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Elusive Otter
Elusive Otter Blue (1)
Creature — Otter (1/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creatures with power less than this creature's power can't block it.

Wilds of Eldraine (Rare)
Elven Warhounds
Elven Warhounds 3Green (4)
Creature — Dog (2/2)

Whenever this creature becomes blocked by a creature, put that creature on top of its owner's library.

Tempest (Rare)
Elvish Hexhunter
Elvish Hexhunter Green or White (1)
Creature — Elf Shaman (1/1)

Green or White, Tap, Sacrifice this creature: Destroy target enchantment.

Shadowmoor (Common)
Elvish Hunter
Elvish Hunter 1Green (2)
Creature — Elf Archer (1/1)

1Green, Tap: Target creature doesn't untap during its controller's next untap step.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Embrace the Unknown
Embrace the Unknown 2Red (3)
Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Outlaws of Thunder Junction Commander (Rare)
Emerge Unscathed
Emerge Unscathed White (1)
Instant

Target creature you control gains protection from the color of your choice until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Iconic Masters (Common)
Other Versions
Rise of the Eldrazi (Uncommon)
Emergent Haunting
Emergent Haunting 1Blue (2)
Enchantment

At the beginning of your end step, if you haven't cast a spell from your hand this turn and this enchantment isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.

2Blue: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Outlaws of Thunder Junction (Uncommon)
Emissary of Sunrise
Emissary of Sunrise 2White (3)
Creature — Human Cleric (2/1)

First strike

When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Uncommon)
End-Raze Forerunners
End-Raze Forerunners 5GreenGreenGreen (8)
Creature — Boar (7/7)

Vigilance, trample, haste

When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

Bloomburrow Commander (Rare)
Other Versions
Ravnica Allegiance (Rare)
Kaldheim Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Game Night: Free-For-All (Rare)
Enter the Dungeon
Enter the Dungeon BlackBlack (2)
Sorcery

Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles.

Unsanctioned (Rare)
Other Versions
Unhinged (Rare)
Enter the Unknown
Enter the Unknown Green (1)
Sorcery

Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

You may play an additional land this turn.

Rivals of Ixalan (Uncommon)
Beluna's Gatekeeper (Entry Denied)
Beluna's Gatekeeper (Entry Denied) 1Blue (2)
Sorcery — Adventure

Return target creature you don't control with mana value 3 or less to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Common)
Erestor of the Council
Erestor of the Council 1GreenBlue (3)
Legendary Creature — Elf Noble (2/4)

Whenever players finish voting, each opponent who voted for a choice you voted for creates a Treasure token. You scry X, where X is the number of opponents who voted for a choice you didn't vote for. Draw a card.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Escape Tunnel
Escape Tunnel (0)
Land

Tap, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Tap, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

Murders at Karlov Manor (Common)
Eunuchs' Intrigues
Eunuchs' Intrigues 2Red (3)
Sorcery

Target opponent chooses a creature they control. Other creatures they control can't block this turn.

Portal Three Kingdoms (Uncommon)
Evereth, Viceroy of Plunder
Evereth, Viceroy of Plunder 2Black (3)
Legendary Creature — Vampire Soldier (2/2)

Flying

Sacrifice another creature or artifact: Put a +1/+1 counter on Evereth. If the sacrificed permanent was a Treasure, Evereth gains lifelink until end of turn. Activate only as a sorcery.

When Evereth dies, you may pay 1Black or Red. When you do, Evereth deals damage equal to its power to each opponent.

Jumpstart 2025 (Rare)
Excommunicate
Excommunicate 2White (3)
Sorcery

Put target creature on top of its owner's library.

Magic 2011 (Common)
Other Versions
Shards of Alara (Common)
Magic 2010 (Common)
Expel the Unworthy
Expel the Unworthy 1White (2)
Sorcery

Kicker 2White (You may pay an additional 2White as you cast this spell.)

Choose target creature with mana value 3 or less. If this spell was kicked, instead choose target creature. Exile the chosen creature, then its controller gains life equal to its mana value.

Modern Horizons 3 (Common)
Explore the Underdark
Explore the Underdark 4Green (5)
Sorcery

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

You take the initiative.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Expunge
Expunge 2Black (3)
Instant

Destroy target nonartifact, nonblack creature. It can't be regenerated.

Cycling 2 (2, Discard this card: Draw a card.)

Vintage Masters (Common)
Other Versions
Urza's Saga (Common)
Exquisite Huntmaster
Exquisite Huntmaster 3Black (4)
Creature — Elf Warrior (4/2)

When this creature dies, create a 1/1 green Elf Warrior creature token.

Encore 4Black (4Black, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Legends (Common)
Fabrication Foundry
Fabrication Foundry 1White (2)
Artifact

Tap: Add White. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.

2White, Tap, Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.

The Lost Caverns of Ixalan (Rare)
Faerie Tauntings
Faerie Tauntings 2Black (3)
Kindred Enchantment — Faerie

Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.

Lorwyn (Uncommon)
Fairgrounds Patrol
Fairgrounds Patrol 1White (2)
Creature — Human Soldier (2/1)

1White, Exile this card from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.

Modern Horizons 2 (Common)
Fairgrounds Trumpeter
Fairgrounds Trumpeter 2Green (3)
Creature — Elephant (2/2)

At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on this creature.

March of the Machine (Common)
Other Versions
Kaladesh (Uncommon)
Fairgrounds Warden
Fairgrounds Warden 2White (3)
Creature — Dwarf Soldier (1/3)

When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Faith Unbroken
Faith Unbroken 3White (4)
Enchantment — Aura

Enchant creature you control

When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.

Enchanted creature gets +2/+2.

Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Commander Legends (Uncommon)
Shadows Over Innistrad Remastered (Uncommon)
Faithbound Judge
Faithbound Judge 1WhiteWhite (3)
Creature — Spirit Soldier (4/4)

Defender, flying, vigilance

At the beginning of your upkeep, if this creature has two or fewer judgment counters on it, put a judgment counter on it.

As long as this creature has three or more judgment counters on it, it can attack as though it didn't have defender.

Disturb 5WhiteWhite

Innistrad: Crimson Vow (Mythic Rare)
Familiar Ground
Familiar Ground 2Green (3)
Enchantment

Each creature you control can't be blocked by more than one creature.

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Family Reunion
Family Reunion 1White (2)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

The Lost Caverns of Ixalan (Common)
Fangren Hunter
Fangren Hunter 3GreenGreen (5)
Creature — Beast (4/4)

Trample

Mirrodin (Common)
Far Fortune, End Boss
Far Fortune, End Boss 2BlackRed (4)
Legendary Creature — Human Mercenary (4/5)

Start your engines (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)

Whenever you attack, Far Fortune deals 1 damage to each opponent.

Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

Aetherdrift (Rare)
Fate Unraveler
Fate Unraveler 3Black (4)
Enchantment Creature — Hag (3/4)

Whenever an opponent draws a card, this creature deals 1 damage to that player.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Born of the Gods (Rare)
Commander 2015 (Rare)
Fauna Shaman
Fauna Shaman 1Green (2)
Creature — Elf Shaman (2/2)

Green, Tap, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.

The Brothers' War (Rare)
Other Versions
Magic 2011 (Rare)
Ultimate Masters (Rare)
Historic Anthology 1 (Rare)
Faunsbane Troll
Faunsbane Troll 2BlackGreen (4)
Creature — Troll (4/4)

When this creature enters, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.)

1, Sacrifice an Aura attached to this creature: This creature fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery.

Wilds of Eldraine (Rare)
Fear of Being Hunted
Fear of Being Hunted 1RedRed (3)
Enchantment Creature — Nightmare (4/2)

Haste

This creature must be blocked if able.

Duskmourn: House of Horror (Uncommon)
Feast of the Unicorn
Feast of the Unicorn 3Black (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+0.

Homelands (Common)
Other Versions
Classic Sixth Edition (Common)
Fecund Greenshell
Fecund Greenshell 3GreenGreen (5)
Creature — Elemental Turtle (4/6)

Reach

As long as you control ten or more lands, creatures you control get +2/+2.

Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.

Bloomburrow (Rare)
Fecundity
Fecundity 2Green (3)
Enchantment

Whenever a creature dies, that creature's controller may draw a card.

Ultimate Masters (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Urza's Saga (Uncommon)
Battle Royale Box Set (Uncommon)
Commander 2013 Edition (Uncommon)
Feral Encounter
Feral Encounter GreenGreen (2)
Sorcery

Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.

Wilds of Eldraine (Rare)
Fertile Ground
Fertile Ground 1Green (2)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Magic The Gathering—Fallout (Common)
Other Versions
Eighth Edition (Common)
Urza's Saga (Common)
Invasion (Common)
Lorwyn (Common)
Battle Royale Box Set (Common)
Planechase (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Battlebond (Common)
Commander 2018 (Common)
Adventures in the Forgotten Realms Commander (Common)
Wilds of Eldraine Commander (Common)
Festering Wound
Festering Wound 1Black (2)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may put an infection counter on this Aura.

At the beginning of the upkeep of enchanted creature's controller, this Aura deals X damage to that player, where X is the number of infection counters on this Aura.

Urza's Destiny (Uncommon)
Festive Funeral
Festive Funeral 4Black (5)
Instant

Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.

Throne of Eldraine (Common)
Fiend Hunter
Fiend Hunter 1WhiteWhite (3)
Creature — Human Cleric (1/3)

When this creature enters, you may exile another target creature.

When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Innistrad Remastered (Uncommon)
Other Versions
Innistrad (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Blessed vs. Cursed (Uncommon)
Commander Anthology (Uncommon)
Masters 25 (Uncommon)
Ultimate Masters (Uncommon)
Shadows of the Past (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Fiery Hellhound
Fiery Hellhound 1RedRed (3)
Creature — Elemental Dog (2/2)

Red: This creature gets +1/+0 until end of turn.

Magic Origins (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Duel Decks: Venser vs. Koth (Common)
Final Fortune
Final Fortune RedRed (2)
Instant

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Mirage (Rare)
Final Punishment
Final Punishment 3BlackBlack (5)
Sorcery

Target player loses life equal to the damage already dealt to that player this turn.

Scourge (Rare)
Other Versions
Ninth Edition (Rare)
Fires of Mount Doom
Fires of Mount Doom 2Red (3)
Legendary Enchantment

When Fires of Mount Doom enters, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.

2Red: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.

The Lord of the Rings: Tales of Middle Earth (Rare)
Fires of Undeath
Fires of Undeath 2Red (3)
Instant

Fires of Undeath deals 2 damage to any target.

Flashback 5Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Firesong and Sunspeaker
Firesong and Sunspeaker 4RedWhite (6)
Legendary Creature — Minotaur Cleric (4/6)

Red instant and sorcery spells you control have lifelink.

Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.

March of the Machine Multiverse Legends (Rare)
Other Versions
Dominaria (Rare)
Double Masters 2022 (Rare)
Firkraag, Cunning Instigator
Firkraag, Cunning Instigator 3BlueRed (5)
Legendary Creature — Dragon (3/3)

Flying, haste

Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.

Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag and you draw a card.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Fist of Suns
Fist of Suns 3 (3)
Artifact

You may pay WhiteBlueBlackRedGreen rather than pay the mana cost for spells you cast.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Fifth Dawn (Rare)
Commander 2017 (Rare)
Five Hundred Year Diary
Five Hundred Year Diary 3Blue (4)
Legendary Artifact — Clue

Five Hundred Year Diary enters tapped.

Tap: Add Blue for each Clue you control.

2, Sacrifice Five Hundred Year Diary: Draw a card.

Doctor Who Commander (Rare)
Five-Finger Discount
Five-Finger Discount 4BlueBlue (6)
Sorcery

Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.

Unstable (Uncommon)
Flash Counter
Flash Counter 1Blue (2)
Instant

Counter target instant spell.

Legends (Common)
Other Versions
Eighth Edition (Common)
Flayer of the Hatebound
Flayer of the Hatebound 5Red (6)
Creature — Devil (4/2)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Whenever this creature or another creature enters from your graveyard, that creature deals damage equal to its power to any target.

Commander 2019 (Rare)
Other Versions
Dark Ascension (Rare)
Floodhound
Floodhound Blue (1)
Creature — Elemental Dog (1/2)

3, Tap: Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this token: Draw a card.")

Jumpstart 2022 (Common)
Other Versions
Modern Horizons 2 (Common)
Flourishing Hunter
Flourishing Hunter 4GreenGreen (6)
Creature — Wolf Spirit (6/6)

When this creature enters, you gain life equal to the greatest toughness among other creatures you control.

Jumpstart 2022 (Common)
Other Versions
Innistrad: Crimson Vow (Common)
Fludge, Gunk Guardian (playtest)
Fludge, Gunk Guardian (playtest) 3BlackGreen (5)
Legendary Creature — — Slug Ooze (5/5)

Whenever Fludge, Gunk Guardian or another Slug, Ooze, Fungus, or Mutant enters the battlefield under your control, each opponent shuffles three Gunk cards into their library. (Gunk is a colorless sorcery card with no mana cost that has cycling 4.)

Mystery Booster 2: Convention Edition (Rare)
Flunk
Flunk 1Black (2)
Instant

Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand.

Strixhaven: School of Mages (Uncommon)
Focused Funambulist
Focused Funambulist 1Blue (2)
Creature — Human Performer (2/1)

Flash

As this creature enters, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature.

Unfinity (Acorn) (Common)
Fodder Launch
Fodder Launch 3Black (4)
Kindred Sorcery — Goblin

As an additional cost to cast this spell, sacrifice a Goblin.

Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.

Lorwyn (Uncommon)
Font of Fortunes
Font of Fortunes 1Blue (2)
Enchantment

1Blue, Sacrifice this enchantment: Draw two cards.

Journey into Nyx (Common)
Forerunner of Slaughter
Forerunner of Slaughter BlackRed (2)
Creature — Eldrazi Drone (3/2)

Devoid (This card has no color.)

1: Target colorless creature gains haste until end of turn.

Battle for Zendikar (Uncommon)
Other Versions
Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Forerunner of the Coalition
Forerunner of the Coalition 2Black (3)
Creature — Human Pirate (2/2)

When this creature enters, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.

Whenever another Pirate you control enters, each opponent loses 1 life.

Rivals of Ixalan (Uncommon)
Forerunner of the Empire
Forerunner of the Empire 3Red (4)
Creature — Human Soldier (1/3)

When this creature enters, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top.

Whenever a Dinosaur you control enters, you may have this creature deal 1 damage to each creature.

Rivals of Ixalan (Uncommon)
Forerunner of the Heralds
Forerunner of the Heralds 3Green (4)
Creature — Merfolk Scout (3/2)

When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

Whenever another Merfolk you control enters, put a +1/+1 counter on this creature.

Rivals of Ixalan (Uncommon)
Forerunner of the Legion
Forerunner of the Legion 2White (3)
Creature — Vampire Knight (2/2)

When this creature enters, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.

Whenever another Vampire you control enters, target creature gets +1/+1 until end of turn.

Rivals of Ixalan (Uncommon)
Forever Young
Forever Young 1Black (2)
Sorcery

Put any number of target creature cards from your graveyard on top of your library.

Draw a card.

Throne of Eldraine (Common)
Forger's Foundry
Forger's Foundry 2Blue (3)
Artifact

Tap: Add Blue. When you spend this mana to cast an instant or sorcery spell with mana value 3 or less, you may exile that spell instead of putting it into its owner's graveyard as it resolves.

3BlueBlue, Tap: You may cast any number of spells from among cards exiled with this artifact without paying their mana costs. Activate only as a sorcery.

Outlaws of Thunder Junction Commander (Rare)
Form of the Approach of the Second Sun
Form of the Approach of the Second Sun 4White (5)
Enchantment

When this enchantment enters, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head.

When you draw yourself, you win the game.

When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment.

Unfinity (Acorn) (Rare)
Fortunate Few
Fortunate Few 3WhiteWhite (5)
Sorcery

Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.

Commander 2017 (Rare)
Fortune Teller (Fortune Teller (a))
Fortune Teller (Fortune Teller (a)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 2, 3, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (b))
Fortune Teller (Fortune Teller (b)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 2, 4, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (c))
Fortune Teller (Fortune Teller (c)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 2, 5, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (d))
Fortune Teller (Fortune Teller (d)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 3, 4, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (e))
Fortune Teller (Fortune Teller (e)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 3, 5, 6

Unfinity (Common)
Fortune Teller (Fortune Teller (f))
Fortune Teller (Fortune Teller (f)) (0)
Artifact — Attraction

Visit — Scry 1.

Lights — 4, 5, 6

Unfinity (Common)
Fortune Teller's Talent
Fortune Teller's Talent Blue (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

You may look at the top card of your library any time.

3Blue: Level 2

//Level_2//

As long as you've cast a spell this turn, you may play cards from the top of your library.

2Blue: Level 3

//Level_3//

Spells you cast from anywhere other than your hand cost 2 less to cast.

Bloomburrow Commander (Rare)
Fortune Thief
Fortune Thief 4Red (5)
Creature — Human Rogue (0/1)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Morph RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Masters 25 (Rare)
Other Versions
Time Spiral (Rare)
Fortune, Loyal Steed
Fortune, Loyal Steed 2White (3)
Legendary Creature — Beast Mount (2/4)

When Fortune enters, scry 2.

Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control.

Saddle 1

Outlaws of Thunder Junction (Rare)
Fortune's Favor
Fortune's Favor 3Blue (4)
Instant

Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

Eldritch Moon (Uncommon)
Found Footage
Found Footage 1 (1)
Artifact — Clue

You may look at face-down creatures your opponents control any time.

2, Sacrifice this artifact: Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Duskmourn: House of Horror (Common)
Foundation Breaker
Foundation Breaker 3Green (4)
Creature — Elemental (2/2)

When this creature enters, you may destroy target artifact or enchantment.

Evoke 1Green (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Modern Horizons 2 (Uncommon)
Founding the Third Path
Founding the Third Path 1Blue (2)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.

II — Target player mills four cards.

III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.

Dominaria United (Uncommon)
Foundry Assembler
Foundry Assembler 5 (5)
Artifact Creature — Assembly-Worker (3/3)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Aether Revolt (Common)
Foundry Beetle
Foundry Beetle 1Red (2)
Artifact Creature — — Equipment Insect (2/2)

First strike

Equipped creature has first strike.

At the beginning of your upkeep, a random artifact card in your hand perpetually gains "This spell costs 1 less to cast."

Reconfigure Red (Red: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty Alchemy (Rare)
Foundry Champion
Foundry Champion 4RedWhite (6)
Creature — Elemental Soldier (4/4)

When this creature enters, it deals damage to any target equal to the number of creatures you control.

Red: This creature gets +1/+0 until end of turn.

White: This creature gets +0/+1 until end of turn.

Gatecrash (Rare)
Foundry Helix
Foundry Helix 1RedWhite (3)
Instant

As an additional cost to cast this spell, sacrifice a permanent.

Foundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.

Modern Horizons 2 (Common)
Foundry Hornet
Foundry Hornet 3Black (4)
Creature — Insect (2/3)

Flying

When this creature enters, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Foundry Inspector
Foundry Inspector 3 (3)
Artifact Creature — Construct (3/2)

Artifact spells you cast cost 1 less to cast.

Commander Masters (Common)
Other Versions
Kaladesh (Uncommon)
Commander Legends (Common)
Kaladesh Remastered (Uncommon)
Kamigawa: Neon Dynasty Commander (Common)
The Brothers' War Retro Artifacts (Uncommon)
Foundry of the Consuls
Foundry of the Consuls (0)
Land

Tap: Add Colorless.

5, Tap, Sacrifice this land: Create two 1/1 colorless Thopter artifact creature tokens with flying.

Commander 2018 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Duel Decks: Elves vs. Inventors (Uncommon)
Foundry Screecher
Foundry Screecher 2Black (3)
Creature — Bat (2/1)

Flying

This creature gets +1/+0 as long as you control an artifact.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Foundry Street Denizen
Foundry Street Denizen Red (1)
Creature — Goblin Warrior (1/1)

Whenever another red creature you control enters, this creature gets +1/+0 until end of turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Gatecrash (Common)
Magic 2015 Core Set (Common)
Duel Decks: Merfolk vs. Goblins (Common)
Fountain of Cho
Fountain of Cho (0)
Land

This land enters tapped.

Tap: Put a storage counter on this land.

Tap, Remove any number of storage counters from this land: Add White for each storage counter removed this way.

Mercadian Masques (Uncommon)
Fountain of Ichor
Fountain of Ichor 3 (3)
Artifact

Tap: Add one mana of any color.

3: This artifact becomes a 3/3 Dinosaur artifact creature until end of turn.

Modern Horizons (Common)
Fountain of Renewal
Fountain of Renewal 1 (1)
Artifact

At the beginning of your upkeep, you gain 1 life.

3, Sacrifice this artifact: Draw a card.

Core Set 2019 (Uncommon)
Fountain of Youth
Fountain of Youth 0 (0)
Artifact

2, Tap: You gain 1 life.

Chronicles (Common)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
The Dark (Uncommon)
Tenth Edition (Uncommon)
Fountain Watch
Fountain Watch 3WhiteWhite (5)
Creature — Human Cleric (2/4)

Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.)

Mercadian Masques (Rare)
Fountainport
Fountainport (0)
Land

Tap: Add Colorless.

2, Tap, Sacrifice a token: Draw a card.

3, Tap, Pay 1 life: Create a 1/1 blue Fish creature token.

4, Tap: Create a Treasure token.

Bloomburrow (Rare)
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