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Mabel, Heir to Cragflame
   ( 3)
Legendary Creature — Mouse Soldier
(3/3)
Other Mice you control get +1/+1. When Mabel enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip .
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Maestros' Totally Safe Hideout (playtest)
( 0)
Land
Land casualty 2 (As this land enters, you may sacrifice a creature with power 2 or greater. If you do, create a token that's a copy of this land.) Maestros' Totally Safe Hideout enters the battlefield tapped. : Add , , or .
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Maga, Traitor to Mortals
    ( 3)
Legendary Creature — Human Wizard
(0/0)
Maga enters with X +1/+1 counters on it. When Maga enters, target player loses life equal to the number of +1/+1 counters on it.
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Maja, Bretagard Protector
    ( 5)
Legendary Creature — Human Warrior
(2/3)
Other creatures you control get +1/+1. Landfall — Whenever a land you control enters, create a 1/1 white Human Warrior creature token.
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Malcator, Purity Overseer
   ( 3)
Legendary Creature — Phyrexian Elephant Wizard
(1/1)
When Malcator enters, create a 3/3 colorless Phyrexian Golem artifact creature token. At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.
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Malcator's Watcher
  ( 2)
Artifact Creature — Phyrexian Drone
(1/1)
Flying, vigilance When this creature dies, draw a card.
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Malcolm, Keen-Eyed Navigator
  ( 3)
Legendary Creature — Siren Pirate
(2/2)
Flying Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with " , Sacrifice this token: Add one mana of any color.") Partner (You can have two commanders if both have partner.)
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Malleable Impostor
  ( 4)
Creature — Faerie Shapeshifter
(0/0)
Flash Flying You may have this creature enter as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.
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Manascape Refractor
 ( 3)
Artifact
This artifact enters tapped. This artifact has all activated abilities of all lands on the battlefield. You may spend mana as though it were mana of any color to pay the activation costs of this artifact's abilities.
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Mangara's Tome
 ( 5)
Artifact
When this artifact enters, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. : The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand.
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Manor Skeleton
  ( 2)
Creature — Skeleton
(1/1)
Haste  : Regenerate this creature.
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Map to Lorthos's Temple (playtest)
 ( 1)
Enchantment — — Quest
Whenever you complete one of the following objectives, check it off. If all three are checked off, sacrifice Map to Lorthos's Temple. If you do, create a Lorthos, the Tidemaker token. □ Diving Gear — An artifact enters the battlefield under your control. □ Merfolk — A Merfolk enters the battlefield under your control. □ Ritual — You cast an instant or sorcery spell.
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Marauding Raptor
  ( 2)
Creature — Dinosaur
(2/3)
Creature spells you cast cost less to cast. Whenever another creature you control enters, this creature deals 2 damage to it. If a Dinosaur is dealt damage this way, this creature gets +2/+0 until end of turn.
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March from the Tomb
   ( 5)
Sorcery
Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.
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Marchesa's Infiltrator
  ( 3)
Creature — Human Rogue
(1/1)
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever this creature deals combat damage to a player, draw a card.
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Marketwatch Phantom
  ( 2)
Creature — Spirit Detective
(2/2)
Whenever another creature you control with power 2 or less enters, this creature gains flying until end of turn.
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Márton Stromgald
   ( 4)
Legendary Creature — Human Knight
(1/1)
Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald. Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.
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Martyrs' Tomb
   ( 4)
Enchantment
Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.
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Mask of Intolerance
 ( 2)
Artifact
At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, this artifact deals 3 damage to that player.
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Mastercraft Raptor
( 0)
Artifact Creature — Dinosaur
(*/4)
Mastercraft Raptor's power is equal to the total power of the exiled cards used to craft it.
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Master's Manufactory
( 0)
Artifact
: Create a 4/4 white and blue Golem artifact creature token. Activate only if this artifact or another artifact entered the battlefield under your control this turn.
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Masumaro, First to Live
    ( 6)
Legendary Creature — Spirit
(*/*)
Masumaro's power and toughness are each equal to twice the number of cards in your hand.
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Matopi Golem
 ( 5)
Artifact Creature — Golem
(3/3)
: Regenerate this creature. When it regenerates this way, put a -1/-1 counter on it.
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Mazemind Tome
 ( 2)
Artifact
, Put a page counter on this artifact: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
, , Put a page counter on this artifact: Draw a card.
When there are four or more page counters on this artifact, exile it. If you do, you gain 4 life.
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Meandered Towershell (playtest)
 ( 1)
Enchantment — — Aura
Enchant creature Enchanted creature has islandwalk and "Whenever this creature attacks, exile it and Meandered Towershell. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn, then return Meandered Towershell to the battlefield under its owner's control attached to that creature."
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Meandering Towershell
   ( 5)
Creature — Turtle
(5/9)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.
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Meekstone
 ( 1)
Artifact
Creatures with power 3 or greater don't untap during their controllers' untap steps.
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Megatog
   ( 6)
Creature — Atog
(3/4)
Sacrifice an artifact: This creature gets +3/+3 and gains trample until end of turn.
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Megaton's Fate
  ( 6)
Sorcery
Choose one — • Disarm — Destroy target artifact. Create four Treasure tokens. • Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.
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Meldweb Curator
  ( 4)
Creature — Phyrexian Wizard
(3/4)
When this creature enters, put up to one target instant or sorcery card from your graveyard on top of your library.
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Memory of Toshiro
( 0)
Enchantment Creature — Human Samurai
(2/3)
, Pay 1 life: Add . Spend this mana only to cast an instant or sorcery spell.
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Menagerie Curator
  ( 2)
Creature — — Human Citizen
(1/3)
: Add one mana of any one color. Spend this mana only to cast a creature spell.
Whenever you cast a creature spell that doesn't share a creature type with a creature card in your library, draw a card.
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Menagerie Liberator
  ( 4)
Creature — Human Warrior
(3/2)
Trample Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
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Mentor of Evos Isle
  ( 3)
Creature — — Bird Wizard
(2/1)
Flying When Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying.
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Mentor of the Meek
  ( 3)
Creature — Human Soldier
(2/2)
Whenever another creature you control with power 2 or less enters, you may pay . If you do, draw a card.
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Mentor's Guidance
  ( 3)
Sorcery
When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. Scry 1, then draw a card.
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Merciless Predator
( 0)
Creature — Werewolf
(3/2)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
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Meren of Clan Nel Toth
   ( 4)
Legendary Creature — Human Shaman
(3/4)
Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
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Merrow Levitator
  ( 4)
Creature — Merfolk Wizard
(2/3)
: Target creature gains flying until end of turn.
Whenever you cast a blue spell, you may untap this creature.
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Midnight Entourage
   ( 4)
Creature — Aetherborn Rogue
(3/3)
Other Aetherborn you control get +1/+1. Whenever this creature or another Aetherborn you control dies, you draw a card and you lose 1 life.
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Midvast Protector
  ( 4)
Creature — Human Wizard
(2/3)
When this creature enters, target creature you control gains protection from the color of your choice until end of turn.
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Might of the Ancestors
  ( 3)
Enchantment
At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
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Mightstone
 ( 4)
Artifact
Attacking creatures get +1/+0.
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Mightstone's Animation
  ( 4)
Enchantment — Aura
Enchant artifact When this Aura enters, draw a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.
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Migratory Greathorn
  ( 4)
Creature — Beast
(3/4)
Mutate  (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Migratory Route
   ( 5)
Sorcery
Create four 1/1 white Bird creature tokens with flying. Basic landcycling ( , Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
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Militant Inquisitor
  ( 3)
Creature — Human Cleric
(2/3)
This creature gets +1/+0 for each Equipment you control.
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Millstone
 ( 2)
Artifact
, : Target player mills two cards.
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Mindless Automaton
 ( 4)
Artifact Creature — Construct
(0/0)
This creature enters with two +1/+1 counters on it. , Discard a card: Put a +1/+1 counter on this creature.
Remove two +1/+1 counters from this creature: Draw a card.
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Mindstorm Crown
 ( 3)
Artifact
At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, this artifact deals 1 damage to you.
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Minion Reflector
 ( 5)
Artifact
Whenever a nontoken creature you control enters, you may pay . If you do, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step, sacrifice this permanent."
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Mire Triton
  ( 2)
Creature — Zombie Merfolk
(2/1)
Deathtouch When this creature enters, mill two cards and you gain 2 life. (To mill a card, put the top card of your library into your graveyard.)
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Mire's Toll
 ( 1)
Sorcery
Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
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Mishra, Lost to Phyrexia
( 0)
Legendary Artifact Creature — Phyrexian Artificer
(9/9)
Whenever Mishra enters or attacks, choose three — • Target opponent discards two cards. • Mishra deals 3 damage to any target. • Destroy target artifact or planeswalker. • Creatures you control gain menace and trample until end of turn. • Creatures you don't control get -1/-1 until end of turn. • Create two tapped Powerstone tokens.
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Mishra's Factory
( 0)
Land
: Add .
: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
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Mishra's Self-Replicator
 ( 5)
Artifact Creature — Assembly-Worker
(2/2)
Whenever you cast a historic spell, you may pay . If you do, create a token that's a copy of this creature. (Artifacts, legendaries, and Sagas are historic.)
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Misunderstood Trapeze Elf
( 0)
Stickers
2 — Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is the amount of generic mana in that spell's mana cost. 3 — Hexproof 2 — 4/2 4 — 6/6
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Mitotic Manipulation
   ( 3)
Sorcery
Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.
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Mitotic Slime
  ( 5)
Creature — Ooze
(4/4)
When this creature dies, create two 2/2 green Ooze creature tokens. They have "When this token dies, create two 1/1 green Ooze creature tokens."
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Mjölnir, Storm Hammer
 ( 4)
Legendary Artifact — Equipment
When Mjölnir enters, attach it to target legendary creature you control. Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls. Equip 
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Mogg Toady
  ( 2)
Creature — Goblin
(2/2)
This creature can't attack unless you control more creatures than defending player. This creature can't block unless you control more creatures than attacking player.
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Momentous Fall
   ( 4)
Instant
As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
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Monastery Mentor
  ( 3)
Creature — Human Monk
(2/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
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Monitor Monitor
   ( 4)
Creature — Human Employee
(2/5)
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Once each turn, you may pay to reroll one or more dice you rolled.
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Monk (Monk Token)
( 0)
Token Creature — — Monk
(1/1)
Prowess (Whenever you cast a noncreature spell, this token gets +1/+1 until end of turn.)
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Monument to Endurance
 ( 3)
Artifact
Whenever you discard a card, choose one that hasn't been chosen this turn — • Draw a card. • Create a Treasure token. • Each opponent loses 3 life.
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Monument to Perfection
 ( 2)
Artifact
, : Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle.
: This artifact becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control.
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Moonstone Eulogist
   ( 5)
Creature — Bat Warlock
(4/4)
Flying Whenever a creature an opponent controls dies, you create a Blood token. (It's an artifact with " , , Discard a card, Sacrifice this token: Draw a card.") Whenever you sacrifice an artifact, put a +1/+1 counter on this creature and you gain 1 life.
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Moonstone Harbinger
  ( 3)
Creature — Bat Warrior
(1/3)
Flying, deathtouch Whenever you gain or lose life during your turn, Bats you control get +1/+0 and gain deathtouch until end of turn. This ability triggers only once each turn.
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Moorland Inquisitor
  ( 2)
Creature — Human Soldier
(2/2)
 : This creature gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
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Morgue Toad
  ( 3)
Creature — Frog
(2/2)
Sacrifice this creature: Add  .
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Moss-Pit Skeleton
  ( 2)
Creature — Plant Skeleton
(2/2)
Kicker (You may pay an additional as you cast this spell.) If this creature was kicked, it enters with three +1/+1 counters on it. Whenever one or more +1/+1 counters are put on a creature you control, if this card is in your graveyard, you may put this card on top of your library.
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Mosstodon
  ( 5)
Creature — Plant Elephant
(5/3)
: Target creature with power 5 or greater gains trample until end of turn.
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Mouth to Mouth
  ( 4)
Sorcery
Choose target opponent and target creature they control. You and that player have a breath-holding contest. If you win, you gain control of that creature.
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Mudbutton Clanger
 ( 1)
Creature — Goblin Warrior
(1/1)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, this creature gets +1/+1 until end of turn.
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Mudbutton Torchrunner
  ( 3)
Creature — Goblin Warrior
(1/1)
When this creature dies, it deals 3 damage to any target.
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My First Tome
 ( 3)
Artifact
, : Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and they guessed wrong, you draw a card.
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Myojin of Towering Might
    ( 8)
Legendary Creature — Spirit
(8/8)
Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.
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Myr Custodian
 ( 3)
Artifact Creature — Myr
(2/3)
When this creature enters, scry 2. Then each opponent may scry 1. (To scry X, a player looks at the top X cards of their library, then puts any number of them on the bottom and the rest on top in any order.)
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Myr Incubator
 ( 6)
Artifact
, , Sacrifice this artifact: Search your library for any number of artifact cards, exile them, then create that many 1/1 colorless Myr artifact creature tokens. Then shuffle.
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Myr Propagator
 ( 3)
Artifact Creature — Myr
(1/1)
, : Create a token that's a copy of this creature.
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Myr Prototype
 ( 5)
Artifact Creature — Myr
(2/2)
At the beginning of your upkeep, put a +1/+1 counter on this creature. This creature can't attack or block unless you pay for each +1/+1 counter on it.
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Myr Servitor
 ( 1)
Artifact Creature — Myr
(1/1)
At the beginning of your upkeep, if this creature is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.
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