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Ground Pounder
Ground Pounder 1Green (2)
Creature — Goblin Warrior (2/2)

3Green: Roll a six-sided die. This creature gets +X/+X until end of turn, where X is the result.

Whenever you roll a 5 or higher on a die, this creature gains trample until end of turn.

Unstable (Common)
Ground Rift
Ground Rift Red (1)
Sorcery

Target creature without flying can't block this turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Time Spiral (Common)
Ground Seal
Ground Seal 1Green (2)
Enchantment

When this enchantment enters, draw a card.

Cards in graveyards can't be the targets of spells or abilities.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Odyssey (Rare)
Magic 2013 (Rare)
Commander 2018 (Rare)
Groundbreaker
Groundbreaker GreenGreenGreen (3)
Creature — Elemental (6/1)

Trample, haste

At the beginning of the end step, sacrifice this creature.

Planar Chaos (Rare)
Grounded
Grounded 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature loses flying.

Avacyn Restored (Common)
Groundling Pouncer
Groundling Pouncer 1Green or Blue (2)
Creature — Faerie (2/1)

Green or Blue: This creature gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.

Eventide (Uncommon)
Groundshaker Sliver
Groundshaker Sliver 6Green (7)
Creature — Sliver (5/5)

Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Magic 2014 Core Set (Common)
Groundskeeper
Groundskeeper Green (1)
Creature — Human Druid (1/1)

1Green: Return target basic land card from your graveyard to your hand.

Innistrad Remastered (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Mercadian Masques (Uncommon)
Shadows over Innistrad (Uncommon)
Ultimate Masters (Common)
Shadows Over Innistrad Remastered (Uncommon)
Groundswell
Groundswell Green (1)
Instant

Target creature gets +2/+2 until end of turn.

Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.

Jumpstart 2025 (Common)
Other Versions
Worldwake (Common)
Duel Decks: Zendikar vs. Eldrazi (Common)
Jumpstart 2022 (Common)
Elusive Otter (Grove's Bounty)
Elusive Otter (Grove's Bounty) Variable ColorlessGreen (1)
Sorcery — Adventure

Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Grunn, the Lonely King
Grunn, the Lonely King 4GreenGreen (6)
Legendary Creature — Ape Warrior (5/5)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

If Grunn was kicked, it enters with five +1/+1 counters on it.

Whenever Grunn attacks alone, double its power and toughness until end of turn.

Dominaria (Uncommon)
Gruul Keyrune
Gruul Keyrune 3 (3)
Artifact

Tap: Add Red or Green.

RedGreen: This artifact becomes a 3/2 red and green Beast artifact creature with trample until end of turn.

Gatecrash (Uncommon)
Guardian Sunmare
Guardian Sunmare 3WhiteWhite (5)
Creature — Horse Mount (5/5)

Ward 2

Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Saddle 4

Aetherdrift (Rare)
Gunk Slug (playtest)
Gunk Slug (playtest) 2Black (3)
Creature — — Slug (2/3)

When CARDNAME enters the battlefield, create three Gunk token cards and shuffle them into target opponent's library. (Gunk is a colorless sorcery card with no mana cost that has cycling 4.)

Mystery Booster (Common)
Gunner Conscript
Gunner Conscript 1Green (2)
Creature — Human Mercenary (2/2)

Trample

This creature gets +1/+1 for each Aura and Equipment attached to it.

When this creature dies, if it was enchanted, create a Junk token.

When this creature dies, if it was equipped, create a Junk token.

Magic The Gathering—Fallout (Uncommon)
Gustcloak Runner
Gustcloak Runner White (1)
Creature — Human Soldier (1/1)

Whenever this creature becomes blocked, you may untap it and remove it from combat.

Onslaught (Common)
Gutless Plunderer
Gutless Plunderer 2Black (3)
Creature — Skeleton Pirate (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Raid — When this creature enters, if you attacked this turn, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.

Magic: The Gathering Foundations (Common)
Gutmorn, Pactbound Servant
Gutmorn, Pactbound Servant 2Black (3)
Legendary Creature — — Demon (1/3)

Flying, deathtouch

Whenever Gutmorn, Pactbound Servant enters the battlefield, each player discards a nonland card.

Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Hair-Strung Koto
Hair-Strung Koto 6 (6)
Artifact

Tap an untapped creature you control: Target player mills a card.

Champions of Kamigawa (Rare)
Haktos the Unscarred
Haktos the Unscarred RedRedWhiteWhite (4)
Legendary Creature — Human Warrior (6/1)

Haktos attacks each combat if able.

As Haktos enters, choose 2, 3, or 4 at random.

Haktos has protection from each mana value other than the chosen number.

Theros Beyond Death (Rare)
Hallowed Fountain
Hallowed Fountain (0)
Land — Plains Island

(Tap: Add White or Blue.)

As this land enters, you may pay 2 life. If you don't, it enters tapped.

Ravnica Clue Edition (Rare)
Other Versions
Dissension (Rare)
Return to Ravnica (Rare)
Zendikar Expeditions (Mythic Rare)
Ravnica Allegiance (Rare)
Unfinity (Rare)
Ravnica Remastered (Rare)
Hallowed Ground
Hallowed Ground 1White (2)
Enchantment

WhiteWhite: Return target nonsnow land you control to its owner's hand.

Masters Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Hallowed Haunting
Hallowed Haunting 2WhiteWhite (4)
Enchantment

As long as you control seven or more enchantments, creatures you control have flying and vigilance.

Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This token's power and toughness are each equal to the number of Spirits you control."

Special Guests (Mythic Rare)
Other Versions
Innistrad: Crimson Vow (Mythic Rare)
Halo Fountain
Halo Fountain 2White (3)
Artifact

White, Tap, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token.

WhiteWhite, Tap, Untap two tapped creatures you control: Draw a card.

WhiteWhiteWhiteWhiteWhite, Tap, Untap fifteen tapped creatures you control: You win the game.

Streets of New Capenna (Mythic Rare)
Halo Hunter
Halo Hunter 2BlackBlackBlack (5)
Creature — Demon (6/3)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When this creature enters, destroy target Angel.

Zendikar (Rare)
Hangar Scrounger
Hangar Scrounger 2Red (3)
Creature — Dwarf Pilot (2/1)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.

March of the Machine (Common)
Harald Unites the Elves
Harald Unites the Elves 2BlackGreen (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield.

II — Put a +1/+1 counter on each Elf you control.

III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.

Kaldheim (Rare)
Harbinger of the Hunt
Harbinger of the Hunt 3RedGreen (5)
Creature — Dragon (5/3)

Flying

2Red: This creature deals 1 damage to each creature without flying.

2Green: This creature deals 1 damage to each other creature with flying.

Tarkir: Dragonstorm Commander (Rare)
Other Versions
Dragons of Tarkir (Rare)
Harnfel, Horn of Bounty
Harnfel, Horn of Bounty 4Red (5)
Legendary Artifact

Discard a card: Exile the top two cards of your library. You may play those cards this turn.

Kaldheim (Rare)
Haunt of the Dead Marshes
Haunt of the Dead Marshes Black (1)
Creature — Nightmare Elf (1/1)

When this creature enters, scry 1.

2Black: Return this card from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.

The Lord of the Rings: Tales of Middle Earth (Common)
Haunt the Network
Haunt the Network 3BlueBlack (5)
Sorcery

Choose target opponent. Create two 1/1 colorless Thopter artifact creature tokens with flying. Then the chosen player loses X life and you gain X life, where X is the number of artifacts you control.

Aetherdrift (Uncommon)
Haunted Angel
Haunted Angel 2White (3)
Creature — Angel (3/3)

Flying

When this creature dies, exile it and each other player creates a 3/3 black Angel creature token with flying.

Apocalypse (Uncommon)
Haunted Cadaver
Haunted Cadaver 3Black (4)
Creature — Zombie (2/2)

Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.

Morph 1Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Haunted Cloak
Haunted Cloak 3 (3)
Artifact — Equipment

Equipped creature has vigilance, trample, and haste.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Commander Masters (Common)
Other Versions
Shadows over Innistrad (Uncommon)
Commander Legends (Common)
Haunted Crossroads
Haunted Crossroads 2Black (3)
Enchantment

Black: Put target creature card from your graveyard on top of your library.

Mercadian Masques (Uncommon)
Haunted Dead
Haunted Dead 3Black (4)
Creature — Zombie (2/2)

When this creature enters, create a 1/1 white Spirit creature token with flying.

1Black, Discard two cards: Return this card from your graveyard to the battlefield tapped.

Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Shadows Over Innistrad Remastered (Uncommon)
Haunted Fengraf
Haunted Fengraf (0)
Land

Tap: Add Colorless.

3, Tap, Sacrifice this land: Return a creature card at random from your graveyard to your hand.

Shadows of the Past (Common)
Other Versions
Dark Ascension (Common)
Commander 2014 (Common)
Commander Anthology (Common)
Masters 25 (Common)
Commander 2018 (Common)
Haunted Guardian
Haunted Guardian 2 (2)
Artifact Creature — Construct (2/1)

Defender, first strike

Avacyn Restored (Uncommon)
Haunted Hellride
Haunted Hellride 1BlueBlack (3)
Artifact — Vehicle (3/3)

Whenever you attack, target creature you control gets +1/+0 and gains deathtouch until end of turn. Untap it.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Aetherdrift (Uncommon)
Haunted House (Haunted House (a))
Haunted House (Haunted House (a)) (0)
Artifact — Attraction

Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.

Lights — 3, 6

Unfinity (Rare)
Haunted House (Haunted House (b))
Haunted House (Haunted House (b)) (0)
Artifact — Attraction

Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.

Lights — 4, 6

Unfinity (Rare)
Haunted Library
Haunted Library 1White (2)
Enchantment

Whenever a creature an opponent controls dies, you may pay 1. If you do, create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Rare)
Haunted Mire
Haunted Mire (0)
Land — Swamp Forest

(Tap: Add Black or Green.)

This land enters tapped.

Tarkir: Dragonstorm Commander (Common)
Other Versions
Dominaria United (Land)
Bloomburrow Commander (Common)
Haunted One
Haunted One 2Black (3)
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Haunted Plate Mail
Haunted Plate Mail 4 (4)
Artifact — Equipment

Equipped creature gets +4/+4.

0: Until end of turn, this permanent becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Haunted Ridge
Haunted Ridge (0)
Land

This land enters tapped unless you control two or more other lands.

Tap: Add Black or Red.

Innistrad Remastered (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Doctor Who Commander (Rare)
Haunted Screen
Haunted Screen 3 (3)
Artifact

Tap: Add White or Black.

Tap, Pay 1 life: Add Green, Blue, or Red.

7: Put seven +1/+1 counters on this artifact. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once.

Duskmourn: House of Horror (Uncommon)
Haunter of Nightveil
Haunter of Nightveil 3BlueBlack (5)
Creature — Spirit (3/4)

Creatures your opponents control get -1/-0.

Dragon's Maze (Uncommon)
Haunting Apparition
Haunting Apparition 1BlueBlack (3)
Creature — Spirit (1+*/2)

Flying

As this creature enters, choose an opponent.

Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.

Mirage (Uncommon)
Haunting Echoes
Haunting Echoes 3BlackBlack (5)
Sorcery

Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.

Magic 2011 (Rare)
Other Versions
Odyssey (Rare)
Magic 2010 (Rare)
Haunting Figment
Haunting Figment 1Blue (2)
Creature — Illusion (2/1)

Vigilance

This creature can't be blocked as long as you've cast an instant or sorcery spell this turn.

Jumpstart 2025 (Common)
Other Versions
Dominaria United (Common)
Haunting Hymn
Haunting Hymn 4BlackBlack (6)
Instant

Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.

Iconic Masters (Uncommon)
Other Versions
Time Spiral (Uncommon)
Haunting Imitation
Haunting Imitation 2Blue (3)
Sorcery

Each player reveals the top card of their library. For each creature card revealed this way, create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. If no creature cards were revealed this way, return Haunting Imitation to its owner's hand.

Innistrad: Crimson Vow Commander (Rare)
Haunting Misery
Haunting Misery 1BlackBlack (3)
Sorcery

As an additional cost to cast this spell, exile X creature cards from your graveyard.

Haunting Misery deals X damage to target player or planeswalker.

Weatherlight (Common)
Haunting Voyage
Haunting Voyage 4BlackBlack (6)
Sorcery

Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.

Foretell 5BlackBlack (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Mythic Rare)
Haunting Wind
Haunting Wind 3Black (4)
Enchantment

Whenever an artifact becomes tapped or a player activates an artifact's ability without Tap in its activation cost, this enchantment deals 1 damage to that artifact's controller.

Antiquities (Uncommon)
Hauntwoods Shrieker
Hauntwoods Shrieker 1GreenGreen (3)
Creature — Beast Mutant (3/3)

Whenever this creature attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

1Green: Reveal target face-down permanent. If it's a creature card, you may turn it face up.

Duskmourn: House of Horror (Mythic Rare)
Havengul Runebinder
Havengul Runebinder 2BlueBlue (4)
Creature — Human Wizard (2/2)

2Blue, Tap, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.

Shadows of the Past (Rare)
Other Versions
Dark Ascension (Rare)
Duel Decks: Blessed vs. Cursed (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Havenwood Battleground
Havenwood Battleground (0)
Land

This land enters tapped.

Tap: Add Green.

Tap, Sacrifice this land: Add GreenGreen.

Commander Anthology (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Fallen Empires (Uncommon)
Beatdown Box Set (Uncommon)
Masters Edition II (Uncommon)
Commander 2014 (Uncommon)
Hazard of the Dunes
Hazard of the Dunes 3Green (4)
Creature — Wurm (4/4)

Trample, reach

Exhaust — 6Green: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)

Aetherdrift (Common)
Hazoret's Undying Fury
Hazoret's Undying Fury 4RedRed (6)
Sorcery

Shuffle your library, then exile the top four cards. You may cast any number of spells with mana value 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.

Hour of Devastation (Rare)
Hazy Homunculus
Hazy Homunculus 1Blue (2)
Creature — Homunculus Illusion (1/1)

This creature can't be blocked as long as defending player controls an untapped land.

Prophecy (Common)
He Who Hungers
He Who Hungers 4Black (5)
Legendary Creature — Spirit (3/2)

Flying

1, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Rare)
Headhunter
Headhunter 1Black (2)
Creature — Human Cleric (1/1)

Whenever this creature deals combat damage to a player, that player discards a card.

Morph Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Heliod, God of the Sun
Heliod, God of the Sun 3White (4)
Legendary Enchantment Creature — God (5/6)

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Other creatures you control have vigilance.

2WhiteWhite: Create a 2/1 white Cleric enchantment creature token.

Commander Masters (Mythic Rare)
Other Versions
Theros (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Heliod, Sun-Crowned
Heliod, Sun-Crowned 2White (3)
Legendary Enchantment Creature — God (5/5)

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature.

Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.

1White: Another target creature gains lifelink until end of turn.

Commander Masters (Mythic Rare)
Other Versions
Theros Beyond Death (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Heliod's Punishment
Heliod's Punishment 1White (2)
Enchantment — Aura

Enchant creature

This Aura enters with four task counters on it.

Enchanted creature can't attack or block. It loses all abilities and has "Tap: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."

Theros Beyond Death (Uncommon)
Hellkite Punisher
Hellkite Punisher 5RedRed (7)
Creature — Dragon (6/6)

Flying

Red: This creature gets +1/+0 until end of turn.

Core Set 2021 (Uncommon)
Hell's Thunder
Hell's Thunder 1RedRed (3)
Creature — Elemental (4/4)

Flying, haste

At the beginning of the end step, sacrifice this creature.

Unearth 4Red (4Red: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Speed vs. Cunning (Rare)
Other Versions
Shards of Alara (Rare)
Helpful Hunter
Helpful Hunter 1White (2)
Creature — Cat (1/1)

When this creature enters, draw a card.

Magic: The Gathering Foundations (Common)
Herald of the Sun
Herald of the Sun 4WhiteWhite (6)
Creature — Angel (4/4)

Flying

3White: Put a +1/+1 counter on another target creature with flying.

Jumpstart 2025 (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Heretic's Punishment
Heretic's Punishment 4Red (5)
Enchantment

3Red: Choose any target, then mill three cards. This enchantment deals damage to that permanent or player equal to the greatest mana value among the milled cards.

Innistrad (Rare)
Hero of the Dunes
Hero of the Dunes 3WhiteBlack (5)
Creature — Human Soldier (3/2)

When this creature enters, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.

Creatures you control with mana value 3 or less get +1/+0.

The Brothers' War (Uncommon)
Heroes' Reunion
Heroes' Reunion GreenWhite (2)
Instant

Target player gains 7 life.

Return to Ravnica (Uncommon)
Other Versions
Invasion (Uncommon)
Archenemy (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
High Ground
High Ground White (1)
Enchantment

Each creature you control can block an additional creature each combat.

Tenth Edition (Uncommon)
Other Versions
Exodus (Uncommon)
High-Society Hunter
High-Society Hunter 3BlackBlack (5)
Creature — Vampire Noble (5/3)

Flying

Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature.

Whenever another nontoken creature dies, draw a card.

Magic: The Gathering Foundations (Rare)
Hit // Run (Hit)
Hit // Run (Hit) 1BlackRed (3)
Instant

Target player sacrifices an artifact or creature of their choice. Hit deals damage to that player equal to that permanent's mana value.

Dissension (Uncommon)
Hollowhenge Huntmaster
Hollowhenge Huntmaster (0)
Creature — Werewolf (6/6)

Hexproof

Other permanents you control have hexproof.

At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Mythic Rare)
Homunculus Horde
Homunculus Horde 3Blue (4)
Creature — Homunculus (2/2)

Whenever you draw your second card each turn, create a token that's a copy of this creature.

Magic: The Gathering Foundations (Rare)
Hook-Haunt Drifter
Hook-Haunt Drifter (0)
Creature — Spirit (1/2)

Flying

If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Common)
Hormagaunt Horde
Hormagaunt Horde Variable ColorlessGreen (1)
Creature — Tyranid (1/1)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Endless Swarm — Whenever a land you control enters, you may pay 2Green. If you do, return this card from your graveyard to your hand.

Warhammer 40,000 Commander (Rare)
Hound of Griselbrand
Hound of Griselbrand 2RedRed (4)
Creature — Elemental Dog (2/2)

Double strike

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Avacyn Restored (Rare)
Hound of the Farbogs
Hound of the Farbogs 4Black (5)
Creature — Zombie Dog (5/3)

Delirium — This creature has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

Shadows over Innistrad (Common)
Hound Tamer
Hound Tamer 2Green (3)
Creature — Human Werewolf (3/3)

Trample

3Green: Put a +1/+1 counter on target creature.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Uncommon)
Howl of the Hunt
Howl of the Hunt 2Green (3)
Enchantment — Aura

Flash

Enchant creature

When this Aura enters, if enchanted creature is a Wolf or Werewolf, untap that creature.

Enchanted creature gets +2/+2 and has vigilance.

Jumpstart 2022 (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Huatli, Poet of Unity
Huatli, Poet of Unity 2Green (3)
Legendary Creature — Human Warrior Bard (2/3)

When Huatli enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

3Red or WhiteRed or White: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.

The Lost Caverns of Ixalan (Mythic Rare)
Huatli, the Sun's Heart
Huatli, the Sun's Heart 2Green or White (3)
Legendary Planeswalker — Huatli (7)

Each creature you control assigns combat damage equal to its toughness rather than its power.

−3: You gain life equal to the greatest toughness among creatures you control.

War of the Spark (Uncommon)
Hunding Gjornersen
Hunding Gjornersen 3WhiteBlueBlue (6)
Legendary Creature — Human Warrior (5/4)

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Hundred-Battle Veteran
Hundred-Battle Veteran 3Black (4)
Creature — Zombie Warrior (4/2)

As long as there are three or more different kinds of counters among creatures you control, this creature gets +2/+4.

You may cast this card from your graveyard. If you do, it enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

Tarkir: Dragonstorm (Uncommon)
Hundred-Handed One
Hundred-Handed One 2WhiteWhite (4)
Creature — Giant (3/5)

Vigilance

3WhiteWhiteWhite: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

As long as this creature is monstrous, it has reach and can block an additional ninety-nine creatures each combat.

Conspiracy: Take the Crown (Rare)
Other Versions
Theros (Rare)
Hundred-Talon Kami
Hundred-Talon Kami 4White (5)
Creature — Spirit (2/3)

Flying

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)
Hundred-Talon Strike
Hundred-Talon Strike White (1)
Instant — Arcane

Target creature gets +1/+0 and gains first strike until end of turn.

Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Common)
Hundroog
Hundroog 6Green (7)
Creature — Beast (4/7)

Cycling 3 (3, Discard this card: Draw a card.)

Legions (Common)
Hunger of the Howlpack
Hunger of the Howlpack Green (1)
Instant

Put a +1/+1 counter on target creature.

Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn.

Jumpstart 2022 (Common)
Other Versions
Dark Ascension (Common)
Magic: The Gathering—Conspiracy (Common)
Hunger of the Nim
Hunger of the Nim 1Black (2)
Sorcery

Target creature gets +1/+0 until end of turn for each artifact you control.

Darksteel (Common)
Hungering Hydra
Hungering Hydra Variable ColorlessGreen (1)
Creature — Hydra (0/0)

This creature enters with X +1/+1 counters on it.

This creature can't be blocked by more than one creature.

Whenever this creature is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)

Ikoria Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Hungering Yeti
Hungering Yeti 4Red (5)
Creature — Yeti (4/4)

As long as you control a green or blue permanent, you may cast this spell as though it had flash. (You may cast it any time you could cast an instant.)

Fate Reforged (Uncommon)
Hungry Flames
Hungry Flames 2Red (3)
Instant

Hungry Flames deals 3 damage to target creature and 2 damage to target player or planeswalker.

Jumpstart 2022 (Common)
Other Versions
Aether Revolt (Uncommon)
Jumpstart (Common)
Kaladesh Remastered (Uncommon)
Hungry for More
Hungry for More BlackRed (2)
Sorcery

Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step.

Flashback 1BlackRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Hungry Ghoul
Hungry Ghoul 1Black (2)
Creature — Zombie (2/2)

1, Sacrifice another creature: Put a +1/+1 counter on this creature.

Magic: The Gathering Foundations (Common)
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