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Brandywine Farmer
  ( 3)
Creature — Halfling Peasant
(1/1)
When this creature enters or leaves the battlefield, create a Food token. (It's an artifact with " , , Sacrifice this token: You gain 3 life.")
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Brass's Tunnel-Grinder
  ( 3)
Legendary Artifact
When Brass's Tunnel-Grinder enters, discard any number of cards, then draw that many cards plus one. At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
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Brave-Kin Duo
 ( 1)
Creature — Rabbit Mouse
(1/1)
, : Target creature gets +1/+1 until end of turn. Activate only as a sorcery.
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Breaching Dragonstorm
  ( 5)
Enchantment
When this enchantment enters, exile cards from the top of your library until you exile a nonland card. You may cast it without paying its mana cost if that spell's mana value is 8 or less. If you don't, put that card into your hand. When a Dragon you control enters, return this enchantment to its owner's hand.
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Breaching Hippocamp
  ( 4)
Creature — Horse Fish
(3/2)
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, untap another target creature you control.
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Breaching Leviathan
   ( 9)
Creature — Leviathan
(9/9)
When this creature enters, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps.
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Break Through the Line
  ( 2)
Enchantment
: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
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Breaking of the Fellowship
  ( 2)
Sorcery
Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.
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Breaking Point
   ( 3)
Sorcery
Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.
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Breaking Wave
   ( 4)
Sorcery
You may cast this spell as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.) Simultaneously untap all tapped creatures and tap all untapped creatures.
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Breeding Pit
  ( 4)
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay  . At the beginning of your end step, create a 0/1 black Thrull creature token.
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Breeding Pool
( 0)
Land — Forest Island
( : Add or .) As this land enters, you may pay 2 life. If you don't, it enters tapped.
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Brenard, Ginger Sculptor
    ( 4)
Legendary Creature — Human Artificer
(3/3)
Each creature you control that's a Food or a Golem gets +2/+2 and has trample. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has " , , Sacrifice this token: You gain 3 life."
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Brightling
   ( 3)
Creature — Shapeshifter
(3/3)
: This creature gains vigilance until end of turn.
: This creature gains lifelink until end of turn.
: Return this creature to its owner's hand.
: This creature gets +1/-1 or -1/+1 until end of turn.
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Brigid, Hero of Kinsbaile
   ( 4)
Legendary Creature — Kithkin Archer
(2/3)
First strike : Brigid deals 2 damage to each attacking or blocking creature target player controls.
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Brimaz, King of Oreskos
   ( 3)
Legendary Creature — Cat Soldier
(3/4)
Vigilance Whenever Brimaz attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking. Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.
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Brindle Boar
  ( 3)
Creature — Boar
(2/2)
Sacrifice this creature: You gain 4 life.
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Brindle Shoat
  ( 2)
Creature — Boar
(1/1)
When this creature dies, create a 3/3 green Boar creature token.
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Brine Comber
   ( 3)
Creature — Spirit
(1/1)
Whenever this creature enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. Disturb  (You may cast this card from your graveyard transformed for its disturb cost.)
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Brine Giant
  ( 7)
Creature — Giant
(5/6)
Affinity for enchantments (This spell costs less to cast for each enchantment you control.)
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Brine Hag
   ( 4)
Creature — Hag
(2/2)
When this creature dies, change the base power and toughness of all creatures that dealt damage to it this turn to 0/2. (This effect lasts indefinitely.)
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Brinebarrow Intruder
 ( 1)
Creature — Human Rogue
(1/2)
Flash When this creature enters, target creature an opponent controls gets -2/-0 until end of turn.
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Brineborn Cutthroat
  ( 2)
Creature — Merfolk Pirate
(2/1)
Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on this creature.
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Brinebound Gift
( 0)
Enchantment — Aura
Enchant creature Whenever this Aura enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
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Brinelin, the Moon Kraken
   ( 8)
Legendary Creature — Kraken
(6/8)
When Brinelin enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand. Partner (You can have two commanders if both have partner.)
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Oakhame Ranger (Bring Back)
    ( 4)
Sorcery — Adventure
Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)
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Bring Down
  ( 4)
Sorcery
Assist (Another player can pay up to of this spell's cost.) Destroy target creature with power 4 or greater.
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Bring Low
  ( 4)
Instant
Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.
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Bring the Ending
  ( 2)
Instant
Counter target spell unless its controller pays . Corrupted — Counter that spell instead if its controller has three or more poison counters.
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Animating Faerie (Bring to Life)
  ( 3)
Sorcery — Adventure
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it.
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Bring to Light
   ( 5)
Sorcery
Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
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Bring to Trial
  ( 3)
Sorcery
Exile target creature with power 4 or greater.
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Bringer of the Last Gift
   ( 8)
Creature — Vampire Demon
(6/6)
Flying When this creature enters, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.
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Brink of Disaster
   ( 4)
Enchantment — Aura
Enchant creature or land When enchanted permanent becomes tapped, destroy it.
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Brink of Madness
   ( 4)
Enchantment
At the beginning of your upkeep, if you have no cards in hand, sacrifice this enchantment and target opponent discards their hand.
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Bristling Backwoods
( 0)
Land — Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. : Add or .
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Bristling Boar
  ( 4)
Creature — Boar
(4/3)
This creature can't be blocked by more than one creature.
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Bristly Bill, Spine Sower
  ( 2)
Legendary Creature — Plant Druid
(2/2)
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.   : Double the number of +1/+1 counters on each creature you control.
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Broken Wings
  ( 3)
Instant
Destroy target artifact, enchantment, or creature with flying.
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Brokers Initiate
 ( 1)
Creature — Cat Citizen
(0/4)
 : This creature has base power and toughness 5/5 until end of turn.
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Brood Birthing
  ( 2)
Sorcery
If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add ." Otherwise, create one of those tokens.
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Brooding Saurian
   ( 4)
Creature — Lizard
(4/4)
At the beginning of each end step, each player gains control of all nontoken permanents they own.
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Broodspinner
  ( 2)
Creature — Spider
(2/3)
Reach When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)   , , Sacrifice this creature: Create a number of 1/1 black and green Insect creature tokens with flying equal to the number of card types among cards in your graveyard.
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Brudiclad, Telchor Engineer
   ( 6)
Legendary Artifact Creature — Phyrexian Artificer
(4/4)
Creature tokens you control have haste. At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
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Bruna, the Fading Light
   ( 7)
Legendary Creature — Angel Horror
(5/7)
When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade.)
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Bruse Tarl, Roving Rancher
   ( 4)
Legendary Creature — Human Warrior
(4/3)
Oxen you control have double strike. Whenever Bruse Tarl enters or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn.
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Brushstroke Paintermage
  ( 4)
Creature — Human Wizard
(2/3)
: Target permanent's artist becomes the artist of your choice until end of turn.
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Bubbling Beebles
  ( 5)
Creature — Beeble
(3/3)
This creature can't be blocked as long as defending player controls an enchantment.
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Bubbling Muck
 ( 1)
Sorcery
Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional .
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Bumbling Pangolin
  ( 4)
Host Creature — Pangolin Beast
(2/2)
When this creature enters, you may destroy target artifact.
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Bump in the Night
 ( 1)
Sorcery
Target opponent loses 3 life. Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Burgeoning
 ( 1)
Enchantment
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
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Buried in the Garden
   ( 4)
Enchantment — Aura
Enchant land When this Aura enters, exile target nonland permanent you don't control until this Aura leaves the battlefield. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
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Burn from Within
  ( 1)
Sorcery
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
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Burning Anger
  ( 5)
Enchantment — Aura
Enchant creature Enchanted creature has " : This creature deals damage equal to its power to any target."
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Burning Cinder Fury of Crimson Chaos Fire
  ( 4)
Enchantment
Whenever any player taps a permanent, that player choose one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step. At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, this enchantment deals 3 damage to that player.
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Burning Cloak
 ( 1)
Sorcery
Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.
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Burning Earth
  ( 4)
Enchantment
Whenever a player taps a nonbasic land for mana, this enchantment deals 1 damage to that player.
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Burning Fields
  ( 5)
Sorcery
Burning Fields deals 5 damage to target opponent or planeswalker.
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Burning Hands
  ( 2)
Instant
Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead.
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Burning Inquiry
 ( 1)
Sorcery
Each player draws three cards, then discards three cards at random.
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Burning of Xinye
   ( 6)
Sorcery
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
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Burning Oil
  ( 2)
Instant
Burning Oil deals 3 damage to target attacking or blocking creature. Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Burning Prophet
  ( 2)
Creature — Human Wizard
(1/3)
Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn, then scry 1.
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Burning Sands
   ( 5)
Enchantment
Whenever a creature dies, that creature's controller sacrifices a land of their choice.
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Burning Shield Askari
  ( 3)
Creature — Human Knight
(2/2)
Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>  : This creature gains first strike until end of turn.
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Burning Sun Cavalry
  ( 2)
Creature — Human Knight
(2/2)
Whenever this creature attacks or blocks while you control a Dinosaur, this creature gets +1/+1 until end of turn.
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Burning Sun's Avatar
    ( 6)
Creature — Dinosaur Avatar
(6/6)
When this creature enters, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
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Burning Sun's Fury
  ( 2)
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Up to two target creatures each get +2/+0 and gain haste until end of turn.
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Burning Vengeance
  ( 3)
Enchantment
Whenever you cast a spell from your graveyard, this enchantment deals 2 damage to any target.
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Burning Wish
  ( 2)
Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
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Burning-Eye Zubera
   ( 4)
Creature — Zubera Spirit
(3/3)
When this creature dies, if 4 or more damage was dealt to it this turn, this creature deals 3 damage to any target.
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Burning-Fist Minotaur
  ( 2)
Creature — Minotaur Wizard
(2/1)
First strike  , Discard a card: This creature gets +2/+0 until end of turn.
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Burning-Rune Demon
   ( 6)
Creature — Demon Berserker
(6/6)
Flying When this creature enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.
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Burning-Tree Bloodscale
   ( 4)
Creature — Lizard Berserker
(2/2)
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)  : Target creature can't block this creature this turn.
 : Target creature blocks this creature this turn if able.
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Burning-Tree Shaman
   ( 3)
Creature — Centaur Shaman
(3/4)
Whenever a player activates an ability that isn't a mana ability, this creature deals 1 damage to that player.
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Burning-Tree Vandal
  ( 3)
Creature — Human Rogue
(2/1)
Riot (This creature enters with your choice of a +1/+1 counter or haste.) Whenever this creature attacks, you may discard a card. If you do, draw a card.
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Burning-Yard Trainer
  ( 5)
Creature — Human Knight
(3/3)
Trample, haste When this creature enters, another target Knight you control gets +2/+2 and gains trample and haste until end of turn.
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Burnt Offering
 ( 1)
Instant
As an additional cost to cast this spell, sacrifice a creature. Add X mana in any combination of and/or , where X is the sacrificed creature's mana value.
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Burrowing
 ( 1)
Enchantment — Aura
Enchant creature Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
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Burrowing Razormaw
  ( 3)
Creature — Beast
(4/2)
When this creature dies, mill four cards. (Put the top four cards of your library into your graveyard.)
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Burst Lightning
 ( 1)
Instant
Kicker (You may pay an additional as you cast this spell.) Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
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Bursting Beebles
  ( 3)
Creature — Beeble
(2/2)
This creature can't be blocked as long as defending player controls two or more nonland permanents that share an artist.
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