spirit (2/2)

White, Sacrifice this creature: Prevent the next 3 damage that would be dealt to any target this turn.

Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.

Dissension (Common)
Aurora Griffin
Aurora Griffin 3White (4)
Creature — Griffin (2/2)

Flying

White: Target permanent becomes white until end of turn.

Planeshift (Common)
Aurora of Emrakul
Aurora of Emrakul (0)
Creature — Eldrazi Reflection (1/4)

Flying, deathtouch

Whenever this creature attacks, each opponent loses 3 life.

Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Shadows Over Innistrad Remastered (Uncommon)
Aurora Phoenix
Aurora Phoenix 4RedRed (6)
Creature — Phoenix (5/3)

Flying

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Whenever you cast a spell with cascade, return this card from your graveyard to your hand.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander Legends (Rare)
Aurora Shifter
Aurora Shifter 1Blue (2)
Creature — Shapeshifter (1/3)

Whenever this creature deals combat damage to a player, you get that many Energy.

At the beginning of combat on your turn, you may pay EnergyEnergy. When you do, this creature becomes a copy of another target creature you control, except it has this ability and "Whenever this creature deals combat damage to a player, you get that many Energy."

Modern Horizons 3 Commander (Rare)
Auroral Procession
Auroral Procession GreenBlue (2)
Instant

Return target card from your graveyard to your hand.

Tarkir: Dragonstorm (Uncommon)
Auspicious Ancestor
Auspicious Ancestor 3White (4)
Creature — Human Cleric (2/3)

When this creature dies, you gain 3 life.

Whenever a player casts a white spell, you may pay 1. If you do, you gain 1 life.

Mirage (Rare)
Auspicious Arrival
Auspicious Arrival 1White (2)
Instant

Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this token: Draw a card.")

Murders at Karlov Manor (Common)
Auspicious Starrix
Auspicious Starrix 4Green (5)
Creature — Elk Beast (6/6)

Mutate 5Green (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.

Ikoria: Lair of Behemoths (Uncommon)
Austere Command
Austere Command 4WhiteWhite (6)
Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.

Modern Horizons 3 Commander (Rare)
Other Versions
Lorwyn (Rare)
Magic: The Gathering-Commander (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Iconic Masters (Rare)
Double Masters (Rare)
Commander Legends (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Wilds of Eldraine Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Autarch Mammoth
Autarch Mammoth 4GreenGreen (6)
Creature — Elephant Mount (5/5)

When this creature enters and whenever it attacks while saddled, create a 3/3 green Elephant creature token.

Saddle 5 (Tap any number of other creatures you control with total power 5 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Aetherdrift (Uncommon)
Author of Shadows
Author of Shadows 4Black (5)
Creature — Shade Warlock (3/3)

When this creature enters, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Commander 2021 (Rare)
Appeal // Authority (Authority)
Appeal // Authority (Authority) 1White (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Authority of the Consuls
Authority of the Consuls White (1)
Enchantment

Creatures your opponents control enter tapped.

Whenever a creature an opponent controls enters, you gain 1 life.

Magic: The Gathering Foundations (Rare)
Other Versions
Kaladesh (Rare)
Kaladesh Remastered (Rare)
Autochthon Wurm
Autochthon Wurm 10GreenGreenGreenWhiteWhite (15)
Creature — Wurm (9/14)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Trample

Ravnica: City of Guilds (Rare)
Autograph Book
Autograph Book 2 (2)
Artifact

This artifact enters with a page counter on it for each person who has signed it.

3, Tap, Remove a page counter from this artifact: Draw a card.

Unfinity (Acorn) (Uncommon)
Auto-Key
Auto-Key (0)
Artifact — Contraption

Whenever you crank this Contraption, until end of turn, target creature becomes an artifact in addition to its other types and gains "Tap: You gain 3 life."

Unstable (Common)
Automated Artificer
Automated Artificer 2 (2)
Artifact Creature — Artificer (1/3)

Tap: Add Colorless. Spend this mana only to activate an ability or cast an artifact spell.

Kamigawa: Neon Dynasty (Common)
Automated Assembly Line
Automated Assembly Line 1White (2)
Artifact

Whenever one or more artifact creatures you control deal combat damage to a player, you get Energy (an energy counter).

Pay EnergyEnergyEnergy: Create a tapped 3/3 colorless Robot artifact creature token.

Magic The Gathering—Fallout (Rare)
Automatic Librarian
Automatic Librarian 3 (3)
Artifact Creature — Construct (3/2)

When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Dominaria United (Common)
Auton Soldier
Auton Soldier 4BlueBlue (6)
Artifact Creature — Alien Soldier (0/0)

You may have this creature enter as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Doctor Who Commander (Rare)
Autonomous Assembler
Autonomous Assembler 5 (5)
Artifact Creature — Assembly-Worker (4/5)

Vigilance

1, Tap: Put a +1/+1 counter on target Assembly-Worker you control.

//PRT-Prototype_Mech//

1White

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

2/2

The Brothers' War (Rare)
Autumn Willow
Autumn Willow 4GreenGreen (6)
Legendary Creature — Avatar (4/4)

Shroud (This creature can't be the target of spells or abilities.)

Green: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.

Masters Edition (Rare)
Other Versions
Homelands (Rare)
Autumnal Gloom
Autumnal Gloom 2Green (3)
Enchantment

Black: Mill a card.

Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform this enchantment.

Shadows over Innistrad (Uncommon)
Autumn's Veil
Autumn's Veil Green (1)
Instant

Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.

Magic 2012 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Kitsune Mystic (Autumn-Tail, Kitsune Sage)
Kitsune Mystic (Autumn-Tail, Kitsune Sage) 3White (4)
Legendary Creature — Fox Wizard (4/5)

1: Attach target Aura attached to a creature to another creature.

Champions of Kamigawa (Rare)
Avabruck Caretaker
Avabruck Caretaker 4GreenGreen (6)
Creature — Human Werewolf (4/4)

Hexproof

At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Avacyn, Guardian Angel
Avacyn, Guardian Angel 2WhiteWhiteWhite (5)
Legendary Creature — Angel (5/4)

Flying, vigilance

1White: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.

5WhiteWhite: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice.

Magic 2015 Core Set (Rare)
Avacyn, the Purifier
Avacyn, the Purifier (0)
Legendary Creature — Angel (6/5)

Flying

When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
From the Vault: Transform (Mythic Rare)
Shadows Over Innistrad Remastered (Mythic Rare)
Avacyn's Collar, the Symbol of Her Church (playtest)
Avacyn's Collar, the Symbol of Her Church (playtest) 1White (2)
Artifact — — Equipment

Equipped creature can't attack, block, or transform, and its activated abilities can't be activated.

Shackle 3 (3: Attach to target creature you don't control. Shackle only as a sorcery.)

Mystery Booster 2: Convention Edition (Rare)
Avacyn's Judgment
Avacyn's Judgment 1Red (2)
Sorcery

Madness Variable ColorlessRed (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Commander 2019 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Avalanche Tusker
Avalanche Tusker 2GreenBlueRed (5)
Creature — Elephant Warrior (6/4)

Whenever this creature attacks, target creature defending player controls blocks it this combat if able.

Khans of Tarkir (Rare)
Avarice Amulet
Avarice Amulet 4 (4)
Artifact — Equipment

Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card."

Whenever equipped creature dies, target opponent gains control of this Equipment.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Rare)
Avaricious Dragon
Avaricious Dragon 2RedRed (4)
Creature — Dragon (4/4)

Flying

At the beginning of your draw step, draw an additional card.

At the beginning of your end step, discard your hand.

Magic Origins (Mythic Rare)
Avatar of Fury
Avatar of Fury 6RedRed (8)
Creature — Avatar (6/6)

If an opponent controls seven or more lands, this spell costs 6 less to cast.

Flying

Red: This creature gets +1/+0 until end of turn.

Archenemy: Nicol Bolas (Rare)
Other Versions
Prophecy (Rare)
Magic: The Gathering-Commander (Rare)
Avatar of Slaughter
Avatar of Slaughter 6RedRed (8)
Creature — Avatar (8/8)

All creatures have double strike and attack each combat if able.

Commander Masters (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Commander Anthology (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Avatar of the Resolute
Avatar of the Resolute GreenGreen (2)
Creature — Avatar (3/2)

Reach, trample

This creature enters with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.

Dragons of Tarkir (Rare)
Aven Augur
Aven Augur 3Blue (4)
Creature — Bird Wizard (2/2)

Flying

Sacrifice this creature: Return up to two target creatures to their owners' hands. Activate only during your upkeep.

Future Sight (Common)
Aven Cloudchaser
Aven Cloudchaser 3White (4)
Creature — Bird Soldier (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When this creature enters, destroy target enchantment.

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Odyssey (Common)
Aven Courier
Aven Courier 1Blue (2)
Creature — Bird Advisor (1/1)

Flying

Whenever this creature attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.

Streets of New Capenna Commander (Rare)
Aven Interrupter
Aven Interrupter 1WhiteWhite (3)
Creature — Bird Rogue (2/2)

Flash

Flying

When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.)

Spells your opponents cast from graveyards or from exile cost 2 more to cast.

Outlaws of Thunder Junction (Rare)
Aven of Enduring Hope
Aven of Enduring Hope 4White (5)
Creature — Bird Cleric (3/3)

Flying

When this creature enters, you gain 3 life.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Aven Soulgazer
Aven Soulgazer 3WhiteWhite (5)
Creature — Bird Cleric (3/3)

Flying

2White: Look at target face-down creature.

Onslaught (Uncommon)
Aven Squire
Aven Squire 1White (2)
Creature — Bird Soldier (1/1)

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Common)
Other Versions
Conflux (Common)
Aven Sunstriker
Aven Sunstriker 1WhiteWhite (3)
Creature — Bird Warrior (1/1)

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Megamorph 4White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Aven Surveyor
Aven Surveyor 3BlueBlue (5)
Creature — Bird Scout (2/2)

Flying

When this creature enters, choose one —

• Put a +1/+1 counter on this creature.

• Return target creature to its owner's hand.

Commander Legends (Common)
Other Versions
Fate Reforged (Common)
Aven Wind Guide
Aven Wind Guide 2WhiteBlue (4)
Creature — Bird Warrior (2/3)

Flying, vigilance

Creature tokens you control have flying and vigilance.

Embalm 4WhiteBlue (4WhiteBlue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Avenging Druid
Avenging Druid 2Green (3)
Creature — Human Druid (1/3)

Whenever this creature deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.

Exodus (Common)
Avenging Huntbonder
Avenging Huntbonder 3WhiteWhite (5)
Creature — Human Warrior (3/3)

Double strike

Whenever this creature attacks, put a double strike counter on another target attacking creature.

Streets of New Capenna Commander (Rare)
Other Versions
Ikoria Commander (Rare)
Avenging Hunter
Avenging Hunter 4Green (5)
Creature — Dragon Ranger (5/4)

Trample

When this creature enters, you take the initiative.

Commander Legends: Battle for Baldur's Gate (Common)
Awakener Druid
Awakener Druid 2Green (3)
Creature — Human Druid (1/1)

When this creature enters, target Forest becomes a 4/5 green Treefolk creature for as long as this creature remains on the battlefield. It's still a land.

Jumpstart (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Funeral Room // Awakening Hall (Awakening Hall)
Funeral Room // Awakening Hall (Awakening Hall) 6BlackBlack (8)
Enchantment — Room

When you unlock this door, return all creature cards from your graveyard to the battlefield.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Mythic Rare)
Awakening of Vitu-Ghazi
Awakening of Vitu-Ghazi 3GreenGreen (5)
Instant

Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.

War of the Spark (Rare)
Awe for the Guilds
Awe for the Guilds 2Red (3)
Sorcery

Monocolored creatures can't block this turn.

Dragon's Maze (Common)
Axebane Guardian
Axebane Guardian 2Green (3)
Creature — Human Druid (0/3)

Defender

Tap: Add X mana in any combination of colors, where X is the number of creatures you control with defender.

Tarkir: Dragonstorm Commander (Common)
Other Versions
Return to Ravnica (Common)
Axelrod Gunnarson
Axelrod Gunnarson 4BlackBlackRedRed (8)
Legendary Creature — Giant (5/5)

Trample

Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod Gunnarson deals 1 damage to target player or planeswalker.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Chronicles (Rare)
Ayara, Furnace Queen
Ayara, Furnace Queen (0)
Legendary Creature — Phyrexian Elf Noble (4/4)

At the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.

March of the Machine (Rare)
Aysen Bureaucrats
Aysen Bureaucrats 1White (2)
Creature — Human Advisor (1/1)

Tap: Tap target creature with power 2 or less.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Homelands (Common)
Aysen Crusader
Aysen Crusader 2WhiteWhite (4)
Creature — Human Knight (2+*/2+*)

Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.

Masters Edition II (Uncommon)
Other Versions
Homelands (Rare)
Ayula, Queen Among Bears
Ayula, Queen Among Bears 1Green (2)
Legendary Creature — Bear (2/2)

Whenever another Bear you control enters, choose one —

• Put two +1/+1 counters on target Bear.

• Target Bear you control fights target creature you don't control.

Magic The Gathering—Fallout (Rare)
Other Versions
Modern Horizons (Rare)
Ayula's Influence
Ayula's Influence GreenGreenGreen (3)
Enchantment

Discard a land card: Create a 2/2 green Bear creature token.

Modern Horizons (Rare)
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