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Garruk, Apex Predator
   ( 7)
Legendary Planeswalker — Garruk
(5)
+1: Destroy another target planeswalker. +1: Create a 3/3 black Beast creature token with deathtouch. −3: Destroy target creature. You gain life equal to its toughness. −8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
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Gate to Phyrexia
  ( 2)
Enchantment
Sacrifice a creature: Destroy target artifact. Activate only during your upkeep and only once each turn.
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Gate to the Æther (Gate to the Aether)
 ( 6)
Artifact
At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
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Gate to the Afterlife
 ( 3)
Artifact
Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. , , Sacrifice this artifact: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard.
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Gather the Townsfolk
  ( 2)
Sorcery
Create two 1/1 white Human creature tokens. Fateful hour — If you have 5 or less life, create five of those tokens instead.
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Gemstone Array
 ( 4)
Artifact
: Put a charge counter on this artifact.
Remove a charge counter from this artifact: Add one mana of any color.
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Gemstone Caverns
( 0)
Legendary Land
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. : Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
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Gemstone Mine
( 0)
Land
This land enters with three mining counters on it. , Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
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General's Kabuto
 ( 4)
Artifact — Equipment
Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature. Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Generous Visitor
 ( 1)
Creature — Spirit
(1/1)
Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.
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Genesis Storm
   ( 6)
Sorcery
When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
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Genetic Recombinator
( 0)
Artifact — Contraption
Whenever you crank this Contraption, up to two target creatures each get +2/+2 until end of turn.
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Ghost Town
( 0)
Land
: Add .
: Return this land to its owner's hand. Activate only if it's not your turn.
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Ghostly Castigator
( 0)
Creature — Spirit
(3/4)
Flying When this creature enters, you may shuffle up to three target cards from your graveyard into your library. If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead.
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Ghostly Touch
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."
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Giant Tortoise
  ( 2)
Creature — Turtle
(1/1)
This creature gets +0/+3 as long as it's untapped.
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Gigantomancer
  ( 8)
Creature — Human Shaman
(1/1)
: Target creature you control has base power and toughness 7/7 until end of turn.
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Gigantoplasm
  ( 4)
Creature — Shapeshifter
(0/0)
You may have this creature enter as a copy of any creature on the battlefield, except it has " : This creature has base power and toughness X/X."
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Gilraen, Dúnedain Protector
  ( 3)
Legendary Creature — Human Noble
(2/3)
, : Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.
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Gisa, Glorious Resurrector
   ( 4)
Legendary Creature — Human Wizard
(4/4)
If a creature an opponent controls would die, exile it instead. At the beginning of your upkeep, put all creature cards exiled with Gisa onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
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Gitaxian Anatomist
  ( 4)
Creature — Phyrexian Wizard
(2/5)
When this creature enters, you may tap it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Gitaxian Raptor
  ( 3)
Creature — Phyrexian Bird
(1/4)
Flying This creature enters with three oil counters on it. Remove an oil counter from this creature: This creature gets +1/-1 until end of turn.
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Give In to Violence
  ( 2)
Instant
Target creature gets +2/+2 and gains lifelink until end of turn.
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Gixian Infiltrator
  ( 2)
Creature — Phyrexian Human
(2/1)
Whenever you sacrifice another permanent, put a +1/+1 counter on this creature.
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Glacian, Powerstone Engineer
  ( 6)
Legendary Creature — Human Artificer
(3/6)
, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard.
Partner (You can have two commanders if both have partner.)
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Glimpse of Tomorrow
( 0)
Sorcery
Suspend 3—  Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.
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Glissa, the Traitor
   ( 3)
Legendary Creature — Phyrexian Zombie Elf
(3/3)
First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.
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Glittering Stockpile
  ( 3)
Artifact — Treasure
: Add . Put a stash counter on this artifact.
, Sacrifice this artifact: Add X mana of any one color, where X is the number of stash counters on this artifact.
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Glorious Protector
   ( 4)
Creature — Angel Cleric
(3/4)
Flash Flying When this creature enters, you may exile any number of non-Angel creatures you control until this creature leaves the battlefield. Foretell  
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Glowstone Recluse
  ( 3)
Creature — Spider
(2/3)
Mutate  (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach Whenever this creature mutates, put two +1/+1 counters on it.
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Gluntch, the Bestower
   ( 3)
Legendary Creature — Jellyfish
(0/5)
Flying At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.
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Gluttonous Guest
  ( 3)
Creature — Vampire
(1/4)
When this creature enters, create a Blood token. (It's an artifact with " , , Discard a card, Sacrifice this token: Draw a card.") Whenever you sacrifice a Blood token, you gain 1 life.
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Gluttonous Hellkite
     ( 3)
Creature — Dragon
(3/3)
When you cast this spell, each player sacrifices X creatures. This creature enters with two +1/+1 counters on it for each creature sacrificed this way. Flying, trample
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Gluttonous Slime
  ( 3)
Creature — Ooze
(2/2)
Flash Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.)
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Gluttonous Slug
  ( 2)
Creature — Slug Horror
(0/3)
Menace Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
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Gluttonous Troll
   ( 4)
Creature — Troll
(3/3)
Trample When this creature enters, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with " , , Sacrifice this token: You gain 3 life.")  , Sacrifice another nonland permanent: This creature gets +2/+2 until end of turn.
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Gluttonous Zombie
  ( 5)
Creature — Zombie
(3/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Gnaw to the Bone
  ( 3)
Instant
You gain 2 life for each creature card in your graveyard. Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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GO TO JAIL
 ( 1)
Enchantment
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice this enchantment.
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Goblin Flectomancer
   ( 3)
Creature — Goblin Wizard
(2/2)
Sacrifice this creature: You may change the targets of target instant or sorcery spell.
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Goblin Instigator
  ( 2)
Creature — Goblin Rogue
(1/1)
When this creature enters, create a 1/1 red Goblin creature token.
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Goblin Motivator
 ( 1)
Creature — Goblin Warrior
(1/1)
: Target creature gains haste until end of turn. (It can attack and this turn.)
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Goblin Tomb Raider
 ( 1)
Creature — Goblin Pirate
(1/2)
As long as you control an artifact, this creature gets +1/+0 and has haste.
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Goblin Tutor
 ( 1)
Instant
Roll a six-sided die. If you roll a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal it, put it into your hand, then shuffle. 2 — A card named Goblin Tutor 3 — An enchantment 4 — An artifact 5 — A creature 6 — An instant or sorcery
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Godhunter Octopus
  ( 6)
Creature — Octopus
(5/5)
This creature can't attack unless defending player controls an enchantment or an enchanted permanent.
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Gods' Eye, Gate to the Reikai
( 0)
Legendary Land
: Add .
When Gods' Eye is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.
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Gold (Gold Token)
( 0)
Token Artifact — — Gold
Sacrifice this token: Add one mana of any color.
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Goldnight Castigator
   ( 4)
Creature — Angel
(4/9)
Flying, haste If a source would deal damage to you, it deals double that damage to you instead. If a source would deal damage to this creature, it deals double that damage to this creature instead.
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Gonti, Canny Acquisitor
    ( 5)
Legendary Creature — Aetherborn Rogue
(5/5)
Spells you cast but don't own cost less to cast. Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
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Gorex, the Tombshell
   ( 8)
Legendary Creature — Zombie Turtle
(4/4)
As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs less to cast for each card exiled this way. Deathtouch Whenever Gorex attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand.
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Goring Ceratops
   ( 7)
Creature — Dinosaur
(3/3)
Double strike Whenever this creature attacks, other creatures you control gain double strike until end of turn.
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Gorion, Wise Mentor
   ( 3)
Legendary Creature — Human Wizard
(3/4)
Vigilance Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.
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Goro-Goro and Satoru
   ( 3)
Legendary Creature — Goblin Human
(3/4)
Whenever one or more creatures you control that entered this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying.  : Creatures you control gain haste until end of turn.
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Graaz, Unstoppable Juggernaut
 ( 8)
Legendary Artifact Creature — Juggernaut
(7/5)
Juggernauts you control attack each combat if able. Juggernauts you control can't be blocked by Walls. Other creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types.
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Graceful Restoration
   ( 5)
Sorcery
Choose one — • Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. • Return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
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Grafted Exoskeleton
 ( 4)
Artifact — Equipment
Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent. Equip 
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Grasp of Phantoms
  ( 4)
Sorcery
Put target creature on top of its owner's library. Flashback  (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Gratuitous Violence
    ( 5)
Enchantment
If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
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Graven Dominator
   ( 6)
Creature — Gargoyle
(4/4)
Flying Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.
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Gravestone Strider
 ( 2)
Artifact Creature — Golem
(1/3)
: Add one mana of any color. Activate only once each turn.
, Exile this card from your graveyard: Exile target card from a graveyard.
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Gravestorm
   ( 3)
Enchantment
At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.
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Graveyard Glutton
( 0)
Creature — Werewolf
(4/4)
Ward—Discard a card. Whenever this creature enters or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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Gravity Negator
  ( 4)
Creature — Eldrazi Drone
(2/3)
Devoid (This card has no color.) Flying Whenever this creature attacks, you may pay . If you do, another target creature gains flying until end of turn. ( represents colorless mana.)
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Great Desert Prospector
  ( 5)
Creature — Human Artificer
(3/2)
When this creature enters, create a tapped Powerstone token for each other creature you control. (They're artifacts with " : Add . This mana can't be spent to cast a nonartifact spell.")
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Greater Stone Spirit
   ( 6)
Creature — Elemental Spirit
(4/4)
This creature can't be blocked by creatures with flying.  : Until end of turn, target creature gets +0/+2 and gains " : This creature gets +1/+0 until end of turn."
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Greenwheel Liberator
  ( 2)
Creature — Elf Warrior
(2/1)
Revolt — This creature enters with two +1/+1 counters on it if a permanent left the battlefield under your control this turn.
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Greven, Predator Captain
   ( 5)
Legendary Creature — Phyrexian Human Warrior
(5/5)
Menace Greven gets +X/+0, where X is the amount of life you've lost this turn. Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness.
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Grid Monitor
 ( 4)
Artifact Creature — Construct
(4/6)
You can't cast creature spells.
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Griffin Protector
  ( 4)
Creature — Griffin
(2/3)
Flying Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
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Grim Tutor
   ( 3)
Sorcery
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
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Gríma Wormtongue
  ( 3)
Legendary Creature — Human Advisor
(1/4)
Your opponents can't gain life. , Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2.
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Grindstone
 ( 1)
Artifact
, : Target player mills two cards. If two cards that share a color were milled this way, repeat this process.
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Grinning Totem
 ( 4)
Artifact
, , Sacrifice this artifact: Search target opponent's library for a card and exile it. Then that player shuffles. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
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Grishnákh, Brash Instigator
  ( 3)
Legendary Creature — Goblin Soldier
(1/1)
When Grishnákh enters, amass Orcs 2. When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power. Untap that creature. It gains haste until end of turn.
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Guardian Automaton
 ( 4)
Artifact Creature — Construct
(3/3)
When this creature dies, you gain 3 life.
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Guff Rewrites History
  ( 3)
Instant
For each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost.
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Guidestone Compass
( 0)
Artifact
, : Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
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Gylwain, Casting Director
   ( 3)
Legendary Creature — Human Bard
(2/3)
Whenever Gylwain or another nontoken creature you control enters, choose one — • Create a Royal Role token attached to that creature. • Create a Sorcerer Role token attached to that creature. • Create a Monster Role token attached to that creature.
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Haazda Exonerator
 ( 1)
Creature — Human Cleric
(1/1)
, Sacrifice this creature: Destroy target Aura.
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