|
Servant of Volrath
  ( 3)
Creature — Minion
(3/3)
When this creature leaves the battlefield, sacrifice a creature.
|
|
|
Sewer Rats
 ( 1)
Creature — Rat
(1/1)
, Pay 1 life: This creature gets +1/+0 until end of turn. Activate no more than three times each turn.
|
|
|
Shadowmage Infiltrator
   ( 3)
Creature — Human Wizard
(1/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever this creature deals combat damage to a player, you may draw a card.
|
|
|
Shagrat, Loot Bearer
   ( 4)
Legendary Creature — Orc Soldier
(4/4)
Whenever Shagrat attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
|
|
|
Sheoldred's Restoration
  ( 4)
Sorcery
Kicker  (You may pay an additional  as you cast this spell.) Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life. Exile Sheoldred's Restoration.
|
|
|
Shifting Ceratops
   ( 4)
Creature — Dinosaur
(5/4)
This spell can't be countered. Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) : This creature gains your choice of reach, trample, or haste until end of turn.
|
|
|
Sicarian Infiltrator
  ( 3)
Artifact Creature — Human Soldier
(1/2)
Flash Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.) Benediction of the Omnissiah — When this creature enters, draw a card.
|
|
|
Siegehorn Ceratops
  ( 2)
Creature — Dinosaur
(2/2)
Enrage — Whenever this creature is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)
|
|
|
Smoldering Crater
( 0)
Land
This land enters tapped. : Add .
Cycling ( , Discard this card: Draw a card.)
|
|
|
Sokrates, Athenian Teacher
   ( 3)
Legendary Creature — Human Advisor
(0/4)
Defender Sokrates has hexproof as long as it's untapped. Sokratic Dialogue — : Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
|
|
|
Song of Inspiration
   ( 5)
Instant
Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards. 1–14 | Return those cards to your hand. 15+ | Return those cards to your hand. You gain life equal to their total mana value.
|
|
|
Soratami Cloud Chariot
 ( 5)
Artifact
: Target creature you control gains flying until end of turn.
: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
|
|
|
Soratami Cloudskater
  ( 2)
Creature — Moonfolk Rogue
(1/1)
Flying , Return a land you control to its owner's hand: Draw a card, then discard a card.
|
|
|
Soratami Mindsweeper
  ( 4)
Creature — Moonfolk Wizard
(1/4)
Flying , Return a land you control to its owner's hand: Target player mills two cards.
|
|
|
Soratami Mirror-Guard
  ( 4)
Creature — Moonfolk Wizard
(3/1)
Flying , Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn.
|
|
|
Soratami Mirror-Mage
  ( 4)
Creature — Moonfolk Wizard
(2/1)
Flying , Return three lands you control to their owner's hand: Return target creature to its owner's hand.
|
|
|
Soratami Rainshaper
  ( 3)
Creature — Moonfolk Wizard
(2/1)
Flying , Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
|
|
|
Soratami Savant
   ( 4)
Creature — Moonfolk Wizard
(2/2)
Flying , Return a land you control to its owner's hand: Counter target spell unless its controller pays .
|
|
|
Soratami Seer
  ( 5)
Creature — Moonfolk Wizard
(2/3)
Flying , Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.
|
|
|
Soul of Migration
   ( 7)
Creature — Elemental
(2/4)
Flying When this creature enters, create two 1/1 white Bird creature tokens with flying. Evoke  (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
|
|
|
Soul Separator
 ( 3)
Artifact
, , Sacrifice this artifact: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.
|
|
|
Spike-Tailed Ceratops
  ( 5)
Creature — Dinosaur
(4/4)
This creature can block an additional creature each combat.
|
|
|
Spireside Infiltrator
  ( 3)
Creature — Human Rogue
(3/2)
Whenever this creature becomes tapped, it deals 1 damage to each opponent.
|
|
|
Starke of Rath
   ( 3)
Legendary Creature — Human Rogue
(2/2)
: Destroy target artifact or creature. That permanent's controller gains control of Starke. <I>(This effect lasts indefinitely.)</I>
|
|
|
Start from Scratch
  ( 3)
Sorcery — Lesson
Choose one — • Start from Scratch deals 1 damage to any target. • Destroy target artifact.
|
|
|
Stolen Strategy
  ( 5)
Enchantment
At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.
|
|
|
Stone Idol Generator
 ( 5)
Artifact
Whenever a creature you control attacks, you get (an energy counter). , Pay six : Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery.
|
|
|
Storm's Wrath
   ( 4)
Sorcery
Storm's Wrath deals 4 damage to each creature and each planeswalker.
|
|
|
Strata Scythe
 ( 3)
Artifact — Equipment
Imprint — When this Equipment enters, search your library for a land card, exile it, then shuffle. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. Equip 
|
|
|
Stratadon
 ( 10)
Artifact Creature — Beast
(5/5)
Domain — This spell costs less to cast for each basic land type among lands you control. Trample
|
|
|
Strategic Betrayal
  ( 2)
Sorcery
Target opponent exiles a creature they control and their graveyard.
|
|
|
Strategic Planning
  ( 2)
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
|
|
|
Strategy, Schmategy
  ( 2)
Sorcery
Roll a six-sided die. Strategy, Schmategy has the indicated effect. 1 — Do nothing. 2 — Destroy all artifacts. 3 — Destroy all lands. 4 — Strategy, Schmategy deals 3 damage to each creature and each player. 5 — Each player discards their hand and draws seven cards. 6 — Repeat this process two more times.
|
|
|
Stratozeppelid
  ( 5)
Creature — Beast
(4/4)
Flying This creature can block only creatures with flying.
|
|
|
Stratus Dancer
  ( 2)
Creature — Djinn Monk
(2/1)
Flying Megamorph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When this creature is turned face up, counter target instant or sorcery spell.
|
|
|
Stratus Walk
  ( 2)
Enchantment — Aura
Enchant creature When this Aura enters, draw a card. Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) Enchanted creature can block only creatures with flying.
|
|
|
Stronghold Rats
  ( 3)
Creature — Rat
(2/1)
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature deals combat damage to a player, each player discards a card.
|
|
|
Sure-Footed Infiltrator
  ( 4)
Creature — Merfolk Rogue
(2/3)
Tap another untapped Rogue you control: This creature can't be blocked this turn. Whenever this creature deals combat damage to a player, draw a card.
|
|
|
Swarm of Rats
  ( 2)
Creature — Rat
(*/1)
Swarm of Rats's power is equal to the number of Rats you control.
|
|
|
Swift Reconfiguration
 ( 1)
Enchantment — Aura
Flash Enchant creature or Vehicle Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)
|
|
|
Syndicate Infiltrator
   ( 4)
Creature — Vampire Wizard
(3/3)
Flying As long as there are five or more mana values among cards in your graveyard, this creature gets +2/+2.
|
|
|
Synth Infiltrator
   ( 5)
Artifact Creature — Synth
(0/0)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) You may have this creature enter as a copy of any creature on the battlefield, except it's a Synth artifact creature in addition to its other types.
|
|
|
Talons of Falkenrath
  ( 2)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has " : This creature gets +2/+0 until end of turn."
|
|
|
Tattered Ratter
  ( 2)
Creature — Human Peasant
(2/2)
Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn.
|
|
|
The Restoration of Eiganjo
  ( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped. III — Exile this Saga, then return it to the battlefield transformed under your control.
|
|
|
Thunderherd Migration
  ( 2)
Sorcery
As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay . Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
|
|
|
Thundering Ceratok
  ( 5)
Creature — Rhino
(4/5)
Trample When this creature enters, other creatures you control gain trample until end of turn.
|
|
|
Thunderous Orator
  ( 2)
Creature — Kor Wizard
(2/2)
Vigilance Whenever this creature attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.
|
|
|
Thunderous Wrath
   ( 6)
Instant
Thunderous Wrath deals 5 damage to any target. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
|
|
|
Time Lord Regeneration
 ( 1)
Instant
Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."
|
|
|
Tormod, the Desecrator
  ( 4)
Legendary Creature — Zombie Wizard
(4/2)
Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token. Partner (You can have two commanders if both have partner.)
|
|
|
Travel Preparations
  ( 2)
Sorcery
Put a +1/+1 counter on each of up to two target creatures. Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
|
Trendy Circus Pirate
( 0)
Stickers
2 — Deathtouch 5 — Whenever this creature deals combat damage to a player, create that many 1/1 green Squirrel creature tokens. 2 — 5/1 3 — 3/6
|
|
|
Tromokratis
   ( 7)
Legendary Creature — Kraken
(8/8)
Tromokratis has hexproof unless it's attacking or blocking. Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)
|
|
|
Typhoid Rats
 ( 1)
Creature — Rat
(1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
|
|
|
Ulcerate
 ( 1)
Instant
Target creature gets -3/-3 until end of turn. You lose 3 life.
|
|
|
Undercover Operative
   ( 4)
Creature — Shapeshifter Rogue
(0/0)
You may have this creature enter as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
|
|
|
Unlicensed Disintegration
   ( 3)
Instant
Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
|
|
|
Unnatural Restoration
  ( 2)
Sorcery
Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
|
|
|
Uro, Titan of Nature's Wrath
   ( 3)
Legendary Creature — Elder Giant
(6/6)
When Uro enters, sacrifice it unless it escaped. Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—   , Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
|
|
|
Valakut Exploration
  ( 3)
Enchantment
Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.
|
|
|
Vampire Aristocrat
  ( 3)
Creature — Vampire Rogue Noble
(2/2)
Sacrifice a creature: This creature gets +2/+2 until end of turn.
|
|
|
Vampire Lacerator
 ( 1)
Creature — Vampire Warrior
(2/2)
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
|
|
|
Vedalken Infiltrator
  ( 2)
Creature — Vedalken Rogue
(1/3)
This creature can't be blocked. Metalcraft — This creature gets +1/+0 as long as you control three or more artifacts.
|
|
|
Venerated Loxodon
  ( 5)
Creature — Elephant Cleric
(4/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) When this creature enters, put a +1/+1 counter on each creature that convoked it.
|
|
|
Venerated Rotpriest
 ( 1)
Creature — Phyrexian Druid
(1/2)
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter.
|
|
|
Venerated Stormsinger
  ( 4)
Creature — Orc Cleric
(3/3)
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
|
|
|
Venerated Teacher
  ( 3)
Creature — Human Wizard
(2/2)
When this creature enters, put two level counters on each creature you control with level up.
|
|
|
Vibrating Sphere
 ( 4)
Artifact
During your turn, creatures you control get +2/+0. During turns other than yours, creatures you control get -0/-2.
|
|
|
Vohar, Vodalian Desecrator
  ( 2)
Legendary Creature — Phyrexian Merfolk Wizard
(1/2)
: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life.
, Sacrifice Vohar: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
|
|
|
Volrath, the Shapestealer
    ( 5)
Legendary Creature — Phyrexian Shapeshifter
(7/5)
At the beginning of combat on your turn, put a -1/-1 counter on up to one target creature. : Until your next turn, Volrath becomes a copy of target creature with a counter on it, except it's 7/5 and it has this ability.
|
|
|
Volrath's Curse
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent of their choice for that player to ignore this effect until end of turn.  : Return this Aura to its owner's hand.
|
|
|
Volrath's Dungeon
   ( 4)
Enchantment
Pay 5 life: Destroy this enchantment. Any player may activate this ability but only during their turn. Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery.
|
|
|
Volrath's Gardens
  ( 2)
Enchantment
, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery.
|
|
|
Volrath's Laboratory
 ( 5)
Artifact
As this artifact enters, choose a color and a creature type. , : Create a 2/2 creature token of the chosen color and type.
|
|
|
Volrath's Motion Sensor
 ( 1)
Enchantment — Aura
Enchant player As this Aura enters, choose one of enchanted player's hands. That player balances this Aura on the back of that hand. When this Aura falls off the chosen hand, sacrifice this Aura and enchanted player loses 3 life.
|
|
|
Volrath's Shapeshifter
   ( 3)
Creature — Phyrexian Shapeshifter
(0/1)
As long as the top card of your graveyard is a creature card, this creature has the full text of that card and has the text " : Discard a card." (This creature has that card's name, mana cost, color, types, abilities, power, and toughness.) : Discard a card.
|
|
|
Walking Desecration
  ( 3)
Creature — Zombie
(1/1)
, : Creatures of the creature type of your choice attack this turn if able.
|
|
|
Wave of Rats
  ( 4)
Creature — Rat
(4/2)
Trample When this creature dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control. Blitz  (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
|
|
|
Waylaying Pirates
  ( 4)
Creature — Human Pirate
(3/3)
When this creature enters, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
|
|
|
Wharf Infiltrator
  ( 2)
Creature — Human Horror
(1/1)
Skulk (This creature can't be blocked by creatures with greater power.) Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card. Whenever you discard a creature card, you may pay . If you do, create a 3/2 colorless Eldrazi Horror creature token.
|
|
|
Whim of Volrath
 ( 1)
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
|
|
|
Winds of Rath
   ( 5)
Sorcery
Destroy all creatures that aren't enchanted. They can't be regenerated.
|
|
|
Wingrattle Scarecrow
 ( 3)
Artifact Creature — Scarecrow
(2/2)
This creature has flying as long as you control a blue creature. This creature has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
|
|
Wowzer, the Aspirational (playtest)
       ( 7)
Legendary Snow Creature — — Wurm
(10/10)
Whenever Wowzer, the Aspirational attacks, if you have an , control a Blood, a Clue, a Food, a Map, a Powerstone, and a Treasure, are the monarch, and have the city's blessing and the initiative, you win the game.
|
|
|
Wrath of God
   ( 4)
Sorcery
Destroy all creatures. They can't be regenerated.
|
|
|
Wrath of Marit Lage
   ( 5)
Enchantment
When this enchantment enters, tap all red creatures. Red creatures don't untap during their controllers' untap steps.
|
|
|
Wrath of Sod (playtest)
   ( 4)
Sorcery
Put a manabond counter on all creatures. (They lose all other abilities and become lands with " : Add one mana of this card's color.")
|
|
|
Wrathful Jailbreaker
( 0)
Creature — Werewolf
(6/6)
This creature attacks each combat if able. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
|
|
|