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Eye of the Storm
   ( 7)
Enchantment
Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with this enchantment. For each copy, the player may cast the copy without paying its mana cost.
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Eye to Eye
  ( 3)
Instant
You and target creature's controller have a staring contest. If you win, destroy that creature.
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Face to Face
  ( 2)
Sorcery
You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that player.
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Fade from History
   ( 4)
Sorcery
Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.
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Faerie Impostor
 ( 1)
Creature — Faerie Rogue
(2/1)
Flying When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
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Falkenrath Aristocrat
   ( 4)
Creature — Vampire Noble
(4/1)
Flying, haste Sacrifice a creature: This creature gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.
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Falkenrath Exterminator
  ( 2)
Creature — Vampire Archer
(1/1)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.  : This creature deals damage to target creature equal to the number of +1/+1 counters on this creature.
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Falkenrath Perforator
  ( 2)
Creature — Vampire
(2/1)
Whenever this creature attacks, it deals 1 damage to defending player.
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Falkenrath Torturer
  ( 3)
Creature — Vampire
(2/1)
Sacrifice a creature: This creature gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.
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Fall of the Impostor
   ( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls.
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Fangblade Eviscerator
( 0)
Creature — Werewolf
(4/5)
 : This creature gets +1/+0 and gains first strike until end of turn.
 : Creatures you control get +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Farewell to Arms
   ( 3)
Enchantment
As this enchantment enters, choose a hand attached to an opponent's arm. When the chosen hand isn't behind its owner's back, sacrifice this enchantment. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.)
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Fate Foretold
  ( 2)
Enchantment — Aura
Enchant creature When this Aura enters, draw a card. When enchanted creature dies, its controller draws a card.
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Fealty to the Realm
  ( 5)
Enchantment — Aura
Enchant creature When this Aura enters, you become the monarch. The monarch controls enchanted creature. Enchanted creature attacks each combat if able and can't attack you.
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Fear of Impostors
   ( 3)
Enchantment Creature — Nightmare
(3/2)
Flash When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
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Fearless Liberator
  ( 2)
Creature — Dwarf Berserker
(2/1)
Boast —  : Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.)
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Feast of the Victorious Dead
  ( 2)
Enchantment
At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control.
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Feldon, Ronom Excavator
  ( 2)
Legendary Creature — Human Artificer
(2/2)
Haste Feldon can't block. Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.
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Fellwar Stone
 ( 2)
Artifact
: Add one mana of any color that a land an opponent controls could produce.
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Feywild Visitor
  ( 3)
Legendary Enchantment — Background
Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."
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Filigree Vector
  ( 4)
Artifact Creature — Phyrexian Construct
(1/1)
When this creature enters, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts. , , Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Final-Word Phantom
  ( 3)
Creature — Spirit Detective
(1/4)
Flash Flying During each opponent's end step, you may cast spells as though they had flash.
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Fire and Brimstone
   ( 5)
Instant
Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.
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Fireglass Mentor
  ( 2)
Creature — Lizard Warlock
(2/1)
At the beginning of your second main phase, if an opponent lost life this turn, exile the top two cards of your library. Choose one of them. Until end of turn, you may play that card.
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Firestorm
 ( 1)
Instant
As an additional cost to cast this spell, discard X cards. Firestorm deals X damage to each of X targets.
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Firestorm Hellkite
   ( 6)
Creature — Dragon
(6/6)
Flying, trample Cumulative upkeep  (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Firestorm Phoenix
   ( 6)
Creature — Phoenix
(3/2)
Flying If this creature would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.
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Firkraag, Cunning Instigator
   ( 5)
Legendary Creature — Dragon
(3/3)
Flying, haste Whenever one or more Dragons you control attack an opponent, goad target creature that player controls. Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag and you draw a card.
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Flagstones of Trokair
( 0)
Legendary Land
: Add .
When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
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Flametongue Kavu
  ( 4)
Creature — Kavu
(4/2)
When this creature enters, it deals 4 damage to target creature.
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Flametongue Yearling
  ( 2)
Creature — Kavu
(2/1)
Multikicker (You may pay an additional any number of times as you cast this spell.) This creature enters with a +1/+1 counter on it for each time it was kicked. When this creature enters, it deals damage equal to its power to target creature.
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Flensing Raptor
  ( 3)
Creature — Phyrexian Bird
(2/2)
Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When this creature enters, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.
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Flesh to Dust
   ( 5)
Instant
Destroy target creature. It can't be regenerated.
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Fleshless Gladiator
  ( 2)
Creature — Phyrexian Skeleton
(2/2)
Corrupted —  : Return this card from your graveyard to the battlefield tapped. You lose 1 life. Activate only if an opponent has three or more poison counters.
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Flockchaser Phantom
   ( 6)
Creature — Spirit
(5/5)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Flying, vigilance Whenever this creature attacks, the next spell you cast this turn has convoke.
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Flowstone Armor
 ( 3)
Artifact
You may choose not to untap this artifact during your untap step. , : Target creature gets +1/-1 for as long as this artifact remains tapped.
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Flowstone Blade
 ( 1)
Enchantment — Aura
Enchant creature : Enchanted creature gets +1/-1 until end of turn.
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Flowstone Charger
   ( 4)
Creature — Beast
(2/5)
Whenever this creature attacks, it gets +3/-3 until end of turn.
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Flowstone Crusher
   ( 5)
Creature — Beast
(4/4)
: This creature gets +1/-1 until end of turn.
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Flowstone Embrace
  ( 2)
Enchantment — Aura
Enchant creature : Enchanted creature gets +2/-2 until end of turn.
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Flowstone Flood
  ( 4)
Sorcery
Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target land.
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Flowstone Giant
   ( 4)
Creature — Giant
(3/3)
: This creature gets +2/-2 until end of turn.
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Flowstone Hellion
  ( 5)
Creature — Hellion Beast
(3/3)
Haste : This creature gets +1/-1 until end of turn.
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Flowstone Kavu
  ( 3)
Creature — Kavu
(2/3)
Menace (This creature can't be blocked except by two or more creatures.) : This creature gets +1/-1 until end of turn.
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Flowstone Mauler
   ( 6)
Creature — Beast
(4/5)
Trample : This creature gets +1/-1 until end of turn.
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Flowstone Salamander
   ( 5)
Creature — Salamander
(3/4)
: This creature deals 1 damage to target creature blocking it.
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Flowstone Sculpture
 ( 6)
Artifact Creature — Shapeshifter
(4/4)
, Discard a card: Put a +1/+1 counter on this creature or this creature gains flying, first strike, or trample. <I>(This effect lasts indefinitely.)</I>
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Flowstone Shambler
  ( 3)
Creature — Beast
(2/2)
: This creature gets +1/-1 until end of turn.
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Flowstone Strike
  ( 2)
Instant
Target creature gets +1/-1 and gains haste until end of turn.
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Flowstone Thopter
 ( 7)
Artifact Creature — Thopter
(4/4)
: This creature gets +1/-1 and gains flying until end of turn.
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Flowstone Wall
  ( 3)
Creature — Wall
(0/6)
Defender (This creature can't attack.) : This creature gets +1/-1 until end of turn.
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Flowstone Wyvern
   ( 5)
Creature — Drake
(3/3)
Flying : This creature gets +2/-2 until end of turn.
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Fluctuator
 ( 2)
Artifact
Cycling abilities you activate cost less to activate.
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Flusterstorm
 ( 1)
Instant
Counter target instant or sorcery spell unless its controller pays . Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Fodder Tosser
 ( 3)
Artifact
, Discard a card: This artifact deals 2 damage to target player or planeswalker.
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Fold into Æther (Fold into Aether)
   ( 4)
Instant
Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield.
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Fool's Tome
 ( 4)
Artifact
, : Draw a card. Activate only if you have no cards in hand.
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Footbottom Feast
  ( 3)
Instant
Put any number of target creature cards from your graveyard on top of your library. Draw a card.
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For the Ancestors
  ( 3)
Instant
Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Foratog
  ( 3)
Creature — Atog
(1/2)
, Sacrifice a Forest: This creature gets +2/+2 until end of turn.
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Forbidding Watchtower
( 0)
Land
This land enters tapped. : Add .
 : This land becomes a 1/5 white Soldier creature until end of turn. It's still a land.
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Forceful Cultivator
   ( 4)
Creature — — Snake Shaman
(2/3)
This spell costs less to cast if there are no land cards in your hand. When Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Forgestoker Dragon
   ( 6)
Creature — Dragon
(5/4)
Flying  : This creature deals 1 damage to target creature. That creature can't block this combat. Activate only if this creature is attacking.
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Foriysian Interceptor
  ( 4)
Creature — Human Soldier
(0/5)
Flash (You may cast this spell any time you could cast an instant.) Defender This creature can block an additional creature each combat.
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Foriysian Totem
 ( 3)
Artifact
: Add .
 : This artifact becomes a 4/4 red Giant artifact creature with trample until end of turn.
As long as this artifact is a creature, it can block an additional creature each combat.
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Fortuitous Find
  ( 3)
Sorcery
Choose one or both — • Return target artifact card from your graveyard to your hand. • Return target creature card from your graveyard to your hand.
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Foul-Tongue Invocation
  ( 3)
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Target player sacrifices a creature of their choice. If you revealed a Dragon card or controlled a Dragon as you cast this spell, you gain 4 life.
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Foul-Tongue Shriek
 ( 1)
Instant
Target opponent loses 1 life for each attacking creature you control. You gain that much life.
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Foundry Inspector
 ( 3)
Artifact Creature — Construct
(3/2)
Artifact spells you cast cost less to cast.
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Frantic Inventory
  ( 2)
Instant
Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
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Frazzled Editor
  ( 2)
Creature — Human Bureaucrat
(2/2)
Protection from wordy (Something is wordy if it has four or more lines of rules text.)
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Frillscare Mentor
  ( 3)
Creature — Human Warrior
(3/2)
When this creature enters, put a menace counter on target non-Human creature you control. (It can't be blocked except by two or more creatures.)  , : Put a +1/+1 counter on each creature you control with menace.
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Frog Tongue
 ( 1)
Enchantment — Aura
Enchant creature When this Aura enters, draw a card. Enchanted creature has reach. (It can block creatures with flying.)
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Frogtosser Banneret
  ( 2)
Creature — Goblin Rogue
(1/1)
Haste Goblin spells and Rogue spells you cast cost less to cast.
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Frontier Mastodon
  ( 3)
Creature — Elephant
(3/2)
Ferocious — This creature enters with a +1/+1 counter on it if you control a creature with power 4 or greater.
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Frontline Devastator
  ( 4)
Creature — Zombie Minotaur Warrior
(3/3)
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)  : This creature gets +1/+0 until end of turn.
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Frost Raptor
  ( 3)
Snow Creature — Bird
(2/2)
Flying  : This creature gains shroud until end of turn. ( can be paid with one mana from a snow source. A creature with shroud can't be the target of spells or abilities.)
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Fulminator Mage
   ( 3)
Creature — Elemental Shaman
(2/2)
Sacrifice this creature: Destroy target nonbasic land.
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Fury Storm
   ( 4)
Instant
When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. Copy target instant or sorcery spell. You may choose new targets for the copy.
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Furystoke Giant
   ( 5)
Creature — Giant Warrior
(3/3)
When this creature enters, other creatures you control gain " : This creature deals 2 damage to any target" until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Gaea's Protector
  ( 4)
Creature — Elemental Warrior
(4/2)
This creature must be blocked if able.
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Gaea's Touch
  ( 2)
Enchantment
: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
Sacrifice this enchantment: Add  .
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Galvanic Giant
  ( 4)
Creature — Giant Wizard
(3/3)
Whenever you cast a spell with mana value 5 or greater, tap target creature an opponent controls and put a stun counter on it.
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