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Vengeful Townsfolk
  ( 3)
Creature — Human Citizen
(3/3)
Whenever one or more other creatures you control die, put a +1/+1 counter on this creature.
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Verdant Automaton
 ( 2)
Artifact Creature — Construct
(1/2)
 : Put a +1/+1 counter on this creature.
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Verdant Touch
  ( 2)
Sorcery
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Target land becomes a 2/2 creature that's still a land. <I>(This effect lasts indefinitely.)</I>
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Veteran Motorist
  ( 2)
Creature — Dwarf Pilot
(3/1)
When this creature enters, scry 2. Whenever this creature crews a Vehicle, that Vehicle gets +1/+1 until end of turn.
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Vexilus Praetor
  ( 4)
Creature — Custodes Warrior
(3/4)
Flash Vigilance Aegis of the Emperor — Commanders you control have protection from everything.
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Viashino Skeleton
  ( 4)
Creature — Lizard Skeleton
(2/1)
 , Discard a card: Regenerate this creature.
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Victor, Valgavoth's Seneschal
   ( 3)
Legendary Creature — Human Warlock
(3/3)
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control.
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Onward // Victory (Victory)
  ( 3)
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gains double strike until end of turn.
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Victory Chimes
 ( 3)
Artifact
Untap this artifact during each other player's untap step. : A player of your choice adds .
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Victory's Envoy
   ( 5)
Creature — Human Cleric
(3/3)
At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.
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Victory's Herald
    ( 6)
Creature — Angel
(4/4)
Flying Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.
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Vile Entomber
   ( 4)
Creature — Zombie Warlock
(2/2)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.
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Vile Mutilator
   ( 7)
Creature — Demon
(6/5)
As an additional cost to cast this spell, sacrifice a creature or enchantment. Flying, trample When this creature enters, each opponent sacrifices a nontoken enchantment of their choice, then sacrifices a nontoken creature of their choice.
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Vindictive Flamestoker
 ( 1)
Creature — Phyrexian Wizard
(1/2)
Whenever you cast a noncreature spell, put an oil counter on this creature.  , Sacrifice this creature: Discard your hand, then draw four cards. This ability costs less to activate for each oil counter on this creature.
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Vinereap Mentor
  ( 2)
Creature — Squirrel Druid
(3/2)
When this creature enters or dies, create a Food token. (It's an artifact with " , , Sacrifice this token: You gain 3 life.")
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Visitor from Planet Q (playtest)
  ( 2)
Instant Creature — — Alien
(0/4)
All creature cards you own with flash are instants in addition to their other types. Whenever you cast another spell with two or more card types, you may draw a card, then discard a card.
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Vito, Fanatic of Aclazotz
   ( 4)
Legendary Creature — Vampire Demon
(4/4)
Flying Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.
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Vito, Thorn of the Dusk Rose
  ( 3)
Legendary Creature — Vampire Cleric
(1/3)
Whenever you gain life, target opponent loses that much life.   : Creatures you control gain lifelink until end of turn.
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Vito's Inquisitor
  ( 4)
Creature — Vampire Knight
(3/3)
, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature. It gains menace until end of turn.
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Vitu-Ghazi Inspector
  ( 2)
Creature — Elf Detective
(1/3)
As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Reach When this creature enters, if evidence was collected, put a +1/+1 counter on target creature and you gain 2 life.
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Vohar, Vodalian Desecrator
  ( 2)
Legendary Creature — Phyrexian Merfolk Wizard
(1/2)
: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life.
, Sacrifice Vohar: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
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Voice of Victory
  ( 2)
Creature — Human Bard
(1/3)
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Your opponents can't cast spells during your turn.
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Voidstone Gargoyle
   ( 5)
Creature — Gargoyle
(3/3)
Flying As this creature enters, choose a nonland card name. Spells with the chosen name can't be cast. Activated abilities of sources with the chosen name can't be activated.
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Volcanic Torrent
  ( 5)
Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Volcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn.
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Volo, Guide to Monsters
   ( 4)
Legendary Creature — Human Wizard
(3/2)
Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.)
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Volrath's Laboratory
 ( 5)
Artifact
As this artifact enters, choose a color and a creature type. , : Create a 2/2 creature token of the chosen color and type.
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Voltstorm Angel
   ( 5)
Creature — Angel
(4/4)
Flying When this creature enters, you get   (three energy counters). At the beginning of combat on your turn, you may pay  . When you do, choose one — • This creature gains vigilance and lifelink until end of turn. • Other creatures you control get +1/+1 until end of turn.
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Vow of Torment
  ( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)
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Vraska's Stoneglare
   ( 6)
Sorcery
Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Vronos, Masked Inquisitor
   ( 5)
Legendary Planeswalker — Vronos
(5)
+1: Up to two other target planeswalkers you control phase out at the beginning of the next end step. (Treat them and anything attached to them as though they don't exist until your next turn.) −2: For each opponent, return up to one target nonland permanent that player controls to its owner's hand. −7: Target artifact you control becomes a 9/9 Construct artifact creature and gains vigilance, indestructible, and "This creature can't be blocked."
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Vulshok Heartstoker
  ( 3)
Creature — Human Shaman
(2/2)
When this creature enters, target creature gets +2/+0 until end of turn.
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Wake to Slaughter
   ( 5)
Sorcery
Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. Flashback   (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Wakestone Gargoyle
  ( 4)
Creature — Gargoyle
(3/4)
Defender, flying  : Creatures you control with defender can attack this turn as though they didn't have defender.
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Walk with the Ancestors
  ( 5)
Sorcery
Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Wall of Distortion
   ( 4)
Creature — Wall
(1/3)
Defender (This creature can't attack.)  , : Target player discards a card. Activate only as a sorcery.
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Wall of Stolen Identity
  ( 4)
Creature — Shapeshifter Wall
(0/0)
You may have this creature enter as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control this creature.
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Wall of Stone
   ( 3)
Creature — Wall
(0/8)
Defender (This creature can't attack.)
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Wall of Tombstones
  ( 2)
Creature — Wall
(0/1)
Defender (This creature can't attack.) At the beginning of your upkeep, change this creature's base toughness to 1 plus the number of creature cards in your graveyard. <I>(This effect lasts indefinitely.)</I>
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Wall of Torches
  ( 2)
Creature — Wall
(4/1)
Defender (This creature can't attack.)
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Wandertale Mentor
  ( 2)
Creature — Raccoon Bard
(2/2)
Whenever you expend 4, put a +1/+1 counter on this creature. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) : Add or .
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War Historian
  ( 3)
Creature — Human Monk
(3/3)
Reach This creature has indestructible as long as it attacked a battle this turn.
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Warren Instigator
  ( 2)
Creature — Goblin Berserker
(1/1)
Double strike Whenever this creature deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
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War's Toll
  ( 4)
Enchantment
Whenever an opponent taps a land for mana, tap all lands that player controls. If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
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Warstorm Surge
  ( 6)
Enchantment
Whenever a creature you control enters, it deals damage equal to its power to any target.
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War-Torch Goblin
 ( 1)
Creature — Goblin Warrior
(1/1)
, Sacrifice this creature: It deals 2 damage to target blocking creature.
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Wasitora, Nekoru Queen
    ( 5)
Legendary Creature — Cat Dragon
(5/4)
Flying, trample Whenever Wasitora deals combat damage to a player, that player sacrifices a creature of their choice. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying.
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Watcher for Tomorrow
  ( 2)
Creature — Human Wizard
(2/1)
Hideaway 4 (When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This creature enters tapped. When this creature leaves the battlefield, put the exiled card into its owner's hand.
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Watchful Automaton
 ( 3)
Artifact Creature — Construct
(2/2)
 : Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
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Wavecrash Triton
  ( 3)
Creature — Merfolk Wizard
(1/4)
Heroic — Whenever you cast a spell that targets this creature, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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Wayward Swordtooth
  ( 3)
Creature — Dinosaur
(5/5)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. This creature can't attack or block unless you have the city's blessing.
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Weakstone
 ( 4)
Artifact
Attacking creatures get -1/-0.
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Weakstone's Subjugation
 ( 1)
Enchantment — Aura
Enchant artifact or creature When this Aura enters, you may pay . If you do, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step.
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Weather the Storm
  ( 2)
Instant
You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Weathered Runestone
 ( 2)
Artifact
Nonland permanent cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.
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Welcome to . . .
   ( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga. II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn. III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.
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Welcome to Sweettooth
  ( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human creature token. II — Create a Food token. III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control.
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Welcome to the Fold
   ( 4)
Sorcery
Madness   (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Gain control of target creature if its toughness is 2 or less. If this spell's madness cost was paid, instead gain control of that creature if its toughness is X or less.
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Welder Automaton
 ( 2)
Artifact Creature — Construct
(2/1)
 : This creature deals 1 damage to each opponent.
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Weldfast Monitor
 ( 3)
Artifact Creature — Lizard
(3/2)
: This creature gains menace until end of turn.
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Wharf Infiltrator
  ( 2)
Creature — Human Horror
(1/1)
Skulk (This creature can't be blocked by creatures with greater power.) Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card. Whenever you discard a creature card, you may pay . If you do, create a 3/2 colorless Eldrazi Horror creature token.
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Wheel of Torture
 ( 3)
Artifact
At the beginning of each opponent's upkeep, this artifact deals X damage to that player, where X is 3 minus the number of cards in their hand.
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Whetstone
 ( 3)
Artifact
: Each player mills two cards.
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Whiptongue Frog
  ( 3)
Creature — Frog
(1/3)
: This creature gains flying until end of turn.
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Whiptongue Hydra
  ( 6)
Creature — Lizard Hydra
(4/4)
Reach When this creature enters, destroy all creatures with flying. Put a +1/+1 counter on this creature for each creature destroyed this way.
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Whirlwing Stormbrood
  ( 5)
Creature — Dragon
(4/3)
Flash Flying You may cast sorcery spells and Dragon spells as though they had flash.
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White Orchid Phantom
  ( 2)
Creature — Spirit Knight
(2/2)
Flying, first strike When this creature enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Who's That Praetor? (playtest)
 ( 6)
Sorcery
Choose one at random. Create a token that's a copy of the chosen card. • Elesh Norn, Mother of Machines • Jin-Gitaxias, Progress Tyrant • Sheoldred, the Apocalypse • Urabrask, Heretic Praetor • Vorinclex, Monstrous Raider • Ebon Praetor
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Wicked Visitor
  ( 2)
Creature — Nightmare
(2/2)
Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life.
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Wild Cantor
 ( 1)
Creature — Human Druid
(1/1)
( can be paid with either or .) Sacrifice this creature: Add one mana of any color.
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Wildwood Mentor
  ( 3)
Creature — Treefolk
(1/1)
Whenever a token you control enters, put a +1/+1 counter on this creature. Whenever this creature attacks, another target attacking creature gets +X/+X until end of turn, where X is this creature's power.
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Windbrisk Raptor
   ( 7)
Creature — Bird
(5/7)
Flying Attacking creatures you control have lifelink.
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Winding Constrictor
  ( 2)
Creature — Snake
(2/3)
If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.
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Windstorm
  ( 1)
Instant
Windstorm deals X damage to each creature with flying.
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Windstorm Drake
  ( 5)
Creature — Drake
(3/3)
Flying Other creatures you control with flying get +1/+0.
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Wing Storm
  ( 3)
Sorcery
Wing Storm deals damage to each player equal to twice the number of creatures that player controls with flying.
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Wingspan Mentor
  ( 3)
Creature — Human Wizard
(1/3)
When this creature enters, put a flying counter on target non-Human creature you control.  , : Put a +1/+1 counter on each creature you control with flying.
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Winternight Stories
  ( 3)
Sorcery
Draw three cards. Then discard two cards unless you discard a creature card. Harmonize  (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by , where X is its power. Then exile this spell.)
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Withering Torment
  ( 3)
Instant
Destroy target creature or enchantment. You lose 2 life.
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Wizard Mentor
  ( 3)
Creature — Human Wizard
(2/2)
: Return this creature and target creature you control to their owner's hand.
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Wizard's Retort
   ( 3)
Instant
This spell costs less to cast if you control a Wizard. Counter target spell.
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Wizened Mentor
  ( 2)
Creature — Zombie Cleric
(2/2)
Whenever an opponent activates an ability of a permanent that isn't a mana ability, you create a 1/1 white Zombie creature token. This ability triggers only once each turn.
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Wojek Investigator
  ( 3)
Creature — Angel Detective
(2/4)
Flying, vigilance At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with " , Sacrifice this token: Draw a card.")
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Woodcaller Automaton
 ( 10)
Artifact Creature — Construct
(8/8)
When this creature enters, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to this creature's power and toughness. It's still a land. //PRT-Prototype_Mech//   
Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 3/3
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Worldly Tutor
 ( 1)
Instant
Search your library for a creature card, reveal it, then shuffle and put the card on top.
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Wrathful Raptors
  ( 5)
Creature — Dinosaur
(5/5)
Trample Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.
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Write into Being
  ( 3)
Sorcery
Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Wurm's Tooth
 ( 2)
Artifact
Whenever a player casts a green spell, you may gain 1 life.
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Xolatoyac, the Smiling Flood
   ( 6)
Legendary Creature — Salamander Serpent
(6/6)
Whenever Xolatoyac enters or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. At the beginning of your end step, untap each permanent you control with a counter on it.
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Xyris, the Writhing Storm
    ( 5)
Legendary Creature — Snake Leviathan
(3/5)
Flying Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token. Whenever Xyris deals combat damage to a player, you and that player each draw that many cards.
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Yamabushi's Storm
  ( 2)
Sorcery
Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
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