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Argothian Wurm
  ( 4)
Creature — Wurm
(6/6)
Trample When this creature enters, any player may sacrifice a land of their choice. If a player does, put this creature on top of its owner's library.
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Armada Wurm
     ( 6)
Creature — Wurm
(5/5)
Trample When this creature enters, create a 5/5 green Wurm creature token with trample.
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Arrogant Wurm
   ( 5)
Creature — Wurm
(4/4)
Trample Madness  (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Balustrade Wurm
   ( 5)
Creature — Wurm
(5/5)
This spell can't be countered. Trample, haste Delirium —   : Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery.
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Barbed-Back Wurm
  ( 5)
Creature — Wurm
(4/3)
: Target green creature blocking this creature gets -1/-1 until end of turn.
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Battering Wurm
  ( 7)
Creature — Wurm
(4/3)
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Creatures with power less than this creature's power can't block it.
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Bellowing Tanglewurm
   ( 5)
Creature — Wurm
(4/4)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other green creatures you control have intimidate.
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Boneyard Wurm
  ( 2)
Creature — Wurm
(*/*)
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
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Bookwurm
  ( 8)
Creature — Wurm
(7/7)
Trample When this creature enters, you gain 3 life and draw a card.  : Put this card from your graveyard into your library third from the top.
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Bramble Wurm
  ( 7)
Creature — Wurm
(7/6)
Reach, trample When this creature enters, you gain 5 life.  , Exile this card from your graveyard: You gain 5 life.
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Carnage Wurm
  ( 7)
Creature — Wurm
(6/6)
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Carrion Wurm
   ( 5)
Creature — Zombie Wurm
(6/5)
Whenever this creature attacks or blocks, any player may exile three cards from their graveyard. If a player does, this creature assigns no combat damage this turn.
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Charnelhoard Wurm
    ( 7)
Creature — Wurm
(6/6)
Trample Whenever this creature deals damage to an opponent, you may return target card from your graveyard to your hand.
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Colossal Rattlewurm
   ( 4)
Creature — Wurm
(6/5)
Colossal Rattlewurm has flash as long as you control a Desert. Trample  , Exile this card from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
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Conifer Wurm
  ( 5)
Snow Creature — Wurm
(4/4)
Trample  : This creature gets +X/+X until end of turn, where X is the number of snow permanents you control.
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Deathcoil Wurm
   ( 8)
Creature — Wurm
(7/6)
You may have this creature assign its combat damage as though it weren't blocked.
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Dirtcowl Wurm
  ( 5)
Creature — Wurm
(3/4)
Whenever an opponent plays a land, put a +1/+1 counter on this creature.
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Dreadwurm
  ( 5)
Creature — Wurm Horror
(5/4)
Landfall — Whenever a land you control enters, this creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Duskdale Wurm
   ( 7)
Creature — Wurm
(7/7)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Elder Land Wurm
    ( 7)
Creature — Dragon Wurm
(5/5)
Defender, trample When this creature blocks, it loses defender.
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Elderscale Wurm
    ( 7)
Creature — Wurm
(7/7)
Trample When this creature enters, if your life total is less than 7, your life total becomes 7. As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.
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Emergent Woodwurm
  ( 7)
Creature — Wurm
(4/4)
Backup 3 (When this creature enters, put three +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
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Endless Wurm
   ( 5)
Creature — Wurm
(9/9)
Trample At the beginning of your upkeep, sacrifice this creature unless you sacrifice an enchantment.
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Engulfing Slagwurm
   ( 7)
Creature — Wurm
(7/7)
Whenever this creature blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.
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Enlisted Wurm
   ( 6)
Creature — Wurm
(5/5)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
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Fallow Wurm
  ( 3)
Creature — Wurm
(4/4)
When this creature enters, sacrifice it unless you discard a land card.
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Frilled Cave-Wurm
  ( 4)
Creature — Salamander Wurm
(2/5)
Descend 4 — This creature gets +2/+0 as long as there are four or more permanent cards in your graveyard.
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Golgari Rotwurm
   ( 5)
Creature — Zombie Wurm
(5/4)
, Sacrifice a creature: Target player loses 1 life.
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Gorger Wurm
   ( 5)
Creature — Wurm
(5/5)
Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.)
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Gravetiller Wurm
  ( 6)
Creature — Wurm
(4/4)
Trample Morbid — This creature enters with four +1/+1 counters on it if a creature died this turn.
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Greater Sandwurm
   ( 7)
Creature — Wurm
(7/7)
This creature can't be blocked by creatures with power 2 or less. Cycling ( , Discard this card: Draw a card.)
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Harvest Wurm
  ( 2)
Creature — Wurm
(3/2)
When this creature enters, sacrifice it unless you return a basic land card from your graveyard to your hand.
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Havenwood Wurm
  ( 7)
Creature — Wurm
(5/6)
Flash (You may cast this spell any time you could cast an instant.) Trample
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Impervious Greatwurm
    ( 10)
Creature — Wurm
(16/16)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Indestructible
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Johtull Wurm
  ( 6)
Creature — Wurm
(6/6)
Whenever this creature becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.
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Jungle Wurm
   ( 5)
Creature — Wurm
(5/5)
Whenever this creature becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.
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Massacre Wurm
    ( 6)
Creature — Phyrexian Wurm
(6/5)
When this creature enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life.
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Metamorphic Wurm
   ( 5)
Creature — Elephant Wurm
(3/3)
Threshold — This creature gets +4/+4 as long as seven or more cards are in your graveyard.
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Mungha Wurm
   ( 4)
Creature — Wurm
(6/5)
You can't untap more than one land during your untap step.
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Nesting Wurm
   ( 6)
Creature — Wurm
(4/3)
Trample When this creature enters, you may search your library for up to three cards named Nesting Wurm, reveal them, put them into your hand, then shuffle.
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Panglacial Wurm
   ( 7)
Creature — Wurm
(9/5)
Trample While you're searching your library, you may cast this card from your library.
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Pathbreaker Wurm
   ( 6)
Creature — Wurm
(6/4)
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have trample.
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Pelakka Wurm
    ( 7)
Creature — Wurm
(7/7)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, you gain 7 life. When this creature dies, draw a card.
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Penumbra Wurm
   ( 7)
Creature — Wurm
(6/6)
Trample When this creature dies, create a 6/6 black Wurm creature token with trample.
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Phantom Wurm
   ( 6)
Creature — Wurm Spirit
(2/0)
This creature enters with four +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
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Beanstalk Wurm (Plant Beans)
  ( 2)
Sorcery — Adventure
You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
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Plated Slagwurm
    ( 7)
Creature — Wurm
(8/8)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Predatory Wurm
  ( 4)
Creature — Wurm
(4/4)
Vigilance (Attacking doesn't cause this creature to tap.) This creature gets +2/+2 as long as you control a Garruk planeswalker.
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Quilled Greatwurm
   ( 6)
Creature — Wurm
(7/7)
Trample Whenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. (It must survive to get the counters.) You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs.
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Ravager Wurm
    ( 6)
Creature — Wurm
(4/5)
Riot (This creature enters with your choice of a +1/+1 counter or haste.) When this creature enters, choose up to one — • This creature fights target creature you don't control. • Destroy target land with an activated ability that isn't a mana ability.
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Ravaging Riftwurm
   ( 3)
Creature — Wurm
(6/6)
Kicker (You may pay an additional as you cast this spell.) Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) If this creature was kicked, it enters with three additional time counters on it.
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Ravenous Lindwurm
   ( 6)
Creature — Wurm
(6/6)
When this creature enters, you gain 4 life.
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Reckless Wurm
   ( 5)
Creature — Wurm
(4/4)
Trample Madness  (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Roar of the Wurm
  ( 7)
Sorcery
Create a 6/6 green Wurm creature token. Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Roaring Slagwurm
   ( 7)
Creature — Wurm
(6/4)
Whenever this creature attacks, tap all artifacts.
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Rootbreaker Wurm
   ( 7)
Creature — Wurm
(6/6)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Sandwurm Convergence
   ( 8)
Enchantment
Creatures with flying can't attack you or planeswalkers you control. At the beginning of your end step, create a 5/5 green Wurm creature token.
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Sarinth Greatwurm
   ( 6)
Creature — Wurm
(7/6)
Trample Whenever a land enters, create a tapped Powerstone token. (It's an artifact with " : Add . This mana can't be spent to cast a nonartifact spell.")
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Scoria Wurm
  ( 5)
Creature — Wurm
(7/7)
At the beginning of your upkeep, flip a coin. If you lose the flip, return this creature to its owner's hand.
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Segmented Wurm
   ( 5)
Creature — Wurm
(5/5)
Whenever this creature becomes the target of a spell or ability, put a -1/-1 counter on it.
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Shivan Wurm
   ( 5)
Creature — Wurm
(7/7)
Trample When this creature enters, return a red or green creature you control to its owner's hand.
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Siege Wurm
   ( 7)
Creature — Wurm
(5/5)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Trample
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Sifter Wurm
   ( 7)
Creature — Wurm
(7/7)
Trample When this creature enters, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.
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Skeletal Wurm
  ( 8)
Creature — Skeleton Wurm
(7/6)
: Regenerate this creature.
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Slagwurm Armor
 ( 1)
Artifact — Equipment
Equipped creature gets +0/+6. Equip ( : Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
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Symbiotic Wurm
    ( 8)
Creature — Wurm
(7/7)
When this creature dies, create seven 1/1 green Insect creature tokens.
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Teething Wurmlet
 ( 1)
Creature — Wurm
(1/1)
This creature has deathtouch as long as you control three or more artifacts. Whenever an artifact you control enters, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on this creature.
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Tempting Wurm
  ( 2)
Creature — Wurm
(5/5)
When this creature enters, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.
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Thundering Wurm
  ( 3)
Creature — Wurm
(4/4)
When this creature enters, sacrifice it unless you discard a land card.
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Tunneler Wurm
   ( 8)
Creature — Wurm
(6/6)
Discard a card: Regenerate this creature.
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Vigorspore Wurm
  ( 6)
Creature — Wurm
(6/4)
Undergrowth — When this creature enters, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. This creature can't be blocked by more than one creature.
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Voracious Wurm
  ( 2)
Creature — Wurm
(2/2)
This creature enters with X +1/+1 counters on it, where X is the amount of life you've gained this turn.
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Waning Wurm
  ( 4)
Creature — Zombie Wurm
(7/6)
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
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Warping Wurm
   ( 4)
Creature — Wurm
(1/1)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, this creature phases out unless you pay   . Whenever this creature phases in, put a +1/+1 counter on it.
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Water Wurm
 ( 1)
Creature — Wurm
(1/1)
This creature gets +0/+1 as long as an opponent controls an Island.
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Wild Wurm
  ( 4)
Creature — Wurm
(5/4)
When this creature enters, flip a coin. If you lose the flip, return this creature to its owner's hand.
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Winding Wurm
  ( 5)
Creature — Wurm
(6/6)
Echo  (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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Witherscale Wurm
   ( 6)
Creature — Wurm
(9/9)
Whenever this creature blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) Whenever this creature deals damage to an opponent, remove all -1/-1 counters from it.
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Worldspine Wurm
    ( 11)
Creature — Wurm
(15/15)
Trample When this creature dies, create three 5/5 green Wurm creature tokens with trample. When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
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