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Unexplained Vision
  ( 5)
Sorcery
Draw three cards. Adamant — If at least three blue mana was spent to cast this spell, scry 3.
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Unfinished Business
   ( 5)
Sorcery
Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)
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Unflinching Courage
   ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
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Unforgiving One
  ( 3)
Creature — Spirit
(2/3)
Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. (Equipment, Auras you control, and counters are modifications.)
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Unglued Pea-Brained Dinosaur
( 0)
Stickers
2 — : Add . Spend this mana only to cast creature spells. 4 — At the beginning of combat on your turn, target noncreature artifact you control becomes a 4/4 artifact creature with flying until end of turn. 2 — 2/4 5 — 8/6
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Unhinge
  ( 3)
Sorcery
Target player discards a card. Draw a card.
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Unhinged Beast Hunt
( 0)
Stickers
2 — : You gain 1 life. 4 — Whenever this creature attacks, tap each creature an opponent controls with the same power and/or same toughness as this creature. 2 — 4/1 3 — 2/6
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Unholy Indenture
  ( 3)
Enchantment — Aura
Enchant creature When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.
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Unifying Theory
  ( 2)
Enchantment
Whenever a player casts a spell, that player may pay . If the player does, they draw a card.
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Uninvited Geist
  ( 3)
Creature — Spirit
(2/2)
Skulk (This creature can't be blocked by creatures with greater power.) When this creature deals combat damage to a player, transform it.
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Unleash the Inferno
    ( 4)
Instant
Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.
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Unlicensed Disintegration
   ( 3)
Instant
Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
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Unliving Psychopath
   ( 4)
Creature — Zombie Assassin
(0/4)
: This creature gets +1/-1 until end of turn.
, : Destroy target creature with power less than this creature's power.
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Unnerving Grasp
  ( 3)
Sorcery
Return up to one target nonland permanent to its owner's hand. Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
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Unscythe, Killer of Kings
    ( 4)
Legendary Artifact — Equipment
Equipped creature gets +3/+3 and has first strike. Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token. Equip 
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Unsettled Mariner
  ( 2)
Creature — Shapeshifter
(2/2)
Changeling (This card is every creature type.) Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
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Unsettling Twins
  ( 4)
Creature — Human
(2/2)
When this creature enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
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Unsparing Boltcaster
  ( 3)
Creature — Ogre Wizard
(3/3)
When this creature enters, it deals 5 damage to target creature an opponent controls that was dealt damage this turn.
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Unswerving Sloth
   ( 5)
Creature — Sloth Mount
(5/5)
Whenever this creature attacks while saddled, it gains indestructible until end of turn. Untap all creatures you control. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
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Unwilling Ingredient
 ( 1)
Creature — Frog
(1/1)
Menace (This creature can't be blocked except by two or more creatures.)  , Exile this card from your graveyard: You draw a card and you lose 1 life.
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Unwilling Recruit
    ( 3)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
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Unwilling Vessel
  ( 3)
Creature — Human Wizard
(3/2)
Vigilance Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a possession counter on this creature. When this creature dies, create an X/X blue Spirit creature token with flying, where X is the number of counters on this creature.
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Unwind
  ( 3)
Instant
Counter target noncreature spell. Untap up to three lands.
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Unwinding Clock
 ( 4)
Artifact
Untap all artifacts you control during each other player's untap step.
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Unyaro Griffin
  ( 4)
Creature — Griffin
(2/2)
Flying Sacrifice this creature: Counter target red instant or sorcery spell.
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Unyielding Krumar
  ( 4)
Creature — Orc Warrior
(3/3)
 : This creature gains first strike until end of turn.
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Upwelling
  ( 4)
Enchantment
Players don't lose unspent mana as steps and phases end.
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Urabrask's Anointer
  ( 4)
Artifact Creature — Phyrexian Wizard
(4/2)
When this creature enters, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.
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Urban Burgeoning
 ( 1)
Enchantment — Aura
Enchant land Enchanted land has "Untap this land during each other player's untap step."
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Urborg Mindsucker
  ( 3)
Creature — Horror
(2/2)
, Sacrifice this creature: Target opponent discards a card at random. Activate only as a sorcery.
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Urborg Uprising
  ( 5)
Sorcery
Return up to two target creature cards from your graveyard to your hand. Draw a card.
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Ureni, the Song Unending
    ( 8)
Legendary Creature — Spirit Dragon
(10/10)
Flying, protection from white and from black When Ureni enters, it deals X damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control, where X is the number of lands you control.
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Ursapine
   ( 5)
Creature — Beast
(3/3)
: Target creature gets +1/+1 until end of turn.
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Ursine Champion
  ( 2)
Creature — Human Berserker
(2/2)
 : This creature gets +3/+3 and becomes a Bear Berserker until end of turn. Activate only once each turn.
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Ursine Fylgja
  ( 5)
Creature — Spirit Bear
(3/3)
This creature enters with four healing counters on it. Remove a healing counter from this creature: Prevent the next 1 damage that would be dealt to this creature this turn.  : Put a healing counter on this creature.
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Ursine Monstrosity
  ( 3)
Creature — Bear Mutant
(3/3)
Trample At the beginning of combat on your turn, mill a card and choose an opponent at random. This creature attacks that player this combat if able. Until end of turn, this creature gains indestructible and gets +1/+1 for each card type among cards in your graveyard.
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Urza, Prince of Kroog
   ( 4)
Legendary Creature — Human Artificer
(2/3)
Artifact creatures you control get +2/+2. : Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
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Urza's Blueprints
 ( 6)
Artifact
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) : Draw a card.
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Urza's Engine
 ( 5)
Artifact Creature — Juggernaut
(1/5)
Trample : This creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
: Attacking creatures banded with this creature gain trample until end of turn.
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Urza's Incubator
 ( 3)
Artifact
As this artifact enters, choose a creature type. Creature spells of the chosen type cost less to cast.
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Urza's Ruinous Blast
  ( 5)
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary.
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Utter Insignificance
  ( 2)
Enchantment — Aura
Flash Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.  : Exile enchanted creature.
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Valakut Awakening
  ( 3)
Instant
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
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Valakut Invoker
  ( 3)
Creature — Human Shaman
(2/3)
: This creature deals 3 damage to any target.
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Valakut, the Molten Pinnacle
( 0)
Land
This land enters tapped. Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. : Add .
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Valentin, Dean of the Vein
 ( 1)
Legendary Creature — Vampire Warlock
(1/1)
Menace, lifelink If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay . If you do, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
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Valiant Changeling
   ( 7)
Creature — Shapeshifter
(3/3)
This spell costs less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than . Changeling (This card is every creature type.) Double strike
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Valkyrie Harbinger
   ( 6)
Creature — Angel Cleric
(4/5)
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
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Valor in Akros
  ( 4)
Enchantment
Whenever a creature you control enters, creatures you control get +1/+1 until end of turn.
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Valor Singer
  ( 3)
Creature — Tiefling Bard
(2/3)
Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.
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Vampiric Link
 ( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature deals damage, you gain that much life.
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Vance's Blasting Cannons
  ( 4)
Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn. Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.
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Vanish into Eternity
  ( 3)
Instant
This spell costs more to cast if it targets a creature. Exile target nonland permanent.
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Vanish into Memory
   ( 4)
Instant
Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
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Vanishing
 ( 1)
Enchantment — Aura
Enchant creature  : Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
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Vantress Paladin
  ( 4)
Creature — Human Knight
(2/2)
Flying Adamant — If at least three blue mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.
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Vaporkin
  ( 2)
Creature — Elemental
(2/1)
Flying This creature can block only creatures with flying.
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Vaporous Djinn
   ( 4)
Creature — Djinn
(3/4)
Flying At the beginning of your upkeep, this creature phases out unless you pay  . (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
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Varina, Lich Queen
    ( 4)
Legendary Creature — Zombie Wizard
(4/4)
Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. , Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.
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Vectis Dominator
   ( 3)
Artifact Creature — Human Wizard
(0/2)
: Tap target creature unless its controller pays 2 life.
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Vedalken Engineer
  ( 2)
Creature — Vedalken Artificer
(1/1)
: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
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Vedalken Infiltrator
  ( 2)
Creature — Vedalken Rogue
(1/3)
This creature can't be blocked. Metalcraft — This creature gets +1/+0 as long as you control three or more artifacts.
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Vedalken Infuser
  ( 4)
Creature — Vedalken Wizard
(1/4)
At the beginning of your upkeep, you may put a charge counter on target artifact.
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Vedalken Mastermind
  ( 2)
Creature — Vedalken Wizard
(1/2)
, : Return target permanent you control to its owner's hand.
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Vegetation Abomination
  ( 3)
Artifact Creature — Plant Mutant Food
(2/2)
Deathtouch , Sacrifice this creature: Roll a six-sided die. You gain life equal to the result.
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Vein Drinker
   ( 6)
Creature — Vampire
(4/4)
Flying , : This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature.
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
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Vein Ripper
    ( 6)
Creature — Vampire Assassin
(6/5)
Flying Ward—Sacrifice a creature. Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
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Veinfire Borderpost
   ( 3)
Artifact
You may pay and return a basic land you control to its owner's hand rather than pay this spell's mana cost. This artifact enters tapped. : Add or .
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Veinwitch Coven
  ( 3)
Creature — Vampire Warlock
(3/3)
Menace Whenever you gain life, you may pay . If you do, return target creature card from your graveyard to your hand.
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Venerable Warsinger
   ( 3)
Creature — Spirit Cleric
(3/3)
Vigilance, trample Whenever this creature deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage this creature dealt to that player.
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Venerated Stormsinger
  ( 4)
Creature — Orc Cleric
(3/3)
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
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Vengevine
   ( 4)
Creature — Elemental
(4/3)
Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return this card from your graveyard to the battlefield.
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Venomous Changeling
  ( 3)
Creature — Shapeshifter
(1/3)
Changeling (This card is every creature type.) Deathtouch
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Vent Sentinel
  ( 4)
Creature — Elemental
(2/4)
Defender  , : This creature deals damage to target player or planeswalker equal to the number of creatures you control with defender.
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Verix Bladewing
   ( 4)
Legendary Creature — Dragon
(4/4)
Kicker (You may pay an additional as you cast this spell.) Flying When Verix enters, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying.
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Vermin Gorger
  ( 2)
Creature — Vampire
(2/2)
, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.
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Vernal Equinox
  ( 4)
Enchantment
Any player may cast creature and enchantment spells as though they had flash.
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Vertex Paladin
( 0)
Creature — Angel Knight
(*/*)
Flying Vertex Paladin's power and toughness are each equal to the number of creatures you control.
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Vessel of the All-Consuming
( 0)
Enchantment Creature — Ogre Shaman
(3/3)
Trample Whenever this creature deals damage, put a +1/+1 counter on it. Whenever this creature deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.
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Vexing Arcanix
 ( 4)
Artifact
, : Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and this artifact deals 2 damage to them.
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Vexing Bauble
 ( 1)
Artifact
Whenever a player casts a spell, if no mana was spent to cast it, counter that spell. , , Sacrifice this artifact: Draw a card.
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Vexing Beetle
  ( 5)
Creature — Insect
(3/3)
This spell can't be countered. This creature gets +3/+3 as long as no opponent controls a creature.
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Vexing Devil
 ( 1)
Creature — Devil
(4/3)
When this creature enters, any opponent may have it deal 4 damage to them. If a player does, sacrifice this creature.
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Vexing Puzzlebox
 ( 3)
Artifact
Whenever you roll one or more dice, put a number of charge counters on this artifact equal to the result. : Add one mana of any color. Roll a d20.
, Remove 100 charge counters from this artifact: Search your library for an artifact card, put that card onto the battlefield, then shuffle.
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Vexing Radgull
  ( 2)
Creature — Bird Mutant
(1/2)
Flying Whenever this creature deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Vexing Scuttler
 ( 8)
Creature — Eldrazi Crab
(4/5)
Emerge  (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.
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