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Information Booth (Information Booth (a))
Information Booth (Information Booth (a)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 2, 6

Unfinity (Uncommon)
Information Booth (Information Booth (b))
Information Booth (Information Booth (b)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 3, 6

Unfinity (Uncommon)
Information Booth (Information Booth (c))
Information Booth (Information Booth (c)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 4, 6

Unfinity (Uncommon)
Information Booth (Information Booth (d))
Information Booth (Information Booth (d)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 5, 6

Unfinity (Uncommon)
Information Dealer
Information Dealer 1Blue (2)
Creature — Human Wizard (1/1)

Tap: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.

Onslaught (Common)
Inniaz, the Gale Force
Inniaz, the Gale Force 3BlueBlue (5)
Legendary Creature — Djinn (4/4)

Flying

2White or Blue: Attacking creatures with flying get +1/+1 until end of turn. (White or Blue can be paid with either White or Blue.)

Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.

Jumpstart (Rare)
Ironsoul Enforcer
Ironsoul Enforcer 4White (5)
Artifact Creature — Human Samurai (4/4)

Whenever this creature or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield.

Kamigawa: Neon Dynasty Commander (Rare)
Ironwill Forger
Ironwill Forger 3White (4)
Creature — Orc Artificer (3/3)

Lieutenant — At the beginning of combat on your turn, if you control your commander, target nonlegendary creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Tarkir: Dragonstorm Commander (Rare)
Ivorytusk Fortress
Ivorytusk Fortress 2WhiteBlackGreen (5)
Creature — Elephant (5/7)

Untap each creature you control with a +1/+1 counter on it during each other player's untap step.

Khans of Tarkir (Rare)
Jaheira, Friend of the Forest
Jaheira, Friend of the Forest 2Green (3)
Legendary Creature — Human Elf Druid (2/3)

Tokens you control have "Tap: Add Green."

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Rare)
Jarl of the Forsaken
Jarl of the Forsaken 3Black (4)
Creature — Zombie Cleric (3/2)

Flash

When this creature enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.

Foretell 1Black (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Join Forces
Join Forces 2White (3)
Instant

Untap up to two target creatures. They each get +2/+2 until end of turn.

Dominaria United (Uncommon)
Journey for the Elixir
Journey for the Elixir 2Green (3)
Sorcery

Search your library and graveyard for a basic land card and a card named Jiang Yanggu, reveal them, put them into your hand, then shuffle.

Global Series: Jiang Yanggu and Mu Yanling (Rare)
Judoon Enforcers
Judoon Enforcers 5RedWhite (7)
Creature — Alien Rhino Soldier (8/8)

Trample

No more than one creature can attack you each combat.

Suspend 6—1RedWhite (Rather than cast this card from your hand, you may pay 1RedWhite and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Doctor Who Commander (Uncommon)
Karn, Legacy Reforged
Karn, Legacy Reforged 5 (5)
Legendary Artifact Creature — Golem (*/*)

Karn's power and toughness are each equal to the greatest mana value among artifacts you control.

At the beginning of your upkeep, add Colorless for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
March of the Machine: The Aftermath (Mythic Rare)
Karplusan Forest
Karplusan Forest (0)
Land

Tap: Add Colorless.

Tap: Add Red or Green. This land deals 1 damage to you.

Tarkir: Dragonstorm Commander (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ninth Edition (Rare)
Ice Age (Rare)
Tenth Edition (Rare)
Commander 2016 (Rare)
Dominaria United (Rare)
Modern Horizons 3 Commander (Rare)
Bloomburrow Commander (Rare)
Aetherdrift Commander (Rare)
Kaya's Ghostform
Kaya's Ghostform Black (1)
Enchantment — Aura

Enchant creature or planeswalker you control

When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

War of the Spark (Common)
Kenrith's Transformation
Kenrith's Transformation 1Green (2)
Enchantment — Aura

Enchant creature

When this Aura enters, draw a card.

Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

Wilds of Eldraine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Kessig Forgemaster
Kessig Forgemaster 1Red (2)
Creature — Human Shaman Werewolf (2/1)

Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Shadows over Innistrad (Uncommon)
Kolaghan Forerunners
Kolaghan Forerunners 2Red (3)
Creature — Human Berserker (*/3)

Trample

Kolaghan Forerunners's power is equal to the number of creatures you control.

Dash 2Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Uncommon)
Koll, the Forgemaster
Koll, the Forgemaster RedWhite (2)
Legendary Creature — Dwarf Warrior (2/2)

Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.

Creature tokens you control that are enchanted or equipped get +1/+1.

Kaldheim (Uncommon)
Kraul Foragers
Kraul Foragers 4Green (5)
Creature — Insect Scout (4/4)

Undergrowth — When this creature enters, you gain 1 life for each creature card in your graveyard.

Jumpstart 2022 (Common)
Other Versions
Guilds of Ravnica (Common)
Krenko's Enforcer
Krenko's Enforcer 1RedRed (3)
Creature — Goblin Warrior (2/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Magic 2015 Core Set (Common)
Kuldotha Forgemaster
Kuldotha Forgemaster 5 (5)
Artifact Creature — Construct (3/5)

Tap, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle.

Double Masters (Rare)
Other Versions
Scars of Mirrodin (Rare)
Laelia, the Blade Reforged
Laelia, the Blade Reforged 2Red (3)
Legendary Creature — Spirit Warrior (2/2)

Haste

Whenever Laelia attacks, exile the top card of your library. You may play that card this turn.

Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.

Modern Horizons 3 (Rare)
Other Versions
Commander 2021 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Last-Ditch Effort
Last-Ditch Effort Red (1)
Instant

Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to any target.

Urza's Legacy (Uncommon)
Law-Rune Enforcer
Law-Rune Enforcer White (1)
Creature — Human Soldier (1/2)

1, Tap: Tap target creature with mana value 2 or greater.

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Jumpstart 2022 (Common)
Leading Performance
Leading Performance 1White (2)
Sorcery

Choose two letters. Put a +1/+1 counter on each creature you control whose name begins with either of the chosen letters.

Unfinity (Acorn) (Common)
Leyline of Lifeforce
Leyline of Lifeforce 2GreenGreen (4)
Enchantment

If this card is in your opening hand, you may begin the game with it on the battlefield.

Creature spells can't be countered.

Guildpact (Rare)
Leyline of Transformation
Leyline of Transformation 2BlueBlue (4)
Enchantment

If this card is in your opening hand, you may begin the game with it on the battlefield.

As this enchantment enters, choose a creature type.

Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Duskmourn: House of Horror (Rare)
Liesa, Forgotten Archangel
Liesa, Forgotten Archangel 2WhiteWhiteBlack (5)
Legendary Creature — Angel (4/5)

Flying, lifelink

Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step.

If a creature an opponent controls would die, exile it instead.

Innistrad Remastered (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Lifeforce
Lifeforce GreenGreen (2)
Enchantment

GreenGreen: Counter target black spell.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Lightform
Lightform 1WhiteWhite (3)
Enchantment

When this enchantment enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach this enchantment to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has flying and lifelink.

Commander 2018 (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Lithoform Blight
Lithoform Blight 1Black (2)
Enchantment — Aura

Enchant land

When this Aura enters, draw a card.

Enchanted land loses all land types and abilities and has "Tap: Add Colorless" and "Tap, Pay 1 life: Add one mana of any color."

Zendikar Rising (Uncommon)
Lithoform Engine
Lithoform Engine 4 (4)
Legendary Artifact

2, Tap: Copy target activated or triggered ability you control. You may choose new targets for the copy.

3, Tap: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

4, Tap: Copy target permanent spell you control. (The copy becomes a token.)

The Brothers' War Commander (Mythic Rare)
Other Versions
Zendikar Rising (Mythic Rare)
Long-Forgotten Gohei
Long-Forgotten Gohei 3 (3)
Artifact

Arcane spells you cast cost 1 less to cast.

Spirit creatures you control get +1/+1.

Modern Masters 2015 Edition (Rare)
Other Versions
Champions of Kamigawa (Rare)
Lord of the Forsaken
Lord of the Forsaken 4BlackBlack (6)
Creature — Demon (6/6)

Flying, trample

Black, Sacrifice another creature: Target player mills three cards.

Pay 1 life: Add Colorless. Spend this mana only to cast a spell from your graveyard.

Tarkir: Dragonstorm Commander (Mythic Rare)
Other Versions
Innistrad: Midnight Hunt (Mythic Rare)
Lunar Force
Lunar Force 2Blue (3)
Enchantment

When an opponent casts a spell, sacrifice this enchantment and counter that spell.

Eldritch Moon (Uncommon)
Lurking Informant
Lurking Informant 1Blue or Black (2)
Creature — Human Rogue (1/2)

(Blue or Black can be paid with either Blue or Black.)

2, Tap: Look at the top card of target player's library. You may put that card into that player's graveyard.

Ravnica: City of Guilds (Common)
Lust for War
Lust for War 2Red (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, this Aura deals 3 damage to that creature's controller.

Enchanted creature attacks each combat if able.

Rise of the Eldrazi (Uncommon)
Magmatic Force
Magmatic Force 5RedRedRed (8)
Creature — Elemental (7/7)

At the beginning of each upkeep, this creature deals 3 damage to any target.

Battlebond (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Manaforce Mace
Manaforce Mace 4 (4)
Artifact — Equipment

Domain — Equipped creature gets +1/+1 for each basic land type among lands you control.

Equip 3

Conflux (Uncommon)
Manaforge Cinder
Manaforge Cinder Black or Red (1)
Creature — Elemental Shaman (1/1)

1: Add Black or Red. Activate no more than three times each turn.

Shadowmoor (Common)
Manaform Hellkite
Manaform Hellkite 2RedRed (4)
Creature — Dragon (4/4)

Flying

Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.

Tarkir: Dragonstorm Commander (Mythic Rare)
Other Versions
Innistrad: Crimson Vow (Mythic Rare)
Mark for Death
Mark for Death 3Red (4)
Sorcery

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

Gatecrash (Uncommon)
Markov Enforcer
Markov Enforcer 4RedRed (6)
Creature — Vampire Soldier (6/6)

Whenever this creature or another Vampire you control enters, this creature fights up to one target creature an opponent controls.

Whenever a creature dealt damage by this creature this turn dies, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this token: Draw a card.")

Jumpstart 2025 (Rare)
Other Versions
Innistrad: Crimson Vow Commander (Rare)
Martyr for the Cause
Martyr for the Cause 1White (2)
Creature — Human Soldier (2/2)

When this creature dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Common)
Megatron, Destructive Force
Megatron, Destructive Force (0)
Legendary Artifact — Vehicle (4/5)

Living metal (During your turn, this Vehicle is also a creature.)

Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.

The Brothers' War Transformers Cards (Mythic Rare)
Melek, Reforged Researcher
Melek, Reforged Researcher 3BlueRed (5)
Legendary Creature — Weird Detective (*/*)

Melek's power and toughness are each equal to twice the number of instant and sorcery cards in your graveyard.

The first instant or sorcery spell you cast each turn costs 3 less to cast.

Murders at Karlov Manor (Mythic Rare)
Mercenary Informer
Mercenary Informer 2White (3)
Creature — Human Rebel Mercenary (2/1)

This creature can't be the target of black spells or abilities from black sources.

2White: Put target nontoken Mercenary on the bottom of its owner's library.

Prophecy (Rare)
Mercurial Transformation
Mercurial Transformation 1Blue (2)
Sorcery — Lesson

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

Strixhaven: School of Mages (Uncommon)
Metropolis Reformer
Metropolis Reformer 2White (3)
Creature — Angel Cleric (2/3)

Flying, vigilance

You have hexproof.

Whenever this creature is dealt damage, you gain that much life.

March of the Machine: The Aftermath (Rare)
Minas Morgul, Dark Fortress
Minas Morgul, Dark Fortress (0)
Legendary Land

Minas Morgul enters tapped.

Tap: Add Black.

3Black, Tap: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Minotaur de Force
Minotaur de Force 1Red (2)
Creature — Minotaur Performer (2/1)

Haste

When this creature enters, you get Ticket, then you may put a sticker on a nonland permanent you own.

Unfinity (Common)
Mirror of the Forebears
Mirror of the Forebears 2 (2)
Artifact

As this artifact enters, choose a creature type.

1: Until end of turn, this artifact becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.

Commander 2017 (Uncommon)
Misfortune
Misfortune 1BlackRedGreen (4)
Sorcery

An opponent chooses one —

• You put a +1/+1 counter on each creature you control and gain 4 life.

• You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to that player.

Alliances (Rare)
Misfortune Teller
Misfortune Teller 3Black (4)
Creature — Human Warlock (3/1)

Deathtouch

Whenever this creature enters or deals combat damage to a player, exile target card from a graveyard. If it was a creature card, create a 2/2 black Rogue creature token. If it was a land card, create a Treasure token. Otherwise, you gain 3 life.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Misfortune's Gain
Misfortune's Gain 3White (4)
Sorcery

Destroy target creature. Its owner gains 4 life.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Misinformation
Misinformation Black (1)
Instant

Put up to three target cards from an opponent's graveyard on top of their library in any order.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Mistford River Turtle
Mistford River Turtle 3Blue (4)
Creature — Turtle (1/5)

Whenever this creature attacks, another target attacking non-Human creature can't be blocked this turn.

Throne of Eldraine (Common)
Mistform Dreamer
Mistform Dreamer 2Blue (3)
Creature — Illusion (2/1)

Flying

1: This creature becomes the creature type of your choice until end of turn.

Onslaught (Common)
Mistform Mask
Mistform Mask 1Blue (2)
Enchantment — Aura

Enchant creature

1: Enchanted creature becomes the creature type of your choice until end of turn.

Onslaught (Common)
Mistform Mutant
Mistform Mutant 4BlueBlue (6)
Creature — Illusion Mutant (3/4)

1Blue: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

Onslaught (Uncommon)
Mistform Seaswift
Mistform Seaswift 3Blue (4)
Creature — Illusion (3/1)

Flying

1: This creature becomes the creature type of your choice until end of turn.

Morph 1Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Legions (Common)
Mistform Shrieker
Mistform Shrieker 3BlueBlue (5)
Creature — Illusion (3/3)

Flying

1: This creature becomes the creature type of your choice until end of turn.

Morph 3BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Mistform Skyreaver
Mistform Skyreaver 5BlueBlue (7)
Creature — Illusion (6/6)

Flying

1: This creature becomes the creature type of your choice until end of turn.

Onslaught (Rare)
Mistform Sliver
Mistform Sliver 1Blue (2)
Creature — Illusion Sliver (1/1)

All Slivers have "1: This permanent becomes the creature type of your choice in addition to its other types until end of turn."

Legions (Common)
Mistform Stalker
Mistform Stalker 1Blue (2)
Creature — Illusion (1/1)

1: This creature becomes the creature type of your choice until end of turn.

2BlueBlue: This creature gets +2/+2 and gains flying until end of turn.

Onslaught (Uncommon)
Mistform Ultimus
Mistform Ultimus 3Blue (4)
Legendary Creature — Illusion (3/3)

Mistform Ultimus is every creature type (even if this card isn't on the battlefield).

Time Spiral "Timeshifted" (Special)
Other Versions
Legions (Rare)
Mistform Wakecaster
Mistform Wakecaster 4Blue (5)
Creature — Illusion (2/3)

Flying

1: This creature becomes the creature type of your choice until end of turn.

2BlueBlue, Tap: Choose a creature type. Each creature you control becomes that type until end of turn.

Legions (Uncommon)
Mistform Wall
Mistform Wall 2Blue (3)
Creature — Illusion Wall (1/4)

This creature has defender as long as it's a Wall.

1: This creature becomes the creature type of your choice until end of turn.

Onslaught (Common)
Mistform Warchief
Mistform Warchief 2Blue (3)
Creature — Illusion (1/3)

Creature spells you cast that share a creature type with this creature cost 1 less to cast.

Tap: This creature becomes the creature type of your choice until end of turn.

Scourge (Uncommon)
Misty Rainforest
Misty Rainforest (0)
Land

Tap, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Special Guests (Mythic Rare)
Other Versions
Zendikar (Rare)
Zendikar Expeditions (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Zendikar Rising Expeditions (Mythic Rare)
Modern Horizons 2 (Rare)
Mobile Fort
Mobile Fort 4 (4)
Artifact Creature — Wall (0/6)

Defender (This creature can't attack.)

3: This creature gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.

Urza's Saga (Uncommon)
Multiform Wonder
Multiform Wonder 5 (5)
Artifact Creature — Construct (3/3)

When this creature enters, you get EnergyEnergyEnergy (three energy counters).

Pay Energy: This creature gains your choice of flying, vigilance, or lifelink until end of turn.

Pay Energy: This creature gets +2/-2 or -2/+2 until end of turn.

Kaladesh (Rare)
Myr Enforcer
Myr Enforcer 7 (7)
Artifact Creature — Myr (4/4)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Jumpstart 2025 (Common)
Other Versions
Mirrodin (Common)
Planechase (Common)
Modern Masters (Common)
Modern Masters 2015 Edition (Common)
Jumpstart: Historic Horizons (Common)
Mystic Enforcer
Mystic Enforcer 2GreenWhite (4)
Creature — Human Nomad Mystic (3/3)

Protection from black

Threshold — As long as seven or more cards are in your graveyard, this creature gets +3/+3 and has flying.

Dominaria Remastered (Uncommon)
Other Versions
Odyssey (Rare)
Time Spiral "Timeshifted" (Special)
Mystic Forge
Mystic Forge 4 (4)
Artifact

You may look at the top card of your library any time.

You may cast artifact spells and colorless spells from the top of your library.

Tap, Pay 1 life: Exile the top card of your library.

Modern Horizons 3 Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Warhammer 40,000 Commander (Rare)
The Brothers' War Retro Artifacts (Mythic Rare)
Commander Masters (Rare)
Magic The Gathering—Fallout (Rare)
Nahiri, Forged in Fury
Nahiri, Forged in Fury 4RedWhite (6)
Legendary Creature — Kor Artificer (5/4)

Affinity for Equipment (This spell costs 1 less to cast for each Equipment you control.)

Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.

March of the Machine: The Aftermath (Mythic Rare)
Nahiri, the Unforgiving
Nahiri, the Unforgiving 1RedPhyrexian Red WhiteWhite (4)
Legendary Planeswalker — Nahiri (5)

Compleated (Phyrexian Red White can be paid with Red, White, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

+1: Until your next turn, up to one target creature attacks a player each combat if able.

+1: Discard a card, then draw a card.

0: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step.

Phyrexia: All Will Be One (Mythic Rare)
Nahiri's Lithoforming
Nahiri's Lithoforming Variable ColorlessRedRed (2)
Sorcery

Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter tapped this turn.

Zendikar Rising (Rare)
Need for Speed
Need for Speed Red (1)
Enchantment

Sacrifice a land: Target creature gains haste until end of turn.

Odyssey (Rare)
Neoform
Neoform GreenBlue (2)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle.

War of the Spark (Uncommon)
New Way Forward
New Way Forward 2BlueRedWhite (5)
Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. When damage is prevented this way, New Way Forward deals that much damage to that source's controller and you draw that many cards.

Tarkir: Dragonstorm (Rare)
Nezumi Informant
Nezumi Informant 1Black (2)
Creature — Rat Rogue (1/1)

When this creature enters, each opponent discards a card.

March of the Machine (Common)
Nils, Discipline Enforcer
Nils, Discipline Enforcer 2White (3)
Legendary Creature — Human Cleric (2/2)

At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls.

Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays Variable Colorless, where X is the number of counters on that creature.

Commander 2021 (Rare)
Nissa, Vital Force
Nissa, Vital Force 3GreenGreen (5)
Legendary Planeswalker — Nissa (5)

+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.

−3: Return target permanent card from your graveyard to your hand.

−6: You get an emblem with "Whenever a land you control enters, you may draw a card."

Kaladesh Remastered (Mythic Rare)
Other Versions
Kaladesh (Mythic Rare)
No Rest for the Wicked
No Rest for the Wicked 1Black (2)
Enchantment

Sacrifice this enchantment: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.

Tenth Edition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Not Forgotten
Not Forgotten 1White (2)
Sorcery

Put target card from a graveyard on your choice of the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.

Jumpstart 2022 (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Now for Wrath, Now for Ruin!
Now for Wrath, Now for Ruin! 3White (4)
Sorcery

Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Nylea's Forerunner
Nylea's Forerunner 4Green (5)
Enchantment Creature — Beast (5/3)

Trample

Other creatures you control have trample.

Theros Beyond Death (Common)
Oakenform
Oakenform 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Core Set 2020 (Common)
Other Versions
Magic 2010 (Common)
Welcome Deck 2016 (Common)
Welcome Deck 2017 (Common)
Core Set 2019 (Common)
Ogre Enforcer
Ogre Enforcer 3RedRed (5)
Creature — Ogre (4/4)

This creature can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it.

Visions (Rare)
Olivia, Mobilized for War
Olivia, Mobilized for War 1BlackRed (3)
Legendary Creature — Vampire Knight (3/3)

Flying

Whenever another creature you control enters, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Omen of the Forge
Omen of the Forge 1Red (2)
Enchantment

Flash

When this enchantment enters, it deals 2 damage to any target.

2Red, Sacrifice this enchantment: Scry 2.

Theros Beyond Death (Common)
Orthodoxy Enforcer
Orthodoxy Enforcer 3White (4)
Creature — Phyrexian Cleric (2/4)

Vigilance

This creature gets +2/+0 as long as you control two or more artifacts.

Phyrexia: All Will Be One (Common)
Orvar, the All-Form
Orvar, the All-Form 3Blue (4)
Legendary Creature — Shapeshifter (3/3)

Changeling

Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents.

When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.

Kaldheim (Mythic Rare)
Orzhov Enforcer
Orzhov Enforcer 1Black (2)
Creature — Human Rogue (1/2)

Deathtouch

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Ravnica Remastered (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Overwhelming Forces
Overwhelming Forces 6BlackBlack (8)
Sorcery

Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition IV (Rare)
Pause for Reflection
Pause for Reflection 2Green (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Prevent all combat damage that would be dealt this turn.

Guilds of Ravnica (Common)
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