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Niv-Mizzet, Parun
      ( 6)
Legendary Creature — Dragon Wizard
(5/5)
This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.
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Nocturnal Hunger
  ( 3)
Instant
Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with " , , Sacrifice this token: You gain 3 life.") Destroy target creature. If the gift wasn't promised, you lose 2 life.
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Nowhere to Run
  ( 2)
Enchantment
Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
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Nuka-Nuke Launcher
 ( 2)
Artifact — Equipment
Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip 
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Number Crunch
  ( 3)
Instant
Return target permanent to its owner's hand. Gotcha — If an opponent says a number, you may say "Gotcha" When you do, return this card from your graveyard to your hand.
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Nylea, God of the Hunt
  ( 4)
Legendary Enchantment Creature — God
(6/6)
Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample.  : Target creature gets +2/+2 until end of turn.
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Nylea's Forerunner
  ( 5)
Enchantment Creature — Beast
(5/3)
Trample Other creatures you control have trample.
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Nylea's Huntmaster
  ( 4)
Creature — Centaur Shaman
(4/3)
When this creature enters, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)
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Nyxborn Unicorn
  ( 2)
Enchantment Creature — Unicorn
(2/2)
Bestow  (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Enchanted creature gets +2/+2 and has mentor.
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Ob Nixilis, Unshackled
   ( 6)
Legendary Creature — Demon
(4/4)
Flying, trample Whenever an opponent searches their library, that player sacrifices a creature of their choice and loses 10 life. Whenever another creature dies, put a +1/+1 counter on Ob Nixilis.
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Obelisk of Undoing
 ( 1)
Artifact
, : Return target permanent you both own and control to your hand.
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Oblivion's Hunger
  ( 2)
Instant
Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)
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Obuun, Mul Daya Ancestor
    ( 4)
Legendary Creature — Elf Spirit
(3/3)
At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.
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Obzedat, Ghost Council
     ( 5)
Legendary Creature — Spirit Advisor
(5/5)
When Obzedat enters, target opponent loses 2 life and you gain 2 life. At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.
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Oddly Uneven
   ( 5)
Sorcery
Choose one — • Destroy each creature with an odd number of words in its name. (Hyphenated words are one word.) • Destroy each creature with an even number of words in its name.
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Oddric, Lunar Marquis (playtest)
  ( 3)
Legendary Creature — — Human Soldier
(3/3)
At the beginning of each combat, creatures you control gain banding until end of turn if a creature you control has banding. The same is true for changeling, devoid, fear, flanking, horsemanship, ingest, intimidate, landwalk, shroud, tantrum, wither, and the activated ability "Sacrifice this creature: Add ."
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Odric, Lunarch Marshal
  ( 4)
Legendary Creature — Human Soldier
(3/3)
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
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Odunos River Trawler
  ( 3)
Creature — Zombie
(2/2)
When this creature enters, return target enchantment creature card from your graveyard to your hand. , Sacrifice this creature: Return target enchantment creature card from your graveyard to your hand.
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Ojer Taq, Deepest Foundation
   ( 6)
Legendary Creature — God
(6/6)
Vigilance If one or more creature tokens would be created under your control, three times that many of those tokens are created instead. When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.
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Okaun, Eye of Chaos
  ( 5)
Legendary Creature — Cyclops Berserker
(3/3)
Partner with Zndrsplt, Eye of Wisdom (When this creature enters, target player may put Zndrsplt into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.
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Oliphaunt
  ( 6)
Creature — Elephant
(6/4)
Trample Whenever this creature attacks, another target creature you control gets +2/+0 and gains trample until end of turn. Mountaincycling ( , Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
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Omen of the Hunt
  ( 3)
Enchantment
Flash When this enchantment enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.  , Sacrifice this enchantment: Scry 2.
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Omen of the Sun
  ( 3)
Enchantment
Flash When this enchantment enters, create two 1/1 white Human Soldier creature tokens and you gain 2 life.  , Sacrifice this enchantment: Scry 2.
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Opaline Unicorn
 ( 3)
Artifact Creature — Unicorn
(1/2)
: Add one mana of any color.
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Opportunist
  ( 3)
Creature — Human Soldier
(2/2)
: This creature deals 1 damage to target creature that was dealt damage this turn.
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Opportunistic Dragon
   ( 4)
Creature — Dragon
(4/3)
Flying When this creature enters, choose target Human or artifact an opponent controls. For as long as this creature remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.
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Opportunity
   ( 6)
Instant
Target player draws four cards.
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Orcus, Prince of Undeath
    ( 4)
Legendary Creature — Demon
(5/3)
Flying, trample When Orcus enters, choose one — • Each other creature gets -X/-X until end of turn. You lose X life. • Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.
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Ordruun Commando
  ( 4)
Creature — Minotaur Soldier
(4/1)
: Prevent the next 1 damage that would be dealt to this creature this turn.
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Ordruun Mentor
  ( 3)
Creature — Minotaur Soldier
(3/2)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever you attack a player, target creature that's attacking that player gains first strike until end of turn.
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Ordruun Veteran
   ( 4)
Creature — Minotaur Soldier
(3/1)
Battalion — Whenever this creature and at least two other creatures attack, this creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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Oreskos Sun Guide
  ( 2)
Creature — Cat Monk
(2/2)
Inspired — Whenever this creature becomes untapped, you gain 2 life.
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Orim's Thunder
  ( 3)
Instant
Kicker (You may pay an additional as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
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Otepec Huntmaster
  ( 2)
Creature — Human Shaman
(1/2)
Dinosaur spells you cast cost less to cast. : Target Dinosaur gains haste until end of turn.
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Otharri, Suns' Glory
   ( 5)
Legendary Creature — Phoenix
(3/3)
Flying, lifelink, haste Whenever Otharri attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have.   , Tap an untapped Rebel you control: Return this card from your graveyard to the battlefield tapped.
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Out of Bounds
  ( 4)
Instant
Assist (Another player can pay up to of this spell's cost.) Counter target spell.
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Overabundance
   ( 3)
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and this enchantment deals 1 damage to the player.
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Overlord of the Hauntwoods
   ( 5)
Enchantment Creature — Avatar Horror
(6/5)
Impending 4—  (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type.
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Overrun
    ( 5)
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
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Overwhelming Encounter
   ( 5)
Sorcery
Creatures you control gain vigilance and trample until end of turn. Roll a d20. 1–9 | Creatures you control get +2/+2 until end of turn. 10–19 | Put two +1/+1 counters on each creature you control. 20 | Put four +1/+1 counters on each creature you control.
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Pack Hunt
  ( 4)
Sorcery
Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.
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Pang Tong, "Young Phoenix"
   ( 3)
Legendary Creature — Human Advisor
(1/2)
: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.
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Pantlaza, Sun-Favored
    ( 5)
Legendary Creature — Dinosaur
(4/4)
Whenever Pantlaza or another Dinosaur you control enters, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Path of the Ghosthunter
   ( 2)
Sorcery
Create X 1/1 white Spirit creature tokens with flying. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
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Patrol Hound
  ( 2)
Creature — Dog
(2/2)
Discard a card: This creature gains first strike until end of turn.
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Patron of the Kitsune
   ( 6)
Legendary Creature — Spirit
(5/6)
Fox offering (You may cast this spell any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.) Whenever a creature attacks, you may gain 1 life.
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Phage the Untouchable
     ( 7)
Legendary Creature — Avatar Minion
(4/4)
When Phage enters, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game.
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Phantasmal Mount
  ( 2)
Creature — Illusion Horse
(1/1)
Flying : Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When this creature leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice this creature.
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Pheres-Band Thunderhoof
  ( 5)
Creature — Centaur Warrior
(3/4)
Heroic — Whenever you cast a spell that targets this creature, put two +1/+1 counters on this creature.
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Phyrexian Denouncer
  ( 2)
Creature — Phyrexian Carrier
(1/1)
, Sacrifice this creature: Target creature gets -1/-1 until end of turn.
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Phyrexian Unlife
  ( 3)
Enchantment
You don't lose the game for having 0 or less life. As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)
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Pillar of the Paruns
( 0)
Land
: Add one mana of any color. Spend this mana only to cast a multicolored spell.
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Pious Kitsune
  ( 3)
Creature — Fox Cleric
(1/2)
At the beginning of your upkeep, put a devotion counter on this creature. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on this creature. , Remove a devotion counter from this creature: You gain 1 life.
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Pitiless Plunderer
  ( 4)
Creature — Human Pirate
(1/4)
Whenever another creature you control dies, create a Treasure token. (It's an artifact with " , Sacrifice this token: Add one mana of any color.")
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Planebound Accomplice
  ( 3)
Creature — Human Wizard
(1/3)
: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
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Pledge of Unity
   ( 3)
Instant
Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.
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Plow Under
   ( 5)
Sorcery
Put two target lands on top of their owners' libraries.
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Plundering Barbarian
  ( 3)
Creature — Dwarf Barbarian
(2/2)
When this creature enters, choose one — • Smash the Chest — Destroy target artifact. • Pry It Open — Create a Treasure token. (It's an artifact with " , Sacrifice this token: Add one mana of any color.")
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Plundering Pirate
  ( 3)
Creature — Orc Pirate
(3/2)
When this creature enters, create a Treasure token. (It's an artifact with " , Sacrifice this token: Add one mana of any color.")
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Plundering Predator
  ( 5)
Creature — Dragon
(3/3)
Flying When this creature enters, you may discard a card. If you do, draw a card.
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Plunge into Darkness
  ( 2)
Instant
Choose one — • Sacrifice any number of creatures. You gain 3 life for each creature sacrificed this way. • Pay any amount of life, then look at that many cards from the top of your library. Put one of those cards into your hand and exile the rest. Entwine (Choose both if you pay the entwine cost.)
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Postmortem Lunge
  ( 1)
Sorcery
( can be paid with either or 2 life.) Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
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Pounce
  ( 2)
Instant
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
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Pouncing Jaguar
 ( 1)
Creature — Cat
(2/2)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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Pouncing Kavu
  ( 2)
Creature — Kavu
(1/1)
Kicker  (You may pay an additional  as you cast this spell.) First strike If this creature was kicked, it enters with two +1/+1 counters on it and with haste.
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Pouncing Lynx
  ( 2)
Creature — Cat
(2/1)
During your turn, this creature has first strike.
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Pouncing Shoreshark
  ( 5)
Creature — Shark Beast
(4/3)
Mutate  (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.
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Praetor's Counsel
    ( 8)
Sorcery
Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.
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Predatory Hunger
 ( 1)
Enchantment — Aura
Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
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Priest of the Haunted Edge
  ( 2)
Snow Creature — Zombie Cleric
(0/4)
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
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Priest of the Wakening Sun
 ( 1)
Creature — Human Cleric
(1/1)
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.   , Sacrifice this creature: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
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Primal Huntbeast
  ( 4)
Creature — Beast
(3/3)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Primeval Bounty
  ( 6)
Enchantment
Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Landfall — Whenever a land you control enters, you gain 3 life.
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Prized Unicorn
  ( 4)
Creature — Unicorn
(2/2)
All creatures able to block this creature do so.
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Profound Journey
   ( 7)
Sorcery
Return target permanent card from your graveyard to the battlefield. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Promise of Bunrei
  ( 3)
Enchantment
When a creature you control dies, sacrifice this enchantment. If you do, create four 1/1 colorless Spirit creature tokens.
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Prosper, Tome-Bound
   ( 4)
Legendary Creature — Tiefling Warlock
(1/4)
Deathtouch Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card. Pact Boon — Whenever you play a card from exile, create a Treasure token.
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Pull Under
  ( 6)
Instant — Arcane
Target creature gets -5/-5 until end of turn.
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Punctuate
  ( 4)
Instant
Punctuate deals damage to target creature equal to half the number of punctuation marks in that creature's text box. (The punctuation marks are ? , ; : - — ( ) / " " ‘ ' & .)
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Puncture Blast
  ( 3)
Instant
Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to any target.
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Puncture Bolt
  ( 2)
Instant
Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature.
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Puncturing Blow
   ( 4)
Sorcery
Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
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Puncturing Light
  ( 2)
Instant
Destroy target attacking or blocking creature with power 3 or less.
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Punish Ignorance
    ( 4)
Instant
Counter target spell. Its controller loses 3 life and you gain 3 life.
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Punish the Enemy
  ( 5)
Instant
Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
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Punishing Fire
  ( 2)
Instant
Punishing Fire deals 2 damage to any target. Whenever an opponent gains life, you may pay . If you do, return this card from your graveyard to your hand.
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Gingerbread Hunter (Puny Snack)
  ( 3)
Instant — Adventure
Target creature gets -2/-2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Pyre Hound
  ( 4)
Creature — Elemental Dog
(2/3)
Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature.
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Pyretic Hunter
  ( 5)
Creature — Elemental Cat
(0/0)
Reveal this card as you draft it and note how many cards you've drafted this draft round, including this card. Menace (This creature can't be blocked except by two or more creatures.) This creature enters with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter.
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