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Kotis, Sibsig Champion
   ( 3)
Legendary Creature — Zombie Warrior
(3/3)
Once during each of your turns, you may cast a creature spell from your graveyard by exiling three other cards from your graveyard in addition to paying its other costs. Whenever one or more creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put two +1/+1 counters on Kotis.
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Kotis, the Fangkeeper
    ( 4)
Legendary Creature — Zombie Warrior
(2/1)
Indestructible Whenever Kotis deals combat damage to a player, exile the top X cards of their library, where X is the amount of damage dealt. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
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Kozilek, the Great Distortion
   ( 10)
Legendary Creature — Eldrazi
(12/12)
When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference. Menace Discard a card with mana value X: Counter target spell with mana value X.
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Krasis Incubation
   ( 4)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.   , Return this Aura to its owner's hand: Put two +1/+1 counters on enchanted creature.
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Kris Mage
 ( 1)
Creature — Human Spellshaper
(1/1)
, , Discard a card: This creature deals 1 damage to any target.
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Krovikan Fetish
  ( 3)
Enchantment — Aura
Enchant creature When this Aura enters, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1.
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Krovikan Mist
  ( 2)
Creature — Illusion
(*/*)
Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.
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Krovikan Whispers
  ( 4)
Enchantment — Aura
Enchant creature Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) You control enchanted creature. When this Aura is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.
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Kurbis, Harvest Celebrant
   ( 2)
Legendary Creature — Treefolk
(0/0)
Kurbis enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it.
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Kyler, Sigardian Emissary
   ( 5)
Legendary Creature — Human Cleric
(2/2)
Whenever another Human you control enters, put a +1/+1 counter on Kyler. Other Humans you control get +1/+1 for each counter on Kyler.
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Kylox, Visionary Inventor
   ( 7)
Legendary Creature — Lizard Artificer
(4/4)
Menace, ward , haste Whenever Kylox attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs.
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Kynaios and Tiro of Meletis
    ( 4)
Legendary Creature — Human Soldier
(2/8)
At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
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Lambholt Pacifist
  ( 2)
Creature — Human Shaman Werewolf
(3/3)
This creature can't attack unless you control a creature with power 4 or greater. At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
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Languish
   ( 4)
Sorcery
All creatures get -4/-4 until end of turn.
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Lapis Lazuli Talisman
 ( 2)
Artifact
Whenever a player casts a blue spell, you may pay . If you do, untap target permanent.
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Lapis Orb of Dragonkind
  ( 3)
Artifact
: Add . When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
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Last Kiss
  ( 3)
Instant
Last Kiss deals 2 damage to target creature and you gain 2 life.
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Lathliss, Dragon Queen
   ( 6)
Legendary Creature — Dragon
(6/6)
Flying Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying.  : Dragons you control get +1/+0 until end of turn.
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Lattice-Blade Mantis
  ( 4)
Creature — Phyrexian Insect
(4/3)
This creature enters with two oil counters on it. Whenever this creature attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn.
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Launch Mishap
  ( 3)
Instant
Counter target creature or planeswalker spell. Create a 1/1 colorless Thopter artifact creature token with flying.
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Lava Blister
  ( 2)
Sorcery
Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to them.
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Leaden Fists
  ( 3)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
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Leaf-Crowned Visionary
  ( 2)
Creature — Elf Druid
(1/1)
Other Elves you control get +1/+1. Whenever you cast an Elf spell, you may pay . If you do, draw a card.
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Legion Conquistador
  ( 3)
Creature — Vampire Soldier
(2/2)
When this creature enters, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.
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Legion Loyalist
 ( 1)
Creature — Goblin Soldier
(1/1)
Haste Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
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Leovold, Emissary of Trest
   ( 3)
Legendary Creature — Elf Advisor
(3/3)
Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
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Leyline of Punishment
   ( 4)
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield. Players can't gain life. Damage can't be prevented.
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Liara of the Flaming Fist
  ( 2)
Legendary Creature — — Human Soldier
(2/2)
At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard.   : Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once.
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Library Larcenist
  ( 3)
Creature — Merfolk Rogue
(1/2)
Whenever this creature attacks, draw a card.
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Lier, Disciple of the Drowned
   ( 5)
Legendary Creature — Human Wizard
(3/4)
Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.
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Life Chisel
 ( 4)
Artifact
Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate only during your upkeep.
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Light of Promise
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
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Lighthouse Chronologist
  ( 2)
Creature — Human Wizard
(1/3)
Level up ( : Put a level counter on this. Level up only as a sorcery.) LEVEL 4-6 2/4 LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one.
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Lightning Visionary
  ( 2)
Creature — Minotaur Shaman
(2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Lisette, Dean of the Root
   ( 4)
Legendary Creature — Human Druid
(4/4)
Whenever you gain life, you may pay . If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn.
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Livaan, Cultist of Tiamat
  ( 3)
Legendary Creature — Dragon Shaman
(1/3)
Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value. Choose a Background (You can have a Background as a second commander.)
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Living Twister
   ( 3)
Creature — Elemental
(2/5)
 , Discard a land card: This creature deals 2 damage to any target.
: Return a tapped land you control to its owner's hand.
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Living Wish
  ( 2)
Sorcery
You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
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Llanowar Visionary
  ( 3)
Creature — Elf Druid
(2/2)
When this creature enters, draw a card. : Add .
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Locust Miser
   ( 4)
Creature — Rat Shaman
(2/2)
Each opponent's maximum hand size is reduced by two.
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Lone Missionary
  ( 2)
Creature — Kor Monk
(2/1)
When this creature enters, you gain 4 life.
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Long List of the Ents
 ( 1)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I, II, III, IV, V, VI — Note a creature type that hasn't been noted for this Saga. When you next cast a creature spell of that type this turn, that creature enters with an additional +1/+1 counter on it.
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Lonis, Cryptozoologist
  ( 2)
Legendary Creature — Snake Elf Scout
(1/2)
Whenever another nontoken creature you control enters, investigate. , Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
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Lonis, Genetics Expert
   ( 3)
Legendary Creature — Snake Elf Detective
(1/2)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on Lonis, investigate that many times. Whenever you sacrifice a Clue, put a +1/+1 counter on another target creature you control.
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Lookout's Dispersal
  ( 3)
Instant
This spell costs less to cast if you control a Pirate. Counter target spell unless its controller pays .
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Loot Dispute
  ( 4)
Enchantment
When this enchantment enters, you take the initiative and create a Treasure token. Whenever you attack the player who has the initiative, create a Treasure token. Loud Ruckus — Whenever you complete a dungeon, create a 5/5 red Dragon creature token with flying.
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Loran, Disciple of History
  ( 4)
Legendary Creature — Human Artificer
(3/3)
Whenever Loran or another legendary creature you control enters, return target artifact card from your graveyard to your hand.
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Lord of Atlantis
  ( 2)
Creature — Merfolk
(2/2)
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
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Lore Drakkis
   ( 3)
Creature — Lizard Beast
(2/3)
Mutate  (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand.
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Lost in the Mist
   ( 5)
Instant
Counter target spell. Return target permanent to its owner's hand.
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Lost Isle Calling
  ( 2)
Enchantment
Whenever you scry, put a verse counter on this enchantment.   , Exile this enchantment: Draw a card for each verse counter on this enchantment. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
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Lotusguard Disciple
  ( 3)
Creature — Bird Cleric
(2/2)
Flying When this creature enters, target creature or Vehicle gains lifelink and indestructible until end of turn.
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Lovisa Coldeyes
   ( 5)
Legendary Creature — Human
(3/3)
Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.
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Lowland Basilisk
  ( 3)
Creature — Basilisk
(1/3)
Whenever this creature deals damage to a creature, destroy that creature at end of combat.
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Loxodon Partisan
  ( 5)
Creature — Elephant Soldier
(3/4)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
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Loxodon Punisher
  ( 4)
Creature — Elephant Soldier
(2/2)
This creature gets +2/+2 for each Equipment attached to it.
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Lu Su, Wu Advisor
   ( 5)
Legendary Creature — Human Advisor
(1/2)
: Draw a card. Activate only during your turn, before attackers are declared.
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Ludevic, Necro-Alchemist
   ( 3)
Legendary Creature — Human Wizard
(1/4)
At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. Partner (You can have two commanders if both have partner.)
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Lunarch Inquisitors
( 0)
Creature — Human Cleric
(4/4)
When this creature transforms into Lunarch Inquisitors, you may exile another target creature until this creature leaves the battlefield.
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Lush Oasis
( 0)
Land — Desert
This land enters tapped. When this land enters, it deals 1 damage to target opponent. : Add or .
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Mace of Disruption
  ( 2)
Artifact — — Equipment
Equipped creature gets +0/+2 and has protection from Demons and from Devils. Whenever equipped creature attacks, it perpetually gets +1/+0 if it has the same name as another creature you control or a creature card in your graveyard. Equip 
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Maestros Diabolist
   ( 3)
Creature — Vampire Warrior
(1/4)
Deathtouch, haste Whenever this creature attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
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Magic Missile
   ( 3)
Sorcery
This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
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Magister of Worth
   ( 6)
Creature — Angel
(4/4)
Flying Will of the council — When this creature enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than this creature.
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Magister Sphinx
    ( 7)
Artifact Creature — Sphinx
(5/5)
Flying When this creature enters, target player's life total becomes 10.
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Magistrate's Scepter
 ( 3)
Artifact
, : Put a charge counter on this artifact.
, Remove three charge counters from this artifact: Take an extra turn after this one.
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Magmakin Artillerist
  ( 3)
Creature — Elemental Pirate
(1/4)
Whenever you discard one or more cards, this creature deals that much damage to each opponent. Cycling  ( , Discard this card: Draw a card.) When you cycle this card, it deals 1 damage to each opponent.
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Magnanimous Magistrate
  ( 6)
Creature — Human Advisor
(3/4)
This creature enters with five reprieve counters on it. Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from this creature. If you do, return that card to the battlefield under its owner's control.
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Magus of the Disk
   ( 4)
Creature — Human Wizard
(2/4)
This creature enters tapped. , : Destroy all artifacts, creatures, and enchantments.
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Majestic Genesis
   ( 8)
Sorcery
Reveal the top X cards of your library, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. You may put any number of permanent cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
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Majestic Metamorphosis
  ( 3)
Instant
Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. Draw a card.
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Make a Wish
  ( 4)
Sorcery
Return two cards at random from your graveyard to your hand.
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Make Disappear
  ( 2)
Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Counter target spell unless its controller pays .
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Make Mischief
  ( 3)
Sorcery
Make Mischief deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When this token dies, it deals 1 damage to any target."
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Malachite Talisman
 ( 2)
Artifact
Whenever a player casts a green spell, you may pay . If you do, untap target permanent.
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Malevolent Whispers
  ( 4)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. Madness  (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Mana Seism
  ( 2)
Sorcery
Sacrifice any number of lands, then add that much .
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Mantis Engine
 ( 5)
Artifact Creature — Insect
(3/3)
: This creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
: This creature gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
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March from Velis Vel
  ( 3)
Sorcery
Choose a nonbasic land type. Each land you control of that type becomes a copy of target creature you control until end of turn and gains haste until end of turn. Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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March of Swirling Mist
  ( 1)
Instant
As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs less to cast for each card exiled this way. Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
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Marchesa's Emissary
  ( 4)
Creature — Human Rogue
(2/2)
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
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Marchesa's Surprise Party (playtest)
( 0)
Conspiracy — — Secret Mission
(Start the game with this conspiracy face up in the command zone. Before the game, secretly choose one of the following. During your end step, if you meet the condition, you may reveal your choice and turn this card face down. When you do, collect the reward.) • You've cast three or more spells this turn. • An opponent lost 6 or more life this turn. • There are nine or more cards in your graveyard. Reward — Draw a card.
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Marisi, Breaker of the Coil
    ( 4)
Legendary Creature — Cat Warrior
(5/4)
Your opponents can't cast spells during combat. Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
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Marshmist Titan
  ( 7)
Creature — Giant
(4/5)
This spell costs less to cast, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)
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Martyrs of Korlis
   ( 5)
Creature — Human
(1/6)
As long as this creature is untapped, all damage that would be dealt to you by artifacts is dealt to this creature instead.
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Mask of Griselbrand
   ( 3)
Legendary Artifact — Equipment
Equipped creature has flying and lifelink. Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. Equip 
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Mass Diminish
  ( 2)
Sorcery
Until your next turn, creatures target player controls have base power and toughness 1/1. Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Master Symmetrist
   ( 4)
Creature — Rhino Druid
(4/4)
Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn.
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Mastermind's Acquisition
   ( 4)
Sorcery
Choose one — • Search your library for a card, put it into your hand, then shuffle. • Put a card you own from outside the game into your hand.
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Maulfist Doorbuster
  ( 4)
Creature — Human Warrior
(4/2)
When this creature enters, you get  (two energy counters). Whenever this creature attacks, you may pay . If you do, target creature can't block this turn.
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